containerd/linux/proc/exec_state.go
Michael Crosby 6e25898ff0 Move shim process code to package
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
2017-11-13 16:45:25 -05:00

173 lines
3.4 KiB
Go

// +build !windows
package proc
import (
"context"
"github.com/containerd/console"
"github.com/pkg/errors"
)
type execCreatedState struct {
p *execProcess
}
func (s *execCreatedState) transition(name string) error {
switch name {
case "running":
s.p.State = &execRunningState{p: s.p}
case "stopped":
s.p.State = &execStoppedState{p: s.p}
case "deleted":
s.p.State = &deletedState{}
default:
return errors.Errorf("invalid state transition %q to %q", stateName(s), name)
}
return nil
}
func (s *execCreatedState) Resize(ws console.WinSize) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
return s.p.resize(ws)
}
func (s *execCreatedState) Start(ctx context.Context) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
if err := s.p.start(ctx); err != nil {
return err
}
return s.transition("running")
}
func (s *execCreatedState) Delete(ctx context.Context) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
if err := s.p.delete(ctx); err != nil {
return err
}
return s.transition("deleted")
}
func (s *execCreatedState) Kill(ctx context.Context, sig uint32, all bool) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
return s.p.kill(ctx, sig, all)
}
func (s *execCreatedState) SetExited(status int) {
s.p.mu.Lock()
defer s.p.mu.Unlock()
s.p.setExited(status)
if err := s.transition("stopped"); err != nil {
panic(err)
}
}
type execRunningState struct {
p *execProcess
}
func (s *execRunningState) transition(name string) error {
switch name {
case "stopped":
s.p.State = &execStoppedState{p: s.p}
default:
return errors.Errorf("invalid state transition %q to %q", stateName(s), name)
}
return nil
}
func (s *execRunningState) Resize(ws console.WinSize) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
return s.p.resize(ws)
}
func (s *execRunningState) Start(ctx context.Context) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
return errors.Errorf("cannot start a running process")
}
func (s *execRunningState) Delete(ctx context.Context) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
return errors.Errorf("cannot delete a running process")
}
func (s *execRunningState) Kill(ctx context.Context, sig uint32, all bool) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
return s.p.kill(ctx, sig, all)
}
func (s *execRunningState) SetExited(status int) {
s.p.mu.Lock()
defer s.p.mu.Unlock()
s.p.setExited(status)
if err := s.transition("stopped"); err != nil {
panic(err)
}
}
type execStoppedState struct {
p *execProcess
}
func (s *execStoppedState) transition(name string) error {
switch name {
case "deleted":
s.p.State = &deletedState{}
default:
return errors.Errorf("invalid state transition %q to %q", stateName(s), name)
}
return nil
}
func (s *execStoppedState) Resize(ws console.WinSize) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
return errors.Errorf("cannot resize a stopped container")
}
func (s *execStoppedState) Start(ctx context.Context) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
return errors.Errorf("cannot start a stopped process")
}
func (s *execStoppedState) Delete(ctx context.Context) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
if err := s.p.delete(ctx); err != nil {
return err
}
return s.transition("deleted")
}
func (s *execStoppedState) Kill(ctx context.Context, sig uint32, all bool) error {
s.p.mu.Lock()
defer s.p.mu.Unlock()
return s.p.kill(ctx, sig, all)
}
func (s *execStoppedState) SetExited(status int) {
// no op
}