platforms: define selectors for platforms
For supporting selection of images and runtimes in the containerized world, there is thin support for selecting objects by platform. This package defines a syntax to display to users that can express specific platforms in addition to wild cards for matching platforms. The plan is to extend this to provide support for parsing flag arguments and displaying platform types for images. This package will also provide a configurable matcher to allow match of platforms against arbitrary targets, invariant to the Go compilation. The internals are based the OCI Image Spec model. This changeset is being submitted for feedback on the approach before this gets larger. Specifically, review the unit tests and raise any concerns. Signed-off-by: Stephen J Day <stephen.day@docker.com>
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129
platforms/platforms.go
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129
platforms/platforms.go
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package platforms
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import (
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"regexp"
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"runtime"
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"strings"
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"github.com/containerd/containerd/errdefs"
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specs "github.com/opencontainers/image-spec/specs-go/v1"
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"github.com/pkg/errors"
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)
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type platformKey struct {
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os string
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arch string
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variant string
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}
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var (
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selectorRe = regexp.MustCompile(`^[A-Za-z0-9_-]+$`)
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)
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// ParseSelector parses the platform selector syntax into a platform
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// declaration.
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//
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// Platform selectors are in the format <os|arch>[/<arch>[/<variant>]]. The
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// minimum required information for a platform selector is the operating system
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// or architecture. If there is only a single string (no slashes), the value
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// will be matched against the known set of operating systems, then fall
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// back to the known set of architectures. The missing component will be
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// inferred based on the local environment.
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func Parse(selector string) (specs.Platform, error) {
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if strings.Contains(selector, "*") {
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// TODO(stevvooe): need to work out exact wildcard handling
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return specs.Platform{}, errors.Wrapf(errdefs.ErrInvalidArgument, "%q: wildcards not yet supported", selector)
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}
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parts := strings.Split(selector, "/")
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for _, part := range parts {
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if !selectorRe.MatchString(part) {
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return specs.Platform{}, errors.Wrapf(errdefs.ErrInvalidArgument, "%q is an invalid component of %q: platform selector component must match %q", part, selector, selectorRe.String())
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}
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}
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var p specs.Platform
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switch len(parts) {
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case 1:
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// in this case, we will test that the value might be an OS, then look
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// it up. If it is not known, we'll treat it as an architecture. Since
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// we have very little information about the platform here, we are
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// going to be a little more strict if we don't know about the argument
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// value.
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p.OS = normalizeOS(parts[0])
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if isKnownOS(p.OS) {
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// picks a default architecture
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p.Architecture = runtime.GOARCH
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if p.Architecture == "arm" {
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// TODO(stevvooe): Resolve arm variant, if not v6 (default)
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}
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return p, nil
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}
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p.Architecture, p.Variant = normalizeArch(parts[0], "")
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if isKnownArch(p.Architecture) {
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p.OS = runtime.GOOS
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return p, nil
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}
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return specs.Platform{}, errors.Wrapf(errdefs.ErrInvalidArgument, "%q: unknown operating system or architecture", selector)
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case 2:
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// In this case, we treat as a regular os/arch pair. We don't care
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// about whether or not we know of the platform.
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p.OS = normalizeOS(parts[0])
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p.Architecture, p.Variant = normalizeArch(parts[1], "")
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return p, nil
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case 3:
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// we have a fully specified variant, this is rare
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p.OS = normalizeOS(parts[0])
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p.Architecture, p.Variant = normalizeArch(parts[1], parts[2])
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return p, nil
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}
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return specs.Platform{}, errors.Wrapf(errdefs.ErrInvalidArgument, "%q: cannot parse platform selector", selector)
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}
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func Match(selector string, platform specs.Platform) bool {
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return false
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}
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// Format returns a string that provides a shortened overview of the platform.
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func Format(platform specs.Platform) string {
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if platform.OS == "" {
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return "unknown"
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}
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return joinNotEmpty(platform.OS, platform.Architecture, platform.Variant)
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}
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func joinNotEmpty(s ...string) string {
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var ss []string
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for _, s := range s {
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if s == "" {
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continue
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}
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ss = append(ss, s)
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}
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return strings.Join(ss, "/")
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}
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// Normalize validates and translate the platform to the canonical value.
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//
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// For example, if "Aarch64" is encountered, we change it to "arm64" or if
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// "x86_64" is encountered, it becomes "amd64".
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func Normalize(platform specs.Platform) specs.Platform {
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platform.OS = normalizeOS(platform.OS)
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platform.Architecture, platform.Variant = normalizeArch(platform.Architecture, platform.Variant)
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// these fields are deprecated, remove them
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platform.OSFeatures = nil
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platform.OSVersion = ""
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return platform
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}
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