dependencies: remove go-bindata
Signed-off-by: Nabarun Pal <pal.nabarun95@gmail.com>
This commit is contained in:
parent
bbccf2ecb4
commit
0ab03d3d5b
7
LICENSES/vendor/github.com/go-bindata/go-bindata/LICENSE
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vendored
7
LICENSES/vendor/github.com/go-bindata/go-bindata/LICENSE
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@ -1,7 +0,0 @@
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= vendor/github.com/go-bindata/go-bindata licensed under: =
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This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
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license. Its contents can be found at:
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http://creativecommons.org/publicdomain/zero/1.0
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= vendor/github.com/go-bindata/go-bindata/LICENSE 8dcedca69f7a474372829521f37954b1
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@ -39,7 +39,7 @@ UPDATE_API_KNOWN_VIOLATIONS ?=
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# This rule collects all the generated file sets into a single rule. Other
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# This rule collects all the generated file sets into a single rule. Other
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# rules should depend on this to ensure generated files are rebuilt.
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# rules should depend on this to ensure generated files are rebuilt.
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.PHONY: generated_files
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.PHONY: generated_files
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generated_files: gen_prerelease_lifecycle gen_deepcopy gen_defaulter gen_conversion gen_openapi gen_bindata
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generated_files: gen_prerelease_lifecycle gen_deepcopy gen_defaulter gen_conversion gen_openapi
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#
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#
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# Helper logic to calculate Go's dependency DAG ourselves.
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# Helper logic to calculate Go's dependency DAG ourselves.
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@ -73,7 +73,6 @@ $(META_DIR)/$(GO_PKGDEPS_FILE): FORCE
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--prune k8s.io/kubernetes/staging \
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--prune k8s.io/kubernetes/staging \
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--prune k8s.io/kubernetes/vendor \
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--prune k8s.io/kubernetes/vendor \
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k8s.io/kubernetes/vendor/k8s.io/... \
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k8s.io/kubernetes/vendor/k8s.io/... \
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github.com/go-bindata/go-bindata/go-bindata/... \
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> $@.tmp
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> $@.tmp
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if ! cmp -s $@.tmp $@; then \
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if ! cmp -s $@.tmp $@; then \
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if [[ "$(DBG_CODEGEN)" == 1 ]]; then \
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if [[ "$(DBG_CODEGEN)" == 1 ]]; then \
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@ -639,32 +638,3 @@ gen_openapi: $(OPENAPI_GEN) $(KUBE_OPENAPI_OUTFILE) $(AGGREGATOR_OPENAPI_OUTFILE
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$(OPENAPI_GEN): $(GODEPS_k8s.io/kubernetes/vendor/k8s.io/kube-openapi/cmd/openapi-gen)
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$(OPENAPI_GEN): $(GODEPS_k8s.io/kubernetes/vendor/k8s.io/kube-openapi/cmd/openapi-gen)
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KUBE_BUILD_PLATFORMS="" hack/make-rules/build.sh ./vendor/k8s.io/kube-openapi/cmd/openapi-gen
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KUBE_BUILD_PLATFORMS="" hack/make-rules/build.sh ./vendor/k8s.io/kube-openapi/cmd/openapi-gen
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touch $@
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touch $@
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# bindata generation
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#
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# The tool used to generate bindata files.
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BINDATA_GEN := $(BIN_DIR)/go-bindata
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# A wrapper script that generates all bindata files. It is fast enough that we
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# don't care.
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BINDATA_SCRIPT := hack/generate-bindata.sh
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# This rule is the user-friendly entrypoint for bindata generation.
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.PHONY: gen_bindata
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gen_bindata: $(BINDATA_GEN) FORCE
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./hack/run-in-gopath.sh $(BINDATA_SCRIPT)
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# How to build the generator tool. The deps for this are defined in
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# the $(BINDATA_GEN).mk, above.
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#
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# A word on the need to touch: This rule might trigger if, for example, a
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# non-Go file was added or deleted from a directory on which this depends.
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# This target needs to be reconsidered, but Go realizes it doesn't actually
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# have to be rebuilt. In that case, make will forever see the dependency as
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# newer than the binary, and try to rebuild it over and over. So we touch it,
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# and make is happy.
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$(BINDATA_GEN): $(GODEPS_k8s.io/kubernetes/vendor/github.com/go-bindata/go-bindata/go-bindata)
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KUBE_BUILD_PLATFORMS="" hack/make-rules/build.sh ./vendor/github.com/go-bindata/go-bindata/go-bindata
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touch $@
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@ -20,7 +20,6 @@ limitations under the License.
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package tools
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package tools
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import (
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import (
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_ "github.com/go-bindata/go-bindata/go-bindata"
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_ "github.com/onsi/ginkgo/ginkgo"
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_ "github.com/onsi/ginkgo/ginkgo"
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_ "k8s.io/code-generator/cmd/go-to-protobuf"
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_ "k8s.io/code-generator/cmd/go-to-protobuf"
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_ "k8s.io/code-generator/cmd/go-to-protobuf/protoc-gen-gogo"
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_ "k8s.io/code-generator/cmd/go-to-protobuf/protoc-gen-gogo"
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2
go.mod
2
go.mod
@ -40,7 +40,6 @@ require (
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github.com/emicklei/go-restful v2.9.5+incompatible
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github.com/emicklei/go-restful v2.9.5+incompatible
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github.com/evanphx/json-patch v4.11.0+incompatible
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github.com/evanphx/json-patch v4.11.0+incompatible
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github.com/fsnotify/fsnotify v1.4.9
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github.com/fsnotify/fsnotify v1.4.9
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github.com/go-bindata/go-bindata v3.1.1+incompatible
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github.com/go-ozzo/ozzo-validation v3.5.0+incompatible // indirect
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github.com/go-ozzo/ozzo-validation v3.5.0+incompatible // indirect
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github.com/godbus/dbus/v5 v5.0.4
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github.com/godbus/dbus/v5 v5.0.4
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github.com/gogo/protobuf v1.3.2
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github.com/gogo/protobuf v1.3.2
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@ -246,7 +245,6 @@ replace (
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github.com/fvbommel/sortorder => github.com/fvbommel/sortorder v1.0.1
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github.com/fvbommel/sortorder => github.com/fvbommel/sortorder v1.0.1
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github.com/getsentry/raven-go => github.com/getsentry/raven-go v0.2.0
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github.com/getsentry/raven-go => github.com/getsentry/raven-go v0.2.0
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github.com/ghodss/yaml => github.com/ghodss/yaml v1.0.0
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github.com/ghodss/yaml => github.com/ghodss/yaml v1.0.0
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github.com/go-bindata/go-bindata => github.com/go-bindata/go-bindata v3.1.1+incompatible
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github.com/go-errors/errors => github.com/go-errors/errors v1.0.1
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github.com/go-errors/errors => github.com/go-errors/errors v1.0.1
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github.com/go-gl/glfw/v3.3/glfw => github.com/go-gl/glfw/v3.3/glfw v0.0.0-20200222043503-6f7a984d4dc4
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github.com/go-gl/glfw/v3.3/glfw => github.com/go-gl/glfw/v3.3/glfw v0.0.0-20200222043503-6f7a984d4dc4
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github.com/go-kit/kit => github.com/go-kit/kit v0.9.0
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github.com/go-kit/kit => github.com/go-kit/kit v0.9.0
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2
go.sum
2
go.sum
@ -181,8 +181,6 @@ github.com/fvbommel/sortorder v1.0.1/go.mod h1:uk88iVf1ovNn1iLfgUVU2F9o5eO30ui72
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github.com/getsentry/raven-go v0.2.0 h1:no+xWJRb5ZI7eE8TWgIq1jLulQiIoLG0IfYxv5JYMGs=
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github.com/getsentry/raven-go v0.2.0 h1:no+xWJRb5ZI7eE8TWgIq1jLulQiIoLG0IfYxv5JYMGs=
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github.com/getsentry/raven-go v0.2.0/go.mod h1:KungGk8q33+aIAZUIVWZDr2OfAEBsO49PX4NzFV5kcQ=
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github.com/getsentry/raven-go v0.2.0/go.mod h1:KungGk8q33+aIAZUIVWZDr2OfAEBsO49PX4NzFV5kcQ=
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github.com/ghodss/yaml v1.0.0/go.mod h1:4dBDuWmgqj2HViK6kFavaiC9ZROes6MMH2rRYeMEF04=
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github.com/ghodss/yaml v1.0.0/go.mod h1:4dBDuWmgqj2HViK6kFavaiC9ZROes6MMH2rRYeMEF04=
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github.com/go-bindata/go-bindata v3.1.1+incompatible h1:tR4f0e4VTO7LK6B2YWyAoVEzG9ByG1wrXB4TL9+jiYg=
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github.com/go-bindata/go-bindata v3.1.1+incompatible/go.mod h1:xK8Dsgwmeed+BBsSy2XTopBn/8uK2HWuGSnA11C3Joo=
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github.com/go-errors/errors v1.0.1 h1:LUHzmkK3GUKUrL/1gfBUxAHzcev3apQlezX/+O7ma6w=
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github.com/go-errors/errors v1.0.1 h1:LUHzmkK3GUKUrL/1gfBUxAHzcev3apQlezX/+O7ma6w=
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github.com/go-errors/errors v1.0.1/go.mod h1:f4zRHt4oKfwPJE5k8C9vpYG+aDHdBFUsgrm6/TyX73Q=
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github.com/go-errors/errors v1.0.1/go.mod h1:f4zRHt4oKfwPJE5k8C9vpYG+aDHdBFUsgrm6/TyX73Q=
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github.com/go-gl/glfw/v3.3/glfw v0.0.0-20200222043503-6f7a984d4dc4/go.mod h1:tQ2UAYgL5IevRw8kRxooKSPJfGvJ9fJQFa0TUsXzTg8=
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github.com/go-gl/glfw/v3.3/glfw v0.0.0-20200222043503-6f7a984d4dc4/go.mod h1:tQ2UAYgL5IevRw8kRxooKSPJfGvJ9fJQFa0TUsXzTg8=
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16
vendor/github.com/go-bindata/go-bindata/.gitignore
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16
vendor/github.com/go-bindata/go-bindata/.gitignore
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@ -1,16 +0,0 @@
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# Binaries for programs and plugins
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*.exe
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*.exe~
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*.dll
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*.so
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*.dylib
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# Test binary, build with `go test -c`
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*.test
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# Output of the go coverage tool, specifically when used with LiteIDE
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*.out
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# Goland project files
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.idea/
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*.iml
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79
vendor/github.com/go-bindata/go-bindata/CONTRIBUTING.md
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79
vendor/github.com/go-bindata/go-bindata/CONTRIBUTING.md
generated
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@ -1,79 +0,0 @@
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## Contribution guidelines.
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So you wish to contribute to this project? Fantastic!
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Here are a few guidelines to help you do this in a
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streamlined fashion.
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## Bug reports
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When supplying a bug report, please consider the following guidelines.
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These serve to make it easier for us to address the issue and find a solution.
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Most of these are pretty self-evident, but sometimes it is still necessary
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to reiterate them.
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* Be clear in the way you express the problem. Use simple language and
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just enough of it to clearly define the issue. Not everyone is a native
|
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English speaker. And while most can handle themselves pretty well,
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it helps to stay away from more esoteric vocabulary.
|
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Be patient with non-native English speakers. If their bug reports
|
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or comments are hard to understand, just ask for clarification.
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Do not start guessing at their meaning, as this may just lead to
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more confusion and misunderstandings.
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* Clearly define any information which is relevant to the problem.
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This includes library versions, operating system and any other
|
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external dependencies which may be needed.
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* Where applicable, provide a step-by-step listing of the way to
|
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reproduce the problem. Make sure this is the simplest possible
|
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way to do so. Omit any and all unneccesary steps, because they may
|
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just complicate our understanding of the real problem.
|
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If need be, create a whole new code project on your local machine,
|
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which specifically tries to create the problem you are running into;
|
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nothing more, nothing less.
