CollisionCount should have type int32 across controllers that use it for collision avoidance

This commit is contained in:
Di Xu
2017-08-13 20:10:25 +08:00
parent 12ce4151ce
commit 85602fd542
16 changed files with 48 additions and 41 deletions

View File

@@ -1449,7 +1449,7 @@ func testDeploymentHashCollisionAvoidance(f *framework.Framework) {
return false, nil
}
framework.Logf(spew.Sprintf("deployment status: %#v", d.Status))
return d.Status.CollisionCount != nil && *d.Status.CollisionCount == int64(1), nil
return d.Status.CollisionCount != nil && *d.Status.CollisionCount == int32(1), nil
}); err != nil {
framework.Failf("Failed to increment collision counter for deployment %q: %v", deploymentName, err)
}