Add close stdin
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
This commit is contained in:
@@ -26,18 +26,41 @@ func (h *UpdateEvent) Handle(e *Event) error {
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return ErrUnknownContainerStatus
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}
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}
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if e.Signal != nil {
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// signal the pid1/main process of the container
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processes, err := container.Processes()
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if err != nil {
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return nil
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}
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type UpdateProcessEvent struct {
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s *Supervisor
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}
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func (h *UpdateProcessEvent) Handle(e *Event) error {
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i, ok := h.s.containers[e.ID]
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if !ok {
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return ErrContainerNotFound
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}
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processes, err := i.container.Processes()
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if err != nil {
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return err
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}
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var process runtime.Process
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for _, p := range processes {
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if p.ID() == e.Pid {
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process = p
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break
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}
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}
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if process == nil {
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return ErrProcessNotFound
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}
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if e.CloseStdin {
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if err := process.CloseStdin(); err != nil {
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return err
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}
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for _, p := range processes {
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if p.ID() == runtime.InitProcessID {
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return p.Signal(e.Signal)
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}
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}
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if e.Width > 0 || e.Height > 0 {
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if err := process.Resize(e.Width, e.Height); err != nil {
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return err
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}
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return ErrProcessNotFound
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}
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return nil
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}
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