containerd/gc/scheduler/scheduler.go
Derek McGowan 00596f400e
Add gc policy plugin
Add garbage collection as a background process and policy
configuration for configuring when to run garbage collection.
By default garbage collection will run when deletion occurs
and no more than 20ms out of every second.

Signed-off-by: Derek McGowan <derek@mcgstyle.net>
2017-11-20 16:57:39 -08:00

319 lines
8.0 KiB
Go

package scheduler
import (
"context"
"errors"
"fmt"
"sync"
"time"
"github.com/containerd/containerd/log"
"github.com/containerd/containerd/metadata"
"github.com/containerd/containerd/plugin"
)
// Config configures the garbage collection policies.
type Config struct {
// PauseThreshold represents the maximum amount of time garbage
// collection should be scheduled based on the average pause time.
// For example, a value of 0.02 means that scheduled garbage collection
// pauses should present at most 2% of real time,
// or 20ms of every second.
//
// A maximum value of .5 is enforced to prevent over scheduling of the
// garbage collector, trigger options are available to run in a more
// predictable time frame after mutation.
//
// Default is 0.02
PauseThreshold float64 `toml:"pause_threshold"`
// DeletionThreshold is used to guarantee that a garbage collection is
// scheduled after configured number of deletions have occurred
// since the previous garbage collection. A value of 0 indicates that
// garbage collection will not be triggered by deletion count.
//
// Default 0
DeletionThreshold int `toml:"deletion_threshold"`
// MutationThreshold is used to guarantee that a garbage collection is
// run after a configured number of database mutations have occurred
// since the previous garbage collection. A value of 0 indicates that
// garbage collection will only be run after a manual trigger or
// deletion. Unlike the deletion threshold, the mutation threshold does
// not cause scheduling of a garbage collection, but ensures GC is run
// at the next scheduled GC.
//
// Default 100
MutationThreshold int `toml:"mutation_threshold"`
// ScheduleDelayMs is the number of milliseconds in the future to
// schedule a garbage collection triggered manually or by exceeding
// the configured threshold for deletion or mutation. A zero value
// will immediately schedule.
//
// Default is 0
ScheduleDelayMs int `toml:"schedule_delay_ms"`
// StartupDelayMs is the number of milliseconds to do an initial
// garbage collection after startup. The initial garbage collection
// is used to set the base for pause threshold and should be scheduled
// in the future to avoid slowing down other startup processes.
//
// Default is 100
StartupDelayMs int `toml:"startup_delay_ms"`
}
func init() {
plugin.Register(&plugin.Registration{
Type: plugin.GCPlugin,
ID: "scheduler",
Requires: []plugin.Type{
plugin.MetadataPlugin,
},
Config: &Config{
PauseThreshold: 0.02,
DeletionThreshold: 0,
MutationThreshold: 100,
ScheduleDelayMs: 0,
StartupDelayMs: 100,
},
InitFn: func(ic *plugin.InitContext) (interface{}, error) {
md, err := ic.Get(plugin.MetadataPlugin)
if err != nil {
return nil, err
}
m := newScheduler(md.(*metadata.DB), ic.Config.(*Config))
ic.Meta.Exports = map[string]string{
"PauseThreshold": fmt.Sprint(m.pauseThreshold),
"DeletionThreshold": fmt.Sprint(m.deletionThreshold),
"MutationThreshold": fmt.Sprint(m.mutationThreshold),
"ScheduleDelay": fmt.Sprint(m.scheduleDelay),
}
go m.run(ic.Context)
return m, nil
},
})
}
type mutationEvent struct {
ts time.Time
mutation bool
dirty bool
}
type collector interface {
RegisterMutationCallback(func(bool))
GarbageCollect(context.Context) (metadata.GCStats, error)
}
type gcScheduler struct {
c collector
eventC chan mutationEvent
waiterL sync.Mutex
waiters []chan metadata.GCStats
pauseThreshold float64
deletionThreshold int
mutationThreshold int
scheduleDelay time.Duration
startupDelay time.Duration
}
func newScheduler(c collector, cfg *Config) *gcScheduler {
eventC := make(chan mutationEvent)
s := &gcScheduler{
c: c,
eventC: eventC,
