455 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			455 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| /*
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|  *
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|  * Copyright 2017 gRPC authors.
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *     http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  *
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|  */
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| 
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| // Package balancer defines APIs for load balancing in gRPC.
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| // All APIs in this package are experimental.
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| package balancer
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| 
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| import (
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| 	"context"
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| 	"encoding/json"
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| 	"errors"
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| 	"net"
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| 	"strings"
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| 
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| 	"google.golang.org/grpc/connectivity"
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| 	"google.golang.org/grpc/credentials"
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| 	"google.golang.org/grpc/internal"
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| 	"google.golang.org/grpc/metadata"
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| 	"google.golang.org/grpc/resolver"
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| 	"google.golang.org/grpc/serviceconfig"
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| )
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| 
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| var (
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| 	// m is a map from name to balancer builder.
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| 	m = make(map[string]Builder)
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| )
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| 
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| // Register registers the balancer builder to the balancer map. b.Name
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| // (lowercased) will be used as the name registered with this builder.  If the
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| // Builder implements ConfigParser, ParseConfig will be called when new service
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| // configs are received by the resolver, and the result will be provided to the
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| // Balancer in UpdateClientConnState.
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| //
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| // NOTE: this function must only be called during initialization time (i.e. in
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| // an init() function), and is not thread-safe. If multiple Balancers are
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| // registered with the same name, the one registered last will take effect.
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| func Register(b Builder) {
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| 	m[strings.ToLower(b.Name())] = b
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| }
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| 
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| // unregisterForTesting deletes the balancer with the given name from the
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| // balancer map.
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| //
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| // This function is not thread-safe.
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| func unregisterForTesting(name string) {
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| 	delete(m, name)
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| }
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| 
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| func init() {
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| 	internal.BalancerUnregister = unregisterForTesting
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| }
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| 
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| // Get returns the resolver builder registered with the given name.
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| // Note that the compare is done in a case-insensitive fashion.
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| // If no builder is register with the name, nil will be returned.
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| func Get(name string) Builder {
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| 	if b, ok := m[strings.ToLower(name)]; ok {
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| 		return b
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| 	}
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| 	return nil
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| }
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| 
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| // SubConn represents a gRPC sub connection.
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| // Each sub connection contains a list of addresses. gRPC will
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| // try to connect to them (in sequence), and stop trying the
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| // remainder once one connection is successful.
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| //
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| // The reconnect backoff will be applied on the list, not a single address.
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| // For example, try_on_all_addresses -> backoff -> try_on_all_addresses.
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| //
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| // All SubConns start in IDLE, and will not try to connect. To trigger
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| // the connecting, Balancers must call Connect.
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| // When the connection encounters an error, it will reconnect immediately.
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| // When the connection becomes IDLE, it will not reconnect unless Connect is
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| // called.
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| //
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| // This interface is to be implemented by gRPC. Users should not need a
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| // brand new implementation of this interface. For the situations like
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| // testing, the new implementation should embed this interface. This allows
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| // gRPC to add new methods to this interface.
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| type SubConn interface {
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| 	// UpdateAddresses updates the addresses used in this SubConn.
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| 	// gRPC checks if currently-connected address is still in the new list.
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| 	// If it's in the list, the connection will be kept.
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| 	// If it's not in the list, the connection will gracefully closed, and
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| 	// a new connection will be created.
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| 	//
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| 	// This will trigger a state transition for the SubConn.
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| 	UpdateAddresses([]resolver.Address)
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| 	// Connect starts the connecting for this SubConn.
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| 	Connect()
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| }
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| 
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| // NewSubConnOptions contains options to create new SubConn.
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| type NewSubConnOptions struct {
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| 	// CredsBundle is the credentials bundle that will be used in the created
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| 	// SubConn. If it's nil, the original creds from grpc DialOptions will be
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| 	// used.
