add vendor dirs for rancher credential provider

This commit is contained in:
wlan0
2017-03-06 16:37:05 -08:00
parent 38988fec78
commit 3d58d79669
165 changed files with 20527 additions and 29 deletions

22
vendor/github.com/gorilla/websocket/.gitignore generated vendored Normal file
View File

@@ -0,0 +1,22 @@
# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe

6
vendor/github.com/gorilla/websocket/.travis.yml generated vendored Normal file
View File

@@ -0,0 +1,6 @@
language: go
go:
- 1.1
- 1.2
- tip

8
vendor/github.com/gorilla/websocket/AUTHORS generated vendored Normal file
View File

@@ -0,0 +1,8 @@
# This is the official list of Gorilla WebSocket authors for copyright
# purposes.
#
# Please keep the list sorted.
Gary Burd <gary@beagledreams.com>
Joachim Bauch <mail@joachim-bauch.de>

22
vendor/github.com/gorilla/websocket/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,22 @@
Copyright (c) 2013 The Gorilla WebSocket Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

59
vendor/github.com/gorilla/websocket/README.md generated vendored Normal file
View File

@@ -0,0 +1,59 @@
# Gorilla WebSocket
Gorilla WebSocket is a [Go](http://golang.org/) implementation of the
[WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol.
### Documentation
* [API Reference](http://godoc.org/github.com/gorilla/websocket)
* [Chat example](https://github.com/gorilla/websocket/tree/master/examples/chat)
* [File watch example](https://github.com/gorilla/websocket/tree/master/examples/filewatch)
### Status
The Gorilla WebSocket package provides a complete and tested implementation of
the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. The
package API is stable.
### Installation
go get github.com/gorilla/websocket
### Protocol Compliance
The Gorilla WebSocket package passes the server tests in the [Autobahn Test
Suite](http://autobahn.ws/testsuite) using the application in the [examples/autobahn
subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn).
### Gorilla WebSocket compared with other packages
<table>
<tr>
<th></th>
<th><a href="http://godoc.org/github.com/gorilla/websocket">github.com/gorilla</a></th>
<th><a href="http://godoc.org/golang.org/x/net/websocket">golang.org/x/net</a></th>
</tr>
<tr>
<tr><td colspan="3"><a href="http://tools.ietf.org/html/rfc6455">RFC 6455</a> Features</td></tr>
<tr><td>Passes <a href="http://autobahn.ws/testsuite/">Autobahn Test Suite</a></td><td><a href="https://github.com/gorilla/websocket/tree/master/examples/autobahn">Yes</a></td><td>No</td></tr>
<tr><td>Receive <a href="https://tools.ietf.org/html/rfc6455#section-5.4">fragmented</a> message<td>Yes</td><td><a href="https://code.google.com/p/go/issues/detail?id=7632">No</a>, see note 1</td></tr>
<tr><td>Send <a href="https://tools.ietf.org/html/rfc6455#section-5.5.1">close</a> message</td><td><a href="http://godoc.org/github.com/gorilla/websocket#hdr-Control_Messages">Yes</a></td><td><a href="https://code.google.com/p/go/issues/detail?id=4588">No</a></td></tr>
<tr><td>Send <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">pings</a> and receive <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3">pongs</a></td><td><a href="http://godoc.org/github.com/gorilla/websocket#hdr-Control_Messages">Yes</a></td><td>No</td></tr>
<tr><td>Get the <a href="https://tools.ietf.org/html/rfc6455#section-5.6">type</a> of a received data message</td><td>Yes</td><td>Yes, see note 2</td></tr>
<tr><td colspan="3">Other Features</tr></td>
<tr><td>Limit size of received message</td><td><a href="http://godoc.org/github.com/gorilla/websocket#Conn.SetReadLimit">Yes</a></td><td><a href="https://code.google.com/p/go/issues/detail?id=5082">No</a></td></tr>
<tr><td>Read message using io.Reader</td><td><a href="http://godoc.org/github.com/gorilla/websocket#Conn.NextReader">Yes</a></td><td>No, see note 3</td></tr>
<tr><td>Write message using io.WriteCloser</td><td><a href="http://godoc.org/github.com/gorilla/websocket#Conn.NextWriter">Yes</a></td><td>No, see note 3</td></tr>
</table>
Notes:
1. Large messages are fragmented in [Chrome's new WebSocket implementation](http://www.ietf.org/mail-archive/web/hybi/current/msg10503.html).
2. The application can get the type of a received data message by implementing
a [Codec marshal](http://godoc.org/golang.org/x/net/websocket#Codec.Marshal)
function.
3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries.
Read returns when the input buffer is full or a frame boundary is
encountered. Each call to Write sends a single frame message. The Gorilla
io.Reader and io.WriteCloser operate on a single WebSocket message.

269
vendor/github.com/gorilla/websocket/client.go generated vendored Normal file
View File

