Level sets dependency graph to consume etcd 3.1.5

This commit is contained in:
Timothy St. Clair
2017-04-04 20:54:55 -05:00
parent 1c34102d5b
commit 93c051e28f
392 changed files with 39050 additions and 21582 deletions

3
vendor/golang.org/x/crypto/AUTHORS generated vendored Normal file
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@@ -0,0 +1,3 @@
# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

3
vendor/golang.org/x/crypto/CONTRIBUTORS generated vendored Normal file
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@@ -0,0 +1,3 @@
# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

3
vendor/golang.org/x/exp/AUTHORS generated vendored Normal file
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@@ -0,0 +1,3 @@
# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

3
vendor/golang.org/x/exp/CONTRIBUTORS generated vendored Normal file
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@@ -0,0 +1,3 @@
# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

3
vendor/golang.org/x/net/AUTHORS generated vendored Normal file
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@@ -0,0 +1,3 @@
# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

3
vendor/golang.org/x/net/CONTRIBUTORS generated vendored Normal file
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@@ -0,0 +1,3 @@
# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

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@@ -27,7 +27,17 @@ func Do(ctx context.Context, client *http.Client, req *http.Request) (*http.Resp
if client == nil {
client = http.DefaultClient
}
return client.Do(req.WithContext(ctx))
resp, err := client.Do(req.WithContext(ctx))
// If we got an error, and the context has been canceled,
// the context's error is probably more useful.
if err != nil {
select {
case <-ctx.Done():
err = ctx.Err()
default:
}
}
return resp, err
}
// Get issues a GET request via the Do function.

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@@ -53,13 +53,13 @@ const (
)
func (p *clientConnPool) getClientConn(req *http.Request, addr string, dialOnMiss bool) (*ClientConn, error) {
if req.Close && dialOnMiss {
if isConnectionCloseRequest(req) && dialOnMiss {
// It gets its own connection.
cc, err := p.t.dialClientConn(addr)
const singleUse = true
cc, err := p.t.dialClientConn(addr, singleUse)
if err != nil {
return nil, err
}
cc.singleUse = true
return cc, nil
}
p.mu.Lock()
@@ -104,7 +104,8 @@ func (p *clientConnPool) getStartDialLocked(addr string) *dialCall {
// run in its own goroutine.
func (c *dialCall) dial(addr string) {
c.res, c.err = c.p.t.dialClientConn(addr)
const singleUse = false // shared conn
c.res, c.err = c.p.t.dialClientConn(addr, singleUse)
close(c.done)
c.p.mu.Lock()

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@@ -64,9 +64,17 @@ func (e ConnectionError) Error() string { return fmt.Sprintf("connection error:
type StreamError struct {
StreamID uint32
Code ErrCode
Cause error // optional additional detail
}
func streamError(id uint32, code ErrCode) StreamError {
return StreamError{StreamID: id, Code: code}
}
func (e StreamError) Error() string {
if e.Cause != nil {
return fmt.Sprintf("stream error: stream ID %d; %v; %v", e.StreamID, e.Code, e.Cause)
}
return fmt.Sprintf("stream error: stream ID %d; %v", e.StreamID, e.Code)
}

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@@ -317,10 +317,12 @@ type Framer struct {
// non-Continuation or Continuation on a different stream is
// attempted to be written.
logReads bool
logReads, logWrites bool
debugFramer *Framer // only use for logging written writes
debugFramerBuf *bytes.Buffer
debugFramer *Framer // only use for logging written writes
debugFramerBuf *bytes.Buffer
debugReadLoggerf func(string, ...interface{})
debugWriteLoggerf func(string, ...interface{})
}
func (fr *Framer) maxHeaderListSize() uint32 {
@@ -355,7 +357,7 @@ func (f *Framer) endWrite() error {
byte(length>>16),
byte(length>>8),
byte(length))
if logFrameWrites {
if f.logWrites {
f.logWrite()
}
@@ -378,10 +380,10 @@ func (f *Framer) logWrite() {
f.debugFramerBuf.Write(f.wbuf)
fr, err := f.debugFramer.ReadFrame()
if err != nil {
log.Printf("http2: Framer %p: failed to decode just-written frame", f)
f.debugWriteLoggerf("http2: Framer %p: failed to decode just-written frame", f)
return
}
log.Printf("http2: Framer %p: wrote %v", f, summarizeFrame(fr))
f.debugWriteLoggerf("http2: Framer %p: wrote %v", f, summarizeFrame(fr))
}
func (f *Framer) writeByte(v byte) { f.wbuf = append(f.wbuf, v) }
@@ -399,9 +401,12 @@ const (
// NewFramer returns a Framer that writes frames to w and reads them from r.
func NewFramer(w io.Writer, r io.Reader) *Framer {
fr := &Framer{
w: w,
r: r,
logReads: logFrameReads,
w: w,
r: r,
logReads: logFrameReads,
logWrites: logFrameWrites,
debugReadLoggerf: log.Printf,
debugWriteLoggerf: log.Printf,
}
fr.getReadBuf = func(size uint32) []byte {
if cap(fr.readBuf) >= int(size) {
@@ -483,7 +488,7 @@ func (fr *Framer) ReadFrame() (Frame, error) {
return nil, err
}
if fr.logReads {
log.Printf("http2: Framer %p: read %v", fr, summarizeFrame(f))
fr.debugReadLoggerf("http2: Framer %p: read %v", fr, summarizeFrame(f))
}
if fh.Type == FrameHeaders && fr.ReadMetaHeaders != nil {
return fr.readMetaFrame(f.(*HeadersFrame))
@@ -594,6 +599,7 @@ func parseDataFrame(fh FrameHeader, payload []byte) (Frame, error) {
var (
errStreamID = errors.New("invalid stream ID")
errDepStreamID = errors.New("invalid dependent stream ID")
errPadLength = errors.New("pad length too large")
)
func validStreamIDOrZero(streamID uint32) bool {
@@ -607,18 +613,40 @@ func validStreamID(streamID uint32) bool {
// WriteData writes a DATA frame.
//
// It will perform exactly one Write to the underlying Writer.
// It is the caller's responsibility to not call other Write methods concurrently.
// It is the caller's responsibility not to violate the maximum frame size
// and to not call other Write methods concurrently.
func (f *Framer) WriteData(streamID uint32, endStream bool, data []byte) error {
// TODO: ignoring padding for now. will add when somebody cares.
return f.WriteDataPadded(streamID, endStream, data, nil)
}
// WriteData writes a DATA frame with optional padding.
//
// If pad is nil, the padding bit is not sent.
// The length of pad must not exceed 255 bytes.
//
// It will perform exactly one Write to the underlying Writer.
// It is the caller's responsibility not to violate the maximum frame size
// and to not call other Write methods concurrently.
func (f *Framer) WriteDataPadded(streamID uint32, endStream bool, data, pad []byte) error {
if !validStreamID(streamID) && !f.AllowIllegalWrites {
return errStreamID
}
if len(pad) > 255 {
return errPadLength
}
var flags Flags
if endStream {
flags |= FlagDataEndStream
}
if pad != nil {
flags |= FlagDataPadded
}
f.startWrite(FrameData, flags, streamID)
if pad != nil {
f.wbuf = append(f.wbuf, byte(len(pad)))
}
f.wbuf = append(f.wbuf, data...)
f.wbuf = append(f.wbuf, pad...)
return f.endWrite()
}
@@ -714,7 +742,7 @@ func (f *Framer) WriteSettings(settings ...Setting) error {
return f.endWrite()
}
// WriteSettings writes an empty SETTINGS frame with the ACK bit set.
// WriteSettingsAck writes an empty SETTINGS frame with the ACK bit set.
//
// It will perform exactly one Write to the underlying Writer.
// It is the caller's responsibility to not call other Write methods concurrently.
@@ -840,7 +868,7 @@ func parseWindowUpdateFrame(fh FrameHeader, p []byte) (Frame, error) {
if fh.StreamID == 0 {
return nil, ConnectionError(ErrCodeProtocol)
}
return nil, StreamError{fh.StreamID, ErrCodeProtocol}
return nil, streamError(fh.StreamID, ErrCodeProtocol)
}
return &WindowUpdateFrame{
FrameHeader: fh,
@@ -921,7 +949,7 @@ func parseHeadersFrame(fh FrameHeader, p []byte) (_ Frame, err error) {
}
}
if len(p)-int(padLength) <= 0 {
return nil, StreamError{fh.StreamID, ErrCodeProtocol}
return nil, streamError(fh.StreamID, ErrCodeProtocol)
}
hf.headerFragBuf = p[:len(p)-int(padLength)]
return hf, nil
@@ -1396,6 +1424,9 @@ func (fr *Framer) readMetaFrame(hf *HeadersFrame) (*MetaHeadersFrame, error) {
hdec.SetEmitEnabled(true)
hdec.SetMaxStringLength(fr.maxHeaderStringLen())
hdec.SetEmitFunc(func(hf hpack.HeaderField) {
if VerboseLogs && fr.logReads {
fr.debugReadLoggerf("http2: decoded hpack field %+v", hf)
}
if !httplex.ValidHeaderFieldValue(hf.Value) {
invalid = headerFieldValueError(hf.Value)
}
@@ -1454,11 +1485,17 @@ func (fr *Framer) readMetaFrame(hf *HeadersFrame) (*MetaHeadersFrame, error) {
}
if invalid != nil {
fr.errDetail = invalid
return nil, StreamError{mh.StreamID, ErrCodeProtocol}
if VerboseLogs {
log.Printf("http2: invalid header: %v", invalid)
}
return nil, StreamError{mh.StreamID, ErrCodeProtocol, invalid}
}
if err := mh.checkPseudos(); err != nil {
fr.errDetail = err
return nil, StreamError{mh.StreamID, ErrCodeProtocol}
if VerboseLogs {
log.Printf("http2: invalid pseudo headers: %v", err)
}
return nil, StreamError{mh.StreamID, ErrCodeProtocol, err}
}
return mh, nil
}

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@@ -39,6 +39,13 @@ type clientTrace httptrace.ClientTrace
func reqContext(r *http.Request) context.Context { return r.Context() }
func (t *Transport) idleConnTimeout() time.Duration {
if t.t1 != nil {
return t.t1.IdleConnTimeout
}
return 0
}
func setResponseUncompressed(res *http.Response) { res.Uncompressed = true }
func traceGotConn(req *http.Request, cc *ClientConn) {
@@ -92,3 +99,8 @@ func requestTrace(req *http.Request) *clientTrace {
trace := httptrace.ContextClientTrace(req.Context())
return (*clientTrace)(trace)
}
// Ping sends a PING frame to the server and waits for the ack.
func (cc *ClientConn) Ping(ctx context.Context) error {
return cc.ping(ctx)
}

36
vendor/golang.org/x/net/http2/go17_not18.go generated vendored Normal file
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@@ -0,0 +1,36 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build go1.7,!go1.8
package http2
import "crypto/tls"
// temporary copy of Go 1.7's private tls.Config.clone:
func cloneTLSConfig(c *tls.Config) *tls.Config {
return &tls.Config{
Rand: c.Rand,
Time: c.Time,
Certificates: c.Certificates,
NameToCertificate: c.NameToCertificate,
GetCertificate: c.GetCertificate,
RootCAs: c.RootCAs,
NextProtos: c.NextProtos,
ServerName: c.ServerName,
ClientAuth: c.ClientAuth,
ClientCAs: c.ClientCAs,
InsecureSkipVerify: c.InsecureSkipVerify,
CipherSuites: c.CipherSuites,
PreferServerCipherSuites: c.PreferServerCipherSuites,
SessionTicketsDisabled: c.SessionTicketsDisabled,
SessionTicketKey: c.SessionTicketKey,
ClientSessionCache: c.ClientSessionCache,
MinVersion: c.MinVersion,
MaxVersion: c.MaxVersion,
CurvePreferences: c.CurvePreferences,
DynamicRecordSizingDisabled: c.DynamicRecordSizingDisabled,
Renegotiation: c.Renegotiation,
}
}

50
vendor/golang.org/x/net/http2/go18.go generated vendored Normal file
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@@ -0,0 +1,50 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build go1.8
package http2
import (
"crypto/tls"
"io"
"net/http"
)
func cloneTLSConfig(c *tls.Config) *tls.Config { return c.Clone() }
var _ http.Pusher = (*responseWriter)(nil)
// Push implements http.Pusher.
func (w *responseWriter) Push(target string, opts *http.PushOptions) error {
internalOpts := pushOptions{}
if opts != nil {
internalOpts.Method = opts.Method
internalOpts.Header = opts.Header
}
return w.push(target, internalOpts)
}
func configureServer18(h1 *http.Server, h2 *Server) error {
if h2.IdleTimeout == 0 {
if h1.IdleTimeout != 0 {
h2.IdleTimeout = h1.IdleTimeout
} else {
h2.IdleTimeout = h1.ReadTimeout
}
}
return nil
}
func shouldLogPanic(panicValue interface{}) bool {
return panicValue != nil && panicValue != http.ErrAbortHandler
}
func reqGetBody(req *http.Request) func() (io.ReadCloser, error) {
return req.GetBody
}
func reqBodyIsNoBody(body io.ReadCloser) bool {
return body == http.NoBody
}

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@@ -57,7 +57,7 @@ func (hf HeaderField) String() string {
return fmt.Sprintf("header field %q = %q%s", hf.Name, hf.Value, suffix)
}
// Size returns the size of an entry per RFC 7540 section 5.2.
// Size returns the size of an entry per RFC 7541 section 4.1.
func (hf HeaderField) Size() uint32 {
// http://http2.github.io/http2-spec/compression.html#rfc.section.4.1
// "The size of the dynamic table is the sum of the size of