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Include this program in the bug report. It often suffices to paste
|
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the code in a [Gist](https://gist.github.com) or on the
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[Go playground](http://play.golang.org).
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* If possible, provide us with a listing of the steps you have already
|
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undertaken to solve the problem. This can save us a great deal of
|
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wasted time, trying out solutions you have already covered.
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## Pull requests
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Bug reports are great. Supplying fixes to bugs is even better.
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When submitting a pull request, the following guidelines are
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good to keep in mind:
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* `go fmt`: **Always** run your code through `go fmt`, before
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committing it. Code has to be readable by many different
|
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people. And the only way this will be as painless as possible,
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is if we all stick to the same code style.
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Some of our projects may have automated build-servers hooked up
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to commit hooks. These will vet any submitted code and determine
|
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if it meets a set of properties. One of which is code formatting.
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These servers will outright deny a submission which has not been
|
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run through `go fmt`, even if the code itself is correct.
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We try to maintain a zero-tolerance policy on this matter,
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because consistently formatted code makes life a great deal
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easier for everyone involved.
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* Commit log messages: When committing changes, do so often and
|
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clearly -- Even if you have changed only 1 character in a code
|
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comment. This means that commit log messages should clearly state
|
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exactly what the change does and why. If it fixes a known issue,
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then mention the issue number in the commit log. E.g.:
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> Fixes return value for `foo/boo.Baz()` to be consistent with
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> the rest of the API. This addresses issue #32
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Do not pile a lot of unrelated changes into a single commit.
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Pick and choose only those changes for a single commit, which are
|
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directly related. We would much rather see a hundred commits
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saying nothing but `"Runs go fmt"` in between any real fixes
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than have these style changes embedded in those real fixes.
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It creates a lot of noise when trying to review code.
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3
vendor/github.com/go-bindata/go-bindata/LICENSE
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3
vendor/github.com/go-bindata/go-bindata/LICENSE
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This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
license. Its contents can be found at:
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http://creativecommons.org/publicdomain/zero/1.0
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2
vendor/github.com/go-bindata/go-bindata/Makefile
generated
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2
vendor/github.com/go-bindata/go-bindata/Makefile
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all:
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make -C testdata
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191
vendor/github.com/go-bindata/go-bindata/README.md
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191
vendor/github.com/go-bindata/go-bindata/README.md
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## bindata
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[](https://goreportcard.com/report/github.com/go-bindata/bindata)
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This package converts any file into managable Go source code. Useful for
|
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embedding binary data into a go program. The file data is optionally gzip
|
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compressed before being converted to a raw byte slice.
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It comes with a command line tool in the `go-bindata` sub directory.
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This tool offers a set of command line options, used to customize the
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output being generated.
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### Installation
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To install the library and command line program, use the following:
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go get -u github.com/go-bindata/go-bindata/...
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### Usage
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Conversion is done on one or more sets of files. They are all embedded in a new
|
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Go source file, along with a table of contents and an `Asset` function,
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|
||||||
which allows quick access to the asset, based on its name.
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|
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The simplest invocation generates a `bindata.go` file in the current
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working directory. It includes all assets from the `data` directory.
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$ go-bindata data/
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To include all input sub-directories recursively, use the elipsis postfix
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as defined for Go import paths. Otherwise it will only consider assets in the
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input directory itself.
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$ go-bindata data/...
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To specify the name of the output file being generated, we use the following:
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$ go-bindata -o myfile.go data/
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Multiple input directories can be specified if necessary.
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$ go-bindata dir1/... /path/to/dir2/... dir3
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The following paragraphs detail some of the command line options which can be
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|
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supplied to `go-bindata`. Refer to the `testdata/out` directory for various
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|
||||||
output examples from the assets in `testdata/in`. Each example uses different
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command line options.
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|
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To ignore files, pass in regexes using -ignore, for example:
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$ go-bindata -ignore=\\.gitignore data/...
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### Accessing an asset
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|
||||||
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To access asset data, we use the `Asset(string) ([]byte, error)` function which
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is included in the generated output.
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|
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data, err := Asset("pub/style/foo.css")
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if err != nil {
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// Asset was not found.
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}
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// use asset data
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### Debug vs Release builds
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When invoking the program with the `-debug` flag, the generated code does
|
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not actually include the asset data. Instead, it generates function stubs
|
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which load the data from the original file on disk. The asset API remains
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|
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identical between debug and release builds, so your code will not have to
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change.
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|
|
||||||
This is useful during development when you expect the assets to change often.
|
|
||||||
The host application using these assets uses the same API in both cases and
|
|
||||||
will not have to care where the actual data comes from.
|
|
||||||
|
|
||||||
An example is a Go webserver with some embedded, static web content like
|
|
||||||
HTML, JS and CSS files. While developing it, you do not want to rebuild the
|
|
||||||
whole server and restart it every time you make a change to a bit of
|
|
||||||
javascript. You just want to build and launch the server once. Then just press
|
|
||||||
refresh in the browser to see those changes. Embedding the assets with the
|
|
||||||
`debug` flag allows you to do just that. When you are finished developing and
|
|
||||||
ready for deployment, just re-invoke `go-bindata` without the `-debug` flag.
|
|
||||||
It will now embed the latest version of the assets.
|
|
||||||
|
|
||||||
|
|
||||||
### Lower memory footprint
|
|
||||||
|
|
||||||
Using the `-nomemcopy` flag, will alter the way the output file is generated.
|
|
||||||
It will employ a hack that allows us to read the file data directly from
|
|
||||||
the compiled program's `.rodata` section. This ensures that when we call
|
|
||||||
call our generated function, we omit unnecessary memcopies.
|
|
||||||
|
|
||||||
The downside of this, is that it requires dependencies on the `reflect` and
|
|
||||||
`unsafe` packages. These may be restricted on platforms like AppEngine and
|
|
||||||
thus prevent you from using this mode.
|
|
||||||
|
|
||||||
Another disadvantage is that the byte slice we create, is strictly read-only.
|
|
||||||
For most use-cases this is not a problem, but if you ever try to alter the
|
|
||||||
returned byte slice, a runtime panic is thrown. Use this mode only on target
|
|
||||||
platforms where memory constraints are an issue.
|
|
||||||
|
|
||||||
The default behaviour is to use the old code generation method. This
|
|
||||||
prevents the two previously mentioned issues, but will employ at least one
|
|
||||||
extra memcopy and thus increase memory requirements.
|
|
||||||
|
|
||||||
For instance, consider the following two examples:
|
|
||||||
|
|
||||||
This would be the default mode, using an extra memcopy but gives a safe
|
|
||||||
implementation without dependencies on `reflect` and `unsafe`:
|
|
||||||
|
|
||||||
```go
|
|
||||||
func myfile() []byte {
|
|
||||||
return []byte{0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a}
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Here is the same functionality, but uses the `.rodata` hack.
|
|
||||||
The byte slice returned from this example can not be written to without
|
|
||||||
generating a runtime error.
|
|
||||||
|
|
||||||
```go
|
|
||||||
var _myfile = "\x89\x50\x4e\x47\x0d\x0a\x1a"
|
|
||||||
|
|
||||||
func myfile() []byte {
|
|
||||||
var empty [0]byte
|
|
||||||
sx := (*reflect.StringHeader)(unsafe.Pointer(&_myfile))
|
|
||||||
b := empty[:]
|
|
||||||
bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
|
||||||
bx.Data = sx.Data
|
|
||||||
bx.Len = len(_myfile)
|
|
||||||
bx.Cap = bx.Len
|
|
||||||
return b
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
|
|
||||||
### Optional compression
|
|
||||||
|
|
||||||
When the `-nocompress` flag is given, the supplied resource is *not* GZIP
|
|
||||||
compressed before being turned into Go code. The data should still be accessed
|
|
||||||
through a function call, so nothing changes in the usage of the generated file.
|
|
||||||
|
|
||||||
This feature is useful if you do not care for compression, or the supplied
|
|
||||||
resource is already compressed. Doing it again would not add any value and may
|
|
||||||
even increase the size of the data.
|
|
||||||
|
|
||||||
The default behaviour of the program is to use compression.
|
|
||||||
|
|
||||||
|
|
||||||
### Path prefix stripping
|
|
||||||
|
|
||||||
The keys used in the `_bindata` map, are the same as the input file name
|
|
||||||
passed to `go-bindata`. This includes the path. In most cases, this is not
|
|
||||||
desireable, as it puts potentially sensitive information in your code base.
|
|
||||||
For this purpose, the tool supplies another command line flag `-prefix`.
|
|
||||||
This accepts a portion of a path name, which should be stripped off from
|
|
||||||
the map keys and function names.
|
|
||||||
|
|
||||||
For example, running without the `-prefix` flag, we get:
|
|
||||||
|
|
||||||
$ go-bindata /path/to/templates/
|
|
||||||
|
|
||||||
_bindata["/path/to/templates/foo.html"] = path_to_templates_foo_html
|
|
||||||
|
|
||||||
Running with the `-prefix` flag, we get:
|
|
||||||
|
|
||||||
$ go-bindata -prefix "/path/to/" /path/to/templates/
|
|
||||||
|
|
||||||
_bindata["templates/foo.html"] = templates_foo_html
|
|
||||||
|
|
||||||
|
|
||||||
### Build tags
|
|
||||||
|
|
||||||
With the optional `-tags` flag, you can specify any go build tags that
|
|
||||||
must be fulfilled for the output file to be included in a build. This
|
|
||||||
is useful when including binary data in multiple formats, where the desired
|
|
||||||
format is specified at build time with the appropriate tags.
|
|
||||||
|
|
||||||
The tags are appended to a `// +build` line in the beginning of the output file
|
|
||||||
and must follow the build tags syntax specified by the go tool.
|
|
||||||
|
|
||||||
### Related projects
|
|
||||||
|
|
||||||
[go-bindata-assetfs](https://github.com/elazarl/go-bindata-assetfs#readme) -
|
|
||||||
implements `http.FileSystem` interface. Allows you to serve assets with `net/http`.
|
|
||||||
|
|
12
vendor/github.com/go-bindata/go-bindata/asset.go
generated
vendored
12
vendor/github.com/go-bindata/go-bindata/asset.go
generated
vendored
@ -1,12 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package bindata
|
|
||||||
|
|
||||||
// Asset holds information about a single asset to be processed.
|
|
||||||
type Asset struct {
|
|
||||||
Path string // Full file path.
|
|
||||||
Name string // Key used in TOC -- name by which asset is referenced.
|
|
||||||
Func string // Function name for the procedure returning the asset contents.
|
|
||||||
}
|
|
44
vendor/github.com/go-bindata/go-bindata/bytewriter.go
generated
vendored
44
vendor/github.com/go-bindata/go-bindata/bytewriter.go
generated
vendored
@ -1,44 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package bindata
|
|
||||||
|
|
||||||
import (
|
|
||||||
"fmt"
|
|
||||||
"io"
|
|
||||||
)
|
|
||||||
|
|
||||||
var (
|
|
||||||
newline = []byte{'\n'}
|
|
||||||
dataindent = []byte{'\t', '\t'}
|
|
||||||
space = []byte{' '}
|
|
||||||
)
|
|
||||||
|
|
||||||
type ByteWriter struct {
|
|
||||||
io.Writer
|
|
||||||
c int
|
|
||||||
}
|
|
||||||
|
|
||||||
func (w *ByteWriter) Write(p []byte) (n int, err error) {
|
|
||||||
if len(p) == 0 {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
for n = range p {
|
|
||||||
if w.c%12 == 0 {
|
|
||||||
w.Writer.Write(newline)
|
|
||||||
w.Writer.Write(dataindent)
|
|
||||||
w.c = 0
|
|
||||||
} else {
|
|
||||||
w.Writer.Write(space)
|
|
||||||
}
|
|
||||||
|
|
||||||
fmt.Fprintf(w.Writer, "0x%02x,", p[n])
|
|
||||||
w.c++
|
|
||||||
}
|
|
||||||
|
|
||||||
n++
|
|
||||||
|
|
||||||
return
|
|
||||||
}
|
|
208
vendor/github.com/go-bindata/go-bindata/config.go
generated
vendored
208
vendor/github.com/go-bindata/go-bindata/config.go
generated
vendored
@ -1,208 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package bindata
|
|
||||||
|
|
||||||
import (
|
|
||||||
"fmt"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"regexp"
|
|
||||||
)
|
|
||||||
|
|
||||||
// InputConfig defines options on a asset directory to be convert.
