vendor: golang.org/x/net v0.17.0
full diff: https://github.com/golang/text/compare/v0.13.0...v0.17.0 This fixes the same CVE as go1.21.3 and go1.20.10; - net/http: rapid stream resets can cause excessive work A malicious HTTP/2 client which rapidly creates requests and immediately resets them can cause excessive server resource consumption. While the total number of requests is bounded to the http2.Server.MaxConcurrentStreams setting, resetting an in-progress request allows the attacker to create a new request while the existing one is still executing. HTTP/2 servers now bound the number of simultaneously executing handler goroutines to the stream concurrency limit. New requests arriving when at the limit (which can only happen after the client has reset an existing, in-flight request) will be queued until a handler exits. If the request queue grows too large, the server will terminate the connection. This issue is also fixed in golang.org/x/net/http2 v0.17.0, for users manually configuring HTTP/2. The default stream concurrency limit is 250 streams (requests) per HTTP/2 connection. This value may be adjusted using the golang.org/x/net/http2 package; see the Server.MaxConcurrentStreams setting and the ConfigureServer function. This is CVE-2023-39325 and Go issue https://go.dev/issue/63417. This is also tracked by CVE-2023-44487. Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
This commit is contained in:
86
vendor/golang.org/x/net/http2/server.go
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86
vendor/golang.org/x/net/http2/server.go
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@@ -581,9 +581,11 @@ type serverConn struct {
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advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
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curClientStreams uint32 // number of open streams initiated by the client
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curPushedStreams uint32 // number of open streams initiated by server push
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curHandlers uint32 // number of running handler goroutines
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maxClientStreamID uint32 // max ever seen from client (odd), or 0 if there have been no client requests
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maxPushPromiseID uint32 // ID of the last push promise (even), or 0 if there have been no pushes
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streams map[uint32]*stream
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unstartedHandlers []unstartedHandler
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initialStreamSendWindowSize int32
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maxFrameSize int32
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peerMaxHeaderListSize uint32 // zero means unknown (default)
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@@ -981,6 +983,8 @@ func (sc *serverConn) serve() {
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return
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case gracefulShutdownMsg:
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sc.startGracefulShutdownInternal()
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case handlerDoneMsg:
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sc.handlerDone()
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default:
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panic("unknown timer")
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}
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@@ -1012,14 +1016,6 @@ func (sc *serverConn) serve() {
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}
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}
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func (sc *serverConn) awaitGracefulShutdown(sharedCh <-chan struct{}, privateCh chan struct{}) {
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select {
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case <-sc.doneServing:
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case <-sharedCh:
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close(privateCh)
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}
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}
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type serverMessage int
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// Message values sent to serveMsgCh.
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@@ -1028,6 +1024,7 @@ var (
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idleTimerMsg = new(serverMessage)
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shutdownTimerMsg = new(serverMessage)
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gracefulShutdownMsg = new(serverMessage)
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handlerDoneMsg = new(serverMessage)
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)
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func (sc *serverConn) onSettingsTimer() { sc.sendServeMsg(settingsTimerMsg) }
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@@ -1900,9 +1897,11 @@ func (st *stream) copyTrailersToHandlerRequest() {
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// onReadTimeout is run on its own goroutine (from time.AfterFunc)
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// when the stream's ReadTimeout has fired.
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func (st *stream) onReadTimeout() {
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// Wrap the ErrDeadlineExceeded to avoid callers depending on us
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// returning the bare error.
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st.body.CloseWithError(fmt.Errorf("%w", os.ErrDeadlineExceeded))
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if st.body != nil {
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// Wrap the ErrDeadlineExceeded to avoid callers depending on us
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// returning the bare error.
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st.body.CloseWithError(fmt.Errorf("%w", os.ErrDeadlineExceeded))
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}
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}
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// onWriteTimeout is run on its own goroutine (from time.AfterFunc)
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@@ -2020,13 +2019,10 @@ func (sc *serverConn) processHeaders(f *MetaHeadersFrame) error {
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// (in Go 1.8), though. That's a more sane option anyway.
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if sc.hs.ReadTimeout != 0 {
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sc.conn.SetReadDeadline(time.Time{})
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if st.body != nil {
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st.readDeadline = time.AfterFunc(sc.hs.ReadTimeout, st.onReadTimeout)
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}
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st.readDeadline = time.AfterFunc(sc.hs.ReadTimeout, st.onReadTimeout)
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}
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go sc.runHandler(rw, req, handler)
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return nil
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return sc.scheduleHandler(id, rw, req, handler)
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}
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func (sc *serverConn) upgradeRequest(req *http.Request) {
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@@ -2046,6 +2042,10 @@ func (sc *serverConn) upgradeRequest(req *http.Request) {
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sc.conn.SetReadDeadline(time.Time{})
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}
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// This is the first request on the connection,
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// so start the handler directly rather than going
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// through scheduleHandler.
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sc.curHandlers++
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go sc.runHandler(rw, req, sc.handler.ServeHTTP)
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}
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@@ -2286,8 +2286,62 @@ func (sc *serverConn) newResponseWriter(st *stream, req *http.Request) *response
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return &responseWriter{rws: rws}
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}
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type unstartedHandler struct {
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streamID uint32
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rw *responseWriter
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req *http.Request
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handler func(http.ResponseWriter, *http.Request)
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}
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// scheduleHandler starts a handler goroutine,
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// or schedules one to start as soon as an existing handler finishes.
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func (sc *serverConn) scheduleHandler(streamID uint32, rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) error {
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sc.serveG.check()
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maxHandlers := sc.advMaxStreams
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if sc.curHandlers < maxHandlers {
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sc.curHandlers++
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go sc.runHandler(rw, req, handler)
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return nil
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}
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if len(sc.unstartedHandlers) > int(4*sc.advMaxStreams) {
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return sc.countError("too_many_early_resets", ConnectionError(ErrCodeEnhanceYourCalm))
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}
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sc.unstartedHandlers = append(sc.unstartedHandlers, unstartedHandler{
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streamID: streamID,
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rw: rw,
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req: req,
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handler: handler,
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})
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return nil
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}
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func (sc *serverConn) handlerDone() {
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sc.serveG.check()
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sc.curHandlers--
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i := 0
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maxHandlers := sc.advMaxStreams
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for ; i < len(sc.unstartedHandlers); i++ {
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u := sc.unstartedHandlers[i]
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if sc.streams[u.streamID] == nil {
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// This stream was reset before its goroutine had a chance to start.
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continue
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}
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if sc.curHandlers >= maxHandlers {
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break
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}
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sc.curHandlers++
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go sc.runHandler(u.rw, u.req, u.handler)
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sc.unstartedHandlers[i] = unstartedHandler{} // don't retain references
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}
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sc.unstartedHandlers = sc.unstartedHandlers[i:]
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if len(sc.unstartedHandlers) == 0 {
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sc.unstartedHandlers = nil
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}
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}
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// Run on its own goroutine.
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func (sc *serverConn) runHandler(rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) {
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defer sc.sendServeMsg(handlerDoneMsg)
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didPanic := true
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defer func() {
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rw.rws.stream.cancelCtx()
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