@@ -0,0 +1,269 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bytes"
"crypto/tls"
"errors"
"io"
"io/ioutil"
"net"
"net/http"
"net/url"
"strings"
"time"
)
// ErrBadHandshake is returned when the server response to opening handshake is
// invalid.
var ErrBadHandshake = errors.New("websocket: bad handshake")
// NewClient creates a new client connection using the given net connection.
// The URL u specifies the host and request URI. Use requestHeader to specify
// the origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies
// (Cookie). Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etc.
func NewClient(netConn net.Conn, u *url.URL, requestHeader http.Header, readBufSize, writeBufSize int) (c *Conn, response *http.Response, err error) {
challengeKey, err := generateChallengeKey()
if err != nil {
return nil, nil, err
}
acceptKey := computeAcceptKey(challengeKey)
c = newConn(netConn, false, readBufSize, writeBufSize)
p := c.writeBuf[:0]
p = append(p, "GET "...)
p = append(p, u.RequestURI()...)
p = append(p, " HTTP/1.1\r\nHost: "...)
p = append(p, u.Host...)
// "Upgrade" is capitalized for servers that do not use case insensitive
// comparisons on header tokens.
p = append(p, "\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Version: 13\r\nSec-WebSocket-Key: "...)
p = append(p, challengeKey...)
p = append(p, "\r\n"...)
for k, vs := range requestHeader {
for _, v := range vs {
p = append(p, k...)
p = append(p, ": "...)
p = append(p, v...)
p = append(p, "\r\n"...)
}
}
p = append(p, "\r\n"...)
if _, err := netConn.Write(p); err != nil {
return nil, nil, err
}
resp, err := http.ReadResponse(c.br, &http.Request{Method: "GET", URL: u})
if err != nil {
return nil, nil, err
}
if resp.StatusCode != 101 ||
!strings.EqualFold(resp.Header.Get("Upgrade"), "websocket") ||
!strings.EqualFold(resp.Header.Get("Connection"), "upgrade") ||
resp.Header.Get("Sec-Websocket-Accept") != acceptKey {
return nil, resp, ErrBadHandshake
}
c.subprotocol = resp.Header.Get("Sec-Websocket-Protocol")
return c, resp, nil
}
// A Dialer contains options for connecting to WebSocket server.
type Dialer struct {
// NetDial specifies the dial function for creating TCP connections. If
// NetDial is nil, net.Dial is used.
NetDial func(network, addr string) (net.Conn, error)
// TLSClientConfig specifies the TLS configuration to use with tls.Client.
// If nil, the default configuration is used.
TLSClientConfig *tls.Config
// HandshakeTimeout specifies the duration for the handshake to complete.
HandshakeTimeout time.Duration
// Input and output buffer sizes. If the buffer size is zero, then a
// default value of 4096 is used.
ReadBufferSize, WriteBufferSize int
// Subprotocols specifies the client's requested subprotocols.
Subprotocols []string
}
var errMalformedURL = errors.New("malformed ws or wss URL")
// parseURL parses the URL. The url.Parse function is not used here because
// url.Parse mangles the path.
func parseURL(s string) (*url.URL, error) {
// From the RFC:
//
// ws-URI = "ws:" "//" host [ ":" port ] path [ "?" query ]
// wss-URI = "wss:" "//" host [ ":" port ] path [ "?" query ]
//
// We don't use the net/url parser here because the dialer interface does
// not provide a way for applications to work around percent deocding in
// the net/url parser.
var u url.URL
switch {
case strings.HasPrefix(s, "ws://"):
u.Scheme = "ws"
s = s[len("ws://"):]
case strings.HasPrefix(s, "wss://"):
u.Scheme = "wss"
s = s[len("wss://"):]
default:
return nil, errMalformedURL
}
u.Host = s
u.Opaque = "/"
if i := strings.Index(s, "/"); i >= 0 {
u.Host = s[:i]
u.Opaque = s[i:]
}
if strings.Contains(u.Host, "@") {
// WebSocket URIs do not contain user information.
return nil, errMalformedURL
}
return &u, nil
}
func hostPortNoPort(u *url.URL) (hostPort, hostNoPort string) {
hostPort = u.Host
hostNoPort = u.Host
if i := strings.LastIndex(u.Host, ":"); i > strings.LastIndex(u.Host, "]") {
hostNoPort = hostNoPort[:i]
} else {
if u.Scheme == "wss" {
hostPort += ":443"
} else {
hostPort += ":80"
}
}
return hostPort, hostNoPort
}
// DefaultDialer is a dialer with all fields set to the default zero values.
var DefaultDialer *Dialer
// Dial creates a new client connection. Use requestHeader to specify the
// origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies (Cookie).
// Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etcetera. The response body may not contain the entire response and does not
// need to be closed by the application.
func (d *Dialer) Dial(urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) {
u, err := parseURL(urlStr)
if err != nil {
return nil, nil, err
}
hostPort, hostNoPort := hostPortNoPort(u)
if d == nil {
d = &Dialer{}
}
var deadline time.Time
if d.HandshakeTimeout != 0 {
deadline = time.Now().Add(d.HandshakeTimeout)
}
netDial := d.NetDial
if netDial == nil {
netDialer := &net.Dialer{Deadline: deadline}
netDial = netDialer.Dial
}
netConn, err := netDial("tcp", hostPort)
if err != nil {
return nil, nil, err
}
defer func() {
if netConn != nil {
netConn.Close()
}
}()
if err := netConn.SetDeadline(deadline); err != nil {
return nil, nil, err
}
if u.Scheme == "wss" {
cfg := d.TLSClientConfig
if cfg == nil {
cfg = &tls.Config{ServerName: hostNoPort}
} else if cfg.ServerName == "" {
shallowCopy := *cfg
cfg = &shallowCopy
cfg.ServerName = hostNoPort
}
tlsConn := tls.Client(netConn, cfg)
netConn = tlsConn
if err := tlsConn.Handshake(); err != nil {
return nil, nil, err
}
if !cfg.InsecureSkipVerify {
if err := tlsConn.VerifyHostname(cfg.ServerName); err != nil {
return nil, nil, err
}
}
}
if len(d.Subprotocols) > 0 {
h := http.Header{}
for k, v := range requestHeader {
h[k] = v
}
h.Set("Sec-Websocket-Protocol", strings.Join(d.Subprotocols, ", "))
requestHeader = h
}
if len(requestHeader["Host"]) > 0 {
// This can be used to supply a Host: header which is different from
// the dial address.
u.Host = requestHeader.Get("Host")
// Drop "Host" header
h := http.Header{}
for k, v := range requestHeader {
if k == "Host" {
continue
}
h[k] = v
}
requestHeader = h
}
conn, resp, err := NewClient(netConn, u, requestHeader, d.ReadBufferSize, d.WriteBufferSize)
if err != nil {
if err == ErrBadHandshake {
// Before closing the network connection on return from this
// function, slurp up some of the response to aid application
// debugging.
buf := make([]byte, 1024)
n, _ := io.ReadFull(resp.Body, buf)
resp.Body = ioutil.NopCloser(bytes.NewReader(buf[:n]))
}
return nil, resp, err
}
netConn.SetDeadline(time.Time{})
netConn = nil // to avoid close in defer.
return conn, resp, nil
}