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@@ -13,6 +13,7 @@
// See https://http2.github.io/ for more information on HTTP/2.
//
// See https://http2.golang.org/ for a test server running this code.
//
package http2
import (
@@ -35,6 +36,7 @@ var (
VerboseLogs bool
logFrameWrites bool
logFrameReads bool
inTests bool
)
func init() {
@@ -76,13 +78,23 @@ var (
type streamState int
// HTTP/2 stream states.
//
// See http://tools.ietf.org/html/rfc7540#section-5.1.
//
// For simplicity, the server code merges "reserved (local)" into
// "half-closed (remote)". This is one less state transition to track.
// The only downside is that we send PUSH_PROMISEs slightly less
// liberally than allowable. More discussion here:
// https://lists.w3.org/Archives/Public/ietf-http-wg/2016JulSep/0599.html
//
// "reserved (remote)" is omitted since the client code does not
// support server push.
const (
stateIdle streamState = iota
stateOpen
stateHalfClosedLocal
stateHalfClosedRemote
stateResvLocal
stateResvRemote
stateClosed
)
@@ -91,8 +103,6 @@ var stateName = [...]string{
stateOpen: "Open",
stateHalfClosedLocal: "HalfClosedLocal",
stateHalfClosedRemote: "HalfClosedRemote",
stateResvLocal: "ResvLocal",
stateResvRemote: "ResvRemote",
stateClosed: "Closed",
}
@@ -252,14 +262,27 @@ func newBufferedWriter(w io.Writer) *bufferedWriter {
return &bufferedWriter{w: w}
}
// bufWriterPoolBufferSize is the size of bufio.Writer's
// buffers created using bufWriterPool.
//
// TODO: pick a less arbitrary value? this is a bit under
// (3 x typical 1500 byte MTU) at least. Other than that,
// not much thought went into it.
const bufWriterPoolBufferSize = 4 << 10
var bufWriterPool = sync.Pool{
New: func() interface{} {
// TODO: pick something better? this is a bit under
// (3 x typical 1500 byte MTU) at least.
return bufio.NewWriterSize(nil, 4<<10)
return bufio.NewWriterSize(nil, bufWriterPoolBufferSize)
},
}
func (w *bufferedWriter) Available() int {
if w.bw == nil {
return bufWriterPoolBufferSize
}
return w.bw.Available()
}
func (w *bufferedWriter) Write(p []byte) (n int, err error) {
if w.bw == nil {
bw := bufWriterPool.Get().(*bufio.Writer)
@@ -342,10 +365,23 @@ func (s *sorter) Keys(h http.Header) []string {
}
func (s *sorter) SortStrings(ss []string) {
// Our sorter works on s.v, which sorter owners, so
// Our sorter works on s.v, which sorter owns, so
// stash it away while we sort the user's buffer.
save := s.v
s.v = ss
sort.Sort(s)
s.v = save
}
// validPseudoPath reports whether v is a valid :path pseudo-header
// value. It must be either:
//
// *) a non-empty string starting with '/', but not with with "//",
// *) the string '*', for OPTIONS requests.
//
// For now this is only used a quick check for deciding when to clean
// up Opaque URLs before sending requests from the Transport.
// See golang.org/issue/16847
func validPseudoPath(v string) bool {
return (len(v) > 0 && v[0] == '/' && (len(v) == 1 || v[1] != '/')) || v == "*"
}

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@@ -7,11 +7,16 @@
package http2
import (
"crypto/tls"
"net"
"net/http"
"time"
)
type contextContext interface{}
type contextContext interface {
Done() <-chan struct{}
Err() error
}
type fakeContext struct{}
@@ -49,3 +54,34 @@ func contextWithCancel(ctx contextContext) (_ contextContext, cancel func()) {
func requestWithContext(req *http.Request, ctx contextContext) *http.Request {
return req
}
// temporary copy of Go 1.6's private tls.Config.clone:
func cloneTLSConfig(c *tls.Config) *tls.Config {
return &tls.Config{
Rand: c.Rand,
Time: c.Time,
Certificates: c.Certificates,
NameToCertificate: c.NameToCertificate,
GetCertificate: c.GetCertificate,
RootCAs: c.RootCAs,
NextProtos: c.NextProtos,
ServerName: c.ServerName,
ClientAuth: c.ClientAuth,
ClientCAs: c.ClientCAs,
InsecureSkipVerify: c.InsecureSkipVerify,
CipherSuites: c.CipherSuites,
PreferServerCipherSuites: c.PreferServerCipherSuites,
SessionTicketsDisabled: c.SessionTicketsDisabled,
SessionTicketKey: c.SessionTicketKey,
ClientSessionCache: c.ClientSessionCache,
MinVersion: c.MinVersion,
MaxVersion: c.MaxVersion,
CurvePreferences: c.CurvePreferences,
}
}
func (cc *ClientConn) Ping(ctx contextContext) error {
return cc.ping(ctx)
}
func (t *Transport) idleConnTimeout() time.Duration { return 0 }

27
vendor/golang.org/x/net/http2/not_go18.go generated vendored Normal file
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@@ -0,0 +1,27 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !go1.8
package http2
import (
"io"
"net/http"
)
func configureServer18(h1 *http.Server, h2 *Server) error {
// No IdleTimeout to sync prior to Go 1.8.
return nil
}
func shouldLogPanic(panicValue interface{}) bool {
return panicValue != nil
}
func reqGetBody(req *http.Request) func() (io.ReadCloser, error) {
return nil
}
func reqBodyIsNoBody(io.ReadCloser) bool { return false }

