feat(scheduler): implement node affinity as score plugin
This commit is contained in:
@@ -18,19 +18,24 @@ package nodeaffinity
|
||||
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
|
||||
v1 "k8s.io/api/core/v1"
|
||||
"k8s.io/apimachinery/pkg/runtime"
|
||||
"k8s.io/kubernetes/pkg/scheduler/algorithm/predicates"
|
||||
"k8s.io/kubernetes/pkg/scheduler/algorithm/priorities"
|
||||
"k8s.io/kubernetes/pkg/scheduler/framework/plugins/migration"
|
||||
framework "k8s.io/kubernetes/pkg/scheduler/framework/v1alpha1"
|
||||
"k8s.io/kubernetes/pkg/scheduler/nodeinfo"
|
||||
)
|
||||
|
||||
// NodeAffinity is a plugin that checks if a pod node selector matches the node label.
|
||||
type NodeAffinity struct{}
|
||||
type NodeAffinity struct {
|
||||
handle framework.FrameworkHandle
|
||||
}
|
||||
|
||||
var _ = framework.FilterPlugin(&NodeAffinity{})
|
||||
var _ framework.FilterPlugin = &NodeAffinity{}
|
||||
var _ framework.ScorePlugin = &NodeAffinity{}
|
||||
|
||||
// Name is the name of the plugin used in the plugin registry and configurations.
|
||||
const Name = "NodeAffinity"
|
||||
@@ -41,12 +46,36 @@ func (pl *NodeAffinity) Name() string {
|
||||
}
|
||||
|
||||
// Filter invoked at the filter extension point.
|
||||
func (pl *NodeAffinity) Filter(ctx context.Context, _ *framework.CycleState, pod *v1.Pod, nodeInfo *nodeinfo.NodeInfo) *framework.Status {
|
||||
func (pl *NodeAffinity) Filter(ctx context.Context, state *framework.CycleState, pod *v1.Pod, nodeInfo *nodeinfo.NodeInfo) *framework.Status {
|
||||
_, reasons, err := predicates.PodMatchNodeSelector(pod, nil, nodeInfo)
|
||||
return migration.PredicateResultToFrameworkStatus(reasons, err)
|
||||
}
|
||||
|
||||
// New initializes a new plugin and returns it.
|
||||
func New(_ *runtime.Unknown, _ framework.FrameworkHandle) (framework.Plugin, error) {
|
||||
return &NodeAffinity{}, nil
|
||||
// Score invoked at the Score extension point.
|
||||
func (pl *NodeAffinity) Score(ctx context.Context, state *framework.CycleState, pod *v1.Pod, nodeName string) (int64, *framework.Status) {
|
||||
nodeInfo, exist := pl.handle.NodeInfoSnapshot().NodeInfoMap[nodeName]
|
||||
if !exist {
|
||||
return 0, framework.NewStatus(framework.Error, fmt.Sprintf("node %q does not exist in NodeInfoSnapshot", nodeName))
|
||||
}
|
||||
|
||||
meta := migration.PriorityMetadata(state)
|
||||
s, err := priorities.CalculateNodeAffinityPriorityMap(pod, meta, nodeInfo)
|
||||
return s.Score, migration.ErrorToFrameworkStatus(err)
|
||||
}
|
||||
|
||||
// NormalizeScore invoked after scoring all nodes.
|
||||
func (pl *NodeAffinity) NormalizeScore(ctx context.Context, state *framework.CycleState, pod *v1.Pod, scores framework.NodeScoreList) *framework.Status {
|
||||
// Note that CalculateNodeAffinityPriorityReduce doesn't use priority metadata, hence passing nil here.
|
||||
err := priorities.CalculateNodeAffinityPriorityReduce(pod, nil, pl.handle.NodeInfoSnapshot().NodeInfoMap, scores)
|
||||
return migration.ErrorToFrameworkStatus(err)
|
||||
}
|
||||
|
||||
// ScoreExtensions of the Score plugin.
|
||||
func (pl *NodeAffinity) ScoreExtensions() framework.ScoreExtensions {
|
||||
return pl
|
||||
}
|
||||
|
||||
// New initializes a new plugin and returns it.
|
||||
func New(_ *runtime.Unknown, h framework.FrameworkHandle) (framework.Plugin, error) {
|
||||
return &NodeAffinity{handle: h}, nil
|
||||
}
|
||||
|
Reference in New Issue
Block a user