825
vendor/github.com/gorilla/websocket/conn.go generated vendored Normal file
View File

@@ -0,0 +1,825 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"encoding/binary"
"errors"
"io"
"io/ioutil"
"math/rand"
"net"
"strconv"
"time"
)
const (
maxFrameHeaderSize = 2 + 8 + 4 // Fixed header + length + mask
maxControlFramePayloadSize = 125
finalBit = 1 << 7
maskBit = 1 << 7
writeWait = time.Second
defaultReadBufferSize = 4096
defaultWriteBufferSize = 4096
continuationFrame = 0
noFrame = -1
)
// Close codes defined in RFC 6455, section 11.7.
const (
CloseNormalClosure = 1000
CloseGoingAway = 1001
CloseProtocolError = 1002
CloseUnsupportedData = 1003
CloseNoStatusReceived = 1005
CloseAbnormalClosure = 1006
CloseInvalidFramePayloadData = 1007
ClosePolicyViolation = 1008
CloseMessageTooBig = 1009
CloseMandatoryExtension = 1010
CloseInternalServerErr = 1011
CloseTLSHandshake = 1015
)
// The message types are defined in RFC 6455, section 11.8.
const (
// TextMessage denotes a text data message. The text message payload is
// interpreted as UTF-8 encoded text data.
TextMessage = 1
// BinaryMessage denotes a binary data message.
BinaryMessage = 2
// CloseMessage denotes a close control message. The optional message
// payload contains a numeric code and text. Use the FormatCloseMessage
// function to format a close message payload.
CloseMessage = 8
// PingMessage denotes a ping control message. The optional message payload
// is UTF-8 encoded text.
PingMessage = 9
// PongMessage denotes a ping control message. The optional message payload
// is UTF-8 encoded text.
PongMessage = 10
)
// ErrCloseSent is returned when the application writes a message to the
// connection after sending a close message.
var ErrCloseSent = errors.New("websocket: close sent")
// ErrReadLimit is returned when reading a message that is larger than the
// read limit set for the connection.
var ErrReadLimit = errors.New("websocket: read limit exceeded")
// netError satisfies the net Error interface.
type netError struct {
msg string
temporary bool
timeout bool
}
func (e *netError) Error() string { return e.msg }
func (e *netError) Temporary() bool { return e.temporary }
func (e *netError) Timeout() bool { return e.timeout }
// closeError represents close frame.
type closeError struct {
code int
text string
}
func (e *closeError) Error() string {
return "websocket: close " + strconv.Itoa(e.code) + " " + e.text
}
var (
errWriteTimeout = &netError{msg: "websocket: write timeout", timeout: true}
errUnexpectedEOF = &closeError{code: CloseAbnormalClosure, text: io.ErrUnexpectedEOF.Error()}
errBadWriteOpCode = errors.New("websocket: bad write message type")
errWriteClosed = errors.New("websocket: write closed")
errInvalidControlFrame = errors.New("websocket: invalid control frame")
)
func hideTempErr(err error) error {
if e, ok := err.(net.Error); ok && e.Temporary() {
err = &netError{msg: e.Error(), timeout: e.Timeout()}
}
return err
}
func isControl(frameType int) bool {
return frameType == CloseMessage || frameType == PingMessage || frameType == PongMessage
}
func isData(frameType int) bool {
return frameType == TextMessage || frameType == BinaryMessage
}
func maskBytes(key [4]byte, pos int, b []byte) int {
for i := range b {
b[i] ^= key[pos&3]
pos++
}
return pos & 3
}
func newMaskKey() [4]byte {
n := rand.Uint32()
return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)}
}
// Conn represents a WebSocket connection.
type Conn struct {
conn net.Conn
isServer bool
subprotocol string
// Write fields
mu chan bool // used as mutex to protect write to conn and closeSent
closeSent bool // true if close message was sent
// Message writer fields.
writeErr error
writeBuf []byte // frame is constructed in this buffer.
writePos int // end of data in writeBuf.
writeFrameType int // type of the current frame.
writeSeq int // incremented to invalidate message writers.
writeDeadline time.Time
// Read fields
readErr error
br *bufio.Reader
readRemaining int64 // bytes remaining in current frame.
readFinal bool // true the current message has more frames.
readSeq int // incremented to invalidate message readers.
readLength int64 // Message size.
readLimit int64 // Maximum message size.
readMaskPos int
readMaskKey [4]byte
handlePong func(string) error
handlePing func(string) error
}
func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int) *Conn {
mu := make(chan bool, 1)
mu <- true
if readBufferSize == 0 {
readBufferSize = defaultReadBufferSize
}
if writeBufferSize == 0 {
writeBufferSize = defaultWriteBufferSize
}
c := &Conn{
isServer: isServer,
br: bufio.NewReaderSize(conn, readBufferSize),
conn: conn,
mu: mu,
readFinal: true,
writeBuf: make([]byte, writeBufferSize+maxFrameHeaderSize),
writeFrameType: noFrame,
writePos: maxFrameHeaderSize,
}
c.SetPingHandler(nil)
c.SetPongHandler(nil)
return c
}
// Subprotocol returns the negotiated protocol for the connection.
func (c *Conn) Subprotocol() string {
return c.subprotocol
}
// Close closes the underlying network connection without sending or waiting for a close frame.
func (c *Conn) Close() error {
return c.conn.Close()
}
// LocalAddr returns the local network address.
func (c *Conn) LocalAddr() net.Addr {
return c.conn.LocalAddr()
}
// RemoteAddr returns the remote network address.
func (c *Conn) RemoteAddr() net.Addr {
return c.conn.RemoteAddr()
}
// Write methods
func (c *Conn) write(frameType int, deadline time.Time, bufs ...[]byte) error {
<-c.mu
defer func() { c.mu <- true }()
if c.closeSent {
return ErrCloseSent
} else if frameType == CloseMessage {
c.closeSent = true
}
c.conn.SetWriteDeadline(deadline)
for _, buf := range bufs {
if len(buf) > 0 {
n, err := c.conn.Write(buf)
if n != len(buf) {
// Close on partial write.
c.conn.Close()
}
if err != nil {
return err
}
}
}
return nil
}
// WriteControl writes a control message with the given deadline. The allowed
// message types are CloseMessage, PingMessage and PongMessage.
func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error {
if !isControl(messageType) {
return errBadWriteOpCode
}
if len(data) > maxControlFramePayloadSize {
return errInvalidControlFrame
}
b0 := byte(messageType) | finalBit
b1 := byte(len(data))
if !c.isServer {
b1 |= maskBit
}
buf := make([]byte, 0, maxFrameHeaderSize+maxControlFramePayloadSize)
buf = append(buf, b0, b1)
if c.isServer {
buf = append(buf, data...)
