Update namespace empty check to use buckets

Directly get and check whether a bucket is empty.
This prevents unnecessarily loading all records of
the buckets into memory just to check existence.
Also added checks for content and snapshots.

Signed-off-by: Derek McGowan <derek@mcgstyle.net>
This commit is contained in:
Derek McGowan 2018-01-03 10:29:08 -08:00
parent 002c0e2901
commit 5a54862ae5
No known key found for this signature in database
GPG Key ID: F58C5D0A4405ACDB
2 changed files with 34 additions and 28 deletions

View File

@ -106,13 +106,8 @@ func imagesBucketPath(namespace string) [][]byte {
return [][]byte{bucketKeyVersion, []byte(namespace), bucketKeyObjectImages}
}
func withImagesBucket(tx *bolt.Tx, namespace string, fn func(bkt *bolt.Bucket) error) error {
bkt, err := createBucketIfNotExists(tx, imagesBucketPath(namespace)...)
if err != nil {
return err
}
return fn(bkt)
func createImagesBucket(tx *bolt.Tx, namespace string) (*bolt.Bucket, error) {
return createBucketIfNotExists(tx, imagesBucketPath(namespace)...)
}
func getImagesBucket(tx *bolt.Tx, namespace string) *bolt.Bucket {
@ -143,6 +138,10 @@ func createSnapshotterBucket(tx *bolt.Tx, namespace, snapshotter string) (*bolt.
return bkt, nil
}
func getSnapshottersBucket(tx *bolt.Tx, namespace string) *bolt.Bucket {
return getBucket(tx, bucketKeyVersion, []byte(namespace), bucketKeyObjectSnapshots)
}
func getSnapshotterBucket(tx *bolt.Tx, namespace, snapshotter string) *bolt.Bucket {
return getBucket(tx, bucketKeyVersion, []byte(namespace), bucketKeyObjectSnapshots, []byte(snapshotter))
}

View File

@ -133,31 +133,38 @@ func (s *namespaceStore) Delete(ctx context.Context, namespace string) error {
}
func (s *namespaceStore) namespaceEmpty(ctx context.Context, namespace string) (bool, error) {
ctx = namespaces.WithNamespace(ctx, namespace)
// need to check the various object stores.
imageStore := NewImageStore(s.tx)
images, err := imageStore.List(ctx)
if err != nil {
// Get all data buckets
buckets := []*bolt.Bucket{
getImagesBucket(s.tx, namespace),
getBlobsBucket(s.tx, namespace),
getContainersBucket(s.tx, namespace),
}
if snbkt := getSnapshottersBucket(s.tx, namespace); snbkt != nil {
if err := snbkt.ForEach(func(k, v []byte) error {
if v == nil {
buckets = append(buckets, snbkt.Bucket(k))
}
return nil
}); err != nil {
return false, err
}
if len(images) > 0 {
}
// Ensure data buckets are empty
for _, bkt := range buckets {
if !isBucketEmpty(bkt) {
return false, nil
}
containerStore := NewContainerStore(s.tx)
containers, err := containerStore.List(ctx)
if err != nil {
return false, err
}
if len(containers) > 0 {
return false, nil
}
// TODO(stevvooe): Need to add check for content store, as well. Still need
// to make content store namespace aware.
return true, nil
}
func isBucketEmpty(bkt *bolt.Bucket) bool {
if bkt == nil {
return true
}
k, _ := bkt.Cursor().First()
return k == nil
}