more artisanal fixes

Most of these could have been refactored automatically but it wouldn't
have been uglier. The unsophisticated tooling left lots of unnecessary
struct -> pointer -> struct transitions.
This commit is contained in:
Mike Danese
2020-03-01 09:34:30 -08:00
parent aaf855c1e6
commit 76f8594378
34 changed files with 94 additions and 101 deletions

View File

@@ -162,8 +162,8 @@ var _ = framework.KubeDescribe("NVIDIA GPU Device Plugin [Feature:GPUDevicePlugi
logDevicePluginMetrics()
// Cleanup
f.PodClient().DeleteSync(p1.Name, &metav1.DeleteOptions{}, framework.DefaultPodDeletionTimeout)
f.PodClient().DeleteSync(p2.Name, &metav1.DeleteOptions{}, framework.DefaultPodDeletionTimeout)
f.PodClient().DeleteSync(p1.Name, metav1.DeleteOptions{}, framework.DefaultPodDeletionTimeout)
f.PodClient().DeleteSync(p2.Name, metav1.DeleteOptions{}, framework.DefaultPodDeletionTimeout)
})
})
})