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| 	CredsBundle credentials.Bundle
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| 	// HealthCheckEnabled indicates whether health check service should be
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| 	// enabled on this SubConn
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| 	HealthCheckEnabled bool
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| }
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| 
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| // State contains the balancer's state relevant to the gRPC ClientConn.
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| type State struct {
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| 	// State contains the connectivity state of the balancer, which is used to
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| 	// determine the state of the ClientConn.
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| 	ConnectivityState connectivity.State
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| 	// Picker is used to choose connections (SubConns) for RPCs.
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| 	Picker V2Picker
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| }
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| 
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| // ClientConn represents a gRPC ClientConn.
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| //
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| // This interface is to be implemented by gRPC. Users should not need a
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| // brand new implementation of this interface. For the situations like
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| // testing, the new implementation should embed this interface. This allows
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| // gRPC to add new methods to this interface.
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| type ClientConn interface {
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| 	// NewSubConn is called by balancer to create a new SubConn.
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| 	// It doesn't block and wait for the connections to be established.
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| 	// Behaviors of the SubConn can be controlled by options.
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| 	NewSubConn([]resolver.Address, NewSubConnOptions) (SubConn, error)
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| 	// RemoveSubConn removes the SubConn from ClientConn.
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| 	// The SubConn will be shutdown.
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| 	RemoveSubConn(SubConn)
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| 
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| 	// UpdateBalancerState is called by balancer to notify gRPC that some internal
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| 	// state in balancer has changed.
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| 	//
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| 	// gRPC will update the connectivity state of the ClientConn, and will call pick
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| 	// on the new picker to pick new SubConn.
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| 	//
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| 	// Deprecated: use UpdateState instead
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| 	UpdateBalancerState(s connectivity.State, p Picker)
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| 
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| 	// UpdateState notifies gRPC that the balancer's internal state has
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| 	// changed.
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| 	//
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| 	// gRPC will update the connectivity state of the ClientConn, and will call pick
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| 	// on the new picker to pick new SubConns.
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| 	UpdateState(State)
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| 
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| 	// ResolveNow is called by balancer to notify gRPC to do a name resolving.
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| 	ResolveNow(resolver.ResolveNowOptions)
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| 
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| 	// Target returns the dial target for this ClientConn.
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| 	//
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| 	// Deprecated: Use the Target field in the BuildOptions instead.
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| 	Target() string
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| }
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| 
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| // BuildOptions contains additional information for Build.
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| type BuildOptions struct {
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| 	// DialCreds is the transport credential the Balancer implementation can
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| 	// use to dial to a remote load balancer server. The Balancer implementations
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| 	// can ignore this if it does not need to talk to another party securely.
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| 	DialCreds credentials.TransportCredentials
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| 	// CredsBundle is the credentials bundle that the Balancer can use.
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| 	CredsBundle credentials.Bundle
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| 	// Dialer is the custom dialer the Balancer implementation can use to dial
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| 	// to a remote load balancer server. The Balancer implementations
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| 	// can ignore this if it doesn't need to talk to remote balancer.
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| 	Dialer func(context.Context, string) (net.Conn, error)
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| 	// ChannelzParentID is the entity parent's channelz unique identification number.
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| 	ChannelzParentID int64
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| 	// Target contains the parsed address info of the dial target. It is the same resolver.Target as
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| 	// passed to the resolver.
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| 	// See the documentation for the resolver.Target type for details about what it contains.
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| 	Target resolver.Target
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| }
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| 
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| // Builder creates a balancer.
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| type Builder interface {
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| 	// Build creates a new balancer with the ClientConn.
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| 	Build(cc ClientConn, opts BuildOptions) Balancer
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| 	// Name returns the name of balancers built by this builder.
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| 	// It will be used to pick balancers (for example in service config).
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| 	Name() string
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| }
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| 
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| // ConfigParser parses load balancer configs.
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| type ConfigParser interface {
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| 	// ParseConfig parses the JSON load balancer config provided into an
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| 	// internal form or returns an error if the config is invalid.  For future
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| 	// compatibility reasons, unknown fields in the config should be ignored.
