 2ed8e60fa1
			
		
	
	2ed8e60fa1
	
	
	
		
			
			full diff: https://github.com/grpc/grpc-go/compare/v1.12.2...v1.20.1 Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
		
			
				
	
	
		
			86 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| /*
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|  *
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|  * Copyright 2017 gRPC authors.
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *     http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  *
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|  */
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| 
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| // Package keepalive defines configurable parameters for point-to-point
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| // healthcheck.
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| package keepalive
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| 
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| import (
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| 	"time"
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| )
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| 
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| // ClientParameters is used to set keepalive parameters on the client-side.
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| // These configure how the client will actively probe to notice when a
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| // connection is broken and send pings so intermediaries will be aware of the
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| // liveness of the connection. Make sure these parameters are set in
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| // coordination with the keepalive policy on the server, as incompatible
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| // settings can result in closing of connection.
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| type ClientParameters struct {
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| 	// After a duration of this time if the client doesn't see any activity it
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| 	// pings the server to see if the transport is still alive.
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| 	// If set below 10s, a minimum value of 10s will be used instead.
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| 	Time time.Duration // The current default value is infinity.
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| 	// After having pinged for keepalive check, the client waits for a duration
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| 	// of Timeout and if no activity is seen even after that the connection is
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| 	// closed.
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| 	Timeout time.Duration // The current default value is 20 seconds.
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| 	// If true, client sends keepalive pings even with no active RPCs. If false,
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| 	// when there are no active RPCs, Time and Timeout will be ignored and no
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| 	// keepalive pings will be sent.
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| 	PermitWithoutStream bool // false by default.
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| }
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| 
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| // ServerParameters is used to set keepalive and max-age parameters on the
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| // server-side.
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| type ServerParameters struct {
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| 	// MaxConnectionIdle is a duration for the amount of time after which an
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| 	// idle connection would be closed by sending a GoAway. Idleness duration is
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| 	// defined since the most recent time the number of outstanding RPCs became
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| 	// zero or the connection establishment.
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| 	MaxConnectionIdle time.Duration // The current default value is infinity.
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| 	// MaxConnectionAge is a duration for the maximum amount of time a
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| 	// connection may exist before it will be closed by sending a GoAway. A
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| 	// random jitter of +/-10% will be added to MaxConnectionAge to spread out
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| 	// connection storms.
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| 	MaxConnectionAge time.Duration // The current default value is infinity.
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| 	// MaxConnectionAgeGrace is an additive period after MaxConnectionAge after
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| 	// which the connection will be forcibly closed.
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| 	MaxConnectionAgeGrace time.Duration // The current default value is infinity.
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| 	// After a duration of this time if the server doesn't see any activity it
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| 	// pings the client to see if the transport is still alive.
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| 	// If set below 1s, a minimum value of 1s will be used instead.
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| 	Time time.Duration // The current default value is 2 hours.
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| 	// After having pinged for keepalive check, the server waits for a duration
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| 	// of Timeout and if no activity is seen even after that the connection is
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| 	// closed.
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| 	Timeout time.Duration // The current default value is 20 seconds.
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| }
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| 
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| // EnforcementPolicy is used to set keepalive enforcement policy on the
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| // server-side. Server will close connection with a client that violates this
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| // policy.
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| type EnforcementPolicy struct {
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| 	// MinTime is the minimum amount of time a client should wait before sending
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| 	// a keepalive ping.
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| 	MinTime time.Duration // The current default value is 5 minutes.
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| 	// If true, server allows keepalive pings even when there are no active
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| 	// streams(RPCs). If false, and client sends ping when there are no active
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| 	// streams, server will send GOAWAY and close the connection.
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| 	PermitWithoutStream bool // false by default.
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| }
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