This updates urfave/cli and its dependencies to v1.22.1: - diff for urfave/cli: https://github.com/urfave/cli/compare/v1.22.0...v1.22.1 - diff for go-md2man: https://github.com/cpuguy83/go-md2man/compare/v1.0.10...v2.0.0 - diff for blackfriday: https://github.com/russross/blackfriday/compare/v1.5.2...v2.0.1 Also adds github.com/shurcooL/sanitized_anchor_name as a new dependency, which is used by russross/blackfriday, but will be removed again in a future update (dependency is already removed on the v2 branch through russross/blackfriday@919b1f5b9b Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
		
			
				
	
	
		
			107 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			107 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package cli
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import (
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	"flag"
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	"fmt"
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	"strconv"
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)
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// Float64Flag is a flag with type float64
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type Float64Flag struct {
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	Name        string
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	Usage       string
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	EnvVar      string
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	FilePath    string
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	Required    bool
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	Hidden      bool
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	Value       float64
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	Destination *float64
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f Float64Flag) String() string {
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	return FlagStringer(f)
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}
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// GetName returns the name of the flag
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func (f Float64Flag) GetName() string {
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	return f.Name
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}
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// IsRequired returns whether or not the flag is required
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func (f Float64Flag) IsRequired() bool {
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	return f.Required
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}
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// TakesValue returns true of the flag takes a value, otherwise false
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func (f Float64Flag) TakesValue() bool {
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	return true
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}
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// GetUsage returns the usage string for the flag
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func (f Float64Flag) GetUsage() string {
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	return f.Usage
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}
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// GetValue returns the flags value as string representation and an empty
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// string if the flag takes no value at all.
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func (f Float64Flag) GetValue() string {
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	return fmt.Sprintf("%f", f.Value)
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}
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// Float64 looks up the value of a local Float64Flag, returns
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// 0 if not found
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func (c *Context) Float64(name string) float64 {
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	return lookupFloat64(name, c.flagSet)
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}
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// GlobalFloat64 looks up the value of a global Float64Flag, returns
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// 0 if not found
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func (c *Context) GlobalFloat64(name string) float64 {
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	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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		return lookupFloat64(name, fs)
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	}
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	return 0
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}
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// Apply populates the flag given the flag set and environment
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// Ignores errors
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func (f Float64Flag) Apply(set *flag.FlagSet) {
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	_ = f.ApplyWithError(set)
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}
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// ApplyWithError populates the flag given the flag set and environment
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func (f Float64Flag) ApplyWithError(set *flag.FlagSet) error {
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	if envVal, ok := flagFromFileEnv(f.FilePath, f.EnvVar); ok {
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		envValFloat, err := strconv.ParseFloat(envVal, 10)
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		if err != nil {
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			return fmt.Errorf("could not parse %s as float64 value for flag %s: %s", envVal, f.Name, err)
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		}
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		f.Value = envValFloat
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	}
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	eachName(f.Name, func(name string) {
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		if f.Destination != nil {
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			set.Float64Var(f.Destination, name, f.Value, f.Usage)
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			return
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		}
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		set.Float64(name, f.Value, f.Usage)
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	})
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	return nil
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}
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func lookupFloat64(name string, set *flag.FlagSet) float64 {
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	f := set.Lookup(name)
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	if f != nil {
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		parsed, err := strconv.ParseFloat(f.Value.String(), 64)
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		if err != nil {
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			return 0
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		}
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		return parsed
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	}
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	return 0
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}
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