Add easy setup for simple controller

Also add tests; coverage up to 86.7%
This commit is contained in:
Daniel Smith
2015-04-07 16:00:37 -07:00
parent 065a8fa454
commit 880f922bb6
4 changed files with 433 additions and 7 deletions

View File

@@ -102,3 +102,126 @@ func (c *Controller) processLoop() {
}
}
}
// ResourceEventHandler can handle notifications for events that happen to a
// resource. The events are informational only, so you can't return an
// error.
// * OnAdd is called when an object is added.
// * OnUpdate is called when an object is modified. Note that oldObj is the
// last known state of the object-- it is possible that several changes
// were combined together, so you can't use this to see every single
// change. OnUpdate is also called when a re-list happens, and it will
// get called even if nothing changed. This is useful for periodically
// evaluating or syncing something.
// * OnDelete will get the final state of the item if it is known, otherwise
// it will get an object of type cache.DeletedFinalStateUnknown.
type ResourceEventHandler interface {
OnAdd(obj interface{})
OnUpdate(oldObj, newObj interface{})
OnDelete(obj interface{})
}
// ResourceEventHandlerFuncs is an adaptor to let you easily specify as many or
// as few of the notification functions as you want while still implementing
// ResourceEventHandler.
type ResourceEventHandlerFuncs struct {
AddFunc func(obj interface{})
UpdateFunc func(oldObj, newObj interface{})
DeleteFunc func(obj interface{})
}
// OnAdd calls AddFunc if it's not nil.
func (r ResourceEventHandlerFuncs) OnAdd(obj interface{}) {
if r.AddFunc != nil {
r.AddFunc(obj)
}
}
// OnUpdate calls UpdateFunc if it's not nil.
func (r ResourceEventHandlerFuncs) OnUpdate(oldObj, newObj interface{}) {
if r.UpdateFunc != nil {
r.UpdateFunc(oldObj, newObj)
}
}
// OnDelete calls DeleteFunc if it's not nil.
func (r ResourceEventHandlerFuncs) OnDelete(obj interface{}) {
if r.DeleteFunc != nil {
r.DeleteFunc(obj)
}
}
// DeletionHandlingMetaNamespaceKeyFunc checks for
// cache.DeletedFinalStateUnknown objects before calling
// cache.MetaNamespaceKeyFunc.
func DeletionHandlingMetaNamespaceKeyFunc(obj interface{}) (string, error) {
if d, ok := obj.(cache.DeletedFinalStateUnknown); ok {
return d.Key, nil
}
return cache.MetaNamespaceKeyFunc(obj)
}
// NewInformer returns a cache.Store and a controller for populating the store
// while also providing event notifications. You should only used the returned
// cache.Store for Get/List operations; Add/Modify/Deletes will cause the event
// notifications to be faulty.
//
// Parameters:
// * lw is list and watch functions for the source of the resource you want to
// be informed of.
// * objType is an object of the type that you expect to receieve.
// * resyncPeriod: if non-zero, will re-list this often (you will get OnUpdate
// calls, even if nothing changed). Otherwise, re-list will be delayed as
// long as possible (until the upstream source closes the watch or times out,
// or you stop the controller).
// * h is the object you want notifications sent to.
//
func NewInformer(
lw cache.ListerWatcher,
objType runtime.Object,
resyncPeriod time.Duration,
h ResourceEventHandler,
) (cache.Store, *Controller) {
// This will hold the client state, as we know it.
clientState := cache.NewStore(DeletionHandlingMetaNamespaceKeyFunc)
// This will hold incoming changes. Note how we pass clientState in as a
// KeyLister, that way resync operations will result in the correct set
// of update/delete deltas.
fifo := cache.NewDeltaFIFO(cache.MetaNamespaceKeyFunc, nil, clientState)
cfg := &Config{
Queue: fifo,
ListerWatcher: lw,
ObjectType: objType,
FullResyncPeriod: resyncPeriod,
RetryOnError: false,
Process: func(obj interface{}) error {
// from oldest to newest
for _, d := range obj.(cache.Deltas) {
switch d.Type {
case cache.Sync, cache.Added, cache.Updated:
if old, exists, err := clientState.Get(d.Object); err == nil && exists {
if err := clientState.Update(d.Object); err != nil {
return err
}
h.OnUpdate(old, d.Object)
} else {
if err := clientState.Add(d.Object); err != nil {
return err
}
h.OnAdd(d.Object)
}
case cache.Deleted:
if err := clientState.Delete(d.Object); err != nil {
return err
}
h.OnDelete(d.Object)
}
}
return nil
},
}
return clientState, New(cfg)
}