Update to v0.29.1 cri-api
Signed-off-by: kiashok <kiashok@microsoft.com>
This commit is contained in:
		
							
								
								
									
										225
									
								
								vendor/golang.org/x/net/html/node.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										225
									
								
								vendor/golang.org/x/net/html/node.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,225 @@
 | 
			
		||||
// Copyright 2011 The Go Authors. All rights reserved.
 | 
			
		||||
// Use of this source code is governed by a BSD-style
 | 
			
		||||
// license that can be found in the LICENSE file.
 | 
			
		||||
 | 
			
		||||
package html
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"golang.org/x/net/html/atom"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// A NodeType is the type of a Node.
 | 
			
		||||
type NodeType uint32
 | 
			
		||||
 | 
			
		||||
const (
 | 
			
		||||
	ErrorNode NodeType = iota
 | 
			
		||||
	TextNode
 | 
			
		||||
	DocumentNode
 | 
			
		||||
	ElementNode
 | 
			
		||||
	CommentNode
 | 
			
		||||
	DoctypeNode
 | 
			
		||||
	// RawNode nodes are not returned by the parser, but can be part of the
 | 
			
		||||
	// Node tree passed to func Render to insert raw HTML (without escaping).
 | 
			
		||||
	// If so, this package makes no guarantee that the rendered HTML is secure
 | 
			
		||||
	// (from e.g. Cross Site Scripting attacks) or well-formed.
 | 
			
		||||
	RawNode
 | 
			
		||||
	scopeMarkerNode
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// Section 12.2.4.3 says "The markers are inserted when entering applet,
 | 
			
		||||
// object, marquee, template, td, th, and caption elements, and are used
 | 
			
		||||
// to prevent formatting from "leaking" into applet, object, marquee,
 | 
			
		||||
// template, td, th, and caption elements".
 | 
			
		||||
var scopeMarker = Node{Type: scopeMarkerNode}
 | 
			
		||||
 | 
			
		||||
// A Node consists of a NodeType and some Data (tag name for element nodes,
 | 
			
		||||
// content for text) and are part of a tree of Nodes. Element nodes may also
 | 
			
		||||
// have a Namespace and contain a slice of Attributes. Data is unescaped, so
 | 
			
		||||
// that it looks like "a<b" rather than "a<b". For element nodes, DataAtom
 | 
			
		||||
// is the atom for Data, or zero if Data is not a known tag name.
 | 
			
		||||
//
 | 
			
		||||
// An empty Namespace implies a "http://www.w3.org/1999/xhtml" namespace.
 | 
			
		||||
// Similarly, "math" is short for "http://www.w3.org/1998/Math/MathML", and
 | 
			
		||||
// "svg" is short for "http://www.w3.org/2000/svg".
 | 
			
		||||
type Node struct {
 | 
			
		||||
	Parent, FirstChild, LastChild, PrevSibling, NextSibling *Node
 | 
			
		||||
 | 
			
		||||
	Type      NodeType
 | 
			
		||||
	DataAtom  atom.Atom
 | 
			
		||||
	Data      string
 | 
			
		||||
	Namespace string
 | 
			
		||||
	Attr      []Attribute
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// InsertBefore inserts newChild as a child of n, immediately before oldChild
 | 
			
		||||
// in the sequence of n's children. oldChild may be nil, in which case newChild
 | 
			
		||||
// is appended to the end of n's children.
 | 
			
		||||
//
 | 
			
		||||
// It will panic if newChild already has a parent or siblings.
 | 
			
		||||
func (n *Node) InsertBefore(newChild, oldChild *Node) {
 | 
			
		||||
	if newChild.Parent != nil || newChild.PrevSibling != nil || newChild.NextSibling != nil {
 | 
			
		||||
		panic("html: InsertBefore called for an attached child Node")
 | 
			
		||||
	}
 | 
			
		||||
	var prev, next *Node
 | 
			
		||||
	if oldChild != nil {
 | 
			
		||||
		prev, next = oldChild.PrevSibling, oldChild
 | 
			
		||||
	} else {
 | 
			
		||||
		prev = n.LastChild
 | 
			
		||||
	}
 | 
			
		||||
	if prev != nil {
 | 
			
		||||
		prev.NextSibling = newChild
 | 
			
		||||
	} else {
 | 
			
		||||
		n.FirstChild = newChild
 | 
			
		||||
	}
 | 
			
		||||
	if next != nil {
 | 
			
		||||
		next.PrevSibling = newChild
 | 
			
		||||
	} else {
 | 
			
		||||
		n.LastChild = newChild
 | 
			
		||||
	}
 | 
			
		||||
	newChild.Parent = n
 | 
			
		||||
	newChild.PrevSibling = prev
 | 
			
		||||
	newChild.NextSibling = next
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// AppendChild adds a node c as a child of n.
 | 
			
		||||
//
 | 
			
		||||
// It will panic if c already has a parent or siblings.
 | 
			
		||||
func (n *Node) AppendChild(c *Node) {
 | 
			
		||||
	if c.Parent != nil || c.PrevSibling != nil || c.NextSibling != nil {
 | 
			
		||||
		panic("html: AppendChild called for an attached child Node")
 | 
			
		||||
	}
 | 
			
		||||
	last := n.LastChild
 | 
			
		||||
	if last != nil {
 | 
			
		||||
		last.NextSibling = c
 | 
			
		||||
	} else {
 | 
			
		||||
		n.FirstChild = c
 | 
			
		||||
	}
 | 
			
		||||
	n.LastChild = c
 | 
			
		||||
	c.Parent = n
 | 
			
		||||
	c.PrevSibling = last
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// RemoveChild removes a node c that is a child of n. Afterwards, c will have
 | 
			
