remove if condition because it is handled by the sdNotify daemon func
Signed-off-by: fahedouch <fahed.dorgaa@gmail.com> lint code Signed-off-by: fahedouch <fahed.dorgaa@gmail.com>
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@ -20,7 +20,6 @@ package command
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import (
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"context"
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"os"
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sd "github.com/coreos/go-systemd/v22/daemon"
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@ -38,15 +37,11 @@ func notifyStopping(ctx context.Context) error {
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}
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func sdNotify(ctx context.Context, state string) error {
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if os.Getenv("NOTIFY_SOCKET") != "" {
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notified, err := sd.SdNotify(false, state)
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log.G(ctx).
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WithError(err).
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WithField("notified", notified).
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WithField("state", state).
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Debug("sd notification")
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return err
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}
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return nil
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notified, err := sd.SdNotify(false, state)
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log.G(ctx).
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WithError(err).
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WithField("notified", notified).
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WithField("state", state).
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Debug("sd notification")
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return err
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}
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