 30802fac73
			
		
	
	30802fac73
	
	
	
		
			
			zstd is a compression algorithm that has a very fast decoder, while providing also good compression ratios. The fast decoder makes it suitable for container images, as decompressing the tarballs is a very expensive operation. https://github.com/opencontainers/image-spec/pull/788 added support for zstd to the OCI image specs. Signed-off-by: Giuseppe Scrivano <gscrivan@redhat.com>
		
			
				
	
	
		
			78 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2019+ Klaus Post. All rights reserved.
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| // License information can be found in the LICENSE file.
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| // Based on work by Yann Collet, released under BSD License.
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| 
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| package zstd
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| 
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| const (
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| 	prime3bytes = 506832829
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| 	prime4bytes = 2654435761
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| 	prime5bytes = 889523592379
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| 	prime6bytes = 227718039650203
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| 	prime7bytes = 58295818150454627
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| 	prime8bytes = 0xcf1bbcdcb7a56463
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| )
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| 
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| // hashLen returns a hash of the lowest l bytes of u for a size size of h bytes.
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| // l must be >=4 and <=8. Any other value will return hash for 4 bytes.
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| // h should always be <32.
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| // Preferably h and l should be a constant.
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| // FIXME: This does NOT get resolved, if 'mls' is constant,
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| //  so this cannot be used.
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| func hashLen(u uint64, hashLog, mls uint8) uint32 {
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| 	switch mls {
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| 	case 5:
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| 		return hash5(u, hashLog)
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| 	case 6:
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| 		return hash6(u, hashLog)
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| 	case 7:
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| 		return hash7(u, hashLog)
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| 	case 8:
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| 		return hash8(u, hashLog)
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| 	default:
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| 		return hash4x64(u, hashLog)
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| 	}
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| }
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| 
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| // hash3 returns the hash of the lower 3 bytes of u to fit in a hash table with h bits.
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| // Preferably h should be a constant and should always be <32.
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| func hash3(u uint32, h uint8) uint32 {
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| 	return ((u << (32 - 24)) * prime3bytes) >> ((32 - h) & 31)
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| }
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| 
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| // hash4 returns the hash of u to fit in a hash table with h bits.
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| // Preferably h should be a constant and should always be <32.
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| func hash4(u uint32, h uint8) uint32 {
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| 	return (u * prime4bytes) >> ((32 - h) & 31)
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| }
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| 
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| // hash4x64 returns the hash of the lowest 4 bytes of u to fit in a hash table with h bits.
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| // Preferably h should be a constant and should always be <32.
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| func hash4x64(u uint64, h uint8) uint32 {
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| 	return (uint32(u) * prime4bytes) >> ((32 - h) & 31)
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| }
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| 
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| // hash5 returns the hash of the lowest 5 bytes of u to fit in a hash table with h bits.
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| // Preferably h should be a constant and should always be <64.
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| func hash5(u uint64, h uint8) uint32 {
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| 	return uint32(((u << (64 - 40)) * prime5bytes) >> ((64 - h) & 63))
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| }
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| 
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| // hash6 returns the hash of the lowest 6 bytes of u to fit in a hash table with h bits.
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| // Preferably h should be a constant and should always be <64.
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| func hash6(u uint64, h uint8) uint32 {
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| 	return uint32(((u << (64 - 48)) * prime6bytes) >> ((64 - h) & 63))
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| }
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| 
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| // hash7 returns the hash of the lowest 7 bytes of u to fit in a hash table with h bits.
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| // Preferably h should be a constant and should always be <64.
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| func hash7(u uint64, h uint8) uint32 {
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| 	return uint32(((u << (64 - 56)) * prime7bytes) >> ((64 - h) & 63))
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| }
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| 
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| // hash8 returns the hash of u to fit in a hash table with h bits.
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| // Preferably h should be a constant and should always be <64.
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| func hash8(u uint64, h uint8) uint32 {
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| 	return uint32((u * prime8bytes) >> ((64 - h) & 63))
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| }
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