fix: handle socket file detection on Windows
Update socket file detection logic to use os.Stat as per upstream Go fix for https://github.com/golang/go/issues/33357. This resolves the issue where socket files could not be properly identified on Windows systems.
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		| @@ -192,15 +192,12 @@ func (m *ManagerImpl) CleanupPluginDirectory(dir string) error { | ||||
| 		if filePath == m.checkpointFile() { | ||||
| 			continue | ||||
| 		} | ||||
| 		// TODO: Until the bug - https://github.com/golang/go/issues/33357 is fixed, os.stat wouldn't return the | ||||
| 		// right mode(socket) on windows. Hence deleting the file, without checking whether | ||||
| 		// its a socket, on windows. | ||||
| 		stat, err := os.Lstat(filePath) | ||||
| 		stat, err := os.Stat(filePath) | ||||
| 		if err != nil { | ||||
| 			klog.ErrorS(err, "Failed to stat file", "path", filePath) | ||||
| 			continue | ||||
| 		} | ||||
| 		if stat.IsDir() { | ||||
| 		if stat.IsDir() || stat.Mode()&os.ModeSocket == 0 { | ||||
| 			continue | ||||
| 		} | ||||
| 		err = os.RemoveAll(filePath) | ||||
|   | ||||
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