refactor code - clean switch and if statements
Signed-off-by: amghazanfari <a.m.ghazanfari76@gmail.com>
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290194fe77
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@ -65,9 +65,9 @@ func ParseKind(s string) Kind {
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return KindActive
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case "committed":
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return KindCommitted
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default:
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return KindUnknown
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}
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return KindUnknown
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}
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// String returns the string representation of the Kind
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@ -79,9 +79,9 @@ func (k Kind) String() string {
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return "Active"
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case KindCommitted:
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return "Committed"
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default:
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return "Unknown"
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}
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return "Unknown"
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}
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// MarshalJSON the Kind to JSON
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@ -102,25 +102,27 @@ func (k *Kind) UnmarshalJSON(b []byte) error {
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// KindToProto converts from [Kind] to the protobuf definition [snapshots.Kind].
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func KindToProto(kind Kind) snapshotsapi.Kind {
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if kind == KindActive {
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switch kind {
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case KindActive:
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return snapshotsapi.Kind_ACTIVE
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}
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if kind == KindView {
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case KindView:
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return snapshotsapi.Kind_VIEW
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default:
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return snapshotsapi.Kind_COMMITTED
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}
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return snapshotsapi.Kind_COMMITTED
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}
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// KindFromProto converts from the protobuf definition [snapshots.Kind] to
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// [Kind].
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func KindFromProto(kind snapshotsapi.Kind) Kind {
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if kind == snapshotsapi.Kind_ACTIVE {
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switch kind {
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case snapshotsapi.Kind_ACTIVE:
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return KindActive
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}
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if kind == snapshotsapi.Kind_VIEW {
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case snapshotsapi.Kind_VIEW:
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return KindView
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default:
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return KindCommitted
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}
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return KindCommitted
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}
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// Info provides information about a particular snapshot.
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