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| 	ParseConfig(LoadBalancingConfigJSON json.RawMessage) (serviceconfig.LoadBalancingConfig, error)
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| }
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| 
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| // PickInfo contains additional information for the Pick operation.
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| type PickInfo struct {
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| 	// FullMethodName is the method name that NewClientStream() is called
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| 	// with. The canonical format is /service/Method.
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| 	FullMethodName string
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| 	// Ctx is the RPC's context, and may contain relevant RPC-level information
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| 	// like the outgoing header metadata.
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| 	Ctx context.Context
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| }
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| 
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| // DoneInfo contains additional information for done.
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| type DoneInfo struct {
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| 	// Err is the rpc error the RPC finished with. It could be nil.
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| 	Err error
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| 	// Trailer contains the metadata from the RPC's trailer, if present.
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| 	Trailer metadata.MD
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| 	// BytesSent indicates if any bytes have been sent to the server.
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| 	BytesSent bool
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| 	// BytesReceived indicates if any byte has been received from the server.
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| 	BytesReceived bool
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| 	// ServerLoad is the load received from server. It's usually sent as part of
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| 	// trailing metadata.
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| 	//
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| 	// The only supported type now is *orca_v1.LoadReport.
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| 	ServerLoad interface{}
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| }
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| 
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| var (
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| 	// ErrNoSubConnAvailable indicates no SubConn is available for pick().
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| 	// gRPC will block the RPC until a new picker is available via UpdateBalancerState().
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| 	ErrNoSubConnAvailable = errors.New("no SubConn is available")
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| 	// ErrTransientFailure indicates all SubConns are in TransientFailure.
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| 	// WaitForReady RPCs will block, non-WaitForReady RPCs will fail.
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| 	ErrTransientFailure = TransientFailureError(errors.New("all SubConns are in TransientFailure"))
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| )
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| 
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| // Picker is used by gRPC to pick a SubConn to send an RPC.
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| // Balancer is expected to generate a new picker from its snapshot every time its
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| // internal state has changed.
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| //
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| // The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
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| //
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| // Deprecated: use V2Picker instead
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| type Picker interface {
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| 	// Pick returns the SubConn to be used to send the RPC.
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| 	// The returned SubConn must be one returned by NewSubConn().
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| 	//
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| 	// This functions is expected to return:
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| 	// - a SubConn that is known to be READY;
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| 	// - ErrNoSubConnAvailable if no SubConn is available, but progress is being
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| 	//   made (for example, some SubConn is in CONNECTING mode);
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| 	// - other errors if no active connecting is happening (for example, all SubConn
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| 	//   are in TRANSIENT_FAILURE mode).
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| 	//
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| 	// If a SubConn is returned:
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| 	// - If it is READY, gRPC will send the RPC on it;
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| 	// - If it is not ready, or becomes not ready after it's returned, gRPC will
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| 	//   block until UpdateBalancerState() is called and will call pick on the
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| 	//   new picker. The done function returned from Pick(), if not nil, will be
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| 	//   called with nil error, no bytes sent and no bytes received.
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| 	//
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| 	// If the returned error is not nil:
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| 	// - If the error is ErrNoSubConnAvailable, gRPC will block until UpdateBalancerState()
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| 	// - If the error is ErrTransientFailure or implements IsTransientFailure()
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| 	//   bool, returning true:
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| 	//   - If the RPC is wait-for-ready, gRPC will block until UpdateBalancerState()
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| 	//     is called to pick again;
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| 	//   - Otherwise, RPC will fail with unavailable error.
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| 	// - Else (error is other non-nil error):
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| 	//   - The RPC will fail with the error's status code, or Unknown if it is
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| 	//     not a status error.
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| 	//
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| 	// The returned done() function will be called once the rpc has finished,
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| 	// with the final status of that RPC.  If the SubConn returned is not a
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| 	// valid SubConn type, done may not be called.  done may be nil if balancer
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| 	// doesn't care about the RPC status.
