160 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| /*
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|  *
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|  * Copyright 2017 gRPC authors.
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *     http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  *
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|  */
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| 
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| package grpc
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| 
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| import (
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| 	"errors"
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| 
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| 	"google.golang.org/grpc/balancer"
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| 	"google.golang.org/grpc/codes"
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| 	"google.golang.org/grpc/connectivity"
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| 	"google.golang.org/grpc/grpclog"
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| 	"google.golang.org/grpc/resolver"
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| 	"google.golang.org/grpc/status"
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| )
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| 
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| // PickFirstBalancerName is the name of the pick_first balancer.
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| const PickFirstBalancerName = "pick_first"
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| 
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| func newPickfirstBuilder() balancer.Builder {
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| 	return &pickfirstBuilder{}
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| }
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| 
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| type pickfirstBuilder struct{}
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| 
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| func (*pickfirstBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
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| 	return &pickfirstBalancer{cc: cc}
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| }
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| 
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| func (*pickfirstBuilder) Name() string {
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| 	return PickFirstBalancerName
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| }
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| 
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| type pickfirstBalancer struct {
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| 	state connectivity.State
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| 	cc    balancer.ClientConn
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| 	sc    balancer.SubConn
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| }
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| 
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| var _ balancer.V2Balancer = &pickfirstBalancer{} // Assert we implement v2
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| 
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| func (b *pickfirstBalancer) HandleResolvedAddrs(addrs []resolver.Address, err error) {
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| 	if err != nil {
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| 		b.ResolverError(err)
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| 		return
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| 	}
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| 	b.UpdateClientConnState(balancer.ClientConnState{ResolverState: resolver.State{Addresses: addrs}}) // Ignore error
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| }
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| 
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| func (b *pickfirstBalancer) HandleSubConnStateChange(sc balancer.SubConn, s connectivity.State) {
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| 	b.UpdateSubConnState(sc, balancer.SubConnState{ConnectivityState: s})
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| }
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| 
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| func (b *pickfirstBalancer) ResolverError(err error) {
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| 	switch b.state {
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| 	case connectivity.TransientFailure, connectivity.Idle, connectivity.Connecting:
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| 		// Set a failing picker if we don't have a good picker.
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| 		b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.TransientFailure,
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| 			Picker: &picker{err: status.Errorf(codes.Unavailable, "name resolver error: %v", err)}},
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| 		)
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| 	}
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| 	if grpclog.V(2) {
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| 		grpclog.Infof("pickfirstBalancer: ResolverError called with error %v", err)
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| 	}
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| }
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| 
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| func (b *pickfirstBalancer) UpdateClientConnState(cs balancer.ClientConnState) error {
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| 	if len(cs.ResolverState.Addresses) == 0 {
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| 		b.ResolverError(errors.New("produced zero addresses"))
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| 		return balancer.ErrBadResolverState
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| 	}
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| 	if b.sc == nil {
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| 		var err error
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| 		b.sc, err = b.cc.NewSubConn(cs.ResolverState.Addresses, balancer.NewSubConnOptions{})
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| 		if err != nil {
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| 			if grpclog.V(2) {
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| 				grpclog.Errorf("pickfirstBalancer: failed to NewSubConn: %v", err)
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| 			}
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| 			b.state = connectivity.TransientFailure
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| 			b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.TransientFailure,
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| 				Picker: &picker{err: status.Errorf(codes.Unavailable, "error creating connection: %v", err)}},
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| 			)
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| 			return balancer.ErrBadResolverState
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| 		}
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| 		b.state = connectivity.Idle
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| 		b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.Idle, Picker: &picker{result: balancer.PickResult{SubConn: b.sc}}})
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| 		b.sc.Connect()
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| 	} else {
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| 		b.sc.UpdateAddresses(cs.ResolverState.Addresses)
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| 		b.sc.Connect()
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| 	}
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| 	return nil
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| }
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| 
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| func (b *pickfirstBalancer) UpdateSubConnState(sc balancer.SubConn, s balancer.SubConnState) {
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| 	if grpclog.V(2) {
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| 		grpclog.Infof("pickfirstBalancer: HandleSubConnStateChange: %p, %v", sc, s)
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| 	}
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| 	if b.sc != sc {
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| 		if grpclog.V(2) {
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| 			grpclog.Infof("pickfirstBalancer: ignored state change because sc is not recognized")
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| 		}
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| 		return
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| 	}
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| 	b.state = s.ConnectivityState
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| 	if s.ConnectivityState == connectivity.Shutdown {
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| 		b.sc = nil
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| 		return
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| 	}
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| 
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| 	switch s.ConnectivityState {
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| 	case connectivity.Ready, connectivity.Idle:
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| 		b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &picker{result: balancer.PickResult{SubConn: sc}}})
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| 	case connectivity.Connecting:
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| 		b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &picker{err: balancer.ErrNoSubConnAvailable}})
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| 	case connectivity.TransientFailure:
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| 		err := balancer.ErrTransientFailure
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| 		// TODO: this can be unconditional after the V1 API is removed, as
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| 		// SubConnState will always contain a connection error.
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| 		if s.ConnectionError != nil {
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| 			err = balancer.TransientFailureError(s.ConnectionError)
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| 		}
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| 		b.cc.UpdateState(balancer.State{
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| 			ConnectivityState: s.ConnectivityState,
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| 			Picker:            &picker{err: err},
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| 		})
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| 	}
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| }
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| 
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| func (b *pickfirstBalancer) Close() {
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| }
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| 
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| type picker struct {
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| 	result balancer.PickResult
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| 	err    error
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| }
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| 
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| func (p *picker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
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| 	return p.result, p.err
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| }
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| 
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| func init() {
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| 	balancer.Register(newPickfirstBuilder())
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| }
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