} else {
key := newMaskKey()
buf = append(buf, key[:]...)
buf = append(buf, data...)
maskBytes(key, 0, buf[6:])
}
d := time.Hour * 1000
if !deadline.IsZero() {
d = deadline.Sub(time.Now())
if d < 0 {
return errWriteTimeout
}
}
timer := time.NewTimer(d)
select {
case <-c.mu:
timer.Stop()
case <-timer.C:
return errWriteTimeout
}
defer func() { c.mu <- true }()
if c.closeSent {
return ErrCloseSent
} else if messageType == CloseMessage {
c.closeSent = true
}
c.conn.SetWriteDeadline(deadline)
n, err := c.conn.Write(buf)
if n != 0 && n != len(buf) {
c.conn.Close()
}
return err
}
// NextWriter returns a writer for the next message to send. The writer's
// Close method flushes the complete message to the network.
//
// There can be at most one open writer on a connection. NextWriter closes the
// previous writer if the application has not already done so.
//
// The NextWriter method and the writers returned from the method cannot be
// accessed by more than one goroutine at a time.
func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) {
if c.writeErr != nil {
return nil, c.writeErr
}
if c.writeFrameType != noFrame {
if err := c.flushFrame(true, nil); err != nil {
return nil, err
}
}
if !isControl(messageType) && !isData(messageType) {
return nil, errBadWriteOpCode
}
c.writeFrameType = messageType
return messageWriter{c, c.writeSeq}, nil
}
func (c *Conn) flushFrame(final bool, extra []byte) error {
length := c.writePos - maxFrameHeaderSize + len(extra)
// Check for invalid control frames.
if isControl(c.writeFrameType) &&
(!final || length > maxControlFramePayloadSize) {
c.writeSeq++
c.writeFrameType = noFrame
c.writePos = maxFrameHeaderSize
return errInvalidControlFrame
}
b0 := byte(c.writeFrameType)
if final {
b0 |= finalBit
}
b1 := byte(0)
if !c.isServer {
b1 |= maskBit
}
// Assume that the frame starts at beginning of c.writeBuf.
framePos := 0
if c.isServer {
// Adjust up if mask not included in the header.
framePos = 4
}
switch {
case length >= 65536:
c.writeBuf[framePos] = b0
c.writeBuf[framePos+1] = b1 | 127
binary.BigEndian.PutUint64(c.writeBuf[framePos+2:], uint64(length))
case length > 125:
framePos += 6
c.writeBuf[framePos] = b0
c.writeBuf[framePos+1] = b1 | 126
binary.BigEndian.PutUint16(c.writeBuf[framePos+2:], uint16(length))
default:
framePos += 8
c.writeBuf[framePos] = b0
c.writeBuf[framePos+1] = b1 | byte(length)
}
if !c.isServer {
key := newMaskKey()
copy(c.writeBuf[maxFrameHeaderSize-4:], key[:])
maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:c.writePos])
if len(extra) > 0 {
c.writeErr = errors.New("websocket: internal error, extra used in client mode")
return c.writeErr
}
}
// Write the buffers to the connection.
c.writeErr = c.write(c.writeFrameType, c.writeDeadline, c.writeBuf[framePos:c.writePos], extra)
// Setup for next frame.
c.writePos = maxFrameHeaderSize
c.writeFrameType = continuationFrame
if final {
c.writeSeq++
c.writeFrameType = noFrame
}
return c.writeErr
}
type messageWriter struct {
c *Conn
seq int
}
func (w messageWriter) err() error {
c := w.c
if c.writeSeq != w.seq {
return errWriteClosed
}
if c.writeErr != nil {
return c.writeErr
}
return nil
}
func (w messageWriter) ncopy(max int) (int, error) {
n := len(w.c.writeBuf) - w.c.writePos
if n <= 0 {
if err := w.c.flushFrame(false, nil); err != nil {
return 0, err
}
n = len(w.c.writeBuf) - w.c.writePos
}
if n > max {
n = max
}
return n, nil
}
func (w messageWriter) write(final bool, p []byte) (int, error) {
if err := w.err(); err != nil {
return 0, err
}
if len(p) > 2*len(w.c.writeBuf) && w.c.isServer {
// Don't buffer large messages.
err := w.c.flushFrame(final, p)
if err != nil {
return 0, err
}
return len(p), nil
}
nn := len(p)
for len(p) > 0 {
n, err := w.ncopy(len(p))
if err != nil {
return 0, err
}
copy(w.c.writeBuf[w.c.writePos:], p[:n])
w.c.writePos += n
p = p[n:]
}
return nn, nil
}
func (w messageWriter) Write(p []byte) (int, error) {
return w.write(false, p)
}
func (w messageWriter) WriteString(p string) (int, error) {
if err := w.err(); err != nil {
return 0, err
}
nn := len(p)
for len(p) > 0 {
n, err := w.ncopy(len(p))
if err != nil {
return 0, err
}
copy(w.c.writeBuf[w.c.writePos:], p[:n])
w.c.writePos += n
p = p[n:]
}
return nn, nil
}
func (w messageWriter) ReadFrom(r io.Reader) (nn int64, err error) {
if err := w.err(); err != nil {
return 0, err
}
for {
if w.c.writePos == len(w.c.writeBuf) {
err = w.c.flushFrame(false, nil)
if err != nil {
break
}
}
var n int
n, err = r.Read(w.c.writeBuf[w.c.writePos:])
w.c.writePos += n
nn += int64(n)
if err != nil {
if err == io.EOF {
err = nil
}
break
}
}
return nn, err
}
func (w messageWriter) Close() error {
if err := w.err(); err != nil {
return err
}
return w.c.flushFrame(true, nil)
}
// WriteMessage is a helper method for getting a writer using NextWriter,
// writing the message and closing the writer.
func (c *Conn) WriteMessage(messageType int, data []byte) error {
wr, err := c.NextWriter(messageType)
if err != nil {
return err
}
w := wr.(messageWriter)
if _, err := w.write(true, data); err != nil {
return err
}
if c.writeSeq == w.seq {
if err := c.flushFrame(true, nil); err != nil {
return err
}
}
return nil
}
// SetWriteDeadline sets the write deadline on the underlying network
// connection. After a write has timed out, the websocket state is corrupt and
// all future writes will return an error. A zero value for t means writes will
// not time out.
func (c *Conn) SetWriteDeadline(t time.Time) error {
c.writeDeadline = t
return nil
}
// Read methods
// readFull is like io.ReadFull except that io.EOF is never returned.
func (c *Conn) readFull(p []byte) (err error) {
var n int
for n < len(p) && err == nil {
var nn int
nn, err = c.br.Read(p[n:])
n += nn
}
if n == len(p) {
err = nil
} else if err == io.EOF {
err = errUnexpectedEOF
}
return
}
func (c *Conn) advanceFrame() (int, error) {
// 1. Skip remainder of previous frame.
if c.readRemaining > 0 {
if _, err := io.CopyN(ioutil.Discard, c.br, c.readRemaining); err != nil {
return noFrame, err
}
}
// 2. Read and parse first two bytes of frame header.
var b [8]byte
if err := c.readFull(b[:2]); err != nil {
return noFrame, err
}
final := b[0]&finalBit != 0
frameType := int(b[0] & 0xf)
reserved := int((b[0] >> 4) & 0x7)
mask := b[1]&maskBit != 0
c.readRemaining = int64(b[1] & 0x7f)
if reserved != 0 {