|
|
||||||
type InputConfig struct {
|
|
||||||
// Path defines a directory containing asset files to be included
|
|
||||||
// in the generated output.
|
|
||||||
Path string
|
|
||||||
|
|
||||||
// Recusive defines whether subdirectories of Path
|
|
||||||
// should be recursively included in the conversion.
|
|
||||||
Recursive bool
|
|
||||||
}
|
|
||||||
|
|
||||||
// Config defines a set of options for the asset conversion.
|
|
||||||
type Config struct {
|
|
||||||
// Name of the package to use. Defaults to 'main'.
|
|
||||||
Package string
|
|
||||||
|
|
||||||
// Tags specify a set of optional build tags, which should be
|
|
||||||
// included in the generated output. The tags are appended to a
|
|
||||||
// `// +build` line in the beginning of the output file
|
|
||||||
// and must follow the build tags syntax specified by the go tool.
|
|
||||||
Tags string
|
|
||||||
|
|
||||||
// Input defines the directory path, containing all asset files as
|
|
||||||
// well as whether to recursively process assets in any sub directories.
|
|
||||||
Input []InputConfig
|
|
||||||
|
|
||||||
// Output defines the output file for the generated code.
|
|
||||||
// If left empty, this defaults to 'bindata.go' in the current
|
|
||||||
// working directory.
|
|
||||||
Output string
|
|
||||||
|
|
||||||
// Prefix defines a path prefix which should be stripped from all
|
|
||||||
// file names when generating the keys in the table of contents.
|
|
||||||
// For example, running without the `-prefix` flag, we get:
|
|
||||||
//
|
|
||||||
// $ go-bindata /path/to/templates
|
|
||||||
// go_bindata["/path/to/templates/foo.html"] = _path_to_templates_foo_html
|
|
||||||
//
|
|
||||||
// Running with the `-prefix` flag, we get:
|
|
||||||
//
|
|
||||||
// $ go-bindata -prefix "/path/to/" /path/to/templates/foo.html
|
|
||||||
// go_bindata["templates/foo.html"] = templates_foo_html
|
|
||||||
Prefix string
|
|
||||||
|
|
||||||
// NoMemCopy will alter the way the output file is generated.
|
|
||||||
//
|
|
||||||
// It will employ a hack that allows us to read the file data directly from
|
|
||||||
// the compiled program's `.rodata` section. This ensures that when we call
|
|
||||||
// call our generated function, we omit unnecessary mem copies.
|
|
||||||
//
|
|
||||||
// The downside of this, is that it requires dependencies on the `reflect` and
|
|
||||||
// `unsafe` packages. These may be restricted on platforms like AppEngine and
|
|
||||||
// thus prevent you from using this mode.
|
|
||||||
//
|
|
||||||
// Another disadvantage is that the byte slice we create, is strictly read-only.
|
|
||||||
// For most use-cases this is not a problem, but if you ever try to alter the
|
|
||||||
// returned byte slice, a runtime panic is thrown. Use this mode only on target
|
|
||||||
// platforms where memory constraints are an issue.
|
|
||||||
//
|
|
||||||
// The default behaviour is to use the old code generation method. This
|
|
||||||
// prevents the two previously mentioned issues, but will employ at least one
|
|
||||||
// extra memcopy and thus increase memory requirements.
|
|
||||||
//
|
|
||||||
// For instance, consider the following two examples:
|
|
||||||
//
|
|
||||||
// This would be the default mode, using an extra memcopy but gives a safe
|
|
||||||
// implementation without dependencies on `reflect` and `unsafe`:
|
|
||||||
//
|
|
||||||
// func myfile() []byte {
|
|
||||||
// return []byte{0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a}
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// Here is the same functionality, but uses the `.rodata` hack.
|
|
||||||
// The byte slice returned from this example can not be written to without
|
|
||||||
// generating a runtime error.
|
|
||||||
//
|
|
||||||
// var _myfile = "\x89\x50\x4e\x47\x0d\x0a\x1a"
|
|
||||||
//
|
|
||||||
// func myfile() []byte {
|
|
||||||
// var empty [0]byte
|
|
||||||
// sx := (*reflect.StringHeader)(unsafe.Pointer(&_myfile))
|
|
||||||
// b := empty[:]
|
|
||||||
// bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
|
||||||
// bx.Data = sx.Data
|
|
||||||
// bx.Len = len(_myfile)
|
|
||||||
// bx.Cap = bx.Len
|
|
||||||
// return b
|
|
||||||
// }
|
|
||||||
NoMemCopy bool
|
|
||||||
|
|
||||||
// NoCompress means the assets are /not/ GZIP compressed before being turned
|
|
||||||
// into Go code. The generated function will automatically unzip
|
|
||||||
// the file data when called. Defaults to false.
|
|
||||||
NoCompress bool
|
|
||||||
|
|
||||||
// HttpFileSystem means whether generate return http.FileSystem interface
|
|
||||||
// instance's function.When true,will generate relate code.
|
|
||||||
HttpFileSystem bool
|
|
||||||
|
|
||||||
// Perform a debug build. This generates an asset file, which
|
|
||||||
// loads the asset contents directly from disk at their original
|
|
||||||
// location, instead of embedding the contents in the code.
|
|
||||||
//
|
|
||||||
// This is mostly useful if you anticipate that the assets are
|
|
||||||
// going to change during your development cycle. You will always
|
|
||||||
// want your code to access the latest version of the asset.
|
|
||||||
// Only in release mode, will the assets actually be embedded
|
|
||||||
// in the code. The default behaviour is Release mode.
|
|
||||||
Debug bool
|
|
||||||
|
|
||||||
// Perform a dev build, which is nearly identical to the debug option. The
|
|
||||||
// only difference is that instead of absolute file paths in generated code,
|
|
||||||
// it expects a variable, `rootDir`, to be set in the generated code's
|
|
||||||
// package (the author needs to do this manually), which it then prepends to
|
|
||||||
// an asset's name to construct the file path on disk.
|
|
||||||
//
|
|
||||||
// This is mainly so you can push the generated code file to a shared
|
|
||||||
// repository.
|
|
||||||
Dev bool
|
|
||||||
|
|
||||||
// When true, size, mode and modtime are not preserved from files
|
|
||||||
NoMetadata bool
|
|
||||||
// When nonzero, use this as mode for all files.
|
|
||||||
Mode uint
|
|
||||||
// When nonzero, use this as unix timestamp for all files.
|
|
||||||
ModTime int64
|
|
||||||
|
|
||||||
// Ignores any filenames matching the regex pattern specified, e.g.
|
|
||||||
// path/to/file.ext will ignore only that file, or \\.gitignore
|
|
||||||
// will match any .gitignore file.
|
|
||||||
//
|
|
||||||
// This parameter can be provided multiple times.
|
|
||||||
Ignore []*regexp.Regexp
|
|
||||||
}
|
|
||||||
|
|
||||||
// NewConfig returns a default configuration struct.
|
|
||||||
func NewConfig() *Config {
|
|
||||||
c := new(Config)
|
|
||||||
c.Package = "main"
|
|
||||||
c.NoMemCopy = false
|
|
||||||
c.NoCompress = false
|
|
||||||
c.HttpFileSystem = false
|
|
||||||
c.Debug = false
|
|
||||||
c.Output = "./bindata.go"
|
|
||||||
c.Ignore = make([]*regexp.Regexp, 0)
|
|
||||||
return c
|
|
||||||
}
|
|
||||||
|
|
||||||
// validate ensures the config has sane values.
|
|
||||||
// Part of which means checking if certain file/directory paths exist.
|
|
||||||
func (c *Config) validate() error {
|
|
||||||
if len(c.Package) == 0 {
|
|
||||||
return fmt.Errorf("Missing package name")
|
|
||||||
}
|
|
||||||
|
|
||||||
for _, input := range c.Input {
|
|
||||||
_, err := os.Lstat(input.Path)
|
|
||||||
if err != nil {
|
|
||||||
return fmt.Errorf("Failed to stat input path '%s': %v", input.Path, err)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if len(c.Output) == 0 {
|
|
||||||
cwd, err := os.Getwd()
|
|
||||||
if err != nil {
|
|
||||||
return fmt.Errorf("Unable to determine current working directory.")
|
|
||||||
}
|
|
||||||
|
|
||||||
c.Output = filepath.Join(cwd, "bindata.go")
|
|
||||||
}
|
|
||||||
|
|
||||||
stat, err := os.Lstat(c.Output)
|
|
||||||
if err != nil {
|
|
||||||
if !os.IsNotExist(err) {
|
|
||||||
return fmt.Errorf("Output path: %v", err)
|
|
||||||
}
|
|
||||||
|
|
||||||
// File does not exist. This is fine, just make
|
|
||||||
// sure the directory it is to be in exists.
|
|
||||||
dir, _ := filepath.Split(c.Output)
|
|
||||||
if dir != "" {
|
|
||||||
err = os.MkdirAll(dir, 0744)
|
|
||||||
|
|
||||||
if err != nil {
|
|
||||||
return fmt.Errorf("Create output directory: %v", err)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if stat != nil && stat.IsDir() {
|
|
||||||
return fmt.Errorf("Output path is a directory.")
|
|
||||||
}
|
|
||||||
|
|
||||||
return nil
|
|
||||||
}
|
|
261
vendor/github.com/go-bindata/go-bindata/convert.go
generated
vendored
261
vendor/github.com/go-bindata/go-bindata/convert.go
generated
vendored
@ -1,261 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package bindata
|
|
||||||
|
|
||||||
import (
|
|
||||||
"bufio"
|
|
||||||
"fmt"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"regexp"
|
|
||||||
"sort"
|
|
||||||
"strings"
|
|
||||||
"unicode"
|
|
||||||
)
|
|
||||||
|
|
||||||
// Translate reads assets from an input directory, converts them
|
|
||||||
// to Go code and writes new files to the output specified
|
|
||||||
// in the given configuration.
|
|
||||||
func Translate(c *Config) error {
|
|
||||||
var toc []Asset
|
|
||||||
|
|
||||||
// Ensure our configuration has sane values.
|
|
||||||
err := c.validate()
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
var knownFuncs = make(map[string]int)
|
|
||||||
var visitedPaths = make(map[string]bool)
|
|
||||||
// Locate all the assets.
|
|
||||||
for _, input := range c.Input {
|
|
||||||
err = findFiles(input.Path, c.Prefix, input.Recursive, &toc, c.Ignore, knownFuncs, visitedPaths)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Create output file.
|
|
||||||
fd, err := os.Create(c.Output)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
defer fd.Close()
|
|
||||||
|
|
||||||
// Create a buffered writer for better performance.
|
|
||||||
bfd := bufio.NewWriter(fd)
|
|
||||||
defer bfd.Flush()
|
|
||||||
|
|
||||||
// Write the header. This makes e.g. Github ignore diffs in generated files.
|
|
||||||
if _, err = fmt.Fprintf(bfd, "// Package %s Code generated by go-bindata. (@generated) DO NOT EDIT.\n", c.Package); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
if _, err = fmt.Fprint(bfd, "// sources:\n"); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
wd, err := os.Getwd()
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
for _, asset := range toc {
|
|
||||||
relative, _ := filepath.Rel(wd, asset.Path)
|
|
||||||
if _, err = fmt.Fprintf(bfd, "// %s\n", filepath.ToSlash(relative)); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//if _, err = fmt.Fprint(bfd, "// DO NOT EDIT!\n\n"); err != nil {
|
|
||||||
// return err
|
|
||||||
//}
|
|
||||||
|
|
||||||
// Write build tags, if applicable.
|
|
||||||
if len(c.Tags) > 0 {
|
|
||||||
if _, err = fmt.Fprintf(bfd, "// +build %s\n\n", c.Tags); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Write package declaration.