1184
vendor/golang.org/x/net/http2/server.go generated vendored

File diff suppressed because it is too large Load Diff

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@@ -10,12 +10,14 @@ import (
"bufio"
"bytes"
"compress/gzip"
"crypto/rand"
"crypto/tls"
"errors"
"fmt"
"io"
"io/ioutil"
"log"
"math"
"net"
"net/http"
"sort"
@@ -25,6 +27,7 @@ import (
"time"
"golang.org/x/net/http2/hpack"
"golang.org/x/net/idna"
"golang.org/x/net/lex/httplex"
)
@@ -148,27 +151,32 @@ type ClientConn struct {
readerDone chan struct{} // closed on error
readerErr error // set before readerDone is closed
mu sync.Mutex // guards following
cond *sync.Cond // hold mu; broadcast on flow/closed changes
flow flow // our conn-level flow control quota (cs.flow is per stream)
inflow flow // peer's conn-level flow control
closed bool
goAway *GoAwayFrame // if non-nil, the GoAwayFrame we received
goAwayDebug string // goAway frame's debug data, retained as a string
streams map[uint32]*clientStream // client-initiated
nextStreamID uint32
bw *bufio.Writer
br *bufio.Reader
fr *Framer
lastActive time.Time
idleTimeout time.Duration // or 0 for never
idleTimer *time.Timer
// Settings from peer:
mu sync.Mutex // guards following
cond *sync.Cond // hold mu; broadcast on flow/closed changes
flow flow // our conn-level flow control quota (cs.flow is per stream)
inflow flow // peer's conn-level flow control
closed bool
wantSettingsAck bool // we sent a SETTINGS frame and haven't heard back
goAway *GoAwayFrame // if non-nil, the GoAwayFrame we received
goAwayDebug string // goAway frame's debug data, retained as a string
streams map[uint32]*clientStream // client-initiated
nextStreamID uint32
pings map[[8]byte]chan struct{} // in flight ping data to notification channel
bw *bufio.Writer
br *bufio.Reader
fr *Framer
lastActive time.Time
// Settings from peer: (also guarded by mu)
maxFrameSize uint32
maxConcurrentStreams uint32
initialWindowSize uint32
hbuf bytes.Buffer // HPACK encoder writes into this
henc *hpack.Encoder
freeBuf [][]byte
hbuf bytes.Buffer // HPACK encoder writes into this
henc *hpack.Encoder
freeBuf [][]byte
wmu sync.Mutex // held while writing; acquire AFTER mu if holding both
werr error // first write error that has occurred
@@ -183,6 +191,7 @@ type clientStream struct {
ID uint32
resc chan resAndError
bufPipe pipe // buffered pipe with the flow-controlled response payload
startedWrite bool // started request body write; guarded by cc.mu
requestedGzip bool
on100 func() // optional code to run if get a 100 continue response
@@ -191,6 +200,7 @@ type clientStream struct {
bytesRemain int64 // -1 means unknown; owned by transportResponseBody.Read
readErr error // sticky read error; owned by transportResponseBody.Read
stopReqBody error // if non-nil, stop writing req body; guarded by cc.mu
didReset bool // whether we sent a RST_STREAM to the server; guarded by cc.mu
peerReset chan struct{} // closed on peer reset
resetErr error // populated before peerReset is closed
@@ -218,15 +228,26 @@ func (cs *clientStream) awaitRequestCancel(req *http.Request) {
}
select {
case <-req.Cancel:
cs.cancelStream()
cs.bufPipe.CloseWithError(errRequestCanceled)
cs.cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
case <-ctx.Done():
cs.cancelStream()
cs.bufPipe.CloseWithError(ctx.Err())
cs.cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
case <-cs.done:
}
}
func (cs *clientStream) cancelStream() {
cs.cc.mu.Lock()
didReset := cs.didReset
cs.didReset = true
cs.cc.mu.Unlock()
if !didReset {
cs.cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
}
}
// checkResetOrDone reports any error sent in a RST_STREAM frame by the
// server, or errStreamClosed if the stream is complete.
func (cs *clientStream) checkResetOrDone() error {
@@ -283,14 +304,22 @@ func (t *Transport) RoundTrip(req *http.Request) (*http.Response, error) {
// authorityAddr returns a given authority (a host/IP, or host:port / ip:port)
// and returns a host:port. The port 443 is added if needed.
func authorityAddr(scheme string, authority string) (addr string) {
if _, _, err := net.SplitHostPort(authority); err == nil {
return authority
host, port, err := net.SplitHostPort(authority)
if err != nil { // authority didn't have a port
port = "443"
if scheme == "http" {
port = "80"
}
host = authority
}
port := "443"
if scheme == "http" {
port = "80"
if a, err := idna.ToASCII(host); err == nil {
host = a
}
return net.JoinHostPort(authority, port)
// IPv6 address literal, without a port:
if strings.HasPrefix(host, "[") && strings.HasSuffix(host, "]") {
return host + ":" + port
}
return net.JoinHostPort(host, port)
}
// RoundTripOpt is like RoundTrip, but takes options.
@@ -308,8 +337,10 @@ func (t *Transport) RoundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Res
}
traceGotConn(req, cc)
res, err := cc.RoundTrip(req)
if shouldRetryRequest(req, err) {
continue
if err != nil {
if req, err = shouldRetryRequest(req, err); err == nil {
continue
}
}
if err != nil {
t.vlogf("RoundTrip failure: %v", err)
@@ -331,15 +362,44 @@ func (t *Transport) CloseIdleConnections() {
var (
errClientConnClosed = errors.New("http2: client conn is closed")
errClientConnUnusable = errors.New("http2: client conn not usable")
errClientConnGotGoAway = errors.New("http2: Transport received Server's graceful shutdown GOAWAY")
errClientConnGotGoAwayAfterSomeReqBody = errors.New("http2: Transport received Server's graceful shutdown GOAWAY; some request body already written")
)
func shouldRetryRequest(req *http.Request, err error) bool {
// TODO: retry GET requests (no bodies) more aggressively, if shutdown
// before response.
return err == errClientConnUnusable
// shouldRetryRequest is called by RoundTrip when a request fails to get
// response headers. It is always called with a non-nil error.
// It returns either a request to retry (either the same request, or a
// modified clone), or an error if the request can't be replayed.
func shouldRetryRequest(req *http.Request, err error) (*http.Request, error) {
switch err {
default:
return nil, err
case errClientConnUnusable, errClientConnGotGoAway:
return req, nil
case errClientConnGotGoAwayAfterSomeReqBody:
// If the Body is nil (or http.NoBody), it's safe to reuse
// this request and its Body.
if req.Body == nil || reqBodyIsNoBody(req.Body) {
return req, nil
}
// Otherwise we depend on the Request having its GetBody
// func defined.
getBody := reqGetBody(req) // Go 1.8: getBody = req.GetBody
if getBody == nil {
return nil, errors.New("http2: Transport: peer server initiated graceful shutdown after some of Request.Body was written; define Request.GetBody to avoid this error")
}
body, err := getBody()
if err != nil {
return nil, err
}
newReq := *req
newReq.Body = body
return &newReq, nil
}
}
func (t *Transport) dialClientConn(addr string) (*ClientConn, error) {
func (t *Transport) dialClientConn(addr string, singleUse bool) (*ClientConn, error) {
host, _, err := net.SplitHostPort(addr)
if err != nil {
return nil, err
@@ -348,13 +408,13 @@ func (t *Transport) dialClientConn(addr string) (*ClientConn, error) {
if err != nil {
return nil, err
}
return t.NewClientConn(tconn)
return t.newClientConn(tconn, singleUse)
}
func (t *Transport) newTLSConfig(host string) *tls.Config {
cfg := new(tls.Config)
if t.TLSClientConfig != nil {
*cfg = *t.TLSClientConfig
*cfg = *cloneTLSConfig(t.TLSClientConfig)
}
if !strSliceContains(cfg.NextProtos, NextProtoTLS) {
cfg.NextProtos = append([]string{NextProtoTLS}, cfg.NextProtos...)
@@ -409,14 +469,10 @@ func (t *Transport) expectContinueTimeout() time.Duration {
}
func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) {
if VerboseLogs {
t.vlogf("http2: Transport creating client conn to %v", c.RemoteAddr())
}
if _, err := c.Write(clientPreface); err != nil {
t.vlogf("client preface write error: %v", err)
return nil, err
}
return t.newClientConn(c, false)
}
func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, error) {
cc := &ClientConn{
t: t,
tconn: c,
@@ -426,7 +482,18 @@ func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) {
initialWindowSize: 65535, // spec default
maxConcurrentStreams: 1000, // "infinite", per spec. 1000 seems good enough.
streams: make(map[uint32]*clientStream),
singleUse: singleUse,
wantSettingsAck: true,
pings: make(map[[8]byte]chan struct{}),
}
if d := t.idleConnTimeout(); d != 0 {
cc.idleTimeout = d
cc.idleTimer = time.AfterFunc(d, cc.onIdleTimeout)
}
if VerboseLogs {
t.vlogf("http2: Transport creating client conn %p to %v", cc, c.RemoteAddr())
}
cc.cond = sync.NewCond(&cc.mu)
cc.flow.add(int32(initialWindowSize))
@@ -454,6 +521,8 @@ func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) {
if max := t.maxHeaderListSize(); max != 0 {
initialSettings = append(initialSettings, Setting{ID: SettingMaxHeaderListSize, Val: max})
}
cc.bw.Write(clientPreface)
cc.fr.WriteSettings(initialSettings...)
cc.fr.WriteWindowUpdate(0, transportDefaultConnFlow)
cc.inflow.add(transportDefaultConnFlow + initialWindowSize)
@@ -462,33 +531,6 @@ func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) {
return nil, cc.werr
}
// Read the obligatory SETTINGS frame
f, err := cc.fr.ReadFrame()
if err != nil {
return nil, err
}
sf, ok := f.(*SettingsFrame)
if !ok {
return nil, fmt.Errorf("expected settings frame, got: %T", f)
}
cc.fr.WriteSettingsAck()
cc.bw.Flush()
sf.ForeachSetting(func(s Setting) error {
switch s.ID {
case SettingMaxFrameSize:
cc.maxFrameSize = s.Val
case SettingMaxConcurrentStreams:
cc.maxConcurrentStreams = s.Val
case SettingInitialWindowSize:
cc.initialWindowSize = s.Val
default:
// TODO(bradfitz): handle more; at least SETTINGS_HEADER_TABLE_SIZE?
t.vlogf("Unhandled Setting: %v", s)
}
return nil
})
go cc.readLoop()
return cc, nil
}
@@ -507,6 +549,15 @@ func (cc *ClientConn) setGoAway(f *GoAwayFrame) {
if old != nil && old.ErrCode != ErrCodeNo {
cc.goAway.ErrCode = old.ErrCode
}
last := f.LastStreamID
for streamID, cs := range cc.streams {
if streamID > last {
select {
case cs.resc <- resAndError{err: errClientConnGotGoAway}:
default:
}
}
}
}
func (cc *ClientConn) CanTakeNewRequest() bool {
@@ -521,7 +572,17 @@ func (cc *ClientConn) canTakeNewRequestLocked() bool {
}
return cc.goAway == nil && !cc.closed &&
int64(len(cc.streams)+1) < int64(cc.maxConcurrentStreams) &&
cc.nextStreamID < 2147483647
cc.nextStreamID < math.MaxInt32
}
// onIdleTimeout is called from a time.AfterFunc goroutine. It will
// only be called when we're idle, but because we're coming from a new
// goroutine, there could be a new request coming in at the same time,
// so this simply calls the synchronized closeIfIdle to shut down this
// connection. The timer could just call closeIfIdle, but this is more
// clear.
func (cc *ClientConn) onIdleTimeout() {
cc.closeIfIdle()
}
func (cc *ClientConn) closeIfIdle() {
@@ -531,9 +592,13 @@ func (cc *ClientConn) closeIfIdle() {
return
}
cc.closed = true
nextID := cc.nextStreamID
// TODO: do clients send GOAWAY too? maybe? Just Close:
cc.mu.Unlock()
if VerboseLogs {
cc.vlogf("http2: Transport closing idle conn %p (forSingleUse=%v, maxStream=%v)", cc, cc.singleUse, nextID-2)
}
cc.tconn.Close()
}
@@ -593,8 +658,6 @@ func commaSeparatedTrailers(req *http.Request) (string, error) {
}
if len(keys) > 0 {
sort.Strings(keys)
// TODO: could do better allocation-wise here, but trailers are rare,
// so being lazy for now.
return strings.Join(keys, ","), nil
}
return "", nil
@@ -616,48 +679,37 @@ func (cc *ClientConn) responseHeaderTimeout() time.Duration {
// Certain headers are special-cased as okay but not transmitted later.
func checkConnHeaders(req *http.Request) error {
if v := req.Header.Get("Upgrade"); v != "" {
return errors.New("http2: invalid Upgrade request header")
return fmt.Errorf("http2: invalid Upgrade request header: %q", req.Header["Upgrade"])
}
if v := req.Header.Get("Transfer-Encoding"); (v != "" && v != "chunked") || len(req.Header["Transfer-Encoding"]) > 1 {
return errors.New("http2: invalid Transfer-Encoding request header")
if vv := req.Header["Transfer-Encoding"]; len(vv) > 0 && (len(vv) > 1 || vv[0] != "" && vv[0] != "chunked") {
return fmt.Errorf("http2: invalid Transfer-Encoding request header: %q", vv)
}
if v := req.Header.Get("Connection"); (v != "" && v != "close" && v != "keep-alive") || len(req.Header["Connection"]) > 1 {
return errors.New("http2: invalid Connection request header")
if vv := req.Header["Connection"]; len(vv) > 0 && (len(vv) > 1 || vv[0] != "" && vv[0] != "close" && vv[0] != "keep-alive") {
return fmt.Errorf("http2: invalid Connection request header: %q", vv)
}
return nil
}
func bodyAndLength(req *http.Request) (body io.Reader, contentLen int64) {
body = req.Body
if body == nil {
return nil, 0
// actualContentLength returns a sanitized version of
// req.ContentLength, where 0 actually means zero (not unknown) and -1
// means unknown.
func actualContentLength(req *http.Request) int64 {
if req.Body == nil {
return 0
}
if req.ContentLength != 0 {
return req.Body, req.ContentLength
return req.ContentLength
}
// We have a body but a zero content length. Test to see if
// it's actually zero or just unset.
var buf [1]byte
n, rerr := io.ReadFull(body, buf[:])
if rerr != nil && rerr != io.EOF {
return errorReader{rerr}, -1
}
if n == 1 {
// Oh, guess there is data in this Body Reader after all.
// The ContentLength field just wasn't set.
// Stich the Body back together again, re-attaching our
// consumed byte.
return io.MultiReader(bytes.NewReader(buf[:]), body), -1
}
// Body is actually zero bytes.
return nil, 0
return -1
}
func (cc *ClientConn) RoundTrip(req *http.Request) (*http.Response, error) {
if err := checkConnHeaders(req); err != nil {
return nil, err
}
if cc.idleTimer != nil {
cc.idleTimer.Stop()
}
trailers, err := commaSeparatedTrailers(req)
if err != nil {
@@ -665,9 +717,6 @@ func (cc *ClientConn) RoundTrip(req *http.Request) (*http.Response, error) {
}
hasTrailers := trailers != ""
body, contentLen := bodyAndLength(req)
hasBody := body != nil
cc.mu.Lock()
cc.lastActive = time.Now()
if cc.closed || !cc.canTakeNewRequestLocked() {
@@ -675,6 +724,10 @@ func (cc *ClientConn) RoundTrip(req *http.Request) (*http.Response, error) {
return nil, errClientConnUnusable
}
body := req.Body
hasBody := body != nil
contentLen := actualContentLength(req)
// TODO(bradfitz): this is a copy of the logic in net/http. Unify somewhere?
var requestedGzip bool
if !cc.t.disableCompression() &&
@@ -747,30 +800,41 @@ func (cc *ClientConn) RoundTrip(req *http.Request) (*http.Response, error) {
bodyWritten := false
ctx := reqContext(req)
handleReadLoopResponse := func(re resAndError) (*http.Response, error) {
res := re.res
if re.err != nil || res.StatusCode > 299 {
// On error or status code 3xx, 4xx, 5xx, etc abort any
// ongoing write, assuming that the server doesn't care
// about our request body. If the server replied with 1xx or
// 2xx, however, then assume the server DOES potentially
// want our body (e.g. full-duplex streaming:
// golang.org/issue/13444). If it turns out the server
// doesn't, they'll RST_STREAM us soon enough. This is a
// heuristic to avoid adding knobs to Transport. Hopefully
// we can keep it.
bodyWriter.cancel()
cs.abortRequestBodyWrite(errStopReqBodyWrite)
}
if re.err != nil {
if re.err == errClientConnGotGoAway {
cc.mu.Lock()
if cs.startedWrite {
re.err = errClientConnGotGoAwayAfterSomeReqBody
}
cc.mu.Unlock()
}
cc.forgetStreamID(cs.ID)
return nil, re.err
}
res.Request = req
res.TLS = cc.tlsState
return res, nil
}
for {
select {
case re := <-readLoopResCh:
res := re.res
if re.err != nil || res.StatusCode > 299 {
// On error or status code 3xx, 4xx, 5xx, etc abort any
// ongoing write, assuming that the server doesn't care
// about our request body. If the server replied with 1xx or
// 2xx, however, then assume the server DOES potentially
// want our body (e.g. full-duplex streaming:
// golang.org/issue/13444). If it turns out the server
// doesn't, they'll RST_STREAM us soon enough. This is a
// heuristic to avoid adding knobs to Transport. Hopefully
// we can keep it.
bodyWriter.cancel()
cs.abortRequestBodyWrite(errStopReqBodyWrite)
}
if re.err != nil {
cc.forgetStreamID(cs.ID)
return nil, re.err
}
res.Request = req
res.TLS = cc.tlsState
return res, nil
return handleReadLoopResponse(re)
case <-respHeaderTimer:
cc.forgetStreamID(cs.ID)
if !hasBody || bodyWritten {
@@ -804,6 +868,12 @@ func (cc *ClientConn) RoundTrip(req *http.Request) (*http.Response, error) {
// forgetStreamID.
return nil, cs.resetErr
case err := <-bodyWriter.resc:
// Prefer the read loop's response, if available. Issue 16102.
select {
case re := <-readLoopResCh:
return handleReadLoopResponse(re)
default:
}
if err != nil {
return nil, err
}
@@ -908,10 +978,11 @@ func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (
err = cc.fr.WriteData(cs.ID, sentEnd, data)
if err == nil {
// TODO(bradfitz): this flush is for latency, not bandwidth.
// Most requests won't need this. Make this opt-in or opt-out?
// Use some heuristic on the body type? Nagel-like timers?
// Based on 'n'? Only last chunk of this for loop, unless flow control
// tokens are low? For now, always:
// Most requests won't need this. Make this opt-in or
// opt-out? Use some heuristic on the body type? Nagel-like
// timers? Based on 'n'? Only last chunk of this for loop,
// unless flow control tokens are low? For now, always.
// If we change this, see comment below.
err = cc.bw.Flush()
}
cc.wmu.Unlock()
@@ -921,28 +992,33 @@ func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (
}
}
cc.wmu.Lock()
if !sentEnd {
var trls []byte
if hasTrailers {
cc.mu.Lock()
trls = cc.encodeTrailers(req)
cc.mu.Unlock()
}
if sentEnd {
// Already sent END_STREAM (which implies we have no
// trailers) and flushed, because currently all
// WriteData frames above get a flush. So we're done.
return nil
}
// Avoid forgetting to send an END_STREAM if the encoded
// trailers are 0 bytes. Both results produce and END_STREAM.
if len(trls) > 0 {
err = cc.writeHeaders(cs.ID, true, trls)
} else {
err = cc.fr.WriteData(cs.ID, true, nil)
}
var trls []byte
if hasTrailers {
cc.mu.Lock()
defer cc.mu.Unlock()
trls = cc.encodeTrailers(req)
}
cc.wmu.Lock()
defer cc.wmu.Unlock()
// Two ways to send END_STREAM: either with trailers, or
// with an empty DATA frame.
if len(trls) > 0 {
err = cc.writeHeaders(cs.ID, true, trls)
} else {
err = cc.fr.WriteData(cs.ID, true, nil)
}
if ferr := cc.bw.Flush(); ferr != nil && err == nil {
err = ferr
}
cc.wmu.Unlock()
return err
}
@@ -995,6 +1071,26 @@ func (cc *ClientConn) encodeHeaders(req *http.Request, addGzipHeader bool, trail
if host == "" {
host = req.URL.Host
}
host, err := httplex.PunycodeHostPort(host)
if err != nil {
return nil, err
}
var path string
if req.Method != "CONNECT" {
path = req.URL.RequestURI()
if !validPseudoPath(path) {
orig := path
path = strings.TrimPrefix(path, req.URL.Scheme+"://"+host)
if !validPseudoPath(path) {
if req.URL.Opaque != "" {
return nil, fmt.Errorf("invalid request :path %q from URL.Opaque = %q", orig, req.URL.Opaque)
} else {
return nil, fmt.Errorf("invalid request :path %q", orig)
}
}
}
}
// Check for any invalid headers and return an error before we
// potentially pollute our hpack state. (We want to be able to
@@ -1018,8 +1114,8 @@ func (cc *ClientConn) encodeHeaders(req *http.Request, addGzipHeader bool, trail
cc.writeHeader(":authority", host)
cc.writeHeader(":method", req.Method)
if req.Method != "CONNECT" {
cc.writeHeader(":path", req.URL.RequestURI())
cc.writeHeader(":scheme", "https")
cc.writeHeader(":path", path)
cc.writeHeader(":scheme", req.URL.Scheme)
}
if trailers != "" {
cc.writeHeader("trailer", trailers)
@@ -1146,6 +1242,9 @@ func (cc *ClientConn) streamByID(id uint32, andRemove bool) *clientStream {
if andRemove && cs != nil && !cc.closed {
cc.lastActive = time.Now()
delete(cc.streams, id)
if len(cc.streams) == 0 && cc.idleTimer != nil {
cc.idleTimer.Reset(cc.idleTimeout)
}
close(cs.done)
cc.cond.Broadcast() // wake up checkResetOrDone via clientStream.awaitFlowControl
}
@@ -1188,27 +1287,37 @@ func (e GoAwayError) Error() string {
e.LastStreamID, e.ErrCode, e.DebugData)
}
func isEOFOrNetReadError(err error) bool {
if err == io.EOF {
return true
}
ne, ok := err.(*net.OpError)
return ok && ne.Op == "read"
}
func (rl *clientConnReadLoop) cleanup() {
cc := rl.cc
defer cc.tconn.Close()
defer cc.t.connPool().MarkDead(cc)
defer close(cc.readerDone)
if cc.idleTimer != nil {
cc.idleTimer.Stop()
}
// Close any response bodies if the server closes prematurely.
// TODO: also do this if we've written the headers but not
// gotten a response yet.
err := cc.readerErr
cc.mu.Lock()
if err == io.EOF {
if cc.goAway != nil {
err = GoAwayError{
LastStreamID: cc.goAway.LastStreamID,
ErrCode: cc.goAway.ErrCode,
DebugData: cc.goAwayDebug,
}
} else {
err = io.ErrUnexpectedEOF
if cc.goAway != nil && isEOFOrNetReadError(err) {
err = GoAwayError{
LastStreamID: cc.goAway.LastStreamID,
ErrCode: cc.goAway.ErrCode,
DebugData: cc.goAwayDebug,
}
} else if err == io.EOF {
err = io.ErrUnexpectedEOF
}
for _, cs := range rl.activeRes {
cs.bufPipe.CloseWithError(err)
@@ -1228,15 +1337,20 @@ func (rl *clientConnReadLoop) cleanup() {
func (rl *clientConnReadLoop) run() error {
cc := rl.cc
rl.closeWhenIdle = cc.t.disableKeepAlives() || cc.singleUse
gotReply := false // ever saw a reply
gotReply := false // ever saw a HEADERS reply
gotSettings := false
for {
f, err := cc.fr.ReadFrame()
if err != nil {
cc.vlogf("Transport readFrame error: (%T) %v", err, err)
cc.vlogf("http2: Transport readFrame error on conn %p: (%T) %v", cc, err, err)
}
if se, ok := err.(StreamError); ok {
if cs := cc.streamByID(se.StreamID, true /*ended; remove it*/); cs != nil {
rl.endStreamError(cs, cc.fr.errDetail)
cs.cc.writeStreamReset(cs.ID, se.Code, err)
if se.Cause == nil {
se.Cause = cc.fr.errDetail
}
rl.endStreamError(cs, se)
}
continue
} else if err != nil {
@@ -1245,6 +1359,13 @@ func (rl *clientConnReadLoop) run() error {
if VerboseLogs {
cc.vlogf("http2: Transport received %s", summarizeFrame(f))
}
if !gotSettings {
if _, ok := f.(*SettingsFrame); !ok {
cc.logf("protocol error: received %T before a SETTINGS frame", f)
return ConnectionError(ErrCodeProtocol)
}
gotSettings = true
}
maybeIdle := false // whether frame might transition us to idle
switch f := f.(type) {
@@ -1273,6 +1394,9 @@ func (rl *clientConnReadLoop) run() error {
cc.logf("Transport: unhandled response frame type %T", f)
}
if err != nil {
if VerboseLogs {
cc.vlogf("http2: Transport conn %p received error from processing frame %v: %v", cc, summarizeFrame(f), err)
}
return err
}
if rl.closeWhenIdle && gotReply && maybeIdle && len(rl.activeRes) == 0 {
@@ -1522,10 +1646,27 @@ var errClosedResponseBody = errors.New("http2: response body closed")
func (b transportResponseBody) Close() error {
cs := b.cs
if cs.bufPipe.Err() != io.EOF {
// TODO: write test for this
cs.cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
cc := cs.cc
serverSentStreamEnd := cs.bufPipe.Err() == io.EOF
unread := cs.bufPipe.Len()
if unread > 0 || !serverSentStreamEnd {
cc.mu.Lock()
cc.wmu.Lock()
if !serverSentStreamEnd {
cc.fr.WriteRSTStream(cs.ID, ErrCodeCancel)
}
// Return connection-level flow control.
if unread > 0 {
cc.inflow.add(int32(unread))
cc.fr.WriteWindowUpdate(0, uint32(unread))
}
cc.bw.Flush()
cc.wmu.Unlock()
cc.mu.Unlock()
}
cs.bufPipe.BreakWithError(errClosedResponseBody)
return nil
}
@@ -1533,6 +1674,7 @@ func (b transportResponseBody) Close() error {
func (rl *clientConnReadLoop) processData(f *DataFrame) error {
cc := rl.cc
cs := cc.streamByID(f.StreamID, f.StreamEnded())
data := f.Data()
if cs == nil {
cc.mu.Lock()
neverSent := cc.nextStreamID
@@ -1546,10 +1688,22 @@ func (rl *clientConnReadLoop) processData(f *DataFrame) error {
// TODO: be stricter here? only silently ignore things which
// we canceled, but not things which were closed normally
// by the peer? Tough without accumulating too much state.
// But at least return their flow control:
if f.Length > 0 {
cc.mu.Lock()
cc.inflow.add(int32(f.Length))
cc.mu.Unlock()
cc.wmu.Lock()
cc.fr.WriteWindowUpdate(0, uint32(f.Length))
cc.bw.Flush()
cc.wmu.Unlock()
}
return nil
}
if data := f.Data(); len(data) > 0 {
if cs.bufPipe.b == nil {
if f.Length > 0 {
if len(data) > 0 && cs.bufPipe.b == nil {
// Data frame after it's already closed?
cc.logf("http2: Transport received DATA frame for closed stream; closing connection")
return ConnectionError(ErrCodeProtocol)
@@ -1557,17 +1711,31 @@ func (rl *clientConnReadLoop) processData(f *DataFrame) error {
// Check connection-level flow control.
cc.mu.Lock()
if cs.inflow.available() >= int32(len(data)) {
cs.inflow.take(int32(len(data)))
if cs.inflow.available() >= int32(f.Length) {
cs.inflow.take(int32(f.Length))
} else {
cc.mu.Unlock()
return ConnectionError(ErrCodeFlowControl)
}
// Return any padded flow control now, since we won't
// refund it later on body reads.
if pad := int32(f.Length) - int32(len(data)); pad > 0 {
cs.inflow.add(pad)
cc.inflow.add(pad)
cc.wmu.Lock()
cc.fr.WriteWindowUpdate(0, uint32(pad))
cc.fr.WriteWindowUpdate(cs.ID, uint32(pad))
cc.bw.Flush()
cc.wmu.Unlock()
}
didReset := cs.didReset
cc.mu.Unlock()
if _, err := cs.bufPipe.Write(data); err != nil {
rl.endStreamError(cs, err)
return err
if len(data) > 0 && !didReset {
if _, err := cs.bufPipe.Write(data); err != nil {
rl.endStreamError(cs, err)
return err
}
}
}
@@ -1593,9 +1761,14 @@ func (rl *clientConnReadLoop) endStreamError(cs *clientStream, err error) {
}
cs.bufPipe.closeWithErrorAndCode(err, code)
delete(rl.activeRes, cs.ID)
if cs.req.Close || cs.req.Header.Get("Connection") == "close" {
if isConnectionCloseRequest(cs.req) {
rl.closeWhenIdle = true
}
select {
case cs.resc <- resAndError{err: err}:
default:
}
}
func (cs *clientStream) copyTrailers() {
@@ -1623,18 +1796,39 @@ func (rl *clientConnReadLoop) processSettings(f *SettingsFrame) error {
cc := rl.cc
cc.mu.Lock()
defer cc.mu.Unlock()
return f.ForeachSetting(func(s Setting) error {
if f.IsAck() {
if cc.wantSettingsAck {
cc.wantSettingsAck = false
return nil
}
return ConnectionError(ErrCodeProtocol)
}
err := f.ForeachSetting(func(s Setting) error {
switch s.ID {
case SettingMaxFrameSize:
cc.maxFrameSize = s.Val
case SettingMaxConcurrentStreams:
cc.maxConcurrentStreams = s.Val
case SettingInitialWindowSize:
// TODO: error if this is too large.
// Values above the maximum flow-control
// window size of 2^31-1 MUST be treated as a
// connection error (Section 5.4.1) of type
// FLOW_CONTROL_ERROR.
if s.Val > math.MaxInt32 {
return ConnectionError(ErrCodeFlowControl)
}
// TODO: adjust flow control of still-open
// Adjust flow control of currently-open
// frames by the difference of the old initial
// window size and this one.
delta := int32(s.Val) - int32(cc.initialWindowSize)
for _, cs := range cc.streams {
cs.flow.add(delta)
}
cc.cond.Broadcast()
cc.initialWindowSize = s.Val
default:
// TODO(bradfitz): handle more settings? SETTINGS_HEADER_TABLE_SIZE probably.
@@ -1642,6 +1836,16 @@ func (rl *clientConnReadLoop) processSettings(f *SettingsFrame) error {
}
return nil
})
if err != nil {
return err
}
cc.wmu.Lock()
defer cc.wmu.Unlock()
cc.fr.WriteSettingsAck()
cc.bw.Flush()
return cc.werr
}
func (rl *clientConnReadLoop) processWindowUpdate(f *WindowUpdateFrame) error {
@@ -1678,7 +1882,7 @@ func (rl *clientConnReadLoop) processResetStream(f *RSTStreamFrame) error {
// which closes this, so there
// isn't a race.
default:
err := StreamError{cs.ID, f.ErrCode}
err := streamError(cs.ID, f.ErrCode)
cs.resetErr = err
close(cs.peerReset)
cs.bufPipe.CloseWithError(err)
@@ -1688,10 +1892,56 @@ func (rl *clientConnReadLoop) processResetStream(f *RSTStreamFrame) error {
return nil
}
// Ping sends a PING frame to the server and waits for the ack.
// Public implementation is in go17.go and not_go17.go
func (cc *ClientConn) ping(ctx contextContext) error {
c := make(chan struct{})
// Generate a random payload
var p [8]byte
for {
if _, err := rand.Read(p[:]); err != nil {
return err
}
cc.mu.Lock()
// check for dup before insert
if _, found := cc.pings[p]; !found {
cc.pings[p] = c
cc.mu.Unlock()
break
}
cc.mu.Unlock()
}
cc.wmu.Lock()
if err := cc.fr.WritePing(false, p); err != nil {
cc.wmu.Unlock()
return err
}
if err := cc.bw.Flush(); err != nil {
cc.wmu.Unlock()
return err
}
cc.wmu.Unlock()
select {
case <-c:
return nil
case <-ctx.Done():
return ctx.Err()
case <-cc.readerDone:
// connection closed
return cc.readerErr
}
}
func (rl *clientConnReadLoop) processPing(f *PingFrame) error {
if f.IsAck() {
// 6.7 PING: " An endpoint MUST NOT respond to PING frames
// containing this flag."
cc := rl.cc
cc.mu.Lock()
defer cc.mu.Unlock()
// If ack, notify listener if any
if c, ok := cc.pings[f.Data]; ok {
close(c)
delete(cc.pings, f.Data)
}
return nil
}
cc := rl.cc
@@ -1715,8 +1965,10 @@ func (rl *clientConnReadLoop) processPushPromise(f *PushPromiseFrame) error {
}
func (cc *ClientConn) writeStreamReset(streamID uint32, code ErrCode, err error) {
// TODO: do something with err? send it as a debug frame to the peer?
// But that's only in GOAWAY. Invent a new frame type? Is there one already?
// TODO: map err to more interesting error codes, once the
// HTTP community comes up with some. But currently for
// RST_STREAM there's no equivalent to GOAWAY frame's debug
// data, and the error codes are all pretty vague ("cancel").
cc.wmu.Lock()
cc.fr.WriteRSTStream(streamID, code)
cc.bw.Flush()
@@ -1811,6 +2063,9 @@ func (t *Transport) getBodyWriterState(cs *clientStream, body io.Reader) (s body
resc := make(chan error, 1)
s.resc = resc
s.fn = func() {
cs.cc.mu.Lock()
cs.startedWrite = true
cs.cc.mu.Unlock()
resc <- cs.writeRequestBody(body, cs.req.Body)
}
s.delay = t.expectContinueTimeout()
@@ -1866,3 +2121,9 @@ func (s bodyWriterState) scheduleBodyWrite() {
s.timer.Reset(s.delay)
}
}
// isConnectionCloseRequest reports whether req should use its own
// connection for a single request and then close the connection.
func isConnectionCloseRequest(req *http.Request) bool {
return req.Close || httplex.HeaderValuesContainsToken(req.Header["Connection"], "close")
}

