Revert "Merge pull request 101888 from kolyshkin/update-runc-rc94"

This reverts commit b1b06fe0a4, reversing
changes made to 382a33986b.
This commit is contained in:
Jordan Liggitt
2021-05-18 09:12:04 -04:00
parent 7ccd90e7d7
commit 4b45d0d921
336 changed files with 5393 additions and 17166 deletions

View File

@@ -16,7 +16,6 @@
package dbus
import (
"context"
"encoding/hex"
"fmt"
"os"
@@ -113,63 +112,39 @@ type Conn struct {
// New establishes a connection to any available bus and authenticates.
// Callers should call Close() when done with the connection.
// Deprecated: use NewWithContext instead
func New() (*Conn, error) {
return NewWithContext(context.Background())
}
// NewWithContext same as New with context
func NewWithContext(ctx context.Context) (*Conn, error) {
conn, err := NewSystemConnectionContext(ctx)
conn, err := NewSystemConnection()
if err != nil && os.Geteuid() == 0 {
return NewSystemdConnectionContext(ctx)
return NewSystemdConnection()
}
return conn, err
}
// NewSystemConnection establishes a connection to the system bus and authenticates.
// Callers should call Close() when done with the connection
// Deprecated: use NewSystemConnectionContext instead
func NewSystemConnection() (*Conn, error) {
return NewSystemConnectionContext(context.Background())
}
// NewSystemConnectionContext same as NewSystemConnection with context
func NewSystemConnectionContext(ctx context.Context) (*Conn, error) {
return NewConnection(func() (*dbus.Conn, error) {
return dbusAuthHelloConnection(ctx, dbus.SystemBusPrivate)
return dbusAuthHelloConnection(dbus.SystemBusPrivate)
})
}
// NewUserConnection establishes a connection to the session bus and
// authenticates. This can be used to connect to systemd user instances.
// Callers should call Close() when done with the connection.
// Deprecated: use NewUserConnectionContext instead
func NewUserConnection() (*Conn, error) {
return NewUserConnectionContext(context.Background())
}
// NewUserConnectionContext same as NewUserConnection with context
func NewUserConnectionContext(ctx context.Context) (*Conn, error) {
return NewConnection(func() (*dbus.Conn, error) {
return dbusAuthHelloConnection(ctx, dbus.SessionBusPrivate)
return dbusAuthHelloConnection(dbus.SessionBusPrivate)
})
}
// NewSystemdConnection establishes a private, direct connection to systemd.
// This can be used for communicating with systemd without a dbus daemon.
// Callers should call Close() when done with the connection.
// Deprecated: use NewSystemdConnectionContext instead
func NewSystemdConnection() (*Conn, error) {
return NewSystemdConnectionContext(context.Background())
}
// NewSystemdConnectionContext same as NewSystemdConnection with context
func NewSystemdConnectionContext(ctx context.Context) (*Conn, error) {
return NewConnection(func() (*dbus.Conn, error) {
// We skip Hello when talking directly to systemd.
return dbusAuthConnection(ctx, func(opts ...dbus.ConnOption) (*dbus.Conn, error) {
return dbus.Dial("unix:path=/run/systemd/private", opts...)