pauseThreshold: cfg.PauseThreshold,
deletionThreshold: cfg.DeletionThreshold,
mutationThreshold: cfg.MutationThreshold,
scheduleDelay: time.Duration(cfg.ScheduleDelayMs) * time.Millisecond,
startupDelay: time.Duration(cfg.StartupDelayMs) * time.Millisecond,
}
if s.pauseThreshold < 0.0 {
s.pauseThreshold = 0.0
}
if s.pauseThreshold > 0.5 {
s.pauseThreshold = 0.5
}
if s.mutationThreshold < 0 {
s.mutationThreshold = 0
}
if s.scheduleDelay < 0 {
s.scheduleDelay = 0
}
if s.startupDelay < 0 {
s.startupDelay = 0
}
c.RegisterMutationCallback(s.mutationCallback)
return s
}
func (s *gcScheduler) ScheduleAndWait(ctx context.Context) (metadata.GCStats, error) {
return s.wait(ctx, true)
}
func (s *gcScheduler) wait(ctx context.Context, trigger bool) (metadata.GCStats, error) {
wc := make(chan metadata.GCStats, 1)
s.waiterL.Lock()
s.waiters = append(s.waiters, wc)
s.waiterL.Unlock()
if trigger {
e := mutationEvent{
ts: time.Now(),
}
go func() {
s.eventC <- e
}()
}
var gcStats metadata.GCStats
select {
case stats, ok := <-wc:
if !ok {
return metadata.GCStats{}, errors.New("gc failed")
}
gcStats = stats
case <-ctx.Done():
return metadata.GCStats{}, ctx.Err()
}
return gcStats, nil
}
func (s *gcScheduler) mutationCallback(dirty bool) {
e := mutationEvent{
ts: time.Now(),
mutation: true,
dirty: dirty,
}
go func() {
s.eventC <- e
}()
}
func schedule(d time.Duration) (<-chan time.Time, *time.Time) {
next := time.Now().Add(d)
return time.After(d), &next
}
func (s *gcScheduler) run(ctx context.Context) {
var (
schedC <-chan time.Time
lastCollection *time.Time
nextCollection *time.Time
interval = time.Second
gcTime time.Duration
collections int
triggered bool
deletions int
mutations int
)
if s.startupDelay > 0 {
schedC, nextCollection = schedule(s.startupDelay)
}
for {
select {
case <-schedC:
// Check if garbage collection can be skipped because
// it is not needed or was not requested and reschedule
// it to attempt again after another time interval.
if !triggered && lastCollection != nil && deletions == 0 &&
(s.mutationThreshold == 0 || mutations < s.mutationThreshold) {
schedC, nextCollection = schedule(interval)
continue
}
break
case e := <-s.eventC:
if lastCollection != nil && lastCollection.After(e.ts) {
continue
}
if e.dirty {
deletions++
}
if e.mutation {
mutations++
} else {
triggered = true
}
// Check if condition should cause immediate collection.
if triggered ||
(s.deletionThreshold > 0 && deletions >= s.deletionThreshold) ||
(nextCollection == nil && ((s.deletionThreshold == 0 && deletions > 0) ||
(s.mutationThreshold > 0 && mutations >= s.mutationThreshold))) {
// Check if not already scheduled before delay threshold
if nextCollection == nil || nextCollection.After(time.Now().Add(s.scheduleDelay)) {
schedC, nextCollection = schedule(s.scheduleDelay)
}
}
continue
case <-ctx.Done():
return
}
s.waiterL.Lock()
stats, err := s.c.GarbageCollect(ctx)
last := time.Now()
if err != nil {
log.G(ctx).WithError(err).Error("garbage collection failed")
// Reschedule garbage collection for same duration + 1 second
schedC, nextCollection = schedule(nextCollection.Sub(*lastCollection) + time.Second)
// Update last collection time even though failure occured
lastCollection = &last
for _, w := range s.waiters {
close(w)
}
s.waiters = nil
s.waiterL.Unlock()
continue
}
log.G(ctx).WithField("d", stats.MetaD).Debug("garbage collected")
gcTime += stats.MetaD
collections++
triggered = false
deletions = 0
mutations = 0
// Calculate new interval with updated times
if s.pauseThreshold > 0.0 {
// Set interval to average gc time divided by the pause threshold
// This algorithm ensures that a gc is scheduled to allow enough
// runtime in between gc to reach the pause threshold.
// Pause threshold is always 0.0 < threshold <= 0.5
avg := float64(gcTime) / float64(collections)
interval = time.Duration(avg/s.pauseThreshold - avg)
}
lastCollection = &last
schedC, nextCollection = schedule(interval)
for _, w := range s.waiters {
w <- stats
}
s.waiters = nil
s.waiterL.Unlock()
}
}