return noFrame, c.handleProtocolError("unexpected reserved bits " + strconv.Itoa(reserved))
}
switch frameType {
case CloseMessage, PingMessage, PongMessage:
if c.readRemaining > maxControlFramePayloadSize {
return noFrame, c.handleProtocolError("control frame length > 125")
}
if !final {
return noFrame, c.handleProtocolError("control frame not final")
}
case TextMessage, BinaryMessage:
if !c.readFinal {
return noFrame, c.handleProtocolError("message start before final message frame")
}
c.readFinal = final
case continuationFrame:
if c.readFinal {
return noFrame, c.handleProtocolError("continuation after final message frame")
}
c.readFinal = final
default:
return noFrame, c.handleProtocolError("unknown opcode " + strconv.Itoa(frameType))
}
// 3. Read and parse frame length.
switch c.readRemaining {
case 126:
if err := c.readFull(b[:2]); err != nil {
return noFrame, err
}
c.readRemaining = int64(binary.BigEndian.Uint16(b[:2]))
case 127:
if err := c.readFull(b[:8]); err != nil {
return noFrame, err
}
c.readRemaining = int64(binary.BigEndian.Uint64(b[:8]))
}
// 4. Handle frame masking.
if mask != c.isServer {
return noFrame, c.handleProtocolError("incorrect mask flag")
}
if mask {
c.readMaskPos = 0
if err := c.readFull(c.readMaskKey[:]); err != nil {
return noFrame, err
}
}
// 5. For text and binary messages, enforce read limit and return.
if frameType == continuationFrame || frameType == TextMessage || frameType == BinaryMessage {
c.readLength += c.readRemaining
if c.readLimit > 0 && c.readLength > c.readLimit {
c.WriteControl(CloseMessage, FormatCloseMessage(CloseMessageTooBig, ""), time.Now().Add(writeWait))
return noFrame, ErrReadLimit
}
return frameType, nil
}
// 6. Read control frame payload.
var payload []byte
if c.readRemaining > 0 {
payload = make([]byte, c.readRemaining)
c.readRemaining = 0
if err := c.readFull(payload); err != nil {
return noFrame, err
}
if c.isServer {
maskBytes(c.readMaskKey, 0, payload)
}
}
// 7. Process control frame payload.
switch frameType {
case PongMessage:
if err := c.handlePong(string(payload)); err != nil {
return noFrame, err
}
case PingMessage:
if err := c.handlePing(string(payload)); err != nil {
return noFrame, err
}
case CloseMessage:
c.WriteControl(CloseMessage, []byte{}, time.Now().Add(writeWait))
closeCode := CloseNoStatusReceived
closeText := ""
if len(payload) >= 2 {
closeCode = int(binary.BigEndian.Uint16(payload))
closeText = string(payload[2:])
}
switch closeCode {
case CloseNormalClosure, CloseGoingAway:
return noFrame, io.EOF
default:
return noFrame, &closeError{code: closeCode, text: closeText}
}
}
return frameType, nil
}
func (c *Conn) handleProtocolError(message string) error {
c.WriteControl(CloseMessage, FormatCloseMessage(CloseProtocolError, message), time.Now().Add(writeWait))
return errors.New("websocket: " + message)
}
// NextReader returns the next data message received from the peer. The
// returned messageType is either TextMessage or BinaryMessage.
//
// There can be at most one open reader on a connection. NextReader discards
// the previous message if the application has not already consumed it.
//
// The NextReader method and the readers returned from the method cannot be
// accessed by more than one goroutine at a time.
func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
c.readSeq++
c.readLength = 0
for c.readErr == nil {
frameType, err := c.advanceFrame()
if err != nil {
c.readErr = hideTempErr(err)
break
}
if frameType == TextMessage || frameType == BinaryMessage {
return frameType, messageReader{c, c.readSeq}, nil
}
}
return noFrame, nil, c.readErr
}
type messageReader struct {
c *Conn
seq int
}
func (r messageReader) Read(b []byte) (int, error) {
if r.seq != r.c.readSeq {
return 0, io.EOF
}
for r.c.readErr == nil {
if r.c.readRemaining > 0 {
if int64(len(b)) > r.c.readRemaining {
b = b[:r.c.readRemaining]
}
n, err := r.c.br.Read(b)
r.c.readErr = hideTempErr(err)
if r.c.isServer {
r.c.readMaskPos = maskBytes(r.c.readMaskKey, r.c.readMaskPos, b[:n])
}
r.c.readRemaining -= int64(n)
return n, r.c.readErr
}
if r.c.readFinal {
r.c.readSeq++
return 0, io.EOF
}
frameType, err := r.c.advanceFrame()
switch {
case err != nil:
r.c.readErr = hideTempErr(err)
case frameType == TextMessage || frameType == BinaryMessage:
r.c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader")
}
}
err := r.c.readErr
if err == io.EOF && r.seq == r.c.readSeq {
err = errUnexpectedEOF
}
return 0, err
}
// ReadMessage is a helper method for getting a reader using NextReader and
// reading from that reader to a buffer.
func (c *Conn) ReadMessage() (messageType int, p []byte, err error) {
var r io.Reader
messageType, r, err = c.NextReader()
if err != nil {
return messageType, nil, err
}
p, err = ioutil.ReadAll(r)
return messageType, p, err
}
// SetReadDeadline sets the read deadline on the underlying network connection.
// After a read has timed out, the websocket connection state is corrupt and
// all future reads will return an error. A zero value for t means reads will
// not time out.
func (c *Conn) SetReadDeadline(t time.Time) error {
return c.conn.SetReadDeadline(t)
}
// SetReadLimit sets the maximum size for a message read from the peer. If a
// message exceeds the limit, the connection sends a close frame to the peer
// and returns ErrReadLimit to the application.
func (c *Conn) SetReadLimit(limit int64) {
c.readLimit = limit
}
// SetPingHandler sets the handler for ping messages received from the peer.
// The default ping handler sends a pong to the peer.
func (c *Conn) SetPingHandler(h func(string) error) {
if h == nil {
h = func(message string) error {
c.WriteControl(PongMessage, []byte(message), time.Now().Add(writeWait))
return nil
}
}
c.handlePing = h
}
// SetPongHandler sets the handler for pong messages received from the peer.
// The default pong handler does nothing.
func (c *Conn) SetPongHandler(h func(string) error) {
if h == nil {
h = func(string) error { return nil }
}
c.handlePong = h
}
// UnderlyingConn returns the internal net.Conn. This can be used to further
// modifications to connection specific flags.
func (c *Conn) UnderlyingConn() net.Conn {
return c.conn
}
// FormatCloseMessage formats closeCode and text as a WebSocket close message.
func FormatCloseMessage(closeCode int, text string) []byte {
buf := make([]byte, 2+len(text))
binary.BigEndian.PutUint16(buf, uint16(closeCode))
copy(buf[2:], text)
return buf
}