return dbusAuthConnection(func(opts ...dbus.ConnOption) (*dbus.Conn, error) {
return dbus.Dial("unix:path=/run/systemd/private")
})
})
}
@@ -226,8 +201,8 @@ func (c *Conn) GetManagerProperty(prop string) (string, error) {
return variant.String(), nil
}
func dbusAuthConnection(ctx context.Context, createBus func(opts ...dbus.ConnOption) (*dbus.Conn, error)) (*dbus.Conn, error) {
conn, err := createBus(dbus.WithContext(ctx))
func dbusAuthConnection(createBus func(opts ...dbus.ConnOption) (*dbus.Conn, error)) (*dbus.Conn, error) {
conn, err := createBus()
if err != nil {
return nil, err
}
@@ -246,8 +221,8 @@ func dbusAuthConnection(ctx context.Context, createBus func(opts ...dbus.ConnOpt
return conn, nil
}
func dbusAuthHelloConnection(ctx context.Context, createBus func(opts ...dbus.ConnOption) (*dbus.Conn, error)) (*dbus.Conn, error) {
conn, err := dbusAuthConnection(ctx, createBus)
func dbusAuthHelloConnection(createBus func(opts ...dbus.ConnOption) (*dbus.Conn, error)) (*dbus.Conn, error) {
conn, err := dbusAuthConnection(createBus)
if err != nil {
return nil, err
}

View File

@@ -15,7 +15,6 @@
package dbus
import (
"context"
"errors"
"fmt"
"path"
@@ -24,18 +23,6 @@ import (
"github.com/godbus/dbus/v5"
)
// Who can be used to specify which process to kill in the unit via the KillUnitWithTarget API
type Who string
const (
// All sends the signal to all processes in the unit
All Who = "all"
// Main sends the signal to the main process of the unit
Main Who = "main"
// Control sends the signal to the control process of the unit
Control Who = "control"
)
func (c *Conn) jobComplete(signal *dbus.Signal) {
var id uint32
var job dbus.ObjectPath
@@ -51,14 +38,14 @@ func (c *Conn) jobComplete(signal *dbus.Signal) {
c.jobListener.Unlock()
}
func (c *Conn) startJob(ctx context.Context, ch chan<- string, job string, args ...interface{}) (int, error) {
func (c *Conn) startJob(ch chan<- string, job string, args ...interface{}) (int, error) {
if ch != nil {
c.jobListener.Lock()
defer c.jobListener.Unlock()
}
var p dbus.ObjectPath
err := c.sysobj.CallWithContext(ctx, job, 0, args...).Store(&p)
err := c.sysobj.Call(job, 0, args...).Store(&p)
if err != nil {
return 0, err
}
@@ -103,85 +90,43 @@ func (c *Conn) startJob(ctx context.Context, ch chan<- string, job string, args
// should not be considered authoritative.
//
// If an error does occur, it will be returned to the user alongside a job ID of 0.
// Deprecated: use StartUnitContext instead
func (c *Conn) StartUnit(name string, mode string, ch chan<- string) (int, error) {
return c.StartUnitContext(context.Background(), name, mode, ch)
}
// StartUnitContext same as StartUnit with context
func (c *Conn) StartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode)
return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode)
}
// StopUnit is similar to StartUnit but stops the specified unit rather
// than starting it.
// Deprecated: use StopUnitContext instead
func (c *Conn) StopUnit(name string, mode string, ch chan<- string) (int, error) {
return c.StopUnitContext(context.Background(), name, mode, ch)
}
// StopUnitContext same as StopUnit with context
func (c *Conn) StopUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode)
return c.startJob(ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode)
}
// ReloadUnit reloads a unit. Reloading is done only if the unit is already running and fails otherwise.
// Deprecated: use ReloadUnitContext instead
func (c *Conn) ReloadUnit(name string, mode string, ch chan<- string) (int, error) {
return c.ReloadUnitContext(context.Background(), name, mode, ch)
}
// ReloadUnitContext same as ReloadUnit with context
func (c *Conn) ReloadUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode)
return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode)
}
// RestartUnit restarts a service. If a service is restarted that isn't
// running it will be started.
// Deprecated: use RestartUnitContext instead
func (c *Conn) RestartUnit(name string, mode string, ch chan<- string) (int, error) {
return c.RestartUnitContext(context.Background(), name, mode, ch)
}
// RestartUnitContext same as RestartUnit with context
func (c *Conn) RestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode)
return c.startJob(ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode)
}
// TryRestartUnit is like RestartUnit, except that a service that isn't running
// is not affected by the restart.
// Deprecated: use TryRestartUnitContext instead
func (c *Conn) TryRestartUnit(name string, mode string, ch chan<- string) (int, error) {
return c.TryRestartUnitContext(context.Background(), name, mode, ch)
}
// TryRestartUnitContext same as TryRestartUnit with context
func (c *Conn) TryRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode)
return c.startJob(ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode)
}
// ReloadOrRestartUnit attempts a reload if the unit supports it and use a restart
// otherwise.
// Deprecated: use ReloadOrRestartUnitContext instead
func (c *Conn) ReloadOrRestartUnit(name string, mode string, ch chan<- string) (int, error) {
return c.ReloadOrRestartUnitContext(context.Background(), name, mode, ch)
}
// ReloadOrRestartUnitContext same as ReloadOrRestartUnit with context
func (c *Conn) ReloadOrRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode)
return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode)
}
// ReloadOrTryRestartUnit attempts a reload if the unit supports it and use a "Try"
// flavored restart otherwise.
