Rename Codec and ResourceVersioner to add Default in front, to allow for types of those names

This commit is contained in:
Daniel Smith
2014-09-05 18:47:09 -07:00
parent 828b70abb9
commit 1c2b65788d
29 changed files with 121 additions and 96 deletions

View File

@@ -33,7 +33,7 @@ func (a *EmbeddedObject) UnmarshalJSON(b []byte) error {
return nil
}
obj, err := Codec.Decode(b)
obj, err := DefaultCodec.Decode(b)
if err != nil {
return err
}
@@ -48,7 +48,7 @@ func (a EmbeddedObject) MarshalJSON() ([]byte, error) {
return []byte("null"), nil
}
return Codec.Encode(a.Object)
return DefaultCodec.Encode(a.Object)
}
// SetYAML implements the yaml.Setter interface.
@@ -67,7 +67,7 @@ func (a *EmbeddedObject) SetYAML(tag string, value interface{}) bool {
if err != nil {
panic("yaml can't reverse its own object")
}
obj, err := Codec.Decode(b)
obj, err := DefaultCodec.Decode(b)
if err != nil {
return false
}
@@ -82,7 +82,7 @@ func (a EmbeddedObject) GetYAML() (tag string, value interface{}) {
return
}
// Encode returns JSON, which is conveniently a subset of YAML.
v, err := Codec.Encode(a.Object)
v, err := DefaultCodec.Encode(a.Object)
if err != nil {
panic("impossible to encode API object!")
}