![]() full diff: https://github.com/google/uuid/compare/v1.1.2...v1.2.0 I did not switch to us the `uuid.NewString()` function; we are not currently using `uuid.New()`, probably because it can `panic` in case an invalid UUID is produced; in stead we are using `uuid.NewRandom()`, which is equivalent, but returns an error instead. Changes: - v1.2.0: Add NewString() This release introduces the NewString() function which is the equivalent of uuid.New().String(). - v1.1.5: Syntactic cleanup There are no code changes. A missing period was add to a godoc comment and the linter was told to not complain that the results of hash.Write() are ignored (the function cannot fail) - v1.1.4: Further error optimizations Do not allocate memory for errors (it is only one word) - v1.1.3: Optimize error reporting Optimize length of time it takes to discover an input is bad by no longer using fmt.Errorf, which is quite slow. It now uses a custom error type that formats the string when the Error method is called rather than when generating the error. Signed-off-by: Sebastiaan van Stijn <github@gone.nl> |
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uuid |