		||||
// no parent and no siblings.
 | 
			
		||||
//
 | 
			
		||||
// It will panic if c's parent is not n.
 | 
			
		||||
func (n *Node) RemoveChild(c *Node) {
 | 
			
		||||
	if c.Parent != n {
 | 
			
		||||
		panic("html: RemoveChild called for a non-child Node")
 | 
			
		||||
	}
 | 
			
		||||
	if n.FirstChild == c {
 | 
			
		||||
		n.FirstChild = c.NextSibling
 | 
			
		||||
	}
 | 
			
		||||
	if c.NextSibling != nil {
 | 
			
		||||
		c.NextSibling.PrevSibling = c.PrevSibling
 | 
			
		||||
	}
 | 
			
		||||
	if n.LastChild == c {
 | 
			
		||||
		n.LastChild = c.PrevSibling
 | 
			
		||||
	}
 | 
			
		||||
	if c.PrevSibling != nil {
 | 
			
		||||
		c.PrevSibling.NextSibling = c.NextSibling
 | 
			
		||||
	}
 | 
			
		||||
	c.Parent = nil
 | 
			
		||||
	c.PrevSibling = nil
 | 
			
		||||
	c.NextSibling = nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// reparentChildren reparents all of src's child nodes to dst.
 | 
			
		||||
func reparentChildren(dst, src *Node) {
 | 
			
		||||
	for {
 | 
			
		||||
		child := src.FirstChild
 | 
			
		||||
		if child == nil {
 | 
			
		||||
			break
 | 
			
		||||
		}
 | 
			
		||||
		src.RemoveChild(child)
 | 
			
		||||
		dst.AppendChild(child)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// clone returns a new node with the same type, data and attributes.
 | 
			
		||||
// The clone has no parent, no siblings and no children.
 | 
			
		||||
func (n *Node) clone() *Node {
 | 
			
		||||
	m := &Node{
 | 
			
		||||
		Type:     n.Type,
 | 
			
		||||
		DataAtom: n.DataAtom,
 | 
			
		||||
		Data:     n.Data,
 | 
			
		||||
		Attr:     make([]Attribute, len(n.Attr)),
 | 
			
		||||
	}
 | 
			
		||||
	copy(m.Attr, n.Attr)
 | 
			
		||||
	return m
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// nodeStack is a stack of nodes.
 | 
			
		||||
type nodeStack []*Node
 | 
			
		||||
 | 
			
		||||
// pop pops the stack. It will panic if s is empty.
 | 
			
		||||
func (s *nodeStack) pop() *Node {
 | 
			
		||||
	i := len(*s)
 | 
			
		||||
	n := (*s)[i-1]
 | 
			
		||||
	*s = (*s)[:i-1]
 | 
			
		||||
	return n
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// top returns the most recently pushed node, or nil if s is empty.
 | 
			
		||||
func (s *nodeStack) top() *Node {
 | 
			
		||||
	if i := len(*s); i > 0 {
 | 
			
		||||
		return (*s)[i-1]
 | 
			
		||||
	}
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// index returns the index of the top-most occurrence of n in the stack, or -1
 | 
			
		||||
// if n is not present.
 | 
			
		||||
func (s *nodeStack) index(n *Node) int {
 | 
			
		||||
	for i := len(*s) - 1; i >= 0; i-- {
 | 
			
		||||
		if (*s)[i] == n {
 | 
			
		||||
			return i
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return -1
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// contains returns whether a is within s.
 | 
			
		||||
func (s *nodeStack) contains(a atom.Atom) bool {
 | 
			
		||||
	for _, n := range *s {
 | 
			
		||||
		if n.DataAtom == a && n.Namespace == "" {
 | 
			
		||||
			return true
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// insert inserts a node at the given index.
 | 
			
		||||
func (s *nodeStack) insert(i int, n *Node) {
 | 
			
		||||
	(*s) = append(*s, nil)
 | 
			
		||||
	copy((*s)[i+1:], (*s)[i:])
 | 
			
		||||
	(*s)[i] = n
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// remove removes a node from the stack. It is a no-op if n is not present.
 | 
			
		||||
func (s *nodeStack) remove(n *Node) {
 | 
			
		||||
	i := s.index(n)
 | 
			
		||||
	if i == -1 {
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
	copy((*s)[i:], (*s)[i+1:])
 | 
			
		||||
	j := len(*s) - 1
 | 
			
		||||
	(*s)[j] = nil
 | 
			
		||||
	*s = (*s)[:j]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
type insertionModeStack []insertionMode
 | 
			
		||||
 | 
			
		||||
func (s *insertionModeStack) pop() (im insertionMode) {
 | 
			
		||||
	i := len(*s)
 | 
			
		||||
	im = (*s)[i-1]
 | 
			
		||||
	*s = (*s)[:i-1]
 | 
			
		||||
	return im
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (s *insertionModeStack) top() insertionMode {
 | 
			
		||||
	if i := len(*s); i > 0 {
 | 
			
		||||
		return (*s)[i-1]
 | 
			
		||||
	}
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user