vendor: golang.org/x/net v0.17.0

full diff: https://github.com/golang/text/compare/v0.13.0...v0.17.0

This fixes the same CVE as go1.21.3 and go1.20.10;

- net/http: rapid stream resets can cause excessive work

  A malicious HTTP/2 client which rapidly creates requests and
  immediately resets them can cause excessive server resource consumption.
  While the total number of requests is bounded to the
  http2.Server.MaxConcurrentStreams setting, resetting an in-progress
  request allows the attacker to create a new request while the existing
  one is still executing.

  HTTP/2 servers now bound the number of simultaneously executing
  handler goroutines to the stream concurrency limit. New requests
  arriving when at the limit (which can only happen after the client
  has reset an existing, in-flight request) will be queued until a
  handler exits. If the request queue grows too large, the server
  will terminate the connection.

  This issue is also fixed in golang.org/x/net/http2 v0.17.0,
  for users manually configuring HTTP/2.

  The default stream concurrency limit is 250 streams (requests)
  per HTTP/2 connection. This value may be adjusted using the
  golang.org/x/net/http2 package; see the Server.MaxConcurrentStreams
  setting and the ConfigureServer function.

  This is CVE-2023-39325 and Go issue https://go.dev/issue/63417.
  This is also tracked by CVE-2023-44487.

Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
This commit is contained in:
Sebastiaan van Stijn
2023-10-16 21:50:24 +02:00
parent c3652540c7
commit f7c9e99422
9 changed files with 114 additions and 91 deletions

View File

@@ -581,9 +581,11 @@ type serverConn struct {
advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
curClientStreams uint32 // number of open streams initiated by the client
curPushedStreams uint32 // number of open streams initiated by server push
curHandlers uint32 // number of running handler goroutines
maxClientStreamID uint32 // max ever seen from client (odd), or 0 if there have been no client requests
maxPushPromiseID uint32 // ID of the last push promise (even), or 0 if there have been no pushes
streams map[uint32]*stream
unstartedHandlers []unstartedHandler
initialStreamSendWindowSize int32
maxFrameSize int32
peerMaxHeaderListSize uint32 // zero means unknown (default)
@@ -981,6 +983,8 @@ func (sc *serverConn) serve() {
return
case gracefulShutdownMsg:
sc.startGracefulShutdownInternal()
case handlerDoneMsg:
sc.handlerDone()
default:
panic("unknown timer")
}
@@ -1012,14 +1016,6 @@ func (sc *serverConn) serve() {
}
}
func (sc *serverConn) awaitGracefulShutdown(sharedCh <-chan struct{}, privateCh chan struct{}) {
select {
case <-sc.doneServing:
case <-sharedCh:
close(privateCh)
}
}
type serverMessage int
// Message values sent to serveMsgCh.
@@ -1028,6 +1024,7 @@ var (
idleTimerMsg = new(serverMessage)
shutdownTimerMsg = new(serverMessage)
gracefulShutdownMsg = new(serverMessage)
handlerDoneMsg = new(serverMessage)
)
func (sc *serverConn) onSettingsTimer() { sc.sendServeMsg(settingsTimerMsg) }
@@ -1900,9 +1897,11 @@ func (st *stream) copyTrailersToHandlerRequest() {
// onReadTimeout is run on its own goroutine (from time.AfterFunc)
// when the stream's ReadTimeout has fired.
func (st *stream) onReadTimeout() {
// Wrap the ErrDeadlineExceeded to avoid callers depending on us
// returning the bare error.
st.body.CloseWithError(fmt.Errorf("%w", os.ErrDeadlineExceeded))
if st.body != nil {
// Wrap the ErrDeadlineExceeded to avoid callers depending on us
// returning the bare error.
st.body.CloseWithError(fmt.Errorf("%w", os.ErrDeadlineExceeded))
}
}
// onWriteTimeout is run on its own goroutine (from time.AfterFunc)
@@ -2020,13 +2019,10 @@ func (sc *serverConn) processHeaders(f *MetaHeadersFrame) error {
// (in Go 1.8), though. That's a more sane option anyway.
if sc.hs.ReadTimeout != 0 {
sc.conn.SetReadDeadline(time.Time{})
if st.body != nil {
st.readDeadline = time.AfterFunc(sc.hs.ReadTimeout, st.onReadTimeout)
}
st.readDeadline = time.AfterFunc(sc.hs.ReadTimeout, st.onReadTimeout)
}
go sc.runHandler(rw, req, handler)
return nil
return sc.scheduleHandler(id, rw, req, handler)
}
func (sc *serverConn) upgradeRequest(req *http.Request) {
@@ -2046,6 +2042,10 @@ func (sc *serverConn) upgradeRequest(req *http.Request) {
sc.conn.SetReadDeadline(time.Time{})
}
// This is the first request on the connection,
// so start the handler directly rather than going
// through scheduleHandler.
sc.curHandlers++
go sc.runHandler(rw, req, sc.handler.ServeHTTP)
}
@@ -2286,8 +2286,62 @@ func (sc *serverConn) newResponseWriter(st *stream, req *http.Request) *response
return &responseWriter{rws: rws}
}
type unstartedHandler struct {
streamID uint32
rw *responseWriter
req *http.Request
handler func(http.ResponseWriter, *http.Request)
}
// scheduleHandler starts a handler goroutine,
// or schedules one to start as soon as an existing handler finishes.
func (sc *serverConn) scheduleHandler(streamID uint32, rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) error {
sc.serveG.check()
maxHandlers := sc.advMaxStreams
if sc.curHandlers < maxHandlers {
sc.curHandlers++
go sc.runHandler(rw, req, handler)
return nil
}
if len(sc.unstartedHandlers) > int(4*sc.advMaxStreams) {
return sc.countError("too_many_early_resets", ConnectionError(ErrCodeEnhanceYourCalm))
}
sc.unstartedHandlers = append(sc.unstartedHandlers, unstartedHandler{
streamID: streamID,
rw: rw,
req: req,
handler: handler,
})
return nil
}
func (sc *serverConn) handlerDone() {
sc.serveG.check()
sc.curHandlers--
i := 0
maxHandlers := sc.advMaxStreams
for ; i < len(sc.unstartedHandlers); i++ {
u := sc.unstartedHandlers[i]
if sc.streams[u.streamID] == nil {
// This stream was reset before its goroutine had a chance to start.
continue
}
if sc.curHandlers >= maxHandlers {
break
}
sc.curHandlers++
go sc.runHandler(u.rw, u.req, u.handler)
sc.unstartedHandlers[i] = unstartedHandler{} // don't retain references
}
sc.unstartedHandlers = sc.unstartedHandlers[i:]
if len(sc.unstartedHandlers) == 0 {
sc.unstartedHandlers = nil
}
}
// Run on its own goroutine.
func (sc *serverConn) runHandler(rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) {
defer sc.sendServeMsg(handlerDoneMsg)
didPanic := true
defer func() {
rw.rws.stream.cancelCtx()