The package has multiple improvements and bug fixes. Signed-off-by: Kazuyoshi Kato <katokazu@amazon.com>
		
			
				
	
	
		
			124 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			124 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2019+ Klaus Post. All rights reserved.
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// License information can be found in the LICENSE file.
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// Based on work by Yann Collet, released under BSD License.
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package zstd
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import (
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	"errors"
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	"runtime"
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)
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// DOption is an option for creating a decoder.
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type DOption func(*decoderOptions) error
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// options retains accumulated state of multiple options.
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type decoderOptions struct {
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	lowMem         bool
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	concurrent     int
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	maxDecodedSize uint64
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	maxWindowSize  uint64
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	dicts          []dict
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	ignoreChecksum bool
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}
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func (o *decoderOptions) setDefault() {
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	*o = decoderOptions{
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		// use less ram: true for now, but may change.
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		lowMem:        true,
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		concurrent:    runtime.GOMAXPROCS(0),
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		maxWindowSize: MaxWindowSize,
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	}
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	if o.concurrent > 4 {
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		o.concurrent = 4
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	}
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	o.maxDecodedSize = 64 << 30
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}
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// WithDecoderLowmem will set whether to use a lower amount of memory,
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// but possibly have to allocate more while running.
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func WithDecoderLowmem(b bool) DOption {
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	return func(o *decoderOptions) error { o.lowMem = b; return nil }
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}
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// WithDecoderConcurrency sets the number of created decoders.
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// When decoding block with DecodeAll, this will limit the number
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// of possible concurrently running decodes.
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// When decoding streams, this will limit the number of
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// inflight blocks.
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// When decoding streams and setting maximum to 1,
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// no async decoding will be done.
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// When a value of 0 is provided GOMAXPROCS will be used.
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// By default this will be set to 4 or GOMAXPROCS, whatever is lower.
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func WithDecoderConcurrency(n int) DOption {
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	return func(o *decoderOptions) error {
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		if n < 0 {
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			return errors.New("concurrency must be at least 1")
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		}
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		if n == 0 {
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			o.concurrent = runtime.GOMAXPROCS(0)
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		} else {
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			o.concurrent = n
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		}
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		return nil
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	}
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}
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// WithDecoderMaxMemory allows to set a maximum decoded size for in-memory
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// non-streaming operations or maximum window size for streaming operations.
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// This can be used to control memory usage of potentially hostile content.
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// Maximum is 1 << 63 bytes. Default is 64GiB.
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func WithDecoderMaxMemory(n uint64) DOption {
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	return func(o *decoderOptions) error {
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		if n == 0 {
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			return errors.New("WithDecoderMaxMemory must be at least 1")
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		}
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		if n > 1<<63 {
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			return errors.New("WithDecoderMaxmemory must be less than 1 << 63")
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		}
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		o.maxDecodedSize = n
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		return nil
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	}
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}
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// WithDecoderDicts allows to register one or more dictionaries for the decoder.
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// If several dictionaries with the same ID is provided the last one will be used.
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func WithDecoderDicts(dicts ...[]byte) DOption {
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	return func(o *decoderOptions) error {
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		for _, b := range dicts {
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			d, err := loadDict(b)
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			if err != nil {
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				return err
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			}
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			o.dicts = append(o.dicts, *d)
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		}
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		return nil
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	}
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}
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// WithDecoderMaxWindow allows to set a maximum window size for decodes.
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// This allows rejecting packets that will cause big memory usage.
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// The Decoder will likely allocate more memory based on the WithDecoderLowmem setting.
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// If WithDecoderMaxMemory is set to a lower value, that will be used.
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// Default is 512MB, Maximum is ~3.75 TB as per zstandard spec.
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func WithDecoderMaxWindow(size uint64) DOption {
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	return func(o *decoderOptions) error {
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		if size < MinWindowSize {
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			return errors.New("WithMaxWindowSize must be at least 1KB, 1024 bytes")
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		}
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		if size > (1<<41)+7*(1<<38) {
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			return errors.New("WithMaxWindowSize must be less than (1<<41) + 7*(1<<38) ~ 3.75TB")
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		}
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		o.maxWindowSize = size
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		return nil
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	}
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}
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// IgnoreChecksum allows to forcibly ignore checksum checking.
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func IgnoreChecksum(b bool) DOption {
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	return func(o *decoderOptions) error {
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		o.ignoreChecksum = b
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		return nil
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	}
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}
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