|
|
||||||
_, err = fmt.Fprintf(bfd, "package %s\n\n", c.Package)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
// Write assets.
|
|
||||||
if c.Debug || c.Dev {
|
|
||||||
err = writeDebug(bfd, c, toc)
|
|
||||||
} else {
|
|
||||||
err = writeRelease(bfd, c, toc)
|
|
||||||
}
|
|
||||||
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
// Write table of contents
|
|
||||||
if err := writeTOC(bfd, toc); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
// Write hierarchical tree of assets
|
|
||||||
if err := writeTOCTree(bfd, toc); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
// Write restore procedure
|
|
||||||
return writeRestore(bfd)
|
|
||||||
}
|
|
||||||
|
|
||||||
// ByName implements sort.Interface for []os.FileInfo based on Name()
|
|
||||||
type ByName []os.FileInfo
|
|
||||||
|
|
||||||
func (v ByName) Len() int { return len(v) }
|
|
||||||
func (v ByName) Swap(i, j int) { v[i], v[j] = v[j], v[i] }
|
|
||||||
func (v ByName) Less(i, j int) bool { return v[i].Name() < v[j].Name() }
|
|
||||||
|
|
||||||
// findFiles recursively finds all the file paths in the given directory tree.
|
|
||||||
// They are added to the given map as keys. Values will be safe function names
|
|
||||||
// for each file, which will be used when generating the output code.
|
|
||||||
func findFiles(dir, prefix string, recursive bool, toc *[]Asset, ignore []*regexp.Regexp, knownFuncs map[string]int, visitedPaths map[string]bool) error {
|
|
||||||
dirpath := dir
|
|
||||||
if len(prefix) > 0 {
|
|
||||||
dirpath, _ = filepath.Abs(dirpath)
|
|
||||||
prefix, _ = filepath.Abs(prefix)
|
|
||||||
prefix = filepath.ToSlash(prefix)
|
|
||||||
}
|
|
||||||
|
|
||||||
fi, err := os.Stat(dirpath)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
var list []os.FileInfo
|
|
||||||
|
|
||||||
if !fi.IsDir() {
|
|
||||||
dirpath = filepath.Dir(dirpath)
|
|
||||||
list = []os.FileInfo{fi}
|
|
||||||
} else {
|
|
||||||
visitedPaths[dirpath] = true
|
|
||||||
fd, err := os.Open(dirpath)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
defer fd.Close()
|
|
||||||
|
|
||||||
list, err = fd.Readdir(0)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
// Sort to make output stable between invocations
|
|
||||||
sort.Sort(ByName(list))
|
|
||||||
}
|
|
||||||
|
|
||||||
for _, file := range list {
|
|
||||||
var asset Asset
|
|
||||||
asset.Path = filepath.Join(dirpath, file.Name())
|
|
||||||
asset.Name = filepath.ToSlash(asset.Path)
|
|
||||||
|
|
||||||
ignoring := false
|
|
||||||
for _, re := range ignore {
|
|
||||||
if re.MatchString(asset.Path) {
|
|
||||||
ignoring = true
|
|
||||||
break
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if ignoring {
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
|
|
||||||
if file.IsDir() {
|
|
||||||
if recursive {
|
|
||||||
recursivePath := filepath.Join(dir, file.Name())
|
|
||||||
visitedPaths[asset.Path] = true
|
|
||||||
findFiles(recursivePath, prefix, recursive, toc, ignore, knownFuncs, visitedPaths)
|
|
||||||
}
|
|
||||||
continue
|
|
||||||
} else if file.Mode()&os.ModeSymlink == os.ModeSymlink {
|
|
||||||
var linkPath string
|
|
||||||
if linkPath, err = os.Readlink(asset.Path); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
if !filepath.IsAbs(linkPath) {
|
|
||||||
if linkPath, err = filepath.Abs(dirpath + "/" + linkPath); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if _, ok := visitedPaths[linkPath]; !ok {
|
|
||||||
visitedPaths[linkPath] = true
|
|
||||||
findFiles(asset.Path, prefix, recursive, toc, ignore, knownFuncs, visitedPaths)
|
|
||||||
}
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
|
|
||||||
if strings.HasPrefix(asset.Name, prefix) {
|
|
||||||
asset.Name = asset.Name[len(prefix):]
|
|
||||||
} else {
|
|
||||||
asset.Name = filepath.Join(dir, file.Name())
|
|
||||||
}
|
|
||||||
|
|
||||||
// If we have a leading slash, get rid of it.
|
|
||||||
if len(asset.Name) > 0 && asset.Name[0] == '/' {
|
|
||||||
asset.Name = asset.Name[1:]
|
|
||||||
}
|
|
||||||
|
|
||||||
// This shouldn't happen.
|
|
||||||
if len(asset.Name) == 0 {
|
|
||||||
return fmt.Errorf("Invalid file: %v", asset.Path)
|
|
||||||
}
|
|
||||||
|
|
||||||
asset.Func = safeFunctionName(asset.Name, knownFuncs)
|
|
||||||
asset.Path, _ = filepath.Abs(asset.Path)
|
|
||||||
*toc = append(*toc, asset)
|
|
||||||
}
|
|
||||||
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
var regFuncName = regexp.MustCompile(`[^a-zA-Z0-9_]`)
|
|
||||||
|
|
||||||
// safeFunctionName converts the given name into a name
|
|
||||||
// which qualifies as a valid function identifier. It
|
|
||||||
// also compares against a known list of functions to
|
|
||||||
// prevent conflict based on name translation.
|
|
||||||
func safeFunctionName(name string, knownFuncs map[string]int) string {
|
|
||||||
var inBytes, outBytes []byte
|
|
||||||
var toUpper bool
|
|
||||||
|
|
||||||
name = strings.ToLower(name)
|
|
||||||
inBytes = []byte(name)
|
|
||||||
|
|
||||||
for i := 0; i < len(inBytes); i++ {
|
|
||||||
if regFuncName.Match([]byte{inBytes[i]}) {
|
|
||||||
toUpper = true
|
|
||||||
} else if toUpper {
|
|
||||||
outBytes = append(outBytes, []byte(strings.ToUpper(string(inBytes[i])))...)
|
|
||||||
toUpper = false
|
|
||||||
} else {
|
|
||||||
outBytes = append(outBytes, inBytes[i])
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
name = string(outBytes)
|
|
||||||
|
|
||||||
// Identifier can't start with a digit.
|
|
||||||
if unicode.IsDigit(rune(name[0])) {
|
|
||||||
name = "_" + name
|
|
||||||
}
|
|
||||||
|
|
||||||
if num, ok := knownFuncs[name]; ok {
|
|
||||||
knownFuncs[name] = num + 1
|
|
||||||
name = fmt.Sprintf("%s%d", name, num)
|
|
||||||
} else {
|
|
||||||
knownFuncs[name] = 2
|
|
||||||
}
|
|
||||||
|
|
||||||
return name
|
|
||||||
}
|
|
108
vendor/github.com/go-bindata/go-bindata/debug.go
generated
vendored
108
vendor/github.com/go-bindata/go-bindata/debug.go
generated
vendored
@ -1,108 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package bindata
|
|
||||||
|
|
||||||
import (
|
|
||||||
"fmt"
|
|
||||||
"io"
|
|
||||||
)
|
|
||||||
|
|
||||||
// writeDebug writes the debug code file.
|
|
||||||
func writeDebug(w io.Writer, c *Config, toc []Asset) error {
|
|
||||||
err := writeDebugHeader(w, c)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
err = writeAssetFS(w, c)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
for i := range toc {
|
|
||||||
err = writeDebugAsset(w, c, &toc[i])
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
// writeDebugHeader writes output file headers.
|
|
||||||
// This targets debug builds.
|
|
||||||
func writeDebugHeader(w io.Writer, c *Config) error {
|
|
||||||
var header string
|
|
||||||
|
|
||||||
if c.HttpFileSystem {
|
|
||||||
header = `import (
|
|
||||||
"bytes"
|
|
||||||
"net/http"
|
|
||||||
"fmt"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"strings"
|
|
||||||
"time"`
|
|
||||||
} else {
|
|
||||||
header = `import (
|
|
||||||
"fmt"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"strings"`
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err := fmt.Fprintf(w, `%s
|
|
||||||
)
|
|
||||||
|
|
||||||
// bindataRead reads the given file from disk. It returns an error on failure.
|
|
||||||
func bindataRead(path, name string) ([]byte, error) {
|
|
||||||
buf, err := ioutil.ReadFile(path)
|
|
||||||
if err != nil {
|
|
||||||
err = fmt.Errorf("Error reading asset %%s at %%s: %%v", name, path, err)
|
|
||||||
}
|
|
||||||
return buf, err
|
|
||||||
}
|
|
||||||
|
|
||||||
type asset struct {
|
|
||||||
bytes []byte
|
|
||||||
info os.FileInfo
|
|
||||||
}
|
|
||||||
|
|
||||||
`, header)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
// writeDebugAsset write a debug entry for the given asset.
|
|
||||||
// A debug entry is simply a function which reads the asset from
|
|
||||||
// the original file (e.g.: from disk).
|
|
||||||
func writeDebugAsset(w io.Writer, c *Config, asset *Asset) error {
|
|
||||||
pathExpr := fmt.Sprintf("%q", asset.Path)
|
|
||||||
if c.Dev {
|
|
||||||
pathExpr = fmt.Sprintf("filepath.Join(rootDir, %q)", asset.Name)
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err := fmt.Fprintf(w, `// %s reads file data from disk. It returns an error on failure.
|
|
||||||
func %s() (*asset, error) {
|
|
||||||
path := %s
|
|
||||||
name := %q
|
|
||||||
bytes, err := bindataRead(path, name)
|
|
||||||
if err != nil {
|
|
||||||
return nil, err
|
|
||||||
}
|
|
||||||
|
|
||||||
fi, err := os.Stat(path)
|
|
||||||
if err != nil {
|
|
||||||
err = fmt.Errorf("Error reading asset info %%s at %%s: %%v", name, path, err)
|
|
||||||
}
|
|
||||||
|
|
||||||
a := &asset{bytes: bytes, info: fi}
|
|
||||||
return a, err
|
|
||||||
}
|
|
||||||
|
|
||||||
`, asset.Func, asset.Func, pathExpr, asset.Name)
|
|
||||||
return err
|
|
||||||
}
|
|
129
vendor/github.com/go-bindata/go-bindata/doc.go
generated
vendored
129
vendor/github.com/go-bindata/go-bindata/doc.go
generated
vendored
@ -1,129 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
/*
|
|
||||||
bindata converts any file into managable Go source code. Useful for
|
|
||||||
embedding binary data into a go program. The file data is optionally gzip
|
|
||||||
compressed before being converted to a raw byte slice.
|
|
||||||
|
|
||||||
The following paragraphs cover some of the customization options
|
|
||||||
which can be specified in the Config struct, which must be passed into
|
|
||||||
the Translate() call.
|
|
||||||
|
|
||||||
|
|
||||||
Debug vs Release builds
|
|
||||||
|
|
||||||
When used with the `Debug` option, the generated code does not actually include
|
|
||||||
the asset data. Instead, it generates function stubs which load the data from
|
|
||||||
the original file on disk. The asset API remains identical between debug and
|
|
||||||
release builds, so your code will not have to change.
|
|
||||||
|
|
||||||
This is useful during development when you expect the assets to change often.
|
|
||||||
The host application using these assets uses the same API in both cases and
|
|
||||||
will not have to care where the actual data comes from.
|
|
||||||
|
|
||||||
An example is a Go webserver with some embedded, static web content like
|
|
||||||
HTML, JS and CSS files. While developing it, you do not want to rebuild the
|
|
||||||
whole server and restart it every time you make a change to a bit of
|
|
||||||
javascript. You just want to build and launch the server once. Then just press
|
|
||||||
refresh in the browser to see those changes. Embedding the assets with the
|
|
||||||
`debug` flag allows you to do just that. When you are finished developing and
|
|
||||||
ready for deployment, just re-invoke `go-bindata` without the `-debug` flag.