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| 	Pick(ctx context.Context, info PickInfo) (conn SubConn, done func(DoneInfo), err error)
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| }
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| 
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| // PickResult contains information related to a connection chosen for an RPC.
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| type PickResult struct {
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| 	// SubConn is the connection to use for this pick, if its state is Ready.
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| 	// If the state is not Ready, gRPC will block the RPC until a new Picker is
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| 	// provided by the balancer (using ClientConn.UpdateState).  The SubConn
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| 	// must be one returned by ClientConn.NewSubConn.
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| 	SubConn SubConn
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| 
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| 	// Done is called when the RPC is completed.  If the SubConn is not ready,
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| 	// this will be called with a nil parameter.  If the SubConn is not a valid
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| 	// type, Done may not be called.  May be nil if the balancer does not wish
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| 	// to be notified when the RPC completes.
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| 	Done func(DoneInfo)
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| }
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| 
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| type transientFailureError struct {
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| 	error
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| }
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| 
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| func (e *transientFailureError) IsTransientFailure() bool { return true }
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| 
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| // TransientFailureError wraps err in an error implementing
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| // IsTransientFailure() bool, returning true.
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| func TransientFailureError(err error) error {
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| 	return &transientFailureError{error: err}
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| }
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| 
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| // V2Picker is used by gRPC to pick a SubConn to send an RPC.
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| // Balancer is expected to generate a new picker from its snapshot every time its
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| // internal state has changed.
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| //
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| // The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
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| type V2Picker interface {
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| 	// Pick returns the connection to use for this RPC and related information.
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| 	//
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| 	// Pick should not block.  If the balancer needs to do I/O or any blocking
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| 	// or time-consuming work to service this call, it should return
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| 	// ErrNoSubConnAvailable, and the Pick call will be repeated by gRPC when
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| 	// the Picker is updated (using ClientConn.UpdateState).
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| 	//
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| 	// If an error is returned:
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| 	//
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| 	// - If the error is ErrNoSubConnAvailable, gRPC will block until a new
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| 	//   Picker is provided by the balancer (using ClientConn.UpdateState).
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| 	//
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| 	// - If the error implements IsTransientFailure() bool, returning true,
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| 	//   wait for ready RPCs will wait, but non-wait for ready RPCs will be
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| 	//   terminated with this error's Error() string and status code
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| 	//   Unavailable.
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| 	//
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| 	// - Any other errors terminate all RPCs with the code and message
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| 	//   provided.  If the error is not a status error, it will be converted by
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| 	//   gRPC to a status error with code Unknown.
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| 	Pick(info PickInfo) (PickResult, error)
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| }
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| 
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| // Balancer takes input from gRPC, manages SubConns, and collects and aggregates
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| // the connectivity states.
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| //
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| // It also generates and updates the Picker used by gRPC to pick SubConns for RPCs.
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| //
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| // HandleSubConnectionStateChange, HandleResolvedAddrs and Close are guaranteed
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| // to be called synchronously from the same goroutine.
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| // There's no guarantee on picker.Pick, it may be called anytime.
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| type Balancer interface {
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| 	// HandleSubConnStateChange is called by gRPC when the connectivity state
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| 	// of sc has changed.
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| 	// Balancer is expected to aggregate all the state of SubConn and report
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| 	// that back to gRPC.
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| 	// Balancer should also generate and update Pickers when its internal state has
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| 	// been changed by the new state.
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| 	//
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| 	// Deprecated: if V2Balancer is implemented by the Balancer,
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| 	// UpdateSubConnState will be called instead.
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| 	HandleSubConnStateChange(sc SubConn, state connectivity.State)
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| 	// HandleResolvedAddrs is called by gRPC to send updated resolved addresses to
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| 	// balancers.
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| 	// Balancer can create new SubConn or remove SubConn with the addresses.
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| 	// An empty address slice and a non-nil error will be passed if the resolver returns
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| 	// non-nil error to gRPC.
