Move shim process code to package
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
This commit is contained in:
89
linux/proc/process.go
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89
linux/proc/process.go
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@@ -0,0 +1,89 @@
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// +build !windows
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package proc
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import (
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"context"
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"io"
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"sync"
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"time"
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"github.com/containerd/console"
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"github.com/pkg/errors"
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)
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// RuncRoot is the path to the root runc state directory
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const RuncRoot = "/run/containerd/runc"
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// Stdio of a process
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type Stdio struct {
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Stdin string
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Stdout string
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Stderr string
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Terminal bool
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}
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// IsNull returns true if the stdio is not defined
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func (s Stdio) IsNull() bool {
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return s.Stdin == "" && s.Stdout == "" && s.Stderr == ""
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}
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// Process on a linux system
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type Process interface {
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State
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// ID returns the id for the process
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ID() string
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// Pid returns the pid for the process
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Pid() int
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// ExitStatus returns the exit status
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ExitStatus() int
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// ExitedAt is the time the process exited
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ExitedAt() time.Time
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// Stdin returns the process STDIN
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Stdin() io.Closer
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// Stdio returns io information for the container
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Stdio() Stdio
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// Status returns the process status
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Status(context.Context) (string, error)
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// Wait blocks until the process has exited
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Wait()
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}
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// State of a process
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type State interface {
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// Resize resizes the process console
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Resize(ws console.WinSize) error
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// Start execution of the process
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Start(context.Context) error
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// Delete deletes the process and its resourcess
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Delete(context.Context) error
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// Kill kills the process
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Kill(context.Context, uint32, bool) error
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// SetExited sets the exit status for the process
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SetExited(status int)
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}
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func stateName(v interface{}) string {
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switch v.(type) {
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case *runningState, *execRunningState:
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return "running"
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case *createdState, *execCreatedState, *createdCheckpointState:
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return "created"
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case *pausedState:
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return "paused"
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case *deletedState:
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return "deleted"
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case *stoppedState:
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return "stopped"
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}
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panic(errors.Errorf("invalid state %v", v))
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}
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// Platform handles platform-specific behavior that may differs across
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// platform implementations
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type Platform interface {
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CopyConsole(ctx context.Context, console console.Console, stdin, stdout, stderr string,
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wg, cwg *sync.WaitGroup) (console.Console, error)
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ShutdownConsole(ctx context.Context, console console.Console) error
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Close() error
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}
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