bump google.golang.org/grpc v1.20.1
full diff: https://github.com/grpc/grpc-go/compare/v1.12.2...v1.20.1 Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
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								vendor/google.golang.org/grpc/keepalive/keepalive.go
									
									
									
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							@@ -16,7 +16,8 @@
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 *
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 */
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// Package keepalive defines configurable parameters for point-to-point healthcheck.
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// Package keepalive defines configurable parameters for point-to-point
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// healthcheck.
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package keepalive
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import (
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@@ -24,42 +25,61 @@ import (
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)
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// ClientParameters is used to set keepalive parameters on the client-side.
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// These configure how the client will actively probe to notice when a connection is broken
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// and send pings so intermediaries will be aware of the liveness of the connection.
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// Make sure these parameters are set in coordination with the keepalive policy on the server,
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// as incompatible settings can result in closing of connection.
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// These configure how the client will actively probe to notice when a
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// connection is broken and send pings so intermediaries will be aware of the
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// liveness of the connection. Make sure these parameters are set in
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// coordination with the keepalive policy on the server, as incompatible
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// settings can result in closing of connection.
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type ClientParameters struct {
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	// After a duration of this time if the client doesn't see any activity it pings the server to see if the transport is still alive.
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	// After a duration of this time if the client doesn't see any activity it
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	// pings the server to see if the transport is still alive.
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	// If set below 10s, a minimum value of 10s will be used instead.
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	Time time.Duration // The current default value is infinity.
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	// After having pinged for keepalive check, the client waits for a duration of Timeout and if no activity is seen even after that
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	// the connection is closed.
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	// After having pinged for keepalive check, the client waits for a duration
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	// of Timeout and if no activity is seen even after that the connection is
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	// closed.
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	Timeout time.Duration // The current default value is 20 seconds.
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	// If true, client runs keepalive checks even with no active RPCs.
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	// If true, client sends keepalive pings even with no active RPCs. If false,
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	// when there are no active RPCs, Time and Timeout will be ignored and no
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	// keepalive pings will be sent.
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	PermitWithoutStream bool // false by default.
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}
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// ServerParameters is used to set keepalive and max-age parameters on the server-side.
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// ServerParameters is used to set keepalive and max-age parameters on the
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// server-side.
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type ServerParameters struct {
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	// MaxConnectionIdle is a duration for the amount of time after which an idle connection would be closed by sending a GoAway.
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	// Idleness duration is defined since the most recent time the number of outstanding RPCs became zero or the connection establishment.
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	// MaxConnectionIdle is a duration for the amount of time after which an
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	// idle connection would be closed by sending a GoAway. Idleness duration is
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	// defined since the most recent time the number of outstanding RPCs became
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	// zero or the connection establishment.
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	MaxConnectionIdle time.Duration // The current default value is infinity.
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	// MaxConnectionAge is a duration for the maximum amount of time a connection may exist before it will be closed by sending a GoAway.
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	// A random jitter of +/-10% will be added to MaxConnectionAge to spread out connection storms.
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	// MaxConnectionAge is a duration for the maximum amount of time a
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	// connection may exist before it will be closed by sending a GoAway. A
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	// random jitter of +/-10% will be added to MaxConnectionAge to spread out
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	// connection storms.
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	MaxConnectionAge time.Duration // The current default value is infinity.
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	// MaxConnectinoAgeGrace is an additive period after MaxConnectionAge after which the connection will be forcibly closed.
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	// MaxConnectionAgeGrace is an additive period after MaxConnectionAge after
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	// which the connection will be forcibly closed.
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	MaxConnectionAgeGrace time.Duration // The current default value is infinity.
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	// After a duration of this time if the server doesn't see any activity it pings the client to see if the transport is still alive.
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	// After a duration of this time if the server doesn't see any activity it
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	// pings the client to see if the transport is still alive.
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	// If set below 1s, a minimum value of 1s will be used instead.
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	Time time.Duration // The current default value is 2 hours.
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	// After having pinged for keepalive check, the server waits for a duration of Timeout and if no activity is seen even after that
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	// the connection is closed.
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	// After having pinged for keepalive check, the server waits for a duration
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	// of Timeout and if no activity is seen even after that the connection is
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	// closed.
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	Timeout time.Duration // The current default value is 20 seconds.
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}
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// EnforcementPolicy is used to set keepalive enforcement policy on the server-side.
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// Server will close connection with a client that violates this policy.
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// EnforcementPolicy is used to set keepalive enforcement policy on the
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// server-side. Server will close connection with a client that violates this
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// policy.
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type EnforcementPolicy struct {
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	// MinTime is the minimum amount of time a client should wait before sending a keepalive ping.
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	// MinTime is the minimum amount of time a client should wait before sending
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	// a keepalive ping.
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	MinTime time.Duration // The current default value is 5 minutes.
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	// If true, server expects keepalive pings even when there are no active streams(RPCs).
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	// If true, server allows keepalive pings even when there are no active
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	// streams(RPCs). If false, and client sends ping when there are no active
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	// streams, server will send GOAWAY and close the connection.
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	PermitWithoutStream bool // false by default.
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}
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