Add easy setup for simple controller
Also add tests; coverage up to 86.7%
This commit is contained in:
@@ -102,3 +102,126 @@ func (c *Controller) processLoop() {
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}
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}
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}
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// ResourceEventHandler can handle notifications for events that happen to a
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// resource. The events are informational only, so you can't return an
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// error.
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// * OnAdd is called when an object is added.
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// * OnUpdate is called when an object is modified. Note that oldObj is the
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// last known state of the object-- it is possible that several changes
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// were combined together, so you can't use this to see every single
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// change. OnUpdate is also called when a re-list happens, and it will
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// get called even if nothing changed. This is useful for periodically
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// evaluating or syncing something.
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// * OnDelete will get the final state of the item if it is known, otherwise
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// it will get an object of type cache.DeletedFinalStateUnknown.
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type ResourceEventHandler interface {
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OnAdd(obj interface{})
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OnUpdate(oldObj, newObj interface{})
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OnDelete(obj interface{})
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}
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// ResourceEventHandlerFuncs is an adaptor to let you easily specify as many or
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// as few of the notification functions as you want while still implementing
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// ResourceEventHandler.
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type ResourceEventHandlerFuncs struct {
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AddFunc func(obj interface{})
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UpdateFunc func(oldObj, newObj interface{})
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DeleteFunc func(obj interface{})
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}
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// OnAdd calls AddFunc if it's not nil.
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func (r ResourceEventHandlerFuncs) OnAdd(obj interface{}) {
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if r.AddFunc != nil {
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r.AddFunc(obj)
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}
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}
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// OnUpdate calls UpdateFunc if it's not nil.
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func (r ResourceEventHandlerFuncs) OnUpdate(oldObj, newObj interface{}) {
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if r.UpdateFunc != nil {
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r.UpdateFunc(oldObj, newObj)
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}
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}
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// OnDelete calls DeleteFunc if it's not nil.
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func (r ResourceEventHandlerFuncs) OnDelete(obj interface{}) {
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if r.DeleteFunc != nil {
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r.DeleteFunc(obj)
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}
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}
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// DeletionHandlingMetaNamespaceKeyFunc checks for
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// cache.DeletedFinalStateUnknown objects before calling
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// cache.MetaNamespaceKeyFunc.
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func DeletionHandlingMetaNamespaceKeyFunc(obj interface{}) (string, error) {
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if d, ok := obj.(cache.DeletedFinalStateUnknown); ok {
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return d.Key, nil
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}
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return cache.MetaNamespaceKeyFunc(obj)
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}
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// NewInformer returns a cache.Store and a controller for populating the store
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// while also providing event notifications. You should only used the returned
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// cache.Store for Get/List operations; Add/Modify/Deletes will cause the event
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// notifications to be faulty.
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//
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// Parameters:
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// * lw is list and watch functions for the source of the resource you want to
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// be informed of.
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// * objType is an object of the type that you expect to receieve.
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// * resyncPeriod: if non-zero, will re-list this often (you will get OnUpdate
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// calls, even if nothing changed). Otherwise, re-list will be delayed as
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// long as possible (until the upstream source closes the watch or times out,
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// or you stop the controller).
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// * h is the object you want notifications sent to.
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//
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func NewInformer(
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lw cache.ListerWatcher,
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objType runtime.Object,
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resyncPeriod time.Duration,
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h ResourceEventHandler,
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) (cache.Store, *Controller) {
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// This will hold the client state, as we know it.
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clientState := cache.NewStore(DeletionHandlingMetaNamespaceKeyFunc)
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// This will hold incoming changes. Note how we pass clientState in as a
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// KeyLister, that way resync operations will result in the correct set
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// of update/delete deltas.
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fifo := cache.NewDeltaFIFO(cache.MetaNamespaceKeyFunc, nil, clientState)
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cfg := &Config{
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Queue: fifo,
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ListerWatcher: lw,
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ObjectType: objType,
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FullResyncPeriod: resyncPeriod,
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RetryOnError: false,
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Process: func(obj interface{}) error {
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// from oldest to newest
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for _, d := range obj.(cache.Deltas) {
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switch d.Type {
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case cache.Sync, cache.Added, cache.Updated:
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if old, exists, err := clientState.Get(d.Object); err == nil && exists {
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if err := clientState.Update(d.Object); err != nil {
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return err
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}
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h.OnUpdate(old, d.Object)
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} else {
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if err := clientState.Add(d.Object); err != nil {
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return err
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}
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h.OnAdd(d.Object)
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}
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case cache.Deleted:
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if err := clientState.Delete(d.Object); err != nil {
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return err
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}
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h.OnDelete(d.Object)
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}
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}
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return nil
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},
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}
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return clientState, New(cfg)
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}
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