// +build !windows package proc import ( "context" "github.com/containerd/console" google_protobuf "github.com/gogo/protobuf/types" "github.com/pkg/errors" ) type deletedState struct { } func (s *deletedState) Pause(ctx context.Context) error { return errors.Errorf("cannot pause a deleted process") } func (s *deletedState) Resume(ctx context.Context) error { return errors.Errorf("cannot resume a deleted process") } func (s *deletedState) Update(context context.Context, r *google_protobuf.Any) error { return errors.Errorf("cannot update a deleted process") } func (s *deletedState) Checkpoint(ctx context.Context, r *CheckpointConfig) error { return errors.Errorf("cannot checkpoint a deleted process") } func (s *deletedState) Resize(ws console.WinSize) error { return errors.Errorf("cannot resize a deleted process") } func (s *deletedState) Start(ctx context.Context) error { return errors.Errorf("cannot start a deleted process") } func (s *deletedState) Delete(ctx context.Context) error { return errors.Errorf("cannot delete a deleted process") } func (s *deletedState) Kill(ctx context.Context, sig uint32, all bool) error { return errors.Errorf("cannot kill a deleted process") } func (s *deletedState) SetExited(status int) { // no op } func (s *deletedState) Exec(ctx context.Context, path string, r *ExecConfig) (Process, error) { return nil, errors.Errorf("cannot exec in a deleted state") }