Fix missing vendor packages

The switch to urfave/cli had a use of a /v2 API, which
go modules handles correctly but vndr ignores. Downgrade
urfave/cli for now until the switch to go modules. Add
missing dependencies, which vndr now sees.
Note that CI was not catching this issue, it seems that
some part of the build process was pulling in dependencies
even if they weren't in vendor, causing the build to work.
However the vendor check was not seeing it. The ARM build
didn't pull in other dependencies into the gopath, causing
those builds to break.

Signed-off-by: Derek McGowan <derek@mcgstyle.net>
This commit is contained in:
Derek McGowan
2019-09-12 18:35:40 -07:00
parent 9741f03932
commit 5bb0281d16
34 changed files with 7467 additions and 1494 deletions

View File

@@ -1,110 +0,0 @@
package cli
import (
"flag"
"fmt"
"strconv"
)
// BoolTFlag is a flag with type bool that is true by default
type BoolTFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Destination *bool
}
// String returns a readable representation of this value
// (for usage defaults)
func (f BoolTFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f BoolTFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f BoolTFlag) IsRequired() bool {
return f.Required
}
// TakesValue returns true of the flag takes a value, otherwise false
func (f BoolTFlag) TakesValue() bool {
return false
}
// GetUsage returns the usage string for the flag
func (f BoolTFlag) GetUsage() string {
return f.Usage
}
// GetValue returns the flags value as string representation and an empty
// string if the flag takes no value at all.
func (f BoolTFlag) GetValue() string {
return ""
}
// BoolT looks up the value of a local BoolTFlag, returns
// false if not found
func (c *Context) BoolT(name string) bool {
return lookupBoolT(name, c.flagSet)
}
// GlobalBoolT looks up the value of a global BoolTFlag, returns
// false if not found
func (c *Context) GlobalBoolT(name string) bool {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBoolT(name, fs)
}
return false
}
// Apply populates the flag given the flag set and environment
// Ignores errors
func (f BoolTFlag) Apply(set *flag.FlagSet) {
_ = f.ApplyWithError(set)
}
// ApplyWithError populates the flag given the flag set and environment
func (f BoolTFlag) ApplyWithError(set *flag.FlagSet) error {
val := true
if envVal, ok := flagFromFileEnv(f.FilePath, f.EnvVar); ok {
if envVal == "" {
val = false
} else {
envValBool, err := strconv.ParseBool(envVal)
if err != nil {
return fmt.Errorf("could not parse %s as bool value for flag %s: %s", envVal, f.Name, err)
}
val = envValBool
}
}
eachName(f.Name, func(name string) {
if f.Destination != nil {
set.BoolVar(f.Destination, name, val, f.Usage)
return
}
set.Bool(name, val, f.Usage)
})
return nil
}
func lookupBoolT(name string, set *flag.FlagSet) bool {
f := set.Lookup(name)
if f != nil {
parsed, err := strconv.ParseBool(f.Value.String())
if err != nil {
return false
}
return parsed
}
return false
}