|
|
||||||
It will now embed the latest version of the assets.
|
|
||||||
|
|
||||||
|
|
||||||
Lower memory footprint
|
|
||||||
|
|
||||||
The `NoMemCopy` option will alter the way the output file is generated.
|
|
||||||
It will employ a hack that allows us to read the file data directly from
|
|
||||||
the compiled program's `.rodata` section. This ensures that when we call
|
|
||||||
call our generated function, we omit unnecessary memcopies.
|
|
||||||
|
|
||||||
The downside of this, is that it requires dependencies on the `reflect` and
|
|
||||||
`unsafe` packages. These may be restricted on platforms like AppEngine and
|
|
||||||
thus prevent you from using this mode.
|
|
||||||
|
|
||||||
Another disadvantage is that the byte slice we create, is strictly read-only.
|
|
||||||
For most use-cases this is not a problem, but if you ever try to alter the
|
|
||||||
returned byte slice, a runtime panic is thrown. Use this mode only on target
|
|
||||||
platforms where memory constraints are an issue.
|
|
||||||
|
|
||||||
The default behaviour is to use the old code generation method. This
|
|
||||||
prevents the two previously mentioned issues, but will employ at least one
|
|
||||||
extra memcopy and thus increase memory requirements.
|
|
||||||
|
|
||||||
For instance, consider the following two examples:
|
|
||||||
|
|
||||||
This would be the default mode, using an extra memcopy but gives a safe
|
|
||||||
implementation without dependencies on `reflect` and `unsafe`:
|
|
||||||
|
|
||||||
func myfile() []byte {
|
|
||||||
return []byte{0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a}
|
|
||||||
}
|
|
||||||
|
|
||||||
Here is the same functionality, but uses the `.rodata` hack.
|
|
||||||
The byte slice returned from this example can not be written to without
|
|
||||||
generating a runtime error.
|
|
||||||
|
|
||||||
var _myfile = "\x89\x50\x4e\x47\x0d\x0a\x1a"
|
|
||||||
|
|
||||||
func myfile() []byte {
|
|
||||||
var empty [0]byte
|
|
||||||
sx := (*reflect.StringHeader)(unsafe.Pointer(&_myfile))
|
|
||||||
b := empty[:]
|
|
||||||
bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
|
||||||
bx.Data = sx.Data
|
|
||||||
bx.Len = len(_myfile)
|
|
||||||
bx.Cap = bx.Len
|
|
||||||
return b
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
Optional compression
|
|
||||||
|
|
||||||
The NoCompress option indicates that the supplied assets are *not* GZIP
|
|
||||||
compressed before being turned into Go code. The data should still be accessed
|
|
||||||
through a function call, so nothing changes in the API.
|
|
||||||
|
|
||||||
This feature is useful if you do not care for compression, or the supplied
|
|
||||||
resource is already compressed. Doing it again would not add any value and may
|
|
||||||
even increase the size of the data.
|
|
||||||
|
|
||||||
The default behaviour of the program is to use compression.
|
|
||||||
|
|
||||||
|
|
||||||
Path prefix stripping
|
|
||||||
|
|
||||||
The keys used in the `_bindata` map are the same as the input file name
|
|
||||||
passed to `go-bindata`. This includes the path. In most cases, this is not
|
|
||||||
desireable, as it puts potentially sensitive information in your code base.
|
|
||||||
For this purpose, the tool supplies another command line flag `-prefix`.
|
|
||||||
This accepts a portion of a path name, which should be stripped off from
|
|
||||||
the map keys and function names.
|
|
||||||
|
|
||||||
For example, running without the `-prefix` flag, we get:
|
|
||||||
|
|
||||||
$ go-bindata /path/to/templates/
|
|
||||||
|
|
||||||
_bindata["/path/to/templates/foo.html"] = path_to_templates_foo_html
|
|
||||||
|
|
||||||
Running with the `-prefix` flag, we get:
|
|
||||||
|
|
||||||
$ go-bindata -prefix "/path/to/" /path/to/templates/
|
|
||||||
|
|
||||||
_bindata["templates/foo.html"] = templates_foo_html
|
|
||||||
|
|
||||||
|
|
||||||
Build tags
|
|
||||||
|
|
||||||
With the optional Tags field, you can specify any go build tags that
|
|
||||||
must be fulfilled for the output file to be included in a build. This
|
|
||||||
is useful when including binary data in multiple formats, where the desired
|
|
||||||
format is specified at build time with the appropriate tags.
|
|
||||||
|
|
||||||
The tags are appended to a `// +build` line in the beginning of the output file
|
|
||||||
and must follow the build tags syntax specified by the go tool.
|
|
||||||
|
|
||||||
*/
|
|
||||||
package bindata
|
|
102
vendor/github.com/go-bindata/go-bindata/file.go
generated
vendored
102
vendor/github.com/go-bindata/go-bindata/file.go
generated
vendored
@ -1,102 +0,0 @@
|
|||||||
package bindata
|
|
||||||
|
|
||||||
import (
|
|
||||||
"fmt"
|
|
||||||
"io"
|
|
||||||
)
|
|
||||||
|
|
||||||
func writeAssetFS(w io.Writer, c *Config) error {
|
|
||||||
if !c.HttpFileSystem {
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err := fmt.Fprintf(w, `
|
|
||||||
type assetFile struct {
|
|
||||||
*bytes.Reader
|
|
||||||
name string
|
|
||||||
childInfos []os.FileInfo
|
|
||||||
childInfoOffset int
|
|
||||||
}
|
|
||||||
|
|
||||||
type assetOperator struct{}
|
|
||||||
|
|
||||||
// Open implement http.FileSystem interface
|
|
||||||
func (f *assetOperator) Open(name string) (http.File, error) {
|
|
||||||
var err error
|
|
||||||
if len(name) > 0 && name[0] == '/' {
|
|
||||||
name = name[1:]
|
|
||||||
}
|
|
||||||
content, err := Asset(name)
|
|
||||||
if err == nil {
|
|
||||||
return &assetFile{name: name, Reader: bytes.NewReader(content)}, nil
|
|
||||||
}
|
|
||||||
children, err := AssetDir(name)
|
|
||||||
if err == nil {
|
|
||||||
childInfos := make([]os.FileInfo, 0, len(children))
|
|
||||||
for _, child := range children {
|
|
||||||
childPath := filepath.Join(name, child)
|
|
||||||
info, errInfo := AssetInfo(filepath.Join(name, child))
|
|
||||||
if errInfo == nil {
|
|
||||||
childInfos = append(childInfos, info)
|
|
||||||
} else {
|
|
||||||
childInfos = append(childInfos, newDirFileInfo(childPath))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return &assetFile{name: name, childInfos: childInfos}, nil
|
|
||||||
} else {
|
|
||||||
// If the error is not found, return an error that will
|
|
||||||
// result in a 404 error. Otherwise the server returns
|
|
||||||
// a 500 error for files not found.
|
|
||||||
if strings.Contains(err.Error(), "not found") {
|
|
||||||
return nil, os.ErrNotExist
|
|
||||||
}
|
|
||||||
return nil, err
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Close no need do anything
|
|
||||||
func (f *assetFile) Close() error {
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
// Readdir read dir's children file info
|
|
||||||
func (f *assetFile) Readdir(count int) ([]os.FileInfo, error) {
|
|
||||||
if len(f.childInfos) == 0 {
|
|
||||||
return nil, os.ErrNotExist
|
|
||||||
}
|
|
||||||
if count <= 0 {
|
|
||||||
return f.childInfos, nil
|
|
||||||
}
|
|
||||||
if f.childInfoOffset+count > len(f.childInfos) {
|
|
||||||
count = len(f.childInfos) - f.childInfoOffset
|
|
||||||
}
|
|
||||||
offset := f.childInfoOffset
|
|
||||||
f.childInfoOffset += count
|
|
||||||
return f.childInfos[offset : offset+count], nil
|
|
||||||
}
|
|
||||||
|
|
||||||
// Stat read file info from asset item
|
|
||||||
func (f *assetFile) Stat() (os.FileInfo, error) {
|
|
||||||
if len(f.childInfos) != 0 {
|
|
||||||
return newDirFileInfo(f.name), nil
|
|
||||||
}
|
|
||||||
return AssetInfo(f.name)
|
|
||||||
}
|
|
||||||
|
|
||||||
// newDirFileInfo return default dir file info
|
|
||||||
func newDirFileInfo(name string) os.FileInfo {
|
|
||||||
return &bindataFileInfo{
|
|
||||||
name: name,
|
|
||||||
size: 0,
|
|
||||||
mode: os.FileMode(2147484068), // equal os.FileMode(0644)|os.ModeDir
|
|
||||||
modTime: time.Time{}}
|
|
||||||
}
|
|
||||||
|
|
||||||
// AssetFile return a http.FileSystem instance that data backend by asset
|
|
||||||
func AssetFile() http.FileSystem {
|
|
||||||
return &assetOperator{}
|
|
||||||
}
|
|
||||||
|
|
||||||
`)
|
|
||||||
return err
|
|
||||||
}
|
|
1
vendor/github.com/go-bindata/go-bindata/go-bindata/.gitignore
generated
vendored
1
vendor/github.com/go-bindata/go-bindata/go-bindata/.gitignore
generated
vendored
@ -1 +0,0 @@
|
|||||||
go-bindata
|
|
22
vendor/github.com/go-bindata/go-bindata/go-bindata/AppendSliceValue.go
generated
vendored
22
vendor/github.com/go-bindata/go-bindata/go-bindata/AppendSliceValue.go
generated
vendored
@ -1,22 +0,0 @@
|
|||||||
package main
|
|
||||||
|
|
||||||
import "strings"
|
|
||||||
|
|
||||||
// borrowed from https://github.com/hashicorp/serf/blob/master/command/agent/flag_slice_value.go
|
|
||||||
|
|
||||||
// AppendSliceValue implements the flag.Value interface and allows multiple
|
|
||||||
// calls to the same variable to append a list.
|
|
||||||
type AppendSliceValue []string
|
|
||||||
|
|
||||||
func (s *AppendSliceValue) String() string {
|
|
||||||
return strings.Join(*s, ",")
|
|
||||||
}
|
|
||||||
|
|
||||||
func (s *AppendSliceValue) Set(value string) error {
|
|
||||||
if *s == nil {
|
|
||||||
*s = make([]string, 0, 1)
|
|
||||||
}
|
|
||||||
|
|
||||||
*s = append(*s, value)
|
|
||||||
return nil
|
|
||||||
}
|
|
108
vendor/github.com/go-bindata/go-bindata/go-bindata/main.go
generated
vendored
108
vendor/github.com/go-bindata/go-bindata/go-bindata/main.go
generated
vendored
@ -1,108 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package main
|
|
||||||
|
|
||||||
import (
|
|
||||||
"flag"
|
|
||||||
"fmt"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"regexp"
|
|
||||||
"strings"
|
|
||||||
|
|
||||||
"github.com/go-bindata/go-bindata"
|
|
||||||
)
|
|
||||||
|
|
||||||
func main() {
|
|
||||||
cfg := parseArgs()
|
|
||||||
err := bindata.Translate(cfg)
|
|
||||||
|
|
||||||
if err != nil {
|
|
||||||
fmt.Fprintf(os.Stderr, "bindata: %v\n", err)
|
|
||||||
os.Exit(1)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// parseArgs create s a new, filled configuration instance
|
|
||||||
// by reading and parsing command line options.
|
|
||||||
//
|
|
||||||
// This function exits the program with an error, if
|
|
||||||
// any of the command line options are incorrect.
|
|
||||||
func parseArgs() *bindata.Config {
|
|
||||||
var version bool
|
|
||||||
|
|
||||||
c := bindata.NewConfig()
|
|
||||||
|
|
||||||
flag.Usage = func() {
|
|
||||||
fmt.Printf("Usage: %s [options] <input directories>\n\n", os.Args[0])
|
|
||||||
flag.PrintDefaults()
|
|
||||||
}
|
|
||||||
|
|
||||||
flag.BoolVar(&c.Debug, "debug", c.Debug, "Do not embed the assets, but provide the embedding API. Contents will still be loaded from disk.")