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| 	//
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| 	// Deprecated: if V2Balancer is implemented by the Balancer,
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| 	// UpdateClientConnState will be called instead.
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| 	HandleResolvedAddrs([]resolver.Address, error)
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| 	// Close closes the balancer. The balancer is not required to call
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| 	// ClientConn.RemoveSubConn for its existing SubConns.
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| 	Close()
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| }
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| 
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| // SubConnState describes the state of a SubConn.
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| type SubConnState struct {
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| 	// ConnectivityState is the connectivity state of the SubConn.
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| 	ConnectivityState connectivity.State
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| 	// ConnectionError is set if the ConnectivityState is TransientFailure,
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| 	// describing the reason the SubConn failed.  Otherwise, it is nil.
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| 	ConnectionError error
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| }
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| 
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| // ClientConnState describes the state of a ClientConn relevant to the
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| // balancer.
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| type ClientConnState struct {
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| 	ResolverState resolver.State
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| 	// The parsed load balancing configuration returned by the builder's
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| 	// ParseConfig method, if implemented.
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| 	BalancerConfig serviceconfig.LoadBalancingConfig
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| }
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| 
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| // ErrBadResolverState may be returned by UpdateClientConnState to indicate a
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| // problem with the provided name resolver data.
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| var ErrBadResolverState = errors.New("bad resolver state")
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| 
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| // V2Balancer is defined for documentation purposes.  If a Balancer also
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| // implements V2Balancer, its UpdateClientConnState method will be called
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| // instead of HandleResolvedAddrs and its UpdateSubConnState will be called
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| // instead of HandleSubConnStateChange.
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| type V2Balancer interface {
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| 	// UpdateClientConnState is called by gRPC when the state of the ClientConn
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| 	// changes.  If the error returned is ErrBadResolverState, the ClientConn
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| 	// will begin calling ResolveNow on the active name resolver with
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| 	// exponential backoff until a subsequent call to UpdateClientConnState
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| 	// returns a nil error.  Any other errors are currently ignored.
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| 	UpdateClientConnState(ClientConnState) error
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| 	// ResolverError is called by gRPC when the name resolver reports an error.
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| 	ResolverError(error)
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| 	// UpdateSubConnState is called by gRPC when the state of a SubConn
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| 	// changes.
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| 	UpdateSubConnState(SubConn, SubConnState)
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| 	// Close closes the balancer. The balancer is not required to call
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| 	// ClientConn.RemoveSubConn for its existing SubConns.
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| 	Close()
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| }
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| 
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| // ConnectivityStateEvaluator takes the connectivity states of multiple SubConns
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| // and returns one aggregated connectivity state.
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| //
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| // It's not thread safe.
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| type ConnectivityStateEvaluator struct {
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| 	numReady      uint64 // Number of addrConns in ready state.
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| 	numConnecting uint64 // Number of addrConns in connecting state.
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| }
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| 
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| // RecordTransition records state change happening in subConn and based on that
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| // it evaluates what aggregated state should be.
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| //
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| //  - If at least one SubConn in Ready, the aggregated state is Ready;
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| //  - Else if at least one SubConn in Connecting, the aggregated state is Connecting;
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| //  - Else the aggregated state is TransientFailure.
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| //
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| // Idle and Shutdown are not considered.
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| func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState connectivity.State) connectivity.State {
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| 	// Update counters.
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| 	for idx, state := range []connectivity.State{oldState, newState} {
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| 		updateVal := 2*uint64(idx) - 1 // -1 for oldState and +1 for new.
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| 		switch state {
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| 		case connectivity.Ready:
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| 			cse.numReady += updateVal
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| 		case connectivity.Connecting:
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| 			cse.numConnecting += updateVal
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| 		}
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| 	}
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| 
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| 	// Evaluate.
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| 	if cse.numReady > 0 {
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| 		return connectivity.Ready
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| 	}
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| 	if cse.numConnecting > 0 {
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| 		return connectivity.Connecting
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| 	}
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| 	return connectivity.TransientFailure
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| }
 | 