View File

@@ -9,6 +9,7 @@ import (
"fmt"
"log"
"net/http"
"net/url"
"time"
"golang.org/x/net/http2/hpack"
@@ -18,6 +19,11 @@ import (
// writeFramer is implemented by any type that is used to write frames.
type writeFramer interface {
writeFrame(writeContext) error
// staysWithinBuffer reports whether this writer promises that
// it will only write less than or equal to size bytes, and it
// won't Flush the write context.
staysWithinBuffer(size int) bool
}
// writeContext is the interface needed by the various frame writer
@@ -39,9 +45,10 @@ type writeContext interface {
HeaderEncoder() (*hpack.Encoder, *bytes.Buffer)
}
// endsStream reports whether the given frame writer w will locally
// close the stream.
func endsStream(w writeFramer) bool {
// writeEndsStream reports whether w writes a frame that will transition
// the stream to a half-closed local state. This returns false for RST_STREAM,
// which closes the entire stream (not just the local half).
func writeEndsStream(w writeFramer) bool {
switch v := w.(type) {
case *writeData:
return v.endStream
@@ -51,7 +58,7 @@ func endsStream(w writeFramer) bool {
// This can only happen if the caller reuses w after it's
// been intentionally nil'ed out to prevent use. Keep this
// here to catch future refactoring breaking it.
panic("endsStream called on nil writeFramer")
panic("writeEndsStream called on nil writeFramer")
}
return false
}
@@ -62,8 +69,16 @@ func (flushFrameWriter) writeFrame(ctx writeContext) error {
return ctx.Flush()
}
func (flushFrameWriter) staysWithinBuffer(max int) bool { return false }
type writeSettings []Setting
func (s writeSettings) staysWithinBuffer(max int) bool {
const settingSize = 6 // uint16 + uint32
return frameHeaderLen+settingSize*len(s) <= max
}
func (s writeSettings) writeFrame(ctx writeContext) error {
return ctx.Framer().WriteSettings([]Setting(s)...)
}
@@ -83,6 +98,8 @@ func (p *writeGoAway) writeFrame(ctx writeContext) error {
return err
}
func (*writeGoAway) staysWithinBuffer(max int) bool { return false } // flushes
type writeData struct {
streamID uint32
p []byte
@@ -97,6 +114,10 @@ func (w *writeData) writeFrame(ctx writeContext) error {
return ctx.Framer().WriteData(w.streamID, w.endStream, w.p)
}
func (w *writeData) staysWithinBuffer(max int) bool {
return frameHeaderLen+len(w.p) <= max
}
// handlerPanicRST is the message sent from handler goroutines when
// the handler panics.
type handlerPanicRST struct {
@@ -107,22 +128,57 @@ func (hp handlerPanicRST) writeFrame(ctx writeContext) error {
return ctx.Framer().WriteRSTStream(hp.StreamID, ErrCodeInternal)
}
func (hp handlerPanicRST) staysWithinBuffer(max int) bool { return frameHeaderLen+4 <= max }
func (se StreamError) writeFrame(ctx writeContext) error {
return ctx.Framer().WriteRSTStream(se.StreamID, se.Code)
}
func (se StreamError) staysWithinBuffer(max int) bool { return frameHeaderLen+4 <= max }
type writePingAck struct{ pf *PingFrame }
func (w writePingAck) writeFrame(ctx writeContext) error {
return ctx.Framer().WritePing(true, w.pf.Data)
}
func (w writePingAck) staysWithinBuffer(max int) bool { return frameHeaderLen+len(w.pf.Data) <= max }
type writeSettingsAck struct{}
func (writeSettingsAck) writeFrame(ctx writeContext) error {
return ctx.Framer().WriteSettingsAck()
}
func (writeSettingsAck) staysWithinBuffer(max int) bool { return frameHeaderLen <= max }
// splitHeaderBlock splits headerBlock into fragments so that each fragment fits
// in a single frame, then calls fn for each fragment. firstFrag/lastFrag are true
// for the first/last fragment, respectively.
func splitHeaderBlock(ctx writeContext, headerBlock []byte, fn func(ctx writeContext, frag []byte, firstFrag, lastFrag bool) error) error {
// For now we're lazy and just pick the minimum MAX_FRAME_SIZE
// that all peers must support (16KB). Later we could care
// more and send larger frames if the peer advertised it, but
// there's little point. Most headers are small anyway (so we
// generally won't have CONTINUATION frames), and extra frames
// only waste 9 bytes anyway.
const maxFrameSize = 16384
first := true
for len(headerBlock) > 0 {
frag := headerBlock
if len(frag) > maxFrameSize {
frag = frag[:maxFrameSize]
}
headerBlock = headerBlock[len(frag):]
if err := fn(ctx, frag, first, len(headerBlock) == 0); err != nil {
return err
}
first = false
}
return nil
}
// writeResHeaders is a request to write a HEADERS and 0+ CONTINUATION frames
// for HTTP response headers or trailers from a server handler.
type writeResHeaders struct {
@@ -144,6 +200,17 @@ func encKV(enc *hpack.Encoder, k, v string) {
enc.WriteField(hpack.HeaderField{Name: k, Value: v})
}
func (w *writeResHeaders) staysWithinBuffer(max int) bool {
// TODO: this is a common one. It'd be nice to return true
// here and get into the fast path if we could be clever and
// calculate the size fast enough, or at least a conservative
// uppper bound that usually fires. (Maybe if w.h and
// w.trailers are nil, so we don't need to enumerate it.)
// Otherwise I'm afraid that just calculating the length to
// answer this question would be slower than the ~2µs benefit.
return false
}
func (w *writeResHeaders) writeFrame(ctx writeContext) error {
enc, buf := ctx.HeaderEncoder()
buf.Reset()
@@ -169,39 +236,69 @@ func (w *writeResHeaders) writeFrame(ctx writeContext) error {
panic("unexpected empty hpack")
}
// For now we're lazy and just pick the minimum MAX_FRAME_SIZE
// that all peers must support (16KB). Later we could care
// more and send larger frames if the peer advertised it, but
// there's little point. Most headers are small anyway (so we
// generally won't have CONTINUATION frames), and extra frames
// only waste 9 bytes anyway.
const maxFrameSize = 16384
return splitHeaderBlock(ctx, headerBlock, w.writeHeaderBlock)
}
first := true
for len(headerBlock) > 0 {
frag := headerBlock
if len(frag) > maxFrameSize {
frag = frag[:maxFrameSize]
}
headerBlock = headerBlock[len(frag):]
endHeaders := len(headerBlock) == 0
var err error
if first {
first = false
err = ctx.Framer().WriteHeaders(HeadersFrameParam{
StreamID: w.streamID,
BlockFragment: frag,
EndStream: w.endStream,
EndHeaders: endHeaders,
})
} else {
err = ctx.Framer().WriteContinuation(w.streamID, endHeaders, frag)
}
if err != nil {
return err
}
func (w *writeResHeaders) writeHeaderBlock(ctx writeContext, frag []byte, firstFrag, lastFrag bool) error {
if firstFrag {
return ctx.Framer().WriteHeaders(HeadersFrameParam{
StreamID: w.streamID,
BlockFragment: frag,
EndStream: w.endStream,
EndHeaders: lastFrag,
})
} else {
return ctx.Framer().WriteContinuation(w.streamID, lastFrag, frag)
}
}
// writePushPromise is a request to write a PUSH_PROMISE and 0+ CONTINUATION frames.
type writePushPromise struct {
streamID uint32 // pusher stream
method string // for :method
url *url.URL // for :scheme, :authority, :path
h http.Header
// Creates an ID for a pushed stream. This runs on serveG just before
// the frame is written. The returned ID is copied to promisedID.
allocatePromisedID func() (uint32, error)
promisedID uint32
}
func (w *writePushPromise) staysWithinBuffer(max int) bool {
// TODO: see writeResHeaders.staysWithinBuffer
return false
}
func (w *writePushPromise) writeFrame(ctx writeContext) error {
enc, buf := ctx.HeaderEncoder()
buf.Reset()
encKV(enc, ":method", w.method)
encKV(enc, ":scheme", w.url.Scheme)
encKV(enc, ":authority", w.url.Host)
encKV(enc, ":path", w.url.RequestURI())
encodeHeaders(enc, w.h, nil)
headerBlock := buf.Bytes()
if len(headerBlock) == 0 {
panic("unexpected empty hpack")
}
return splitHeaderBlock(ctx, headerBlock, w.writeHeaderBlock)
}
func (w *writePushPromise) writeHeaderBlock(ctx writeContext, frag []byte, firstFrag, lastFrag bool) error {
if firstFrag {
return ctx.Framer().WritePushPromise(PushPromiseParam{
StreamID: w.streamID,
PromiseID: w.promisedID,
BlockFragment: frag,
EndHeaders: lastFrag,
})
} else {
return ctx.Framer().WriteContinuation(w.streamID, lastFrag, frag)
}
return nil
}
type write100ContinueHeadersFrame struct {
@@ -220,15 +317,24 @@ func (w write100ContinueHeadersFrame) writeFrame(ctx writeContext) error {
})
}
func (w write100ContinueHeadersFrame) staysWithinBuffer(max int) bool {
// Sloppy but conservative:
return 9+2*(len(":status")+len("100")) <= max
}
type writeWindowUpdate struct {
streamID uint32 // or 0 for conn-level
n uint32
}
func (wu writeWindowUpdate) staysWithinBuffer(max int) bool { return frameHeaderLen+4 <= max }
func (wu writeWindowUpdate) writeFrame(ctx writeContext) error {
return ctx.Framer().WriteWindowUpdate(wu.streamID, wu.n)
}
// encodeHeaders encodes an http.Header. If keys is not nil, then (k, h[k])
// is encoded only only if k is in keys.
func encodeHeaders(enc *hpack.Encoder, h http.Header, keys []string) {
if keys == nil {
sorter := sorterPool.Get().(*sorter)