|
|
||||||
flag.BoolVar(&c.Dev, "dev", c.Dev, "Similar to debug, but does not emit absolute paths. Expects a rootDir variable to already exist in the generated code's package.")
|
|
||||||
flag.StringVar(&c.Tags, "tags", c.Tags, "Optional set of build tags to include.")
|
|
||||||
flag.StringVar(&c.Prefix, "prefix", c.Prefix, "Optional path prefix to strip off asset names.")
|
|
||||||
flag.StringVar(&c.Package, "pkg", c.Package, "Package name to use in the generated code.")
|
|
||||||
flag.BoolVar(&c.NoMemCopy, "nomemcopy", c.NoMemCopy, "Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation to see what implications this carries.")
|
|
||||||
flag.BoolVar(&c.NoCompress, "nocompress", c.NoCompress, "Assets will *not* be GZIP compressed when this flag is specified.")
|
|
||||||
flag.BoolVar(&c.NoMetadata, "nometadata", c.NoMetadata, "Assets will not preserve size, mode, and modtime info.")
|
|
||||||
flag.BoolVar(&c.HttpFileSystem, "fs", c.HttpFileSystem, "Whether generate instance http.FileSystem interface code.")
|
|
||||||
flag.UintVar(&c.Mode, "mode", c.Mode, "Optional file mode override for all files.")
|
|
||||||
flag.Int64Var(&c.ModTime, "modtime", c.ModTime, "Optional modification unix timestamp override for all files.")
|
|
||||||
flag.StringVar(&c.Output, "o", c.Output, "Optional name of the output file to be generated.")
|
|
||||||
flag.BoolVar(&version, "version", false, "Displays version information.")
|
|
||||||
|
|
||||||
ignore := make([]string, 0)
|
|
||||||
flag.Var((*AppendSliceValue)(&ignore), "ignore", "Regex pattern to ignore")
|
|
||||||
|
|
||||||
flag.Parse()
|
|
||||||
|
|
||||||
patterns := make([]*regexp.Regexp, 0)
|
|
||||||
for _, pattern := range ignore {
|
|
||||||
patterns = append(patterns, regexp.MustCompile(pattern))
|
|
||||||
}
|
|
||||||
c.Ignore = patterns
|
|
||||||
|
|
||||||
if version {
|
|
||||||
fmt.Printf("%s\n", Version())
|
|
||||||
os.Exit(0)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Make sure we have input paths.
|
|
||||||
if flag.NArg() == 0 {
|
|
||||||
fmt.Fprintf(os.Stderr, "Missing <input dir>\n\n")
|
|
||||||
flag.Usage()
|
|
||||||
os.Exit(1)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Create input configurations.
|
|
||||||
c.Input = make([]bindata.InputConfig, flag.NArg())
|
|
||||||
for i := range c.Input {
|
|
||||||
c.Input[i] = parseInput(flag.Arg(i))
|
|
||||||
}
|
|
||||||
|
|
||||||
return c
|
|
||||||
}
|
|
||||||
|
|
||||||
// parseRecursive determines whether the given path has a recrusive indicator and
|
|
||||||
// returns a new path with the recursive indicator chopped off if it does.
|
|
||||||
//
|
|
||||||
// ex:
|
|
||||||
// /path/to/foo/... -> (/path/to/foo, true)
|
|
||||||
// /path/to/bar -> (/path/to/bar, false)
|
|
||||||
func parseInput(path string) bindata.InputConfig {
|
|
||||||
if strings.HasSuffix(path, "/...") {
|
|
||||||
return bindata.InputConfig{
|
|
||||||
Path: filepath.Clean(path[:len(path)-4]),
|
|
||||||
Recursive: true,
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
return bindata.InputConfig{
|
|
||||||
Path: filepath.Clean(path),
|
|
||||||
Recursive: false,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
31
vendor/github.com/go-bindata/go-bindata/go-bindata/version.go
generated
vendored
31
vendor/github.com/go-bindata/go-bindata/go-bindata/version.go
generated
vendored
@ -1,31 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package main
|
|
||||||
|
|
||||||
import (
|
|
||||||
"fmt"
|
|
||||||
"runtime"
|
|
||||||
)
|
|
||||||
|
|
||||||
const (
|
|
||||||
AppName = "go-bindata"
|
|
||||||
AppVersionMajor = 3
|
|
||||||
AppVersionMinor = 1
|
|
||||||
)
|
|
||||||
|
|
||||||
// revision part of the program version.
|
|
||||||
// This will be set automatically at build time like so:
|
|
||||||
//
|
|
||||||
// go build -ldflags "-X main.AppVersionRev `date -u +%s`"
|
|
||||||
var AppVersionRev string
|
|
||||||
|
|
||||||
func Version() string {
|
|
||||||
if len(AppVersionRev) == 0 {
|
|
||||||
AppVersionRev = "1"
|
|
||||||
}
|
|
||||||
|
|
||||||
return fmt.Sprintf("%s %d.%d.%s (Go runtime %s).\nCopyright (c) 2010-2013, Jim Teeuwen.",
|
|
||||||
AppName, AppVersionMajor, AppVersionMinor, AppVersionRev, runtime.Version())
|
|
||||||
}
|
|
473
vendor/github.com/go-bindata/go-bindata/release.go
generated
vendored
473
vendor/github.com/go-bindata/go-bindata/release.go
generated
vendored
@ -1,473 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package bindata
|
|
||||||
|
|
||||||
import (
|
|
||||||
"bytes"
|
|
||||||
"compress/gzip"
|
|
||||||
"fmt"
|
|
||||||
"io"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"unicode/utf8"
|
|
||||||
)
|
|
||||||
|
|
||||||
// writeRelease writes the release code file.
|
|
||||||
func writeRelease(w io.Writer, c *Config, toc []Asset) error {
|
|
||||||
err := writeReleaseHeader(w, c)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
err = writeAssetFS(w, c)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
for i := range toc {
|
|
||||||
err = writeReleaseAsset(w, c, &toc[i])
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
// writeReleaseHeader writes output file headers.
|
|
||||||
// This targets release builds.
|
|
||||||
func writeReleaseHeader(w io.Writer, c *Config) error {
|
|
||||||
var err error
|
|
||||||
if c.NoCompress {
|
|
||||||
if c.NoMemCopy {
|
|
||||||
err = header_uncompressed_nomemcopy(w, c)
|
|
||||||
} else {
|
|
||||||
err = header_uncompressed_memcopy(w, c)
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if c.NoMemCopy {
|
|
||||||
err = header_compressed_nomemcopy(w, c)
|
|
||||||
} else {
|
|
||||||
err = header_compressed_memcopy(w, c)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
return header_release_common(w)
|
|
||||||
}
|
|
||||||
|
|
||||||
// writeReleaseAsset write a release entry for the given asset.
|
|
||||||
// A release entry is a function which embeds and returns
|
|
||||||
// the file's byte content.
|
|
||||||
func writeReleaseAsset(w io.Writer, c *Config, asset *Asset) error {
|
|
||||||
fd, err := os.Open(asset.Path)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
defer fd.Close()
|
|
||||||
|
|
||||||
if c.NoCompress {
|
|
||||||
if c.NoMemCopy {
|
|
||||||
err = uncompressed_nomemcopy(w, asset, fd)
|
|
||||||
} else {
|
|
||||||
err = uncompressed_memcopy(w, asset, fd)
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if c.NoMemCopy {
|
|
||||||
err = compressed_nomemcopy(w, asset, fd)
|
|
||||||
} else {
|
|
||||||
err = compressed_memcopy(w, asset, fd)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
return asset_release_common(w, c, asset)
|
|
||||||
}
|
|
||||||
|
|
||||||
// sanitize prepares a valid UTF-8 string as a raw string constant.
|
|
||||||
// Based on https://code.google.com/p/go/source/browse/godoc/static/makestatic.go?repo=tools
|
|
||||||
func sanitize(b []byte) []byte {
|
|
||||||
// Replace ` with `+"`"+`
|
|
||||||
b = bytes.Replace(b, []byte("`"), []byte("`+\"`\"+`"), -1)
|
|
||||||
|
|
||||||
// Replace BOM with `+"\xEF\xBB\xBF"+`
|
|
||||||
// (A BOM is valid UTF-8 but not permitted in Go source files.
|
|
||||||
// I wouldn't bother handling this, but for some insane reason
|
|
||||||
// jquery.js has a BOM somewhere in the middle.)