148
vendor/github.com/gorilla/websocket/doc.go generated vendored Normal file
View File

@@ -0,0 +1,148 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package websocket implements the WebSocket protocol defined in RFC 6455.
//
// Overview
//
// The Conn type represents a WebSocket connection. A server application uses
// the Upgrade function from an Upgrader object with a HTTP request handler
// to get a pointer to a Conn:
//
// var upgrader = websocket.Upgrader{
// ReadBufferSize: 1024,
// WriteBufferSize: 1024,
// }
//
// func handler(w http.ResponseWriter, r *http.Request) {
// conn, err := upgrader.Upgrade(w, r, nil)
// if err != nil {
// log.Println(err)
// return
// }
// ... Use conn to send and receive messages.
// }
//
// Call the connection's WriteMessage and ReadMessage methods to send and
// receive messages as a slice of bytes. This snippet of code shows how to echo
// messages using these methods:
//
// for {
// messageType, p, err := conn.ReadMessage()
// if err != nil {
// return
// }
// if err = conn.WriteMessage(messageType, p); err != nil {
// return err
// }
// }
//
// In above snippet of code, p is a []byte and messageType is an int with value
// websocket.BinaryMessage or websocket.TextMessage.
//
// An application can also send and receive messages using the io.WriteCloser
// and io.Reader interfaces. To send a message, call the connection NextWriter
// method to get an io.WriteCloser, write the message to the writer and close
// the writer when done. To receive a message, call the connection NextReader
// method to get an io.Reader and read until io.EOF is returned. This snippet
// snippet shows how to echo messages using the NextWriter and NextReader
// methods:
//
// for {
// messageType, r, err := conn.NextReader()
// if err != nil {
// return
// }
// w, err := conn.NextWriter(messageType)
// if err != nil {
// return err
// }
// if _, err := io.Copy(w, r); err != nil {
// return err
// }
// if err := w.Close(); err != nil {
// return err
// }
// }
//
// Data Messages
//
// The WebSocket protocol distinguishes between text and binary data messages.
// Text messages are interpreted as UTF-8 encoded text. The interpretation of
// binary messages is left to the application.
//
// This package uses the TextMessage and BinaryMessage integer constants to
// identify the two data message types. The ReadMessage and NextReader methods
// return the type of the received message. The messageType argument to the
// WriteMessage and NextWriter methods specifies the type of a sent message.
//
// It is the application's responsibility to ensure that text messages are
// valid UTF-8 encoded text.
//
// Control Messages
//
// The WebSocket protocol defines three types of control messages: close, ping
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
// methods to send a control message to the peer.
//
// Connections handle received ping and pong messages by invoking a callback
// function set with SetPingHandler and SetPongHandler methods. These callback
// functions can be invoked from the ReadMessage method, the NextReader method
// or from a call to the data message reader returned from NextReader.
//
// Connections handle received close messages by returning an error from the
// ReadMessage method, the NextReader method or from a call to the data message
// reader returned from NextReader.
//
// Concurrency
//
// Connections do not support concurrent calls to the write methods
// (NextWriter, SetWriteDeadline, WriteMessage) or concurrent calls to the read
// methods methods (NextReader, SetReadDeadline, ReadMessage). Connections do
// support a concurrent reader and writer.
//
// The Close and WriteControl methods can be called concurrently with all other
// methods.
//
// Read is Required
//
// The application must read the connection to process ping and close messages
// sent from the peer. If the application is not otherwise interested in
// messages from the peer, then the application should start a goroutine to read
// and discard messages from the peer. A simple example is:
//
// func readLoop(c *websocket.Conn) {
// for {
// if _, _, err := c.NextReader(); err != nil {
// c.Close()
// break
// }
// }
// }
//
// Origin Considerations
//
// Web browsers allow Javascript applications to open a WebSocket connection to
// any host. It's up to the server to enforce an origin policy using the Origin
// request header sent by the browser.
//
// The Upgrader calls the function specified in the CheckOrigin field to check
// the origin. If the CheckOrigin function returns false, then the Upgrade
// method fails the WebSocket handshake with HTTP status 403.
//
// If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail
// the handshake if the Origin request header is present and not equal to the
// Host request header.
//
// An application can allow connections from any origin by specifying a
// function that always returns true:
//
// var upgrader = websocket.Upgrader{
// CheckOrigin: func(r *http.Request) bool { return true },
// }
//
// The deprecated Upgrade function does not enforce an origin policy. It's the
// application's responsibility to check the Origin header before calling
// Upgrade.
package websocket

