BoundedFrequencyRunner: add RetryAfter

This commit is contained in:
Dan Winship
2019-10-01 14:54:43 -04:00
parent 478fadccff
commit 4c5f4cb353
2 changed files with 202 additions and 20 deletions

View File

@@ -24,14 +24,20 @@ import (
// Track calls to the managed function.
type receiver struct {
lock sync.Mutex
run bool
lock sync.Mutex
run bool
retryFn func()
}
func (r *receiver) F() {
r.lock.Lock()
defer r.lock.Unlock()
r.run = true
if r.retryFn != nil {
r.retryFn()
r.retryFn = nil
}
}
func (r *receiver) reset() bool {
@@ -42,6 +48,12 @@ func (r *receiver) reset() bool {
return was
}
func (r *receiver) setRetryFn(retryFn func()) {
r.lock.Lock()
defer r.lock.Unlock()
r.retryFn = retryFn
}
// A single change event in the fake timer.
type timerUpdate struct {
active bool
@@ -106,6 +118,13 @@ func (ft *fakeTimer) Now() time.Time {
return ft.now
}
func (ft *fakeTimer) Remaining() time.Duration {
ft.lock.Lock()
defer ft.lock.Unlock()
return ft.timeout.Sub(ft.now)
}
func (ft *fakeTimer) Since(t time.Time) time.Duration {
ft.lock.Lock()
defer ft.lock.Unlock()
@@ -168,6 +187,12 @@ func waitForRun(name string, t *testing.T, timer *fakeTimer, obj *receiver) {
waitForReset(name, t, timer, obj, true, maxInterval)
}
func waitForRunWithRetry(name string, t *testing.T, timer *fakeTimer, obj *receiver, expectNext time.Duration) {
// It will first get reset as with a normal run, and then get set again
waitForRun(name, t, timer, obj)
waitForReset(name, t, timer, obj, false, expectNext)
}
func waitForDefer(name string, t *testing.T, timer *fakeTimer, obj *receiver, expectNext time.Duration) {
waitForReset(name, t, timer, obj, false, expectNext)
}
@@ -334,3 +359,86 @@ func Test_BoundedFrequencyRunnerBurst(t *testing.T) {
// Clean up.
stop <- struct{}{}
}
func Test_BoundedFrequencyRunnerRetryAfter(t *testing.T) {
obj := &receiver{}
timer := newFakeTimer()
runner := construct("test-runner", obj.F, minInterval, maxInterval, 1, timer)
stop := make(chan struct{})
var upd timerUpdate
// Start.
go runner.Loop(stop)
upd = <-timer.updated // wait for initial time to be set to max
checkTimer("init", t, upd, true, maxInterval)
checkReceiver("init", t, obj, false)
// Run once, immediately, and queue a retry
// rel=0ms
obj.setRetryFn(func() { runner.RetryAfter(5 * time.Second) })
runner.Run()
waitForRunWithRetry("first run", t, timer, obj, 5*time.Second)
// Nothing happens...
timer.advance(time.Second) // rel=1000ms
waitForNothing("minInterval, nothing queued", t, timer, obj)
// After retryInterval, function is called
timer.advance(4 * time.Second) // rel=5000ms
waitForRun("retry", t, timer, obj)
// Run again, before minInterval expires.
timer.advance(499 * time.Millisecond) // rel=499ms
runner.Run()
waitForDefer("too soon after retry", t, timer, obj, 501*time.Millisecond)
// Do the deferred run, queue another retry after it returns
timer.advance(501 * time.Millisecond) // rel=1000ms
runner.RetryAfter(5 * time.Second)
waitForRunWithRetry("second run", t, timer, obj, 5*time.Second)
// Wait for minInterval to pass
timer.advance(time.Second) // rel=1000ms
waitForNothing("minInterval, nothing queued", t, timer, obj)
// Now do another run
runner.Run()
waitForRun("third run", t, timer, obj)
// Retry was cancelled because we already ran
timer.advance(4 * time.Second)
waitForNothing("retry cancelled", t, timer, obj)
// Run, queue a retry from a goroutine
obj.setRetryFn(func() {
go func() {
time.Sleep(100 * time.Millisecond)
runner.RetryAfter(5 * time.Second)
}()
})
runner.Run()
waitForRunWithRetry("fourth run", t, timer, obj, 5*time.Second)
// Call Run again before minInterval passes
timer.advance(100 * time.Millisecond) // rel=100ms
runner.Run()
waitForDefer("too soon after fourth run", t, timer, obj, 900*time.Millisecond)
// Deferred run will run after minInterval passes
timer.advance(900 * time.Millisecond) // rel=1000ms
waitForRun("fifth run", t, timer, obj)
// Retry was cancelled because we already ran
timer.advance(4 * time.Second) // rel=4s since run, 5s since RetryAfter
waitForNothing("retry cancelled", t, timer, obj)
// Rerun happens after maxInterval
timer.advance(5 * time.Second) // rel=9s since run, 10s since RetryAfter
waitForNothing("premature", t, timer, obj)
timer.advance(time.Second) // rel=10s since run
waitForRun("maxInterval", t, timer, obj)
// Clean up.
stop <- struct{}{}
}