// Deprecated: use ReloadOrTryRestartUnitContext instead
func (c *Conn) ReloadOrTryRestartUnit(name string, mode string, ch chan<- string) (int, error) {
return c.ReloadOrTryRestartUnitContext(context.Background(), name, mode, ch)
}
// ReloadOrTryRestartUnitContext same as ReloadOrTryRestartUnit with context
func (c *Conn) ReloadOrTryRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode)
return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode)
}
// StartTransientUnit() may be used to create and start a transient unit, which
@@ -189,57 +134,28 @@ func (c *Conn) ReloadOrTryRestartUnitContext(ctx context.Context, name string, m
// system is rebooted. name is the unit name including suffix, and must be
// unique. mode is the same as in StartUnit(), properties contains properties
// of the unit.
// Deprecated: use StartTransientUnitContext instead
func (c *Conn) StartTransientUnit(name string, mode string, properties []Property, ch chan<- string) (int, error) {
return c.StartTransientUnitContext(context.Background(), name, mode, properties, ch)
}
// StartTransientUnitContext same as StartTransientUnit with context
func (c *Conn) StartTransientUnitContext(ctx context.Context, name string, mode string, properties []Property, ch chan<- string) (int, error) {
return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0))
return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0))
}
// KillUnit takes the unit name and a UNIX signal number to send. All of the unit's
// processes are killed.
// Deprecated: use KillUnitContext instead
func (c *Conn) KillUnit(name string, signal int32) {
c.KillUnitContext(context.Background(), name, signal)
}
// KillUnitContext same as KillUnit with context
func (c *Conn) KillUnitContext(ctx context.Context, name string, signal int32) {
c.KillUnitWithTarget(ctx, name, All, signal)
}
// KillUnitWithTarget is like KillUnitContext, but allows you to specify which process in the unit to send the signal to
func (c *Conn) KillUnitWithTarget(ctx context.Context, name string, target Who, signal int32) error {
return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.KillUnit", 0, name, string(target), signal).Store()
c.sysobj.Call("org.freedesktop.systemd1.Manager.KillUnit", 0, name, "all", signal).Store()
}
// ResetFailedUnit resets the "failed" state of a specific unit.
// Deprecated: use ResetFailedUnitContext instead
func (c *Conn) ResetFailedUnit(name string) error {
return c.ResetFailedUnitContext(context.Background(), name)
}
// ResetFailedUnitContext same as ResetFailedUnit with context
func (c *Conn) ResetFailedUnitContext(ctx context.Context, name string) error {
return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store()
return c.sysobj.Call("org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store()
}
// SystemState returns the systemd state. Equivalent to `systemctl is-system-running`.
// Deprecated: use SystemStateContext instead
func (c *Conn) SystemState() (*Property, error) {
return c.SystemStateContext(context.Background())
}
// SystemStateContext same as SystemState with context
func (c *Conn) SystemStateContext(ctx context.Context) (*Property, error) {
var err error
var prop dbus.Variant
obj := c.sysconn.Object("org.freedesktop.systemd1", "/org/freedesktop/systemd1")
err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.Get", 0, "org.freedesktop.systemd1.Manager", "SystemState").Store(&prop)
err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, "org.freedesktop.systemd1.Manager", "SystemState").Store(&prop)
if err != nil {
return nil, err
}
@@ -248,7 +164,7 @@ func (c *Conn) SystemStateContext(ctx context.Context) (*Property, error) {
}
// getProperties takes the unit path and returns all of its dbus object properties, for the given dbus interface
func (c *Conn) getProperties(ctx context.Context, path dbus.ObjectPath, dbusInterface string) (map[string]interface{}, error) {
func (c *Conn) getProperties(path dbus.ObjectPath, dbusInterface string) (map[string]interface{}, error) {
var err error
var props map[string]dbus.Variant
@@ -257,7 +173,7 @@ func (c *Conn) getProperties(ctx context.Context, path dbus.ObjectPath, dbusInte
}
obj := c.sysconn.Object("org.freedesktop.systemd1", path)
err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props)
err = obj.Call("org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props)
if err != nil {
return nil, err
}
@@ -271,41 +187,23 @@ func (c *Conn) getProperties(ctx context.Context, path dbus.ObjectPath, dbusInte
}
// GetUnitProperties takes the (unescaped) unit name and returns all of its dbus object properties.
