Add checkpoint and restore
Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Update go-runc to 49b2a02ec1ed3e4ae52d30b54a291b75 Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Add shim to restore creation Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Keep checkpoint path in service Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Add C/R to non-shim build Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Checkpoint rw and image Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Pause container on bind checkpoints Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Return dump.log in error on checkpoint failure Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Pause container for checkpoint Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Update runc to 639454475cb9c8b861cc599f8bcd5c8c790ae402 For checkpoint into to work you need runc version 639454475cb9c8b861cc599f8bcd5c8c790ae402 + and criu 3.0 as this is what I have been testing with. Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Move restore behind create calls This remove the restore RPCs in favor of providing the checkpoint information to the `Create` calls of a container. If provided, the container will be created/restored from the checkpoint instead of an existing container. Signed-off-by: Michael Crosby <crosbymichael@gmail.com> Regen protos after rebase Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
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@@ -3,7 +3,6 @@ package execution
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import (
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"sync"
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"github.com/containerd/containerd"
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"github.com/containerd/containerd/plugin"
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"golang.org/x/net/context"
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@@ -12,7 +11,7 @@ import (
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func newCollector(ctx context.Context, runtimes map[string]plugin.Runtime) (*collector, error) {
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c := &collector{
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context: ctx,
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ch: make(chan *containerd.Event, 2048),
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ch: make(chan *plugin.Event, 2048),
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eventClients: make(map[*eventClient]struct{}),
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}
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for _, r := range runtimes {
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@@ -38,7 +37,7 @@ type collector struct {
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wg sync.WaitGroup
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context context.Context
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ch chan *containerd.Event
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ch chan *plugin.Event
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eventClients map[*eventClient]struct{}
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}
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