Add state machine for sandbox and container
Signed-off-by: Lantao Liu <lantaol@google.com>
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@ -28,6 +28,38 @@ import (
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runtime "k8s.io/kubernetes/pkg/kubelet/apis/cri/runtime/v1alpha2"
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)
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// The container state machine in the CRI plugin:
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//
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// + +
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// | |
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// | Create | Load
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// | |
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// +----v----+ |
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// | | |
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// | CREATED <---------+-----------+
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// | | | |
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// +----+----- | |
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// | | |
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// | Start | |
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// | | |
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// +----v----+ | |
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// Exec +--------+ | | |
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// Attach | | RUNNING <---------+ |
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// LogReopen +--------> | | |
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// +----+----+ | |
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// | | |
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// | Stop/Exit | |
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// | | |
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// +----v----+ | |
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// | <---------+ +----v----+
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// | EXITED | | |
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// | <----------------+ UNKNOWN |
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// +----+----+ Stop | |
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// | +---------+
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// | Remove
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// v
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// DELETED
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// statusVersion is current version of container status.
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const statusVersion = "v1" // nolint
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@ -21,8 +21,44 @@ import (
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"time"
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)
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// The sandbox state machine in the CRI plugin:
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// + +
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// | |
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// | Create(Run) | Load
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// | |
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// Start +----v----+ |
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// (failed) | | |
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// +-------------+ INIT | +-----------+
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// | | | | |
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// | +----+----+ | |
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// | | | |
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// | | Start(Run) | |
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// | | | |
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// | PortForward +----v----+ | |
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// | +------+ | | |
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// | | | READY <---------+ |
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// | +------> | | |
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// | +----+----+ | |
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// | | | |
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// | | Stop/Exit | |
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// | | | |
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// | +----v----+ | |
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// | | <---------+ +----v----+
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// | | NOTREADY| | |
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// | | <----------------+ UNKNOWN |
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// | +----+----+ Stop | |
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// | | +---------+
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// | | Remove
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// | v
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// +-------------> DELETED
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// State is the sandbox state we use in containerd/cri.
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// It has init state defined.
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// It includes init and unknown, which are internal states not defined in CRI.
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// The state mapping from internal states to CRI states:
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// * ready -> ready
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// * not ready -> not ready
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// * init -> not exist
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// * unknown -> not ready
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type State uint32
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const (
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@ -40,6 +76,9 @@ const (
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// cleanup resources other than sandbox container, e.g. network namespace.
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// This is an assumption made in CRI.
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StateNotReady
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// StateUnknown is unknown state. Sandbox only goes
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// into unknown state when its status fails to be loaded.
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StateUnknown
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)
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// Status is the status of a sandbox.
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