Keep event reason consistant in scheduler and controller
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@@ -51,9 +51,10 @@ type EventRecorder interface {
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// Event constructs an event from the given information and puts it in the queue for sending.
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// 'object' is the object this event is about. Event will make a reference-- or you may also
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// pass a reference to the object directly.
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// 'reason' is the reason this event is generated. 'reason' should be short and unique; it will
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// be used to automate handling of events, so imagine people writing switch statements to
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// handle them. You want to make that easy.
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// 'reason' is the reason this event is generated. 'reason' should be short and unique; it
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// should be in UpperCamelCase format (starting with a capital letter). "reason" will be used
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// to automate handling of events, so imagine people writing switch statements to handle them.
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// You want to make that easy.
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// 'message' is intended to be human readable.
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//
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// The resulting event will be created in the same namespace as the reference object.
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