View File

@@ -6,14 +6,53 @@ package http2
import "fmt"
// frameWriteMsg is a request to write a frame.
type frameWriteMsg struct {
// WriteScheduler is the interface implemented by HTTP/2 write schedulers.
// Methods are never called concurrently.
type WriteScheduler interface {
// OpenStream opens a new stream in the write scheduler.
// It is illegal to call this with streamID=0 or with a streamID that is
// already open -- the call may panic.
OpenStream(streamID uint32, options OpenStreamOptions)
// CloseStream closes a stream in the write scheduler. Any frames queued on
// this stream should be discarded. It is illegal to call this on a stream
// that is not open -- the call may panic.
CloseStream(streamID uint32)
// AdjustStream adjusts the priority of the given stream. This may be called
// on a stream that has not yet been opened or has been closed. Note that
// RFC 7540 allows PRIORITY frames to be sent on streams in any state. See:
// https://tools.ietf.org/html/rfc7540#section-5.1
AdjustStream(streamID uint32, priority PriorityParam)
// Push queues a frame in the scheduler. In most cases, this will not be
// called with wr.StreamID()!=0 unless that stream is currently open. The one
// exception is RST_STREAM frames, which may be sent on idle or closed streams.
Push(wr FrameWriteRequest)
// Pop dequeues the next frame to write. Returns false if no frames can
// be written. Frames with a given wr.StreamID() are Pop'd in the same
// order they are Push'd.
Pop() (wr FrameWriteRequest, ok bool)
}
// OpenStreamOptions specifies extra options for WriteScheduler.OpenStream.
type OpenStreamOptions struct {
// PusherID is zero if the stream was initiated by the client. Otherwise,
// PusherID names the stream that pushed the newly opened stream.
PusherID uint32
}
// FrameWriteRequest is a request to write a frame.
type FrameWriteRequest struct {
// write is the interface value that does the writing, once the
// writeScheduler (below) has decided to select this frame
// to write. The write functions are all defined in write.go.
// WriteScheduler has selected this frame to write. The write
// functions are all defined in write.go.
write writeFramer
stream *stream // used for prioritization. nil for non-stream frames.
// stream is the stream on which this frame will be written.
// nil for non-stream frames like PING and SETTINGS.
stream *stream
// done, if non-nil, must be a buffered channel with space for
// 1 message and is sent the return value from write (or an
@@ -21,263 +60,183 @@ type frameWriteMsg struct {
done chan error
}
// for debugging only:
func (wm frameWriteMsg) String() string {
var streamID uint32
if wm.stream != nil {
streamID = wm.stream.id
}
var des string
if s, ok := wm.write.(fmt.Stringer); ok {
des = s.String()
} else {
des = fmt.Sprintf("%T", wm.write)
}
return fmt.Sprintf("[frameWriteMsg stream=%d, ch=%v, type: %v]", streamID, wm.done != nil, des)
}
// writeScheduler tracks pending frames to write, priorities, and decides
// the next one to use. It is not thread-safe.
type writeScheduler struct {
// zero are frames not associated with a specific stream.
// They're sent before any stream-specific freams.
zero writeQueue
// maxFrameSize is the maximum size of a DATA frame
// we'll write. Must be non-zero and between 16K-16M.
maxFrameSize uint32
// sq contains the stream-specific queues, keyed by stream ID.
// when a stream is idle, it's deleted from the map.
sq map[uint32]*writeQueue
// canSend is a slice of memory that's reused between frame
// scheduling decisions to hold the list of writeQueues (from sq)
// which have enough flow control data to send. After canSend is
// built, the best is selected.
canSend []*writeQueue
// pool of empty queues for reuse.
queuePool []*writeQueue
}
func (ws *writeScheduler) putEmptyQueue(q *writeQueue) {
if len(q.s) != 0 {
panic("queue must be empty")
}
ws.queuePool = append(ws.queuePool, q)
}
func (ws *writeScheduler) getEmptyQueue() *writeQueue {
ln := len(ws.queuePool)
if ln == 0 {
return new(writeQueue)
}
q := ws.queuePool[ln-1]
ws.queuePool = ws.queuePool[:ln-1]
return q
}
func (ws *writeScheduler) empty() bool { return ws.zero.empty() && len(ws.sq) == 0 }
func (ws *writeScheduler) add(wm frameWriteMsg) {
st := wm.stream
if st == nil {
ws.zero.push(wm)
} else {
ws.streamQueue(st.id).push(wm)
}
}
func (ws *writeScheduler) streamQueue(streamID uint32) *writeQueue {
if q, ok := ws.sq[streamID]; ok {
return q
}
if ws.sq == nil {
ws.sq = make(map[uint32]*writeQueue)
}
q := ws.getEmptyQueue()
ws.sq[streamID] = q
return q
}
// take returns the most important frame to write and removes it from the scheduler.
// It is illegal to call this if the scheduler is empty or if there are no connection-level
// flow control bytes available.
func (ws *writeScheduler) take() (wm frameWriteMsg, ok bool) {
if ws.maxFrameSize == 0 {
panic("internal error: ws.maxFrameSize not initialized or invalid")
}
// If there any frames not associated with streams, prefer those first.
// These are usually SETTINGS, etc.
if !ws.zero.empty() {
return ws.zero.shift(), true
}
if len(ws.sq) == 0 {
return
}
// Next, prioritize frames on streams that aren't DATA frames (no cost).
for id, q := range ws.sq {
if q.firstIsNoCost() {
return ws.takeFrom(id, q)
// StreamID returns the id of the stream this frame will be written to.
// 0 is used for non-stream frames such as PING and SETTINGS.
func (wr FrameWriteRequest) StreamID() uint32 {
if wr.stream == nil {
if se, ok := wr.write.(StreamError); ok {
// (*serverConn).resetStream doesn't set
// stream because it doesn't necessarily have
// one. So special case this type of write
// message.
return se.StreamID
}
}
// Now, all that remains are DATA frames with non-zero bytes to
// send. So pick the best one.
if len(ws.canSend) != 0 {
panic("should be empty")
}
for _, q := range ws.sq {
if n := ws.streamWritableBytes(q); n > 0 {
ws.canSend = append(ws.canSend, q)
}
}
if len(ws.canSend) == 0 {
return
}
defer ws.zeroCanSend()
// TODO: find the best queue
q := ws.canSend[0]
return ws.takeFrom(q.streamID(), q)
}
// zeroCanSend is defered from take.
func (ws *writeScheduler) zeroCanSend() {
for i := range ws.canSend {
ws.canSend[i] = nil
}
ws.canSend = ws.canSend[:0]
}
// streamWritableBytes returns the number of DATA bytes we could write
// from the given queue's stream, if this stream/queue were
// selected. It is an error to call this if q's head isn't a
// *writeData.
func (ws *writeScheduler) streamWritableBytes(q *writeQueue) int32 {
wm := q.head()
ret := wm.stream.flow.available() // max we can write
if ret == 0 {
return 0
}
if int32(ws.maxFrameSize) < ret {
ret = int32(ws.maxFrameSize)
}
if ret == 0 {
panic("internal error: ws.maxFrameSize not initialized or invalid")
}
wd := wm.write.(*writeData)
if len(wd.p) < int(ret) {
ret = int32(len(wd.p))
}
return ret
return wr.stream.id
}
func (ws *writeScheduler) takeFrom(id uint32, q *writeQueue) (wm frameWriteMsg, ok bool) {
wm = q.head()
// If the first item in this queue costs flow control tokens
// and we don't have enough, write as much as we can.
if wd, ok := wm.write.(*writeData); ok && len(wd.p) > 0 {
allowed := wm.stream.flow.available() // max we can write
if allowed == 0 {
// No quota available. Caller can try the next stream.
return frameWriteMsg{}, false
}
if int32(ws.maxFrameSize) < allowed {
allowed = int32(ws.maxFrameSize)
}
// TODO: further restrict the allowed size, because even if
// the peer says it's okay to write 16MB data frames, we might
// want to write smaller ones to properly weight competing
// streams' priorities.
if len(wd.p) > int(allowed) {
wm.stream.flow.take(allowed)
chunk := wd.p[:allowed]
wd.p = wd.p[allowed:]
// Make up a new write message of a valid size, rather
// than shifting one off the queue.
return frameWriteMsg{
stream: wm.stream,
write: &writeData{
streamID: wd.streamID,
p: chunk,
// even if the original had endStream set, there
// arebytes remaining because len(wd.p) > allowed,
// so we know endStream is false:
endStream: false,
},
// our caller is blocking on the final DATA frame, not
// these intermediates, so no need to wait:
done: nil,
}, true
}
wm.stream.flow.take(int32(len(wd.p)))
// DataSize returns the number of flow control bytes that must be consumed
// to write this entire frame. This is 0 for non-DATA frames.
func (wr FrameWriteRequest) DataSize() int {
if wd, ok := wr.write.(*writeData); ok {
return len(wd.p)
}
q.shift()
if q.empty() {
ws.putEmptyQueue(q)
delete(ws.sq, id)
}
return wm, true
return 0
}
func (ws *writeScheduler) forgetStream(id uint32) {
q, ok := ws.sq[id]
if !ok {
// Consume consumes min(n, available) bytes from this frame, where available
// is the number of flow control bytes available on the stream. Consume returns
// 0, 1, or 2 frames, where the integer return value gives the number of frames
// returned.
//
// If flow control prevents consuming any bytes, this returns (_, _, 0). If
// the entire frame was consumed, this returns (wr, _, 1). Otherwise, this
// returns (consumed, rest, 2), where 'consumed' contains the consumed bytes and
// 'rest' contains the remaining bytes. The consumed bytes are deducted from the
// underlying stream's flow control budget.
func (wr FrameWriteRequest) Consume(n int32) (FrameWriteRequest, FrameWriteRequest, int) {
var empty FrameWriteRequest
// Non-DATA frames are always consumed whole.
wd, ok := wr.write.(*writeData)
if !ok || len(wd.p) == 0 {
return wr, empty, 1
}
// Might need to split after applying limits.
allowed := wr.stream.flow.available()
if n < allowed {
allowed = n
}
if wr.stream.sc.maxFrameSize < allowed {
allowed = wr.stream.sc.maxFrameSize
}
if allowed <= 0 {
return empty, empty, 0
}
if len(wd.p) > int(allowed) {
wr.stream.flow.take(allowed)
consumed := FrameWriteRequest{
stream: wr.stream,
write: &writeData{
streamID: wd.streamID,
p: wd.p[:allowed],
// Even if the original had endStream set, there
// are bytes remaining because len(wd.p) > allowed,
// so we know endStream is false.
endStream: false,
},
// Our caller is blocking on the final DATA frame, not
// this intermediate frame, so no need to wait.
done: nil,
}
rest := FrameWriteRequest{
stream: wr.stream,
write: &writeData{
streamID: wd.streamID,
p: wd.p[allowed:],
endStream: wd.endStream,
},
done: wr.done,
}
return consumed, rest, 2
}
// The frame is consumed whole.
// NB: This cast cannot overflow because allowed is <= math.MaxInt32.
wr.stream.flow.take(int32(len(wd.p)))
return wr, empty, 1
}
// String is for debugging only.
func (wr FrameWriteRequest) String() string {
var des string
if s, ok := wr.write.(fmt.Stringer); ok {
des = s.String()
} else {
des = fmt.Sprintf("%T", wr.write)
}
return fmt.Sprintf("[FrameWriteRequest stream=%d, ch=%v, writer=%v]", wr.StreamID(), wr.done != nil, des)
}
// replyToWriter sends err to wr.done and panics if the send must block
// This does nothing if wr.done is nil.
func (wr *FrameWriteRequest) replyToWriter(err error) {
if wr.done == nil {
return
}
delete(ws.sq, id)
// But keep it for others later.
for i := range q.s {
q.s[i] = frameWriteMsg{}
select {
case wr.done <- err:
default:
panic(fmt.Sprintf("unbuffered done channel passed in for type %T", wr.write))
}
q.s = q.s[:0]
ws.putEmptyQueue(q)
wr.write = nil // prevent use (assume it's tainted after wr.done send)
}
// writeQueue is used by implementations of WriteScheduler.
type writeQueue struct {
s []frameWriteMsg
s []FrameWriteRequest
}
// streamID returns the stream ID for a non-empty stream-specific queue.
func (q *writeQueue) streamID() uint32 { return q.s[0].stream.id }
func (q *writeQueue) empty() bool { return len(q.s) == 0 }
func (q *writeQueue) push(wm frameWriteMsg) {
q.s = append(q.s, wm)
func (q *writeQueue) push(wr FrameWriteRequest) {
q.s = append(q.s, wr)
}
// head returns the next item that would be removed by shift.
func (q *writeQueue) head() frameWriteMsg {
func (q *writeQueue) shift() FrameWriteRequest {
if len(q.s) == 0 {
panic("invalid use of queue")
}
return q.s[0]
}
func (q *writeQueue) shift() frameWriteMsg {
if len(q.s) == 0 {
panic("invalid use of queue")
}
wm := q.s[0]
wr := q.s[0]
// TODO: less copy-happy queue.
copy(q.s, q.s[1:])
q.s[len(q.s)-1] = frameWriteMsg{}
q.s[len(q.s)-1] = FrameWriteRequest{}
q.s = q.s[:len(q.s)-1]
return wm
return wr
}
func (q *writeQueue) firstIsNoCost() bool {
if df, ok := q.s[0].write.(*writeData); ok {
return len(df.p) == 0
// consume consumes up to n bytes from q.s[0]. If the frame is
// entirely consumed, it is removed from the queue. If the frame
// is partially consumed, the frame is kept with the consumed
// bytes removed. Returns true iff any bytes were consumed.
func (q *writeQueue) consume(n int32) (FrameWriteRequest, bool) {
if len(q.s) == 0 {
return FrameWriteRequest{}, false
}
return true
consumed, rest, numresult := q.s[0].Consume(n)
switch numresult {
case 0:
return FrameWriteRequest{}, false
case 1:
q.shift()
case 2:
q.s[0] = rest
}
return consumed, true
}
type writeQueuePool []*writeQueue
// put inserts an unused writeQueue into the pool.
func (p *writeQueuePool) put(q *writeQueue) {
for i := range q.s {
q.s[i] = FrameWriteRequest{}
}
q.s = q.s[:0]
*p = append(*p, q)
}
// get returns an empty writeQueue.
func (p *writeQueuePool) get() *writeQueue {
ln := len(*p)
if ln == 0 {
return new(writeQueue)
}
x := ln - 1
q := (*p)[x]
(*p)[x] = nil
*p = (*p)[:x]
return q
}