|
|
||||||
return bytes.Replace(b, []byte("\xEF\xBB\xBF"), []byte("`+\"\\xEF\\xBB\\xBF\"+`"), -1)
|
|
||||||
}
|
|
||||||
|
|
||||||
func header_compressed_nomemcopy(w io.Writer, c *Config) error {
|
|
||||||
var header string
|
|
||||||
|
|
||||||
if c.HttpFileSystem {
|
|
||||||
header = `import (
|
|
||||||
"bytes"
|
|
||||||
"compress/gzip"
|
|
||||||
"fmt"
|
|
||||||
"net/http"
|
|
||||||
"io"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"strings"
|
|
||||||
"time"`
|
|
||||||
} else {
|
|
||||||
header = `import (
|
|
||||||
"bytes"
|
|
||||||
"compress/gzip"
|
|
||||||
"fmt"
|
|
||||||
"io"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"strings"
|
|
||||||
"time"`
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err := fmt.Fprintf(w, `%s
|
|
||||||
)
|
|
||||||
|
|
||||||
func bindataRead(data, name string) ([]byte, error) {
|
|
||||||
gz, err := gzip.NewReader(strings.NewReader(data))
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("Read %%q: %%v", name, err)
|
|
||||||
}
|
|
||||||
|
|
||||||
var buf bytes.Buffer
|
|
||||||
_, err = io.Copy(&buf, gz)
|
|
||||||
clErr := gz.Close()
|
|
||||||
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("Read %%q: %%v", name, err)
|
|
||||||
}
|
|
||||||
if clErr != nil {
|
|
||||||
return nil, err
|
|
||||||
}
|
|
||||||
|
|
||||||
return buf.Bytes(), nil
|
|
||||||
}
|
|
||||||
|
|
||||||
`, header)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func header_compressed_memcopy(w io.Writer, c *Config) error {
|
|
||||||
var header string
|
|
||||||
|
|
||||||
if c.HttpFileSystem {
|
|
||||||
header = `import (
|
|
||||||
"bytes"
|
|
||||||
"compress/gzip"
|
|
||||||
"fmt"
|
|
||||||
"net/http"
|
|
||||||
"io"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"strings"
|
|
||||||
"time"`
|
|
||||||
} else {
|
|
||||||
header = `import (
|
|
||||||
"bytes"
|
|
||||||
"compress/gzip"
|
|
||||||
"fmt"
|
|
||||||
"io"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"strings"
|
|
||||||
"time"`
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err := fmt.Fprintf(w, `%s
|
|
||||||
)
|
|
||||||
|
|
||||||
func bindataRead(data []byte, name string) ([]byte, error) {
|
|
||||||
gz, err := gzip.NewReader(bytes.NewBuffer(data))
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("Read %%q: %%v", name, err)
|
|
||||||
}
|
|
||||||
|
|
||||||
var buf bytes.Buffer
|
|
||||||
_, err = io.Copy(&buf, gz)
|
|
||||||
clErr := gz.Close()
|
|
||||||
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("Read %%q: %%v", name, err)
|
|
||||||
}
|
|
||||||
if clErr != nil {
|
|
||||||
return nil, err
|
|
||||||
}
|
|
||||||
|
|
||||||
return buf.Bytes(), nil
|
|
||||||
}
|
|
||||||
|
|
||||||
`, header)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func header_uncompressed_nomemcopy(w io.Writer, c *Config) error {
|
|
||||||
var header string
|
|
||||||
|
|
||||||
if c.HttpFileSystem {
|
|
||||||
header = `import (
|
|
||||||
"bytes"
|
|
||||||
"fmt"
|
|
||||||
"net/http"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"reflect"
|
|
||||||
"strings"
|
|
||||||
"time"
|
|
||||||
"unsafe"`
|
|
||||||
} else {
|
|
||||||
header = `import (
|
|
||||||
"fmt"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"reflect"
|
|
||||||
"strings"
|
|
||||||
"time"
|
|
||||||
"unsafe"`
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err := fmt.Fprintf(w, `%s
|
|
||||||
)
|
|
||||||
|
|
||||||
func bindataRead(data, name string) ([]byte, error) {
|
|
||||||
var empty [0]byte
|
|
||||||
sx := (*reflect.StringHeader)(unsafe.Pointer(&data))
|
|
||||||
b := empty[:]
|
|
||||||
bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
|
||||||
bx.Data = sx.Data
|
|
||||||
bx.Len = len(data)
|
|
||||||
bx.Cap = bx.Len
|
|
||||||
return b, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
`, header)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func header_uncompressed_memcopy(w io.Writer, c *Config) error {
|
|
||||||
var header string
|
|
||||||
|
|
||||||
if c.HttpFileSystem {
|
|
||||||
header = `import (
|
|
||||||
"bytes"
|
|
||||||
"fmt"
|
|
||||||
"net/http"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"strings"
|
|
||||||
"time"`
|
|
||||||
} else {
|
|
||||||
header = `import (
|
|
||||||
"fmt"
|
|
||||||
"io/ioutil"
|
|
||||||
"os"
|
|
||||||
"path/filepath"
|
|
||||||
"strings"
|
|
||||||
"time"`
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err := fmt.Fprintf(w, `%s
|
|
||||||
)
|
|
||||||
`, header)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func header_release_common(w io.Writer) error {
|
|
||||||
_, err := fmt.Fprintf(w, `type asset struct {
|
|
||||||
bytes []byte
|
|
||||||
info os.FileInfo
|
|
||||||
}
|
|
||||||
|
|
||||||
type bindataFileInfo struct {
|
|
||||||
name string
|
|
||||||
size int64
|
|
||||||
mode os.FileMode
|
|
||||||
modTime time.Time
|
|
||||||
}
|
|
||||||
|
|
||||||
// Name return file name
|
|
||||||
func (fi bindataFileInfo) Name() string {
|
|
||||||
return fi.name
|
|
||||||
}
|
|
||||||
|
|
||||||
// Size return file size
|
|
||||||
func (fi bindataFileInfo) Size() int64 {
|
|
||||||
return fi.size
|
|
||||||
}
|
|
||||||
|
|
||||||
// Mode return file mode
|
|
||||||
func (fi bindataFileInfo) Mode() os.FileMode {
|
|
||||||
return fi.mode
|
|
||||||
}
|
|
||||||
|
|
||||||
// Mode return file modify time
|
|
||||||
func (fi bindataFileInfo) ModTime() time.Time {
|
|
||||||
return fi.modTime
|
|
||||||
}
|
|
||||||
|
|
||||||
// IsDir return file whether a directory
|
|
||||||
func (fi bindataFileInfo) IsDir() bool {
|
|
||||||
return fi.mode&os.ModeDir != 0
|
|
||||||
}
|
|
||||||
|
|
||||||
// Sys return file is sys mode
|
|
||||||
func (fi bindataFileInfo) Sys() interface{} {
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
`)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func compressed_nomemcopy(w io.Writer, asset *Asset, r io.Reader) error {
|
|
||||||
_, err := fmt.Fprintf(w, `var _%s = "`, asset.Func)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
gz := gzip.NewWriter(&StringWriter{Writer: w})
|
|
||||||
_, err = io.Copy(gz, r)
|
|
||||||
gz.Close()
|
|
||||||
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err = fmt.Fprintf(w, `"
|
|
||||||
|
|
||||||
func %sBytes() ([]byte, error) {
|
|
||||||
return bindataRead(
|
|
||||||
_%s,
|
|
||||||
%q,
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
`, asset.Func, asset.Func, asset.Name)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func compressed_memcopy(w io.Writer, asset *Asset, r io.Reader) error {
|
|
||||||
_, err := fmt.Fprintf(w, `var _%s = []byte("`, asset.Func)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
gz := gzip.NewWriter(&StringWriter{Writer: w})
|
|
||||||
_, err = io.Copy(gz, r)
|
|
||||||
gz.Close()
|
|
||||||
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err = fmt.Fprintf(w, `")
|
|
||||||
|
|
||||||
func %sBytes() ([]byte, error) {
|
|
||||||
return bindataRead(
|
|
||||||
_%s,
|
|
||||||
%q,
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
`, asset.Func, asset.Func, asset.Name)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func uncompressed_nomemcopy(w io.Writer, asset *Asset, r io.Reader) error {
|
|
||||||
_, err := fmt.Fprintf(w, `var _%s = "`, asset.Func)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err = io.Copy(&StringWriter{Writer: w}, r)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err = fmt.Fprintf(w, `"
|
|
||||||
|
|
||||||
func %sBytes() ([]byte, error) {
|
|
||||||
return bindataRead(
|
|
||||||
_%s,
|
|
||||||
%q,
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
`, asset.Func, asset.Func, asset.Name)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func uncompressed_memcopy(w io.Writer, asset *Asset, r io.Reader) error {
|
|
||||||
_, err := fmt.Fprintf(w, `var _%s = []byte(`, asset.Func)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
b, err := ioutil.ReadAll(r)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
if utf8.Valid(b) && !bytes.Contains(b, []byte{0}) {
|
|
||||||
fmt.Fprintf(w, "`%s`", sanitize(b))
|
|
||||||
} else {
|
|
||||||
fmt.Fprintf(w, "%+q", b)
|
|
||||||
}
|
|
||||||
|
|
||||||
_, err = fmt.Fprintf(w, `)
|
|
||||||
|
|
||||||
func %sBytes() ([]byte, error) {
|
|
||||||
return _%s, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
`, asset.Func, asset.Func)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func asset_release_common(w io.Writer, c *Config, asset *Asset) error {
|
|
||||||
fi, err := os.Stat(asset.Path)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
mode := uint(fi.Mode())
|
|
||||||
modTime := fi.ModTime().Unix()
|
|
||||||
size := fi.Size()
|
|
||||||
if c.NoMetadata {
|
|
||||||
mode = 0
|
|
||||||
modTime = 0
|
|
||||||
size = 0
|
|
||||||
}
|
|
||||||
if c.Mode > 0 {
|
|
||||||
mode = uint(os.ModePerm) & c.Mode
|
|
||||||
}
|
|
||||||
if c.ModTime > 0 {
|
|
||||||
modTime = c.ModTime
|
|
||||||
}
|
|
||||||
_, err = fmt.Fprintf(w, `func %s() (*asset, error) {
|
|
||||||
bytes, err := %sBytes()
|
|
||||||
if err != nil {
|
|
||||||
return nil, err
|
|
||||||
}
|
|
||||||
|
|
||||||
info := bindataFileInfo{name: %q, size: %d, mode: os.FileMode(%d), modTime: time.Unix(%d, 0)}
|
|
||||||
a := &asset{bytes: bytes, info: info}
|
|
||||||
return a, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
`, asset.Func, asset.Func, asset.Name, size, mode, modTime)
|
|
||||||
return err
|
|
||||||
}
|
|
62
vendor/github.com/go-bindata/go-bindata/restore.go
generated
vendored
62
vendor/github.com/go-bindata/go-bindata/restore.go
generated
vendored
@ -1,62 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package bindata
|
|
||||||
|
|
||||||
import (
|
|
||||||
"fmt"
|
|
||||||
"io"
|
|
||||||
)
|
|
||||||
|
|
||||||
func writeRestore(w io.Writer) error {
|
|
||||||
_, err := fmt.Fprintf(w, `
|
|
||||||
// RestoreAsset restores an asset under the given directory
|
|
||||||
func RestoreAsset(dir, name string) error {
|
|
||||||
data, err := Asset(name)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
info, err := AssetInfo(name)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
// RestoreAssets restores an asset under the given directory recursively
|
|
||||||
func RestoreAssets(dir, name string) error {
|
|
||||||
children, err := AssetDir(name)
|
|
||||||
// File
|
|
||||||
if err != nil {
|
|
||||||
return RestoreAsset(dir, name)
|
|
||||||
}
|
|
||||||
// Dir
|
|
||||||
for _, child := range children {
|
|
||||||
err = RestoreAssets(dir, filepath.Join(name, child))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
func _filePath(dir, name string) string {
|
|
||||||
cannonicalName := strings.Replace(name, "\\", "/", -1)
|
|
||||||
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
|
|
||||||
}
|
|
||||||
`)
|
|
||||||
return err
|
|
||||||
}
|
|
36
vendor/github.com/go-bindata/go-bindata/stringwriter.go
generated
vendored
36
vendor/github.com/go-bindata/go-bindata/stringwriter.go
generated
vendored
@ -1,36 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package bindata
|
|
||||||
|
|
||||||
import (
|
|
||||||
"io"
|
|
||||||
)
|
|
||||||
|
|
||||||
const lowerHex = "0123456789abcdef"
|
|
||||||
|
|
||||||
type StringWriter struct {
|
|
||||||
io.Writer
|
|
||||||
c int
|
|
||||||
}
|
|
||||||
|
|
||||||
func (w *StringWriter) Write(p []byte) (n int, err error) {
|
|
||||||
if len(p) == 0 {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
buf := []byte(`\x00`)
|
|
||||||
var b byte
|
|
||||||
|
|
||||||
for n, b = range p {
|
|
||||||
buf[2] = lowerHex[b/16]
|
|
||||||
buf[3] = lowerHex[b%16]
|
|
||||||
w.Writer.Write(buf)
|
|
||||||
w.c++
|
|
||||||
}
|
|
||||||
|
|
||||||
n++
|
|
||||||
|
|
||||||
return
|
|
||||||
}
|
|
288
vendor/github.com/go-bindata/go-bindata/toc.go
generated
vendored
288
vendor/github.com/go-bindata/go-bindata/toc.go
generated
vendored
@ -1,288 +0,0 @@
|
|||||||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
// license. Its contents can be found at:
|
|
||||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
package bindata
|
|
||||||
|
|
||||||
import (
|
|
||||||
"fmt"
|
|
||||||
"io"
|
|
||||||
"sort"
|
|
||||||
"strings"
|
|
||||||
)
|
|
||||||
|
|
||||||
type assetTree struct {
|
|
||||||
Asset Asset
|
|
||||||
Children map[string]*assetTree
|
|
||||||
}
|
|
||||||
|
|
||||||
func newAssetTree() *assetTree {
|
|
||||||
tree := &assetTree{}
|
|
||||||
tree.Children = make(map[string]*assetTree)
|
|
||||||
return tree
|
|
||||||
}
|
|
||||||
|
|
||||||
func (node *assetTree) child(name string) *assetTree {
|
|
||||||
rv, ok := node.Children[name]
|
|
||||||
if !ok {
|
|
||||||
rv = newAssetTree()
|
|
||||||
node.Children[name] = rv
|
|
||||||
}
|
|
||||||
return rv
|
|
||||||
}
|
|
||||||
|
|
||||||
func (root *assetTree) Add(route []string, asset Asset) {
|
|
||||||
for _, name := range route {
|
|
||||||
root = root.child(name)
|
|
||||||
}
|
|
||||||
root.Asset = asset
|
|
||||||
}
|
|
||||||
|
|
||||||
func ident(w io.Writer, n int) {
|
|
||||||
for i := 0; i < n; i++ {
|
|
||||||
w.Write([]byte{'\t'})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (root *assetTree) funcOrNil() string {
|
|
||||||
if root.Asset.Func == "" {
|
|
||||||
return "nil"
|
|
||||||
} else {
|
|
||||||
return root.Asset.Func
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func getFillerSize(tokenIndex int, lengths []int, nident int) int {
|
|
||||||
var (
|
|
||||||
curlen int = lengths[tokenIndex]
|
|
||||||
maxlen int = 0
|
|
||||||
substart int = 0
|
|
||||||
subend int = 0
|
|
||||||
spacediff int = 0
|
|
||||||
)
|
|
||||||
|
|
||||||
if curlen > 0 {
|
|
||||||
substart = tokenIndex
|
|
||||||
for (substart-1) >= 0 && lengths[substart-1] > 0 {
|
|
||||||
substart -= 1
|
|
||||||
}
|
|
||||||
|
|
||||||
subend = tokenIndex
|
|
||||||
for (subend+1) < len(lengths) && lengths[subend+1] > 0 {
|
|
||||||
subend += 1
|
|
||||||
}
|
|
||||||
|
|
||||||
var candidate int
|
|
||||||
for j := substart; j <= subend; j += 1 {
|
|
||||||
candidate = lengths[j]
|
|
||||||
if candidate > maxlen {
|
|
||||||
maxlen = candidate
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
spacediff = maxlen - curlen
|
|
||||||
}
|
|
||||||
|
|
||||||
return spacediff
|
|
||||||
}
|
|
||||||
|
|
||||||
func (root *assetTree) writeGoMap(w io.Writer, nident int) {
|
|
||||||
fmt.Fprintf(w, "&bintree{%s, map[string]*bintree{", root.funcOrNil())
|
|
||||||
|
|
||||||
if len(root.Children) > 0 {
|
|
||||||
io.WriteString(w, "\n")
|
|
||||||
|
|
||||||
// Sort to make output stable between invocations
|
|
||||||
filenames := make([]string, len(root.Children))
|
|
||||||
hasChildren := make(map[string]bool)
|
|
||||||
i := 0
|
|
||||||
for filename, node := range root.Children {
|
|
||||||
filenames[i] = filename
|
|
||||||
hasChildren[filename] = len(node.Children) > 0
|
|
||||||
i++
|
|
||||||
}
|
|
||||||
sort.Strings(filenames)
|
|
||||||
|
|
||||||
lengths := make([]int, len(root.Children))
|
|
||||||
for i, filename := range filenames {
|
|
||||||
if hasChildren[filename] {
|
|
||||||
lengths[i] = 0
|
|
||||||
} else {
|
|
||||||
lengths[i] = len(filename)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for i, p := range filenames {
|
|
||||||
ident(w, nident+1)
|
|
||||||
filler := strings.Repeat(" ", getFillerSize(i, lengths, nident))
|
|
||||||
fmt.Fprintf(w, `"%s": %s`, p, filler)
|
|
||||||
root.Children[p].writeGoMap(w, nident+1)
|
|
||||||
}
|
|
||||||
ident(w, nident)
|
|
||||||
}
|
|
||||||
|
|
||||||
io.WriteString(w, "}}")
|
|
||||||
if nident > 0 {
|
|
||||||
io.WriteString(w, ",")
|
|
||||||
}
|
|
||||||
io.WriteString(w, "\n")
|
|
||||||
}
|
|
||||||
|
|
||||||
func (root *assetTree) WriteAsGoMap(w io.Writer) error {
|
|
||||||
_, err := fmt.Fprint(w, `type bintree struct {
|
|
||||||
Func func() (*asset, error)
|
|
||||||
Children map[string]*bintree
|
|
||||||
}
|
|
||||||
|
|
||||||
var _bintree = `)
|
|
||||||
root.writeGoMap(w, 0)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func writeTOCTree(w io.Writer, toc []Asset) error {
|
|
||||||
_, err := fmt.Fprintf(w, `// AssetDir returns the file names below a certain
|
|
||||||
// directory embedded in the file by go-bindata.
