Update deps without licenses

The following packes did not have discernible LICENSE files at the hash we have
vendored:
  github.com/beorn7/perks
  github.com/daviddengcn/go-colortext
  github.com/garyburd/redigo
  github.com/prometheus/common
  github.com/shurcooL/sanitized_anchor_name
  github.com/stretchr/objx

This commit updates all of them and updates the central LICENSE file.
This commit is contained in:
Tim Hockin
2016-05-27 14:35:17 -07:00
parent aae0c90d64
commit 372e904e51
41 changed files with 2801 additions and 296 deletions

23
vendor/github.com/stretchr/objx/LICENSE.md generated vendored Normal file
View File

@@ -0,0 +1,23 @@
objx - by Mat Ryer and Tyler Bunnell
The MIT License (MIT)
Copyright (c) 2014 Stretchr, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

View File

@@ -1,5 +1,10 @@
package objx
import (
"fmt"
"strconv"
)
// Value provides methods for extracting interface{} data in various
// types.
type Value struct {
@@ -11,3 +16,41 @@ type Value struct {
func (v *Value) Data() interface{} {
return v.data
}
// String returns the value always as a string
func (v *Value) String() string {
switch {
case v.IsStr():
return v.Str()
case v.IsBool():
return strconv.FormatBool(v.Bool())
case v.IsFloat32():
return strconv.FormatFloat(float64(v.Float32()), 'f', -1, 32)
case v.IsFloat64():
return strconv.FormatFloat(v.Float64(), 'f', -1, 64)
case v.IsInt():
return strconv.FormatInt(int64(v.Int()), 10)
case v.IsInt():
return strconv.FormatInt(int64(v.Int()), 10)
case v.IsInt8():
return strconv.FormatInt(int64(v.Int8()), 10)
case v.IsInt16():
return strconv.FormatInt(int64(v.Int16()), 10)
case v.IsInt32():
return strconv.FormatInt(int64(v.Int32()), 10)
case v.IsInt64():
return strconv.FormatInt(v.Int64(), 10)
case v.IsUint():
return strconv.FormatUint(uint64(v.Uint()), 10)
case v.IsUint8():
return strconv.FormatUint(uint64(v.Uint8()), 10)
case v.IsUint16():
return strconv.FormatUint(uint64(v.Uint16()), 10)
case v.IsUint32():
return strconv.FormatUint(uint64(v.Uint32()), 10)
case v.IsUint64():
return strconv.FormatUint(v.Uint64(), 10)
}
return fmt.Sprintf("%#v", v.Data())
}