57
vendor/github.com/gorilla/websocket/json.go generated vendored Normal file
View File

@@ -0,0 +1,57 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"encoding/json"
"io"
)
// WriteJSON is deprecated, use c.WriteJSON instead.
func WriteJSON(c *Conn, v interface{}) error {
return c.WriteJSON(v)
}
// WriteJSON writes the JSON encoding of v to the connection.
//
// See the documentation for encoding/json Marshal for details about the
// conversion of Go values to JSON.
func (c *Conn) WriteJSON(v interface{}) error {
w, err := c.NextWriter(TextMessage)
if err != nil {
return err
}
err1 := json.NewEncoder(w).Encode(v)
err2 := w.Close()
if err1 != nil {
return err1
}
return err2
}
// ReadJSON is deprecated, use c.ReadJSON instead.
func ReadJSON(c *Conn, v interface{}) error {
return c.ReadJSON(v)
}
// ReadJSON reads the next JSON-encoded message from the connection and stores
// it in the value pointed to by v.
//
// See the documentation for the encoding/json Unmarshal function for details
// about the conversion of JSON to a Go value.
func (c *Conn) ReadJSON(v interface{}) error {
_, r, err := c.NextReader()
if err != nil {
return err
}
err = json.NewDecoder(r).Decode(v)
if err == io.EOF {
// Decode returns io.EOF when the message is empty or all whitespace.
// Convert to io.ErrUnexpectedEOF so that application can distinguish
// between an error reading the JSON value and the connection closing.
err = io.ErrUnexpectedEOF
}
return err
}

247
vendor/github.com/gorilla/websocket/server.go generated vendored Normal file
View File

