There's a couple spots where we know exactly how large
the destination buffer should be, so pre-size these to
avoid any reallocs to a higher capacity.
Signed-off-by: Danny Canter <danny@dcantah.dev>
This includes migrating from cdi.GetRegistry() to cdi.Configure() and
using top-level cdi Refresh and InjectDevices functions as applicable.
Signed-off-by: Evan Lezar <elezar@nvidia.com>