Rename runtime.DefaultScheme to latest.Codec for ease of readability

This commit is contained in:
Clayton Coleman
2014-09-16 16:19:35 -04:00
parent fe614aeda2
commit 154a91cd33
8 changed files with 57 additions and 57 deletions

View File

@@ -46,8 +46,8 @@ func convert(obj runtime.Object) (runtime.Object, error) {
var codec = latest.Codec
func init() {
runtime.DefaultScheme.AddKnownTypes("", &Simple{}, &SimpleList{})
runtime.DefaultScheme.AddKnownTypes("v1beta1", &Simple{}, &SimpleList{})
latest.Codec.AddKnownTypes("", &Simple{}, &SimpleList{})
latest.Codec.AddKnownTypes("v1beta1", &Simple{}, &SimpleList{})
}
type Simple struct {
@@ -95,7 +95,7 @@ func (storage *SimpleRESTStorage) List(labels.Selector) (runtime.Object, error)
}
func (storage *SimpleRESTStorage) Get(id string) (runtime.Object, error) {
return runtime.DefaultScheme.CopyOrDie(&storage.item), storage.errors["get"]
return latest.Codec.CopyOrDie(&storage.item), storage.errors["get"]
}
func (storage *SimpleRESTStorage) Delete(id string) (<-chan runtime.Object, error) {