// Deprecated: use GetUnitPropertiesContext instead
func (c *Conn) GetUnitProperties(unit string) (map[string]interface{}, error) {
return c.GetUnitPropertiesContext(context.Background(), unit)
}
// GetUnitPropertiesContext same as GetUnitPropertiesContext with context
func (c *Conn) GetUnitPropertiesContext(ctx context.Context, unit string) (map[string]interface{}, error) {
path := unitPath(unit)
return c.getProperties(ctx, path, "org.freedesktop.systemd1.Unit")
return c.getProperties(path, "org.freedesktop.systemd1.Unit")
}
// GetUnitPathProperties takes the (escaped) unit path and returns all of its dbus object properties.
// Deprecated: use GetUnitPathPropertiesContext instead
func (c *Conn) GetUnitPathProperties(path dbus.ObjectPath) (map[string]interface{}, error) {
return c.GetUnitPathPropertiesContext(context.Background(), path)
}
// GetUnitPathPropertiesContext same as GetUnitPathProperties with context
func (c *Conn) GetUnitPathPropertiesContext(ctx context.Context, path dbus.ObjectPath) (map[string]interface{}, error) {
return c.getProperties(ctx, path, "org.freedesktop.systemd1.Unit")
return c.getProperties(path, "org.freedesktop.systemd1.Unit")
}
// GetAllProperties takes the (unescaped) unit name and returns all of its dbus object properties.
// Deprecated: use GetAllPropertiesContext instead
func (c *Conn) GetAllProperties(unit string) (map[string]interface{}, error) {
return c.GetAllPropertiesContext(context.Background(), unit)
}
// GetAllPropertiesContext same as GetAllProperties with context
func (c *Conn) GetAllPropertiesContext(ctx context.Context, unit string) (map[string]interface{}, error) {
path := unitPath(unit)
return c.getProperties(ctx, path, "")
return c.getProperties(path, "")
}
func (c *Conn) getProperty(ctx context.Context, unit string, dbusInterface string, propertyName string) (*Property, error) {
func (c *Conn) getProperty(unit string, dbusInterface string, propertyName string) (*Property, error) {
var err error
var prop dbus.Variant
@@ -315,7 +213,7 @@ func (c *Conn) getProperty(ctx context.Context, unit string, dbusInterface strin
}
obj := c.sysconn.Object("org.freedesktop.systemd1", path)
err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop)
err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop)
if err != nil {
return nil, err
}
@@ -323,39 +221,21 @@ func (c *Conn) getProperty(ctx context.Context, unit string, dbusInterface strin
return &Property{Name: propertyName, Value: prop}, nil
}
// Deprecated: use GetUnitPropertyContext instead
func (c *Conn) GetUnitProperty(unit string, propertyName string) (*Property, error) {
return c.GetUnitPropertyContext(context.Background(), unit, propertyName)
}
// GetUnitPropertyContext same as GetUnitProperty with context
func (c *Conn) GetUnitPropertyContext(ctx context.Context, unit string, propertyName string) (*Property, error) {
return c.getProperty(ctx, unit, "org.freedesktop.systemd1.Unit", propertyName)
return c.getProperty(unit, "org.freedesktop.systemd1.Unit", propertyName)
}
// GetServiceProperty returns property for given service name and property name
// Deprecated: use GetServicePropertyContext instead
func (c *Conn) GetServiceProperty(service string, propertyName string) (*Property, error) {
return c.GetServicePropertyContext(context.Background(), service, propertyName)
}
// GetServicePropertyContext same as GetServiceProperty with context
func (c *Conn) GetServicePropertyContext(ctx context.Context, service string, propertyName string) (*Property, error) {
return c.getProperty(ctx, service, "org.freedesktop.systemd1.Service", propertyName)
return c.getProperty(service, "org.freedesktop.systemd1.Service", propertyName)
}
// GetUnitTypeProperties returns the extra properties for a unit, specific to the unit type.