452
vendor/golang.org/x/net/http2/writesched_priority.go generated vendored Normal file
View File

@@ -0,0 +1,452 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package http2
import (
"fmt"
"math"
"sort"
)
// RFC 7540, Section 5.3.5: the default weight is 16.
const priorityDefaultWeight = 15 // 16 = 15 + 1
// PriorityWriteSchedulerConfig configures a priorityWriteScheduler.
type PriorityWriteSchedulerConfig struct {
// MaxClosedNodesInTree controls the maximum number of closed streams to
// retain in the priority tree. Setting this to zero saves a small amount
// of memory at the cost of performance.
//
// See RFC 7540, Section 5.3.4:
// "It is possible for a stream to become closed while prioritization
// information ... is in transit. ... This potentially creates suboptimal
// prioritization, since the stream could be given a priority that is
// different from what is intended. To avoid these problems, an endpoint
// SHOULD retain stream prioritization state for a period after streams
// become closed. The longer state is retained, the lower the chance that
// streams are assigned incorrect or default priority values."
MaxClosedNodesInTree int
// MaxIdleNodesInTree controls the maximum number of idle streams to
// retain in the priority tree. Setting this to zero saves a small amount
// of memory at the cost of performance.
//
// See RFC 7540, Section 5.3.4:
// Similarly, streams that are in the "idle" state can be assigned
// priority or become a parent of other streams. This allows for the
// creation of a grouping node in the dependency tree, which enables
// more flexible expressions of priority. Idle streams begin with a
// default priority (Section 5.3.5).
MaxIdleNodesInTree int
// ThrottleOutOfOrderWrites enables write throttling to help ensure that
// data is delivered in priority order. This works around a race where
// stream B depends on stream A and both streams are about to call Write
// to queue DATA frames. If B wins the race, a naive scheduler would eagerly
// write as much data from B as possible, but this is suboptimal because A
// is a higher-priority stream. With throttling enabled, we write a small
// amount of data from B to minimize the amount of bandwidth that B can
// steal from A.
ThrottleOutOfOrderWrites bool
}
// NewPriorityWriteScheduler constructs a WriteScheduler that schedules
// frames by following HTTP/2 priorities as described in RFC 7340 Section 5.3.
// If cfg is nil, default options are used.
func NewPriorityWriteScheduler(cfg *PriorityWriteSchedulerConfig) WriteScheduler {
if cfg == nil {
// For justification of these defaults, see:
// https://docs.google.com/document/d/1oLhNg1skaWD4_DtaoCxdSRN5erEXrH-KnLrMwEpOtFY
cfg = &PriorityWriteSchedulerConfig{
MaxClosedNodesInTree: 10,
MaxIdleNodesInTree: 10,
ThrottleOutOfOrderWrites: false,
}
}
ws := &priorityWriteScheduler{
nodes: make(map[uint32]*priorityNode),
maxClosedNodesInTree: cfg.MaxClosedNodesInTree,
maxIdleNodesInTree: cfg.MaxIdleNodesInTree,
enableWriteThrottle: cfg.ThrottleOutOfOrderWrites,
}
ws.nodes[0] = &ws.root
if cfg.ThrottleOutOfOrderWrites {
ws.writeThrottleLimit = 1024
} else {
ws.writeThrottleLimit = math.MaxInt32
}
return ws
}
type priorityNodeState int
const (
priorityNodeOpen priorityNodeState = iota
priorityNodeClosed
priorityNodeIdle
)
// priorityNode is a node in an HTTP/2 priority tree.
// Each node is associated with a single stream ID.
// See RFC 7540, Section 5.3.
type priorityNode struct {
q writeQueue // queue of pending frames to write
id uint32 // id of the stream, or 0 for the root of the tree
weight uint8 // the actual weight is weight+1, so the value is in [1,256]
state priorityNodeState // open | closed | idle
bytes int64 // number of bytes written by this node, or 0 if closed
subtreeBytes int64 // sum(node.bytes) of all nodes in this subtree
// These links form the priority tree.
parent *priorityNode
kids *priorityNode // start of the kids list
prev, next *priorityNode // doubly-linked list of siblings
}
func (n *priorityNode) setParent(parent *priorityNode) {
if n == parent {
panic("setParent to self")
}
if n.parent == parent {
return
}
// Unlink from current parent.
if parent := n.parent; parent != nil {
if n.prev == nil {
parent.kids = n.next
} else {
n.prev.next = n.next
}
if n.next != nil {
n.next.prev = n.prev
}
}
// Link to new parent.
// If parent=nil, remove n from the tree.
// Always insert at the head of parent.kids (this is assumed by walkReadyInOrder).
n.parent = parent
if parent == nil {
n.next = nil
n.prev = nil
} else {
n.next = parent.kids
n.prev = nil
if n.next != nil {
n.next.prev = n
}
parent.kids = n
}
}
func (n *priorityNode) addBytes(b int64) {
n.bytes += b
for ; n != nil; n = n.parent {
n.subtreeBytes += b
}
}
// walkReadyInOrder iterates over the tree in priority order, calling f for each node
// with a non-empty write queue. When f returns true, this funcion returns true and the
// walk halts. tmp is used as scratch space for sorting.
//
// f(n, openParent) takes two arguments: the node to visit, n, and a bool that is true
// if any ancestor p of n is still open (ignoring the root node).
func (n *priorityNode) walkReadyInOrder(openParent bool, tmp *[]*priorityNode, f func(*priorityNode, bool) bool) bool {
if !n.q.empty() && f(n, openParent) {
return true
}
if n.kids == nil {
return false
}
// Don't consider the root "open" when updating openParent since
// we can't send data frames on the root stream (only control frames).
if n.id != 0 {
openParent = openParent || (n.state == priorityNodeOpen)
}
// Common case: only one kid or all kids have the same weight.
// Some clients don't use weights; other clients (like web browsers)
// use mostly-linear priority trees.
w := n.kids.weight
needSort := false
for k := n.kids.next; k != nil; k = k.next {
if k.weight != w {
needSort = true
break
}
}
if !needSort {
for k := n.kids; k != nil; k = k.next {
if k.walkReadyInOrder(openParent, tmp, f) {
return true
}
}
return false
}
// Uncommon case: sort the child nodes. We remove the kids from the parent,
// then re-insert after sorting so we can reuse tmp for future sort calls.
*tmp = (*tmp)[:0]
for n.kids != nil {
*tmp = append(*tmp, n.kids)
n.kids.setParent(nil)
}
sort.Sort(sortPriorityNodeSiblings(*tmp))
for i := len(*tmp) - 1; i >= 0; i-- {
(*tmp)[i].setParent(n) // setParent inserts at the head of n.kids
}
for k := n.kids; k != nil; k = k.next {
if k.walkReadyInOrder(openParent, tmp, f) {
return true
}
}
return false
}
type sortPriorityNodeSiblings []*priorityNode
func (z sortPriorityNodeSiblings) Len() int { return len(z) }
func (z sortPriorityNodeSiblings) Swap(i, k int) { z[i], z[k] = z[k], z[i] }
func (z sortPriorityNodeSiblings) Less(i, k int) bool {
// Prefer the subtree that has sent fewer bytes relative to its weight.
// See sections 5.3.2 and 5.3.4.
wi, bi := float64(z[i].weight+1), float64(z[i].subtreeBytes)
wk, bk := float64(z[k].weight+1), float64(z[k].subtreeBytes)
if bi == 0 && bk == 0 {
return wi >= wk
}
if bk == 0 {
return false
}
return bi/bk <= wi/wk
}
type priorityWriteScheduler struct {
// root is the root of the priority tree, where root.id = 0.
// The root queues control frames that are not associated with any stream.
root priorityNode
// nodes maps stream ids to priority tree nodes.
nodes map[uint32]*priorityNode
// maxID is the maximum stream id in nodes.
maxID uint32
// lists of nodes that have been closed or are idle, but are kept in
// the tree for improved prioritization. When the lengths exceed either
// maxClosedNodesInTree or maxIdleNodesInTree, old nodes are discarded.
closedNodes, idleNodes []*priorityNode
// From the config.
maxClosedNodesInTree int
maxIdleNodesInTree int
writeThrottleLimit int32
enableWriteThrottle bool
// tmp is scratch space for priorityNode.walkReadyInOrder to reduce allocations.
tmp []*priorityNode
// pool of empty queues for reuse.
queuePool writeQueuePool
}
func (ws *priorityWriteScheduler) OpenStream(streamID uint32, options OpenStreamOptions) {
// The stream may be currently idle but cannot be opened or closed.
if curr := ws.nodes[streamID]; curr != nil {
if curr.state != priorityNodeIdle {
panic(fmt.Sprintf("stream %d already opened", streamID))
}
curr.state = priorityNodeOpen
return
}
// RFC 7540, Section 5.3.5:
// "All streams are initially assigned a non-exclusive dependency on stream 0x0.
// Pushed streams initially depend on their associated stream. In both cases,
// streams are assigned a default weight of 16."
parent := ws.nodes[options.PusherID]
if parent == nil {
parent = &ws.root
}
n := &priorityNode{
q: *ws.queuePool.get(),
id: streamID,
weight: priorityDefaultWeight,
state: priorityNodeOpen,
}
n.setParent(parent)
ws.nodes[streamID] = n
if streamID > ws.maxID {
ws.maxID = streamID
}
}
func (ws *priorityWriteScheduler) CloseStream(streamID uint32) {
if streamID == 0 {
panic("violation of WriteScheduler interface: cannot close stream 0")
}
if ws.nodes[streamID] == nil {
panic(fmt.Sprintf("violation of WriteScheduler interface: unknown stream %d", streamID))
}
if ws.nodes[streamID].state != priorityNodeOpen {
panic(fmt.Sprintf("violation of WriteScheduler interface: stream %d already closed", streamID))
}
n := ws.nodes[streamID]
n.state = priorityNodeClosed
n.addBytes(-n.bytes)
q := n.q
ws.queuePool.put(&q)
n.q.s = nil
if ws.maxClosedNodesInTree > 0 {
ws.addClosedOrIdleNode(&ws.closedNodes, ws.maxClosedNodesInTree, n)
} else {
ws.removeNode(n)
}
}
func (ws *priorityWriteScheduler) AdjustStream(streamID uint32, priority PriorityParam) {
if streamID == 0 {
panic("adjustPriority on root")
}
// If streamID does not exist, there are two cases:
// - A closed stream that has been removed (this will have ID <= maxID)
// - An idle stream that is being used for "grouping" (this will have ID > maxID)
n := ws.nodes[streamID]
if n == nil {
if streamID <= ws.maxID || ws.maxIdleNodesInTree == 0 {
return
}
ws.maxID = streamID
n = &priorityNode{
q: *ws.queuePool.get(),
id: streamID,
weight: priorityDefaultWeight,
state: priorityNodeIdle,
}
n.setParent(&ws.root)
ws.nodes[streamID] = n
ws.addClosedOrIdleNode(&ws.idleNodes, ws.maxIdleNodesInTree, n)
}
// Section 5.3.1: A dependency on a stream that is not currently in the tree
// results in that stream being given a default priority (Section 5.3.5).
parent := ws.nodes[priority.StreamDep]
if parent == nil {
n.setParent(&ws.root)
n.weight = priorityDefaultWeight
return
}
// Ignore if the client tries to make a node its own parent.
if n == parent {
return
}
// Section 5.3.3:
// "If a stream is made dependent on one of its own dependencies, the
// formerly dependent stream is first moved to be dependent on the
// reprioritized stream's previous parent. The moved dependency retains
// its weight."
//
// That is: if parent depends on n, move parent to depend on n.parent.
for x := parent.parent; x != nil; x = x.parent {
if x == n {
parent.setParent(n.parent)
break
}
}
// Section 5.3.3: The exclusive flag causes the stream to become the sole
// dependency of its parent stream, causing other dependencies to become
// dependent on the exclusive stream.
if priority.Exclusive {
k := parent.kids
for k != nil {
next := k.next
if k != n {
k.setParent(n)
}
k = next
}
}
n.setParent(parent)
n.weight = priority.Weight
}
func (ws *priorityWriteScheduler) Push(wr FrameWriteRequest) {
var n *priorityNode
if id := wr.StreamID(); id == 0 {
n = &ws.root
} else {
n = ws.nodes[id]
if n == nil {
// id is an idle or closed stream. wr should not be a HEADERS or
// DATA frame. However, wr can be a RST_STREAM. In this case, we
// push wr onto the root, rather than creating a new priorityNode,
// since RST_STREAM is tiny and the stream's priority is unknown
// anyway. See issue #17919.
if wr.DataSize() > 0 {
panic("add DATA on non-open stream")
}
n = &ws.root
}
}
n.q.push(wr)
}
func (ws *priorityWriteScheduler) Pop() (wr FrameWriteRequest, ok bool) {
ws.root.walkReadyInOrder(false, &ws.tmp, func(n *priorityNode, openParent bool) bool {
limit := int32(math.MaxInt32)
if openParent {
limit = ws.writeThrottleLimit
}
wr, ok = n.q.consume(limit)
if !ok {
return false
}
n.addBytes(int64(wr.DataSize()))
// If B depends on A and B continuously has data available but A
// does not, gradually increase the throttling limit to allow B to
// steal more and more bandwidth from A.
if openParent {
ws.writeThrottleLimit += 1024
if ws.writeThrottleLimit < 0 {
ws.writeThrottleLimit = math.MaxInt32
}
} else if ws.enableWriteThrottle {
ws.writeThrottleLimit = 1024
}
return true
})
return wr, ok
}
func (ws *priorityWriteScheduler) addClosedOrIdleNode(list *[]*priorityNode, maxSize int, n *priorityNode) {
if maxSize == 0 {
return
}
if len(*list) == maxSize {
// Remove the oldest node, then shift left.
ws.removeNode((*list)[0])
x := (*list)[1:]
copy(*list, x)
*list = (*list)[:len(x)]
}
*list = append(*list, n)
}
func (ws *priorityWriteScheduler) removeNode(n *priorityNode) {
for k := n.kids; k != nil; k = k.next {
k.setParent(n.parent)
}
n.setParent(nil)
delete(ws.nodes, n.id)
}