|
|
||||||
// For example if you run go-bindata on data/... and data contains the
|
|
||||||
// following hierarchy:
|
|
||||||
// data/
|
|
||||||
// foo.txt
|
|
||||||
// img/
|
|
||||||
// a.png
|
|
||||||
// b.png
|
|
||||||
// then AssetDir("data") would return []string{"foo.txt", "img"}
|
|
||||||
// AssetDir("data/img") would return []string{"a.png", "b.png"}
|
|
||||||
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
|
|
||||||
// AssetDir("") will return []string{"data"}.
|
|
||||||
func AssetDir(name string) ([]string, error) {
|
|
||||||
node := _bintree
|
|
||||||
if len(name) != 0 {
|
|
||||||
cannonicalName := strings.Replace(name, "\\", "/", -1)
|
|
||||||
pathList := strings.Split(cannonicalName, "/")
|
|
||||||
for _, p := range pathList {
|
|
||||||
node = node.Children[p]
|
|
||||||
if node == nil {
|
|
||||||
return nil, fmt.Errorf("Asset %%s not found", name)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if node.Func != nil {
|
|
||||||
return nil, fmt.Errorf("Asset %%s not found", name)
|
|
||||||
}
|
|
||||||
rv := make([]string, 0, len(node.Children))
|
|
||||||
for childName := range node.Children {
|
|
||||||
rv = append(rv, childName)
|
|
||||||
}
|
|
||||||
return rv, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
`)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
tree := newAssetTree()
|
|
||||||
for i := range toc {
|
|
||||||
pathList := strings.Split(toc[i].Name, "/")
|
|
||||||
tree.Add(pathList, toc[i])
|
|
||||||
}
|
|
||||||
return tree.WriteAsGoMap(w)
|
|
||||||
}
|
|
||||||
|
|
||||||
// writeTOC writes the table of contents file.
|
|
||||||
func writeTOC(w io.Writer, toc []Asset) error {
|
|
||||||
err := writeTOCHeader(w)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
var maxlen = 0
|
|
||||||
for i := range toc {
|
|
||||||
l := len(toc[i].Name)
|
|
||||||
if l > maxlen {
|
|
||||||
maxlen = l
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for i := range toc {
|
|
||||||
err = writeTOCAsset(w, &toc[i], maxlen)
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return writeTOCFooter(w)
|
|
||||||
}
|
|
||||||
|
|
||||||
// writeTOCHeader writes the table of contents file header.
|
|
||||||
func writeTOCHeader(w io.Writer) error {
|
|
||||||
_, err := fmt.Fprintf(w, `// Asset loads and returns the asset for the given name.
|
|
||||||
// It returns an error if the asset could not be found or
|
|
||||||
// could not be loaded.
|
|
||||||
func Asset(name string) ([]byte, error) {
|
|
||||||
cannonicalName := strings.Replace(name, "\\", "/", -1)
|
|
||||||
if f, ok := _bindata[cannonicalName]; ok {
|
|
||||||
a, err := f()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("Asset %%s can't read by error: %%v", name, err)
|
|
||||||
}
|
|
||||||
return a.bytes, nil
|
|
||||||
}
|
|
||||||
return nil, fmt.Errorf("Asset %%s not found", name)
|
|
||||||
}
|
|
||||||
|
|
||||||
// MustAsset is like Asset but panics when Asset would return an error.
|
|
||||||
// It simplifies safe initialization of global variables.
|
|
||||||
func MustAsset(name string) []byte {
|
|
||||||
a, err := Asset(name)
|
|
||||||
if err != nil {
|
|
||||||
panic("asset: Asset(" + name + "): " + err.Error())
|
|
||||||
}
|
|
||||||
|
|
||||||
return a
|
|
||||||
}
|
|
||||||
|
|
||||||
// AssetInfo loads and returns the asset info for the given name.
|
|
||||||
// It returns an error if the asset could not be found or
|
|
||||||
// could not be loaded.
|
|
||||||
func AssetInfo(name string) (os.FileInfo, error) {
|
|
||||||
cannonicalName := strings.Replace(name, "\\", "/", -1)
|
|
||||||
if f, ok := _bindata[cannonicalName]; ok {
|
|
||||||
a, err := f()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("AssetInfo %%s can't read by error: %%v", name, err)
|
|
||||||
}
|
|
||||||
return a.info, nil
|
|
||||||
}
|
|
||||||
return nil, fmt.Errorf("AssetInfo %%s not found", name)
|
|
||||||
}
|
|
||||||
|
|
||||||
// AssetNames returns the names of the assets.
|
|
||||||
func AssetNames() []string {
|
|
||||||
names := make([]string, 0, len(_bindata))
|
|
||||||
for name := range _bindata {
|
|
||||||
names = append(names, name)
|
|
||||||
}
|
|
||||||
return names
|
|
||||||
}
|
|
||||||
|
|
||||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
|
||||||
var _bindata = map[string]func() (*asset, error){
|
|
||||||
`)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
// writeTOCAsset write a TOC entry for the given asset.
|
|
||||||
func writeTOCAsset(w io.Writer, asset *Asset, maxlen int) error {
|
|
||||||
spacediff := maxlen - len(asset.Name)
|
|
||||||
filler := strings.Repeat(" ", spacediff)
|
|
||||||
|
|
||||||
_, err := fmt.Fprintf(w, "\t%q: %s%s,\n", asset.Name, filler, asset.Func)
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
// writeTOCFooter writes the table of contents file footer.
|
|
||||||
func writeTOCFooter(w io.Writer) error {
|
|
||||||
_, err := fmt.Fprintf(w, `}
|
|
||||||
|
|
||||||
`)
|
|
||||||
return err
|
|
||||||
}
|
|
5
vendor/modules.txt
vendored
5
vendor/modules.txt
vendored
@ -289,10 +289,6 @@ github.com/form3tech-oss/jwt-go
|
|||||||
github.com/fsnotify/fsnotify
|
github.com/fsnotify/fsnotify
|
||||||
# github.com/fvbommel/sortorder v1.0.1 => github.com/fvbommel/sortorder v1.0.1
|
# github.com/fvbommel/sortorder v1.0.1 => github.com/fvbommel/sortorder v1.0.1
|
||||||
github.com/fvbommel/sortorder
|
github.com/fvbommel/sortorder
|
||||||
# github.com/go-bindata/go-bindata v3.1.1+incompatible => github.com/go-bindata/go-bindata v3.1.1+incompatible
|
|
||||||
## explicit
|
|
||||||
github.com/go-bindata/go-bindata
|
|
||||||
github.com/go-bindata/go-bindata/go-bindata
|
|
||||||
# github.com/go-errors/errors v1.0.1 => github.com/go-errors/errors v1.0.1
|
# github.com/go-errors/errors v1.0.1 => github.com/go-errors/errors v1.0.1
|
||||||
github.com/go-errors/errors
|
github.com/go-errors/errors
|
||||||
# github.com/go-logr/logr v0.4.0 => github.com/go-logr/logr v0.4.0
|
# github.com/go-logr/logr v0.4.0 => github.com/go-logr/logr v0.4.0
|
||||||
@ -2481,7 +2477,6 @@ sigs.k8s.io/yaml
|
|||||||
# github.com/fvbommel/sortorder => github.com/fvbommel/sortorder v1.0.1
|
# github.com/fvbommel/sortorder => github.com/fvbommel/sortorder v1.0.1
|
||||||
# github.com/getsentry/raven-go => github.com/getsentry/raven-go v0.2.0
|
# github.com/getsentry/raven-go => github.com/getsentry/raven-go v0.2.0
|
||||||
# github.com/ghodss/yaml => github.com/ghodss/yaml v1.0.0
|
# github.com/ghodss/yaml => github.com/ghodss/yaml v1.0.0
|
||||||
# github.com/go-bindata/go-bindata => github.com/go-bindata/go-bindata v3.1.1+incompatible
|
|
||||||
# github.com/go-errors/errors => github.com/go-errors/errors v1.0.1
|
# github.com/go-errors/errors => github.com/go-errors/errors v1.0.1
|
||||||
# github.com/go-gl/glfw/v3.3/glfw => github.com/go-gl/glfw/v3.3/glfw v0.0.0-20200222043503-6f7a984d4dc4
|
# github.com/go-gl/glfw/v3.3/glfw => github.com/go-gl/glfw/v3.3/glfw v0.0.0-20200222043503-6f7a984d4dc4
|
||||||
# github.com/go-kit/kit => github.com/go-kit/kit v0.9.0
|
# github.com/go-kit/kit => github.com/go-kit/kit v0.9.0
|
||||||
|
Loading…
Reference in New Issue
Block a user