// Valid values for unitType: Service, Socket, Target, Device, Mount, Automount, Snapshot, Timer, Swap, Path, Slice, Scope
// return "dbus.Error: Unknown interface" if the unitType is not the correct type of the unit
// Deprecated: use GetUnitTypePropertiesContext instead
func (c *Conn) GetUnitTypeProperties(unit string, unitType string) (map[string]interface{}, error) {
return c.GetUnitTypePropertiesContext(context.Background(), unit, unitType)
}
// GetUnitTypePropertiesContext same as GetUnitTypeProperties with context
func (c *Conn) GetUnitTypePropertiesContext(ctx context.Context, unit string, unitType string) (map[string]interface{}, error) {
path := unitPath(unit)
return c.getProperties(ctx, path, "org.freedesktop.systemd1."+unitType)
return c.getProperties(path, "org.freedesktop.systemd1."+unitType)
}
// SetUnitProperties() may be used to modify certain unit properties at runtime.
@@ -365,24 +245,12 @@ func (c *Conn) GetUnitTypePropertiesContext(ctx context.Context, unit string, un
// case the settings only apply until the next reboot. name is the name of the unit
// to modify. properties are the settings to set, encoded as an array of property
// name and value pairs.
// Deprecated: use SetUnitPropertiesContext instead
func (c *Conn) SetUnitProperties(name string, runtime bool, properties ...Property) error {
return c.SetUnitPropertiesContext(context.Background(), name, runtime, properties...)
return c.sysobj.Call("org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store()
}
// SetUnitPropertiesContext same as SetUnitProperties with context
func (c *Conn) SetUnitPropertiesContext(ctx context.Context, name string, runtime bool, properties ...Property) error {
return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store()
}
// Deprecated: use GetUnitTypePropertyContext instead
func (c *Conn) GetUnitTypeProperty(unit string, unitType string, propertyName string) (*Property, error) {
return c.GetUnitTypePropertyContext(context.Background(), unit, unitType, propertyName)
}
// GetUnitTypePropertyContext same as GetUnitTypeProperty with context
func (c *Conn) GetUnitTypePropertyContext(ctx context.Context, unit string, unitType string, propertyName string) (*Property, error) {
return c.getProperty(ctx, unit, "org.freedesktop.systemd1."+unitType, propertyName)
return c.getProperty(unit, "org.freedesktop.systemd1."+unitType, propertyName)
}
type UnitStatus struct {
@@ -431,40 +299,22 @@ func (c *Conn) listUnitsInternal(f storeFunc) ([]UnitStatus, error) {
// be more unit names loaded than actual units behind them.
// Also note that a unit is only loaded if it is active and/or enabled.
// Units that are both disabled and inactive will thus not be returned.
// Deprecated: use ListUnitsContext instead
func (c *Conn) ListUnits() ([]UnitStatus, error) {
return c.ListUnitsContext(context.Background())
}
// ListUnitsContext same as ListUnits with context
func (c *Conn) ListUnitsContext(ctx context.Context) ([]UnitStatus, error) {
return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnits", 0).Store)
return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnits", 0).Store)
}
// ListUnitsFiltered returns an array with units filtered by state.
// It takes a list of units' statuses to filter.
// Deprecated: use ListUnitsFilteredContext instead
func (c *Conn) ListUnitsFiltered(states []string) ([]UnitStatus, error) {
return c.ListUnitsFilteredContext(context.Background(), states)
}
// ListUnitsFilteredContext same as ListUnitsFiltered with context
func (c *Conn) ListUnitsFilteredContext(ctx context.Context, states []string) ([]UnitStatus, error) {
return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsFiltered", 0, states).Store)
return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsFiltered", 0, states).Store)
}
// ListUnitsByPatterns returns an array with units.
// It takes a list of units' statuses and names to filter.
// Note that units may be known by multiple names at the same time,
// and hence there might be more unit names loaded than actual units behind them.
