Update etcd client to 3.3.9

This commit is contained in:
Joe Betz
2018-10-01 16:53:57 -07:00
parent 5d0c19c261
commit 4263c75211
432 changed files with 44092 additions and 43584 deletions

View File

@@ -6,9 +6,8 @@
//
// Overview
//
// The Conn type represents a WebSocket connection. A server application uses
// the Upgrade function from an Upgrader object with a HTTP request handler
// to get a pointer to a Conn:
// The Conn type represents a WebSocket connection. A server application calls
// the Upgrader.Upgrade method from an HTTP request handler to get a *Conn:
//
// var upgrader = websocket.Upgrader{
// ReadBufferSize: 1024,
@@ -33,7 +32,7 @@
// if err != nil {
// return
// }
// if err = conn.WriteMessage(messageType, p); err != nil {
// if err := conn.WriteMessage(messageType, p); err != nil {
// return err
// }
// }
@@ -46,8 +45,7 @@
// method to get an io.WriteCloser, write the message to the writer and close
// the writer when done. To receive a message, call the connection NextReader
// method to get an io.Reader and read until io.EOF is returned. This snippet
// snippet shows how to echo messages using the NextWriter and NextReader
// methods:
// shows how to echo messages using the NextWriter and NextReader methods:
//
// for {
// messageType, r, err := conn.NextReader()
@@ -86,31 +84,23 @@
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
// methods to send a control message to the peer.
//
// Connections handle received ping and pong messages by invoking a callback
// function set with SetPingHandler and SetPongHandler methods. These callback
// functions can be invoked from the ReadMessage method, the NextReader method
// or from a call to the data message reader returned from NextReader.
// Connections handle received close messages by sending a close message to the
// peer and returning a *CloseError from the the NextReader, ReadMessage or the
// message Read method.
//
// Connections handle received close messages by returning an error from the
// ReadMessage method, the NextReader method or from a call to the data message
// reader returned from NextReader.
//
// Concurrency
//
// Connections do not support concurrent calls to the write methods
// (NextWriter, SetWriteDeadline, WriteMessage) or concurrent calls to the read
// methods methods (NextReader, SetReadDeadline, ReadMessage). Connections do
// support a concurrent reader and writer.
//
// The Close and WriteControl methods can be called concurrently with all other
// Connections handle received ping and pong messages by invoking callback
// functions set with SetPingHandler and SetPongHandler methods. The callback
// functions are called from the NextReader, ReadMessage and the message Read
// methods.
//
// Read is Required
// The default ping handler sends a pong to the peer. The application's reading
// goroutine can block for a short time while the handler writes the pong data
// to the connection.
//
// The application must read the connection to process ping and close messages
// sent from the peer. If the application is not otherwise interested in
// messages from the peer, then the application should start a goroutine to read
// and discard messages from the peer. A simple example is:
// The application must read the connection to process ping, pong and close
// messages sent from the peer. If the application is not otherwise interested
// in messages from the peer, then the application should start a goroutine to
// read and discard messages from the peer. A simple example is:
//
// func readLoop(c *websocket.Conn) {
// for {
@@ -121,6 +111,20 @@
// }
// }
//
// Concurrency
//
// Connections support one concurrent reader and one concurrent writer.
//
// Applications are responsible for ensuring that no more than one goroutine
// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage,
// WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and
// that no more than one goroutine calls the read methods (NextReader,
// SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler)
// concurrently.
//
// The Close and WriteControl methods can be called concurrently with all other
// methods.
//
// Origin Considerations
//
// Web browsers allow Javascript applications to open a WebSocket connection to
@@ -138,11 +142,38 @@
// An application can allow connections from any origin by specifying a
// function that always returns true:
//
// var upgrader = websocket.Upgrader{
// var upgrader = websocket.Upgrader{
// CheckOrigin: func(r *http.Request) bool { return true },
// }
// }
//
// The deprecated Upgrade function does not enforce an origin policy. It's the
// application's responsibility to check the Origin header before calling
// Upgrade.
// The deprecated package-level Upgrade function does not perform origin
// checking. The application is responsible for checking the Origin header
// before calling the Upgrade function.
//
// Compression EXPERIMENTAL
//
// Per message compression extensions (RFC 7692) are experimentally supported
// by this package in a limited capacity. Setting the EnableCompression option
// to true in Dialer or Upgrader will attempt to negotiate per message deflate
// support.
//
// var upgrader = websocket.Upgrader{
// EnableCompression: true,
// }
//
// If compression was successfully negotiated with the connection's peer, any
// message received in compressed form will be automatically decompressed.
// All Read methods will return uncompressed bytes.
//
// Per message compression of messages written to a connection can be enabled
// or disabled by calling the corresponding Conn method:
//
// conn.EnableWriteCompression(false)
//
// Currently this package does not support compression with "context takeover".
// This means that messages must be compressed and decompressed in isolation,
// without retaining sliding window or dictionary state across messages. For
// more details refer to RFC 7692.
//
// Use of compression is experimental and may result in decreased performance.
package websocket