@@ -0,0 +1,247 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"errors"
"net"
"net/http"
"net/url"
"strings"
"time"
)
// HandshakeError describes an error with the handshake from the peer.
type HandshakeError struct {
message string
}
func (e HandshakeError) Error() string { return e.message }
// Upgrader specifies parameters for upgrading an HTTP connection to a
// WebSocket connection.
type Upgrader struct {
// HandshakeTimeout specifies the duration for the handshake to complete.
HandshakeTimeout time.Duration
// ReadBufferSize and WriteBufferSize specify I/O buffer sizes. If a buffer
// size is zero, then a default value of 4096 is used. The I/O buffer sizes
// do not limit the size of the messages that can be sent or received.
ReadBufferSize, WriteBufferSize int
// Subprotocols specifies the server's supported protocols in order of
// preference. If this field is set, then the Upgrade method negotiates a
// subprotocol by selecting the first match in this list with a protocol
// requested by the client.
Subprotocols []string
// Error specifies the function for generating HTTP error responses. If Error
// is nil, then http.Error is used to generate the HTTP response.
Error func(w http.ResponseWriter, r *http.Request, status int, reason error)
// CheckOrigin returns true if the request Origin header is acceptable. If
// CheckOrigin is nil, the host in the Origin header must not be set or
// must match the host of the request.
CheckOrigin func(r *http.Request) bool
}
func (u *Upgrader) returnError(w http.ResponseWriter, r *http.Request, status int, reason string) (*Conn, error) {
err := HandshakeError{reason}
if u.Error != nil {
u.Error(w, r, status, err)
} else {
http.Error(w, http.StatusText(status), status)
}
return nil, err
}
// checkSameOrigin returns true if the origin is not set or is equal to the request host.
func checkSameOrigin(r *http.Request) bool {
origin := r.Header["Origin"]
if len(origin) == 0 {
return true
}
u, err := url.Parse(origin[0])
if err != nil {
return false
}
return u.Host == r.Host
}
func (u *Upgrader) selectSubprotocol(r *http.Request, responseHeader http.Header) string {
if u.Subprotocols != nil {
clientProtocols := Subprotocols(r)
for _, serverProtocol := range u.Subprotocols {
for _, clientProtocol := range clientProtocols {
if clientProtocol == serverProtocol {
return clientProtocol
}
}
}
} else if responseHeader != nil {
return responseHeader.Get("Sec-Websocket-Protocol")
}
return ""
}
// Upgrade upgrades the HTTP server connection to the WebSocket protocol.
//
// The responseHeader is included in the response to the client's upgrade
// request. Use the responseHeader to specify cookies (Set-Cookie) and the
// application negotiated subprotocol (Sec-Websocket-Protocol).
func (u *Upgrader) Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header) (*Conn, error) {
if values := r.Header["Sec-Websocket-Version"]; len(values) == 0 || values[0] != "13" {
return u.returnError(w, r, http.StatusBadRequest, "websocket: version != 13")
}
if !tokenListContainsValue(r.Header, "Connection", "upgrade") {
return u.returnError(w, r, http.StatusBadRequest, "websocket: could not find connection header with token 'upgrade'")
}
if !tokenListContainsValue(r.Header, "Upgrade", "websocket") {
return u.returnError(w, r, http.StatusBadRequest, "websocket: could not find upgrade header with token 'websocket'")
}
checkOrigin := u.CheckOrigin
if checkOrigin == nil {
checkOrigin = checkSameOrigin
}
if !checkOrigin(r) {
return u.returnError(w, r, http.StatusForbidden, "websocket: origin not allowed")
}
challengeKey := r.Header.Get("Sec-Websocket-Key")
if challengeKey == "" {
return u.returnError(w, r, http.StatusBadRequest, "websocket: key missing or blank")
}
subprotocol := u.selectSubprotocol(r, responseHeader)
var (
netConn net.Conn
br *bufio.Reader
err error
)
h, ok := w.(http.Hijacker)
if !ok {
return u.returnError(w, r, http.StatusInternalServerError, "websocket: response does not implement http.Hijacker")
}
var rw *bufio.ReadWriter
netConn, rw, err = h.Hijack()
if err != nil {
return u.returnError(w, r, http.StatusInternalServerError, err.Error())
}
br = rw.Reader
if br.Buffered() > 0 {
netConn.Close()
return nil, errors.New("websocket: client sent data before handshake is complete")
}
c := newConn(netConn, true, u.ReadBufferSize, u.WriteBufferSize)
c.subprotocol = subprotocol
p := c.writeBuf[:0]
p = append(p, "HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Accept: "...)
p = append(p, computeAcceptKey(challengeKey)...)
p = append(p, "\r\n"...)
if c.subprotocol != "" {
p = append(p, "Sec-Websocket-Protocol: "...)
p = append(p, c.subprotocol...)
p = append(p, "\r\n"...)
}
for k, vs := range responseHeader {
if k == "Sec-Websocket-Protocol" {
continue
}
for _, v := range vs {
p = append(p, k...)
p = append(p, ": "...)
for i := 0; i < len(v); i++ {
b := v[i]
if b <= 31 {
// prevent response splitting.
b = ' '
}
p = append(p, b)
}
p = append(p, "\r\n"...)
}
}
p = append(p, "\r\n"...)
// Clear deadlines set by HTTP server.
netConn.SetDeadline(time.Time{})
if u.HandshakeTimeout > 0 {
netConn.SetWriteDeadline(time.Now().Add(u.HandshakeTimeout))
}
if _, err = netConn.Write(p); err != nil {
netConn.Close()
return nil, err
}
if u.HandshakeTimeout > 0 {
netConn.SetWriteDeadline(time.Time{})
}
return c, nil
}
// Upgrade upgrades the HTTP server connection to the WebSocket protocol.
//
// This function is deprecated, use websocket.Upgrader instead.
//
// The application is responsible for checking the request origin before
// calling Upgrade. An example implementation of the same origin policy is:
//
// if req.Header.Get("Origin") != "http://"+req.Host {
// http.Error(w, "Origin not allowed", 403)
// return
// }
//
// If the endpoint supports subprotocols, then the application is responsible
// for negotiating the protocol used on the connection. Use the Subprotocols()
// function to get the subprotocols requested by the client. Use the
// Sec-Websocket-Protocol response header to specify the subprotocol selected
// by the application.
//
// The responseHeader is included in the response to the client's upgrade
// request. Use the responseHeader to specify cookies (Set-Cookie) and the
// negotiated subprotocol (Sec-Websocket-Protocol).
//
// The connection buffers IO to the underlying network connection. The
// readBufSize and writeBufSize parameters specify the size of the buffers to
// use. Messages can be larger than the buffers.
//
// If the request is not a valid WebSocket handshake, then Upgrade returns an
// error of type HandshakeError. Applications should handle this error by
// replying to the client with an HTTP error response.
func Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header, readBufSize, writeBufSize int) (*Conn, error) {
u := Upgrader{ReadBufferSize: readBufSize, WriteBufferSize: writeBufSize}
u.Error = func(w http.ResponseWriter, r *http.Request, status int, reason error) {
// don't return errors to maintain backwards compatibility
}
u.CheckOrigin = func(r *http.Request) bool {
// allow all connections by default
return true
}
return u.Upgrade(w, r, responseHeader)
}
// Subprotocols returns the subprotocols requested by the client in the
// Sec-Websocket-Protocol header.
func Subprotocols(r *http.Request) []string {
h := strings.TrimSpace(r.Header.Get("Sec-Websocket-Protocol"))
if h == "" {
return nil
}
protocols := strings.Split(h, ",")
for i := range protocols {
protocols[i] = strings.TrimSpace(protocols[i])
}
return protocols
}

44
vendor/github.com/gorilla/websocket/util.go generated vendored Normal file
View File

@@ -0,0 +1,44 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"crypto/rand"
"crypto/sha1"
"encoding/base64"
"io"
"net/http"
"strings"
)
// tokenListContainsValue returns true if the 1#token header with the given
// name contains token.
func tokenListContainsValue(header http.Header, name string, value string) bool {
for _, v := range header[name] {
for _, s := range strings.Split(v, ",") {
if strings.EqualFold(value, strings.TrimSpace(s)) {
return true
}
}
}
return false
}
var keyGUID = []byte("258EAFA5-E914-47DA-95CA-C5AB0DC85B11")
func computeAcceptKey(challengeKey string) string {
h := sha1.New()
h.Write([]byte(challengeKey))
h.Write(keyGUID)
return base64.StdEncoding.EncodeToString(h.Sum(nil))
}
func generateChallengeKey() (string, error) {
p := make([]byte, 16)
if _, err := io.ReadFull(rand.Reader, p); err != nil {
return "", err
}
return base64.StdEncoding.EncodeToString(p), nil
}