84 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
/*
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   Copyright The containerd Authors.
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   Licensed under the Apache License, Version 2.0 (the "License");
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   you may not use this file except in compliance with the License.
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   You may obtain a copy of the License at
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       http://www.apache.org/licenses/LICENSE-2.0
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   Unless required by applicable law or agreed to in writing, software
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   distributed under the License is distributed on an "AS IS" BASIS,
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   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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   See the License for the specific language governing permissions and
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   limitations under the License.
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*/
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package proc
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import (
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	"context"
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	"io"
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	"sync"
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	"time"
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	"github.com/containerd/console"
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)
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// Stdio of a process
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type Stdio struct {
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	Stdin    string
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	Stdout   string
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	Stderr   string
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	Terminal bool
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}
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// IsNull returns true if the stdio is not defined
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func (s Stdio) IsNull() bool {
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	return s.Stdin == "" && s.Stdout == "" && s.Stderr == ""
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}
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// Process on a system
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type Process interface {
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	State
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	// ID returns the id for the process
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	ID() string
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	// Pid returns the pid for the process
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	Pid() int
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	// ExitStatus returns the exit status
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	ExitStatus() int
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	// ExitedAt is the time the process exited
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	ExitedAt() time.Time
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	// Stdin returns the process STDIN
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	Stdin() io.Closer
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	// Stdio returns io information for the container
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	Stdio() Stdio
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	// Status returns the process status
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	Status(context.Context) (string, error)
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	// Wait blocks until the process has exited
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	Wait()
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}
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// State of a process
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type State interface {
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	// Resize resizes the process console
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	Resize(ws console.WinSize) error
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	// Start execution of the process
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	Start(context.Context) error
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	// Delete deletes the process and its resourcess
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	Delete(context.Context) error
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	// Kill kills the process
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	Kill(context.Context, uint32, bool) error
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	// SetExited sets the exit status for the process
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	SetExited(status int)
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}
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// Platform handles platform-specific behavior that may differs across
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// platform implementations
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type Platform interface {
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	CopyConsole(ctx context.Context, console console.Console, stdin, stdout, stderr string,
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		wg, cwg *sync.WaitGroup) (console.Console, error)
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	ShutdownConsole(ctx context.Context, console console.Console) error
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	Close() error
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}
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