// Deprecated: use ListUnitsByPatternsContext instead
func (c *Conn) ListUnitsByPatterns(states []string, patterns []string) ([]UnitStatus, error) {
return c.ListUnitsByPatternsContext(context.Background(), states, patterns)
}
// ListUnitsByPatternsContext same as ListUnitsByPatterns with context
func (c *Conn) ListUnitsByPatternsContext(ctx context.Context, states []string, patterns []string) ([]UnitStatus, error) {
return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsByPatterns", 0, states, patterns).Store)
return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByPatterns", 0, states, patterns).Store)
}
// ListUnitsByNames returns an array with units. It takes a list of units'
@@ -472,14 +322,8 @@ func (c *Conn) ListUnitsByPatternsContext(ctx context.Context, states []string,
// method, this method returns statuses even for inactive or non-existing
// units. Input array should contain exact unit names, but not patterns.
// Note: Requires systemd v230 or higher
// Deprecated: use ListUnitsByNamesContext instead
func (c *Conn) ListUnitsByNames(units []string) ([]UnitStatus, error) {
return c.ListUnitsByNamesContext(context.Background(), units)
}
// ListUnitsByNamesContext same as ListUnitsByNames with context
func (c *Conn) ListUnitsByNamesContext(ctx context.Context, units []string) ([]UnitStatus, error) {
return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsByNames", 0, units).Store)
return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByNames", 0, units).Store)
}
type UnitFile struct {
@@ -514,25 +358,13 @@ func (c *Conn) listUnitFilesInternal(f storeFunc) ([]UnitFile, error) {
}
// ListUnitFiles returns an array of all available units on disk.
// Deprecated: use ListUnitFilesContext instead
func (c *Conn) ListUnitFiles() ([]UnitFile, error) {
return c.ListUnitFilesContext(context.Background())
}
// ListUnitFilesContext same as ListUnitFiles with context
func (c *Conn) ListUnitFilesContext(ctx context.Context) ([]UnitFile, error) {
return c.listUnitFilesInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitFiles", 0).Store)
return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFiles", 0).Store)
}
// ListUnitFilesByPatterns returns an array of all available units on disk matched the patterns.
// Deprecated: use ListUnitFilesByPatternsContext instead
func (c *Conn) ListUnitFilesByPatterns(states []string, patterns []string) ([]UnitFile, error) {
return c.ListUnitFilesByPatternsContext(context.Background(), states, patterns)
}
// ListUnitFilesByPatternsContext same as ListUnitFilesByPatterns with context
func (c *Conn) ListUnitFilesByPatternsContext(ctx context.Context, states []string, patterns []string) ([]UnitFile, error) {
return c.listUnitFilesInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitFilesByPatterns", 0, states, patterns).Store)
return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFilesByPatterns", 0, states, patterns).Store)
}
type LinkUnitFileChange EnableUnitFileChange
@@ -551,15 +383,9 @@ type LinkUnitFileChange EnableUnitFileChange
// structures with three strings: the type of the change (one of symlink
// or unlink), the file name of the symlink and the destination of the
// symlink.
// Deprecated: use LinkUnitFilesContext instead
func (c *Conn) LinkUnitFiles(files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) {
return c.LinkUnitFilesContext(context.Background(), files, runtime, force)
}
// LinkUnitFilesContext same as LinkUnitFiles with context
func (c *Conn) LinkUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) {
result := make([][]interface{}, 0)
err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result)
err := c.sysobj.Call("org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result)
if err != nil {
return nil, err
}
@@ -599,17 +425,11 @@ func (c *Conn) LinkUnitFilesContext(ctx context.Context, files []string, runtime
// structures with three strings: the type of the change (one of symlink
// or unlink), the file name of the symlink and the destination of the
// symlink.
// Deprecated: use EnableUnitFilesContext instead
func (c *Conn) EnableUnitFiles(files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) {
return c.EnableUnitFilesContext(context.Background(), files, runtime, force)
}
// EnableUnitFilesContext same as EnableUnitFiles with context
func (c *Conn) EnableUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) {
var carries_install_info bool
result := make([][]interface{}, 0)
err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result)
err := c.sysobj.Call("org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result)
if err != nil {
return false, nil, err
}
@@ -651,15 +471,9 @@ type EnableUnitFileChange struct {
// consists of structures with three strings: the type of the change (one of
// symlink or unlink), the file name of the symlink and the destination of the
// symlink.