72
vendor/golang.org/x/net/http2/writesched_random.go generated vendored Normal file
View File

@@ -0,0 +1,72 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package http2
import "math"
// NewRandomWriteScheduler constructs a WriteScheduler that ignores HTTP/2
// priorities. Control frames like SETTINGS and PING are written before DATA
// frames, but if no control frames are queued and multiple streams have queued
// HEADERS or DATA frames, Pop selects a ready stream arbitrarily.
func NewRandomWriteScheduler() WriteScheduler {
return &randomWriteScheduler{sq: make(map[uint32]*writeQueue)}
}
type randomWriteScheduler struct {
// zero are frames not associated with a specific stream.
zero writeQueue
// sq contains the stream-specific queues, keyed by stream ID.
// When a stream is idle or closed, it's deleted from the map.
sq map[uint32]*writeQueue
// pool of empty queues for reuse.
queuePool writeQueuePool
}
func (ws *randomWriteScheduler) OpenStream(streamID uint32, options OpenStreamOptions) {
// no-op: idle streams are not tracked
}
func (ws *randomWriteScheduler) CloseStream(streamID uint32) {
q, ok := ws.sq[streamID]
if !ok {
return
}
delete(ws.sq, streamID)
ws.queuePool.put(q)
}
func (ws *randomWriteScheduler) AdjustStream(streamID uint32, priority PriorityParam) {
// no-op: priorities are ignored
}
func (ws *randomWriteScheduler) Push(wr FrameWriteRequest) {
id := wr.StreamID()
if id == 0 {
ws.zero.push(wr)
return
}
q, ok := ws.sq[id]
if !ok {
q = ws.queuePool.get()
ws.sq[id] = q
}
q.push(wr)
}
func (ws *randomWriteScheduler) Pop() (FrameWriteRequest, bool) {
// Control frames first.
if !ws.zero.empty() {
return ws.zero.shift(), true
}
// Iterate over all non-idle streams until finding one that can be consumed.
for _, q := range ws.sq {
if wr, ok := q.consume(math.MaxInt32); ok {
return wr, true
}
}
return FrameWriteRequest{}, false
}

View File

@@ -10,8 +10,11 @@
package httplex
import (
"net"
"strings"
"unicode/utf8"
"golang.org/x/net/idna"
)
var isTokenTable = [127]bool{
@@ -310,3 +313,39 @@ func ValidHeaderFieldValue(v string) bool {
}
return true
}
func isASCII(s string) bool {
for i := 0; i < len(s); i++ {
if s[i] >= utf8.RuneSelf {
return false
}
}
return true
}
// PunycodeHostPort returns the IDNA Punycode version
// of the provided "host" or "host:port" string.
func PunycodeHostPort(v string) (string, error) {
if isASCII(v) {
return v, nil
}
host, port, err := net.SplitHostPort(v)
if err != nil {
// The input 'v' argument was just a "host" argument,
// without a port. This error should not be returned
// to the caller.
host = v
port = ""
}
host, err = idna.ToASCII(host)
if err != nil {
// Non-UTF-8? Not representable in Punycode, in any
// case.
return "", err
}
if port == "" {
return host, nil
}
return net.JoinHostPort(host, port), nil
}

View File

@@ -21,11 +21,6 @@ import (
"time"
)
var eventsTmpl = template.Must(template.New("events").Funcs(template.FuncMap{
"elapsed": elapsed,
"trimSpace": strings.TrimSpace,
}).Parse(eventsHTML))
const maxEventsPerLog = 100
type bucket struct {
@@ -101,7 +96,7 @@ func RenderEvents(w http.ResponseWriter, req *http.Request, sensitive bool) {
famMu.RLock()
defer famMu.RUnlock()
if err := eventsTmpl.Execute(w, data); err != nil {
if err := eventsTmpl().Execute(w, data); err != nil {
log.Printf("net/trace: Failed executing template: %v", err)
}
}
@@ -421,6 +416,19 @@ func freeEventLog(el *eventLog) {
}
}
var eventsTmplCache *template.Template
var eventsTmplOnce sync.Once
func eventsTmpl() *template.Template {
eventsTmplOnce.Do(func() {
eventsTmplCache = template.Must(template.New("events").Funcs(template.FuncMap{
"elapsed": elapsed,
"trimSpace": strings.TrimSpace,
}).Parse(eventsHTML))
})
return eventsTmplCache
}
const eventsHTML = `
<html>
<head>

View File

@@ -12,6 +12,7 @@ import (
"html/template"
"log"
"math"
"sync"
"golang.org/x/net/internal/timeseries"
)
@@ -320,15 +321,20 @@ func (h *histogram) newData() *data {
func (h *histogram) html() template.HTML {
buf := new(bytes.Buffer)
if err := distTmpl.Execute(buf, h.newData()); err != nil {
if err := distTmpl().Execute(buf, h.newData()); err != nil {
buf.Reset()
log.Printf("net/trace: couldn't execute template: %v", err)
}
return template.HTML(buf.String())
}
// Input: data
var distTmpl = template.Must(template.New("distTmpl").Parse(`
var distTmplCache *template.Template
var distTmplOnce sync.Once
func distTmpl() *template.Template {
distTmplOnce.Do(func() {
// Input: data
distTmplCache = template.Must(template.New("distTmpl").Parse(`
<table>
<tr>
<td style="padding:0.25em">Count: {{.Count}}</td>
@@ -354,3 +360,6 @@ var distTmpl = template.Must(template.New("distTmpl").Parse(`
{{end}}
</table>
`))
})
return distTmplCache
}

View File

@@ -91,7 +91,7 @@ var DebugUseAfterFinish = false
// It returns two bools; the first indicates whether the page may be viewed at all,
// and the second indicates whether sensitive events will be shown.
//
// AuthRequest may be replaced by a program to customise its authorisation requirements.
// AuthRequest may be replaced by a program to customize its authorization requirements.
//
// The default AuthRequest function returns (true, true) if and only if the request
// comes from localhost/127.0.0.1/[::1].
@@ -238,7 +238,7 @@ func Render(w io.Writer, req *http.Request, sensitive bool) {
completedMu.RLock()
defer completedMu.RUnlock()
if err := pageTmpl.ExecuteTemplate(w, "Page", data); err != nil {
if err := pageTmpl().ExecuteTemplate(w, "Page", data); err != nil {
log.Printf("net/trace: Failed executing template: %v", err)
}
}
@@ -333,7 +333,8 @@ func New(family, title string) Trace {
tr.ref()
tr.Family, tr.Title = family, title
tr.Start = time.Now()
tr.events = make([]event, 0, maxEventsPerTrace)
tr.maxEvents = maxEventsPerTrace
tr.events = tr.eventsBuf[:0]
activeMu.RLock()
s := activeTraces[tr.Family]
@@ -650,8 +651,8 @@ type event struct {
Elapsed time.Duration // since previous event in trace
NewDay bool // whether this event is on a different day to the previous event
Recyclable bool // whether this event was passed via LazyLog
What interface{} // string or fmt.Stringer
Sensitive bool // whether this event contains sensitive information
What interface{} // string or fmt.Stringer
}
// WhenString returns a string representation of the elapsed time of the event.
@@ -692,14 +693,17 @@ type trace struct {
IsError bool
// Append-only sequence of events (modulo discards).
mu sync.RWMutex
events []event
mu sync.RWMutex
events []event
maxEvents int
refs int32 // how many buckets this is in
recycler func(interface{})
disc discarded // scratch space to avoid allocation
finishStack []byte // where finish was called, if DebugUseAfterFinish is set
eventsBuf [4]event // preallocated buffer in case we only log a few events
}
func (tr *trace) reset() {
@@ -711,11 +715,15 @@ func (tr *trace) reset() {
tr.traceID = 0
tr.spanID = 0
tr.IsError = false
tr.maxEvents = 0
tr.events = nil
tr.refs = 0
tr.recycler = nil
tr.disc = 0
tr.finishStack = nil
for i := range tr.eventsBuf {
tr.eventsBuf[i] = event{}
}
}
// delta returns the elapsed time since the last event or the trace start,
@@ -744,7 +752,7 @@ func (tr *trace) addEvent(x interface{}, recyclable, sensitive bool) {
and very unlikely to be the fault of this code.
The most likely scenario is that some code elsewhere is using
a requestz.Trace after its Finish method is called.
a trace.Trace after its Finish method is called.
You can temporarily set the DebugUseAfterFinish var
to help discover where that is; do not leave that var set,
since it makes this package much less efficient.
@@ -753,11 +761,11 @@ func (tr *trace) addEvent(x interface{}, recyclable, sensitive bool) {
e := event{When: time.Now(), What: x, Recyclable: recyclable, Sensitive: sensitive}
tr.mu.Lock()
e.Elapsed, e.NewDay = tr.delta(e.When)
if len(tr.events) < cap(tr.events) {
if len(tr.events) < tr.maxEvents {
tr.events = append(tr.events, e)
} else {
// Discard the middle events.
di := int((cap(tr.events) - 1) / 2)
di := int((tr.maxEvents - 1) / 2)
if d, ok := tr.events[di].What.(*discarded); ok {
(*d)++
} else {
@@ -777,7 +785,7 @@ func (tr *trace) addEvent(x interface{}, recyclable, sensitive bool) {
go tr.recycler(tr.events[di+1].What)
}
copy(tr.events[di+1:], tr.events[di+2:])
tr.events[cap(tr.events)-1] = e
tr.events[tr.maxEvents-1] = e
}
tr.mu.Unlock()
}
@@ -803,7 +811,7 @@ func (tr *trace) SetTraceInfo(traceID, spanID uint64) {
func (tr *trace) SetMaxEvents(m int) {
// Always keep at least three events: first, discarded count, last.
if len(tr.events) == 0 && m > 3 {
tr.events = make([]event, 0, m)
tr.maxEvents = m
}
}
@@ -894,10 +902,18 @@ func elapsed(d time.Duration) string {
return string(b)
}
var pageTmpl = template.Must(template.New("Page").Funcs(template.FuncMap{
"elapsed": elapsed,
"add": func(a, b int) int { return a + b },
}).Parse(pageHTML))
var pageTmplCache *template.Template
var pageTmplOnce sync.Once
func pageTmpl() *template.Template {
pageTmplOnce.Do(func() {
pageTmplCache = template.Must(template.New("Page").Funcs(template.FuncMap{
"elapsed": elapsed,
"add": func(a, b int) int { return a + b },
}).Parse(pageHTML))
})
return pageTmplCache
}
const pageHTML = `
{{template "Prolog" .}}

View File

@@ -6,7 +6,6 @@ package websocket
import (
"bufio"
"crypto/tls"
"io"
"net"
"net/http"
@@ -87,20 +86,14 @@ func DialConfig(config *Config) (ws *Conn, err error) {
if config.Origin == nil {
return nil, &DialError{config, ErrBadWebSocketOrigin}
}
switch config.Location.Scheme {
case "ws":
client, err = net.Dial("tcp", parseAuthority(config.Location))
case "wss":
client, err = tls.Dial("tcp", parseAuthority(config.Location), config.TlsConfig)
default:
err = ErrBadScheme
dialer := config.Dialer
if dialer == nil {
dialer = &net.Dialer{}
}
client, err = dialWithDialer(dialer, config)
if err != nil {
goto Error
}
ws, err = NewClient(config, client)
if err != nil {
client.Close()

