update vendor to use containerd cgroups

This commit is contained in:
Paco Xu
2023-07-21 13:28:17 +08:00
parent c4bf42199a
commit 8f35fceae3
32 changed files with 3923 additions and 1 deletions

82
vendor/github.com/containerd/cgroups/freezer.go generated vendored Normal file
View File

@@ -0,0 +1,82 @@
/*
Copyright The containerd Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package cgroups
import (
"os"
"path/filepath"
"strings"
"time"
)
func NewFreezer(root string) *freezerController {
return &freezerController{
root: filepath.Join(root, string(Freezer)),
}
}
type freezerController struct {
root string
}
func (f *freezerController) Name() Name {
return Freezer
}
func (f *freezerController) Path(path string) string {
return filepath.Join(f.root, path)
}
func (f *freezerController) Freeze(path string) error {
return f.waitState(path, Frozen)
}
func (f *freezerController) Thaw(path string) error {
return f.waitState(path, Thawed)
}
func (f *freezerController) changeState(path string, state State) error {
return retryingWriteFile(
filepath.Join(f.root, path, "freezer.state"),
[]byte(strings.ToUpper(string(state))),
defaultFilePerm,
)
}
func (f *freezerController) state(path string) (State, error) {
current, err := os.ReadFile(filepath.Join(f.root, path, "freezer.state"))
if err != nil {
return "", err
}
return State(strings.ToLower(strings.TrimSpace(string(current)))), nil
}
func (f *freezerController) waitState(path string, state State) error {
for {
if err := f.changeState(path, state); err != nil {
return err
}
current, err := f.state(path)
if err != nil {
return err
}
if current == state {
return nil
}
time.Sleep(1 * time.Millisecond)
}
}