// +build !windows package proc import ( "context" "fmt" "io" "os" "path/filepath" "sync" "syscall" "time" "golang.org/x/sys/unix" "github.com/containerd/console" "github.com/containerd/fifo" runc "github.com/containerd/go-runc" specs "github.com/opencontainers/runtime-spec/specs-go" "github.com/pkg/errors" ) type execProcess struct { wg sync.WaitGroup State mu sync.Mutex id string console console.Console io runc.IO status int exited time.Time pid int closers []io.Closer stdin io.Closer stdio Stdio path string spec specs.Process parent *Init waitBlock chan struct{} } func (e *execProcess) Wait() { <-e.waitBlock } func (e *execProcess) ID() string { return e.id } func (e *execProcess) Pid() int { e.mu.Lock() defer e.mu.Unlock() return e.pid } func (e *execProcess) ExitStatus() int { e.mu.Lock() defer e.mu.Unlock() return e.status } func (e *execProcess) ExitedAt() time.Time { e.mu.Lock() defer e.mu.Unlock() return e.exited } func (e *execProcess) setExited(status int) { e.status = status e.exited = time.Now() e.parent.platform.ShutdownConsole(context.Background(), e.console) close(e.waitBlock) } func (e *execProcess) delete(ctx context.Context) error { e.wg.Wait() if e.io != nil { for _, c := range e.closers { c.Close() } e.io.Close() } pidfile := filepath.Join(e.path, fmt.Sprintf("%s.pid", e.id)) // silently ignore error os.Remove(pidfile) return nil } func (e *execProcess) resize(ws console.WinSize) error { if e.console == nil { return nil } return e.console.Resize(ws) } func (e *execProcess) kill(ctx context.Context, sig uint32, _ bool) error { pid := e.pid if pid != 0 { if err := unix.Kill(pid, syscall.Signal(sig)); err != nil { return errors.Wrapf(checkKillError(err), "exec kill error") } } return nil } func (e *execProcess) Stdin() io.Closer { return e.stdin } func (e *execProcess) Stdio() Stdio { return e.stdio } func (e *execProcess) start(ctx context.Context) (err error) { var ( socket *runc.Socket pidfile = filepath.Join(e.path, fmt.Sprintf("%s.pid", e.id)) ) if e.stdio.Terminal { if socket, err = runc.NewTempConsoleSocket(); err != nil { return errors.Wrap(err, "failed to create runc console socket") } defer socket.Close() } else if e.stdio.IsNull() { if e.io, err = runc.NewNullIO(); err != nil { return errors.Wrap(err, "creating new NULL IO") } } else { if e.io, err = runc.NewPipeIO(e.parent.IoUID, e.parent.IoGID); err != nil { return errors.Wrap(err, "failed to create runc io pipes") } } opts := &runc.ExecOpts{ PidFile: pidfile, IO: e.io, Detach: true, } if socket != nil { opts.ConsoleSocket = socket } if err := e.parent.runtime.Exec(ctx, e.parent.id, e.spec, opts); err != nil { close(e.waitBlock) return e.parent.runtimeError(err, "OCI runtime exec failed") } if e.stdio.Stdin != "" { sc, err := fifo.OpenFifo(ctx, e.stdio.Stdin, syscall.O_WRONLY|syscall.O_NONBLOCK, 0) if err != nil { return errors.Wrapf(err, "failed to open stdin fifo %s", e.stdio.Stdin) } e.closers = append(e.closers, sc) e.stdin = sc } var copyWaitGroup sync.WaitGroup if socket != nil { console, err := socket.ReceiveMaster() if err != nil { return errors.Wrap(err, "failed to retrieve console master") } if e.console, err = e.parent.platform.CopyConsole(ctx, console, e.stdio.Stdin, e.stdio.Stdout, e.stdio.Stderr, &e.wg, ©WaitGroup); err != nil { return errors.Wrap(err, "failed to start console copy") } } else if !e.stdio.IsNull() { if err := copyPipes(ctx, e.io, e.stdio.Stdin, e.stdio.Stdout, e.stdio.Stderr, &e.wg, ©WaitGroup); err != nil { return errors.Wrap(err, "failed to start io pipe copy") } } copyWaitGroup.Wait() pid, err := runc.ReadPidFile(opts.PidFile) if err != nil { return errors.Wrap(err, "failed to retrieve OCI runtime exec pid") } e.pid = pid return nil } func (e *execProcess) Status(ctx context.Context) (string, error) { s, err := e.parent.Status(ctx) if err != nil { return "", err } // if the container as a whole is in the pausing/paused state, so are all // other processes inside the container, use container state here switch s { case "paused", "pausing": return s, nil } e.mu.Lock() defer e.mu.Unlock() // if we don't have a pid then the exec process has just been created if e.pid == 0 { return "created", nil } // if we have a pid and it can be signaled, the process is running if err := unix.Kill(e.pid, 0); err == nil { return "running", nil } // else if we have a pid but it can nolonger be signaled, it has stopped return "stopped", nil }