24
vendor/golang.org/x/net/websocket/dial.go generated vendored Normal file
View File

@@ -0,0 +1,24 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"crypto/tls"
"net"
)
func dialWithDialer(dialer *net.Dialer, config *Config) (conn net.Conn, err error) {
switch config.Location.Scheme {
case "ws":
conn, err = dialer.Dial("tcp", parseAuthority(config.Location))
case "wss":
conn, err = tls.DialWithDialer(dialer, "tcp", parseAuthority(config.Location), config.TlsConfig)
default:
err = ErrBadScheme
}
return
}

View File

@@ -4,6 +4,12 @@
// Package websocket implements a client and server for the WebSocket protocol
// as specified in RFC 6455.
//
// This package currently lacks some features found in an alternative
// and more actively maintained WebSocket package:
//
// https://godoc.org/github.com/gorilla/websocket
//
package websocket
import (
@@ -32,6 +38,8 @@ const (
PingFrame = 9
PongFrame = 10
UnknownFrame = 255
DefaultMaxPayloadBytes = 32 << 20 // 32MB
)
// ProtocolError represents WebSocket protocol errors.
@@ -58,6 +66,10 @@ var (
ErrNotSupported = &ProtocolError{"not supported"}
)
// ErrFrameTooLarge is returned by Codec's Receive method if payload size
// exceeds limit set by Conn.MaxPayloadBytes
var ErrFrameTooLarge = errors.New("websocket: frame payload size exceeds limit")
// Addr is an implementation of net.Addr for WebSocket.
type Addr struct {
*url.URL
@@ -86,6 +98,9 @@ type Config struct {
// Additional header fields to be sent in WebSocket opening handshake.
Header http.Header
// Dialer used when opening websocket connections.
Dialer *net.Dialer
handshakeData map[string]string
}
@@ -163,6 +178,10 @@ type Conn struct {
frameHandler
PayloadType byte
defaultCloseStatus int
// MaxPayloadBytes limits the size of frame payload received over Conn
// by Codec's Receive method. If zero, DefaultMaxPayloadBytes is used.
MaxPayloadBytes int
}
// Read implements the io.Reader interface:
@@ -299,7 +318,12 @@ func (cd Codec) Send(ws *Conn, v interface{}) (err error) {
return err
}
// Receive receives single frame from ws, unmarshaled by cd.Unmarshal and stores in v.
// Receive receives single frame from ws, unmarshaled by cd.Unmarshal and stores
// in v. The whole frame payload is read to an in-memory buffer; max size of
// payload is defined by ws.MaxPayloadBytes. If frame payload size exceeds
// limit, ErrFrameTooLarge is returned; in this case frame is not read off wire
// completely. The next call to Receive would read and discard leftover data of
// previous oversized frame before processing next frame.
func (cd Codec) Receive(ws *Conn, v interface{}) (err error) {
ws.rio.Lock()
defer ws.rio.Unlock()
@@ -322,6 +346,19 @@ again:
if frame == nil {
goto again
}
maxPayloadBytes := ws.MaxPayloadBytes
if maxPayloadBytes == 0 {
maxPayloadBytes = DefaultMaxPayloadBytes
}
if hf, ok := frame.(*hybiFrameReader); ok && hf.header.Length > int64(maxPayloadBytes) {
// payload size exceeds limit, no need to call Unmarshal
//
// set frameReader to current oversized frame so that
// the next call to this function can drain leftover
// data before processing the next frame
ws.frameReader = frame
return ErrFrameTooLarge
}
payloadType := frame.PayloadType()
data, err := ioutil.ReadAll(frame)
if err != nil {

3
vendor/golang.org/x/sys/AUTHORS generated vendored Normal file
View File

@@ -0,0 +1,3 @@
# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

3
vendor/golang.org/x/sys/CONTRIBUTORS generated vendored Normal file
View File

@@ -0,0 +1,3 @@
# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

3
vendor/golang.org/x/text/AUTHORS generated vendored Normal file
View File

@@ -0,0 +1,3 @@
# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

3
vendor/golang.org/x/text/CONTRIBUTORS generated vendored Normal file
View File

@@ -0,0 +1,3 @@
# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

3
vendor/golang.org/x/time/AUTHORS generated vendored Normal file
View File

@@ -0,0 +1,3 @@
# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

3
vendor/golang.org/x/time/CONTRIBUTORS generated vendored Normal file
View File

@@ -0,0 +1,3 @@
# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

27
vendor/golang.org/x/time/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,27 @@
Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

22
vendor/golang.org/x/time/PATENTS generated vendored Normal file
View File

@@ -0,0 +1,22 @@
Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

371
vendor/golang.org/x/time/rate/rate.go generated vendored Normal file
View File

@@ -0,0 +1,371 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package rate provides a rate limiter.
package rate
import (
"fmt"
"math"
"sync"
"time"
"golang.org/x/net/context"
)
// Limit defines the maximum frequency of some events.
// Limit is represented as number of events per second.
// A zero Limit allows no events.
type Limit float64
// Inf is the infinite rate limit; it allows all events (even if burst is zero).
const Inf = Limit(math.MaxFloat64)
// Every converts a minimum time interval between events to a Limit.
func Every(interval time.Duration) Limit {
if interval <= 0 {
return Inf
}
return 1 / Limit(interval.Seconds())
}
// A Limiter controls how frequently events are allowed to happen.
// It implements a "token bucket" of size b, initially full and refilled
// at rate r tokens per second.
// Informally, in any large enough time interval, the Limiter limits the
// rate to r tokens per second, with a maximum burst size of b events.
// As a special case, if r == Inf (the infinite rate), b is ignored.
// See https://en.wikipedia.org/wiki/Token_bucket for more about token buckets.
//
// The zero value is a valid Limiter, but it will reject all events.
// Use NewLimiter to create non-zero Limiters.
//
// Limiter has three main methods, Allow, Reserve, and Wait.
// Most callers should use Wait.
//
// Each of the three methods consumes a single token.
// They differ in their behavior when no token is available.
// If no token is available, Allow returns false.
// If no token is available, Reserve returns a reservation for a future token
// and the amount of time the caller must wait before using it.
// If no token is available, Wait blocks until one can be obtained
// or its associated context.Context is canceled.
//
// The methods AllowN, ReserveN, and WaitN consume n tokens.
type Limiter struct {
limit Limit
burst int
mu sync.Mutex
tokens float64
// last is the last time the limiter's tokens field was updated
last time.Time
// lastEvent is the latest time of a rate-limited event (past or future)
lastEvent time.Time
}
// Limit returns the maximum overall event rate.
func (lim *Limiter) Limit() Limit {
lim.mu.Lock()
defer lim.mu.Unlock()
return lim.limit
}
// Burst returns the maximum burst size. Burst is the maximum number of tokens
// that can be consumed in a single call to Allow, Reserve, or Wait, so higher
// Burst values allow more events to happen at once.
// A zero Burst allows no events, unless limit == Inf.
func (lim *Limiter) Burst() int {
return lim.burst
}
// NewLimiter returns a new Limiter that allows events up to rate r and permits
// bursts of at most b tokens.
func NewLimiter(r Limit, b int) *Limiter {
return &Limiter{
limit: r,
burst: b,
}
}
// Allow is shorthand for AllowN(time.Now(), 1).
func (lim *Limiter) Allow() bool {
return lim.AllowN(time.Now(), 1)
}
// AllowN reports whether n events may happen at time now.
// Use this method if you intend to drop / skip events that exceed the rate limit.
// Otherwise use Reserve or Wait.
func (lim *Limiter) AllowN(now time.Time, n int) bool {
return lim.reserveN(now, n, 0).ok
}
// A Reservation holds information about events that are permitted by a Limiter to happen after a delay.
// A Reservation may be canceled, which may enable the Limiter to permit additional events.
type Reservation struct {
ok bool
lim *Limiter
tokens int
timeToAct time.Time
// This is the Limit at reservation time, it can change later.
limit Limit
}
// OK returns whether the limiter can provide the requested number of tokens
// within the maximum wait time. If OK is false, Delay returns InfDuration, and
// Cancel does nothing.
func (r *Reservation) OK() bool {
return r.ok
}
// Delay is shorthand for DelayFrom(time.Now()).
func (r *Reservation) Delay() time.Duration {
return r.DelayFrom(time.Now())
}
// InfDuration is the duration returned by Delay when a Reservation is not OK.
const InfDuration = time.Duration(1<<63 - 1)
// DelayFrom returns the duration for which the reservation holder must wait
// before taking the reserved action. Zero duration means act immediately.
// InfDuration means the limiter cannot grant the tokens requested in this
// Reservation within the maximum wait time.
func (r *Reservation) DelayFrom(now time.Time) time.Duration {
if !r.ok {
return InfDuration
}
delay := r.timeToAct.Sub(now)
if delay < 0 {
return 0
}
return delay
}
// Cancel is shorthand for CancelAt(time.Now()).
func (r *Reservation) Cancel() {
r.CancelAt(time.Now())
return
}
// CancelAt indicates that the reservation holder will not perform the reserved action
// and reverses the effects of this Reservation on the rate limit as much as possible,
// considering that other reservations may have already been made.
func (r *Reservation) CancelAt(now time.Time) {
if !r.ok {
return
}
r.lim.mu.Lock()
defer r.lim.mu.Unlock()
if r.lim.limit == Inf || r.tokens == 0 || r.timeToAct.Before(now) {
return
}
// calculate tokens to restore
// The duration between lim.lastEvent and r.timeToAct tells us how many tokens were reserved
// after r was obtained. These tokens should not be restored.
restoreTokens := float64(r.tokens) - r.limit.tokensFromDuration(r.lim.lastEvent.Sub(r.timeToAct))
if restoreTokens <= 0 {
return
}
// advance time to now
now, _, tokens := r.lim.advance(now)
// calculate new number of tokens
tokens += restoreTokens
if burst := float64(r.lim.burst); tokens > burst {
tokens = burst
}
// update state
r.lim.last = now
r.lim.tokens = tokens
if r.timeToAct == r.lim.lastEvent {
prevEvent := r.timeToAct.Add(r.limit.durationFromTokens(float64(-r.tokens)))
if !prevEvent.Before(now) {
r.lim.lastEvent = prevEvent
}
}
return
}
// Reserve is shorthand for ReserveN(time.Now(), 1).
func (lim *Limiter) Reserve() *Reservation {
return lim.ReserveN(time.Now(), 1)
}
// ReserveN returns a Reservation that indicates how long the caller must wait before n events happen.
// The Limiter takes this Reservation into account when allowing future events.
// ReserveN returns false if n exceeds the Limiter's burst size.
// Usage example:
// r := lim.ReserveN(time.Now(), 1)
// if !r.OK() {
// // Not allowed to act! Did you remember to set lim.burst to be > 0 ?
// return
// }
// time.Sleep(r.Delay())
// Act()
// Use this method if you wish to wait and slow down in accordance with the rate limit without dropping events.
// If you need to respect a deadline or cancel the delay, use Wait instead.
// To drop or skip events exceeding rate limit, use Allow instead.
func (lim *Limiter) ReserveN(now time.Time, n int) *Reservation {
r := lim.reserveN(now, n, InfDuration)
return &r
}
// Wait is shorthand for WaitN(ctx, 1).
func (lim *Limiter) Wait(ctx context.Context) (err error) {
return lim.WaitN(ctx, 1)
}
// WaitN blocks until lim permits n events to happen.
// It returns an error if n exceeds the Limiter's burst size, the Context is
// canceled, or the expected wait time exceeds the Context's Deadline.
// The burst limit is ignored if the rate limit is Inf.
func (lim *Limiter) WaitN(ctx context.Context, n int) (err error) {
if n > lim.burst && lim.limit != Inf {
return fmt.Errorf("rate: Wait(n=%d) exceeds limiter's burst %d", n, lim.burst)
}
// Check if ctx is already cancelled
select {
case <-ctx.Done():
return ctx.Err()
default:
}
// Determine wait limit
now := time.Now()
waitLimit := InfDuration
if deadline, ok := ctx.Deadline(); ok {
waitLimit = deadline.Sub(now)
}
// Reserve
r := lim.reserveN(now, n, waitLimit)
if !r.ok {
return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", n)
}
// Wait
t := time.NewTimer(r.DelayFrom(now))
defer t.Stop()
select {
case <-t.C:
// We can proceed.
return nil
case <-ctx.Done():
// Context was canceled before we could proceed. Cancel the
// reservation, which may permit other events to proceed sooner.
r.Cancel()
return ctx.Err()
}
}
// SetLimit is shorthand for SetLimitAt(time.Now(), newLimit).
func (lim *Limiter) SetLimit(newLimit Limit) {
lim.SetLimitAt(time.Now(), newLimit)
}
// SetLimitAt sets a new Limit for the limiter. The new Limit, and Burst, may be violated
// or underutilized by those which reserved (using Reserve or Wait) but did not yet act
// before SetLimitAt was called.
func (lim *Limiter) SetLimitAt(now time.Time, newLimit Limit) {
lim.mu.Lock()
defer lim.mu.Unlock()
now, _, tokens := lim.advance(now)
lim.last = now
lim.tokens = tokens
lim.limit = newLimit
}
// reserveN is a helper method for AllowN, ReserveN, and WaitN.
// maxFutureReserve specifies the maximum reservation wait duration allowed.
// reserveN returns Reservation, not *Reservation, to avoid allocation in AllowN and WaitN.
func (lim *Limiter) reserveN(now time.Time, n int, maxFutureReserve time.Duration) Reservation {
lim.mu.Lock()
if lim.limit == Inf {
lim.mu.Unlock()
return Reservation{
ok: true,
lim: lim,
tokens: n,
timeToAct: now,
}
}
now, last, tokens := lim.advance(now)
// Calculate the remaining number of tokens resulting from the request.
tokens -= float64(n)
// Calculate the wait duration
var waitDuration time.Duration
if tokens < 0 {
waitDuration = lim.limit.durationFromTokens(-tokens)
}
// Decide result
ok := n <= lim.burst && waitDuration <= maxFutureReserve
// Prepare reservation
r := Reservation{
ok: ok,
lim: lim,
limit: lim.limit,
}
if ok {
r.tokens = n
r.timeToAct = now.Add(waitDuration)
}
// Update state
if ok {
lim.last = now
lim.tokens = tokens
lim.lastEvent = r.timeToAct
} else {
lim.last = last
}
lim.mu.Unlock()
return r
}
// advance calculates and returns an updated state for lim resulting from the passage of time.
// lim is not changed.
func (lim *Limiter) advance(now time.Time) (newNow time.