// Deprecated: use DisableUnitFilesContext instead
func (c *Conn) DisableUnitFiles(files []string, runtime bool) ([]DisableUnitFileChange, error) {
return c.DisableUnitFilesContext(context.Background(), files, runtime)
}
// DisableUnitFilesContext same as DisableUnitFiles with context
func (c *Conn) DisableUnitFilesContext(ctx context.Context, files []string, runtime bool) ([]DisableUnitFileChange, error) {
result := make([][]interface{}, 0)
err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result)
err := c.sysobj.Call("org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result)
if err != nil {
return nil, err
}
@@ -698,15 +512,9 @@ type DisableUnitFileChange struct {
// * runtime to specify whether the unit was enabled for runtime
// only (true, /run/systemd/..), or persistently (false, /etc/systemd/..)
// * force flag
// Deprecated: use MaskUnitFilesContext instead
func (c *Conn) MaskUnitFiles(files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) {
return c.MaskUnitFilesContext(context.Background(), files, runtime, force)
}
// MaskUnitFilesContext same as MaskUnitFiles with context
func (c *Conn) MaskUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) {
result := make([][]interface{}, 0)
err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.MaskUnitFiles", 0, files, runtime, force).Store(&result)
err := c.sysobj.Call("org.freedesktop.systemd1.Manager.MaskUnitFiles", 0, files, runtime, force).Store(&result)
if err != nil {
return nil, err
}
@@ -744,15 +552,9 @@ type MaskUnitFileChange struct {
// the usual unit search paths)
// * runtime to specify whether the unit was enabled for runtime
// only (true, /run/systemd/..), or persistently (false, /etc/systemd/..)
// Deprecated: use UnmaskUnitFilesContext instead
func (c *Conn) UnmaskUnitFiles(files []string, runtime bool) ([]UnmaskUnitFileChange, error) {
return c.UnmaskUnitFilesContext(context.Background(), files, runtime)
}
// UnmaskUnitFilesContext same as UnmaskUnitFiles with context
func (c *Conn) UnmaskUnitFilesContext(ctx context.Context, files []string, runtime bool) ([]UnmaskUnitFileChange, error) {
result := make([][]interface{}, 0)
err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.UnmaskUnitFiles", 0, files, runtime).Store(&result)
err := c.sysobj.Call("org.freedesktop.systemd1.Manager.UnmaskUnitFiles", 0, files, runtime).Store(&result)
if err != nil {
return nil, err
}
@@ -784,14 +586,8 @@ type UnmaskUnitFileChange struct {
// Reload instructs systemd to scan for and reload unit files. This is
// equivalent to a 'systemctl daemon-reload'.
// Deprecated: use ReloadContext instead
func (c *Conn) Reload() error {
return c.ReloadContext(context.Background())
}
// ReloadContext same as Reload with context
func (c *Conn) ReloadContext(ctx context.Context) error {
return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.Reload", 0).Store()
return c.sysobj.Call("org.freedesktop.systemd1.Manager.Reload", 0).Store()
}
func unitPath(name string) dbus.ObjectPath {
@@ -802,48 +598,3 @@ func unitPath(name string) dbus.ObjectPath {
func unitName(dpath dbus.ObjectPath) string {
return pathBusUnescape(path.Base(string(dpath)))
}
// Currently queued job definition
type JobStatus struct {
Id uint32 // The numeric job id
Unit string // The primary unit name for this job
JobType string // The job type as string
Status string // The job state as string
JobPath dbus.ObjectPath // The job object path
UnitPath dbus.ObjectPath // The unit object path
}
// ListJobs returns an array with all currently queued jobs
// Deprecated: use ListJobsContext instead
func (c *Conn) ListJobs() ([]JobStatus, error) {
return c.ListJobsContext(context.Background())
}
// ListJobsContext same as ListJobs with context
func (c *Conn) ListJobsContext(ctx context.Context) ([]JobStatus, error) {
return c.listJobsInternal(ctx)
}
func (c *Conn) listJobsInternal(ctx context.Context) ([]JobStatus, error) {
result := make([][]interface{}, 0)
if err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListJobs", 0).Store(&result); err != nil {
return nil, err
}
resultInterface := make([]interface{}, len(result))
for i := range result {
resultInterface[i] = result[i]
}
status := make([]JobStatus, len(result))
statusInterface := make([]interface{}, len(status))
for i := range status {
statusInterface[i] = &status[i]
}
if err := dbus.Store(resultInterface, statusInterface...); err != nil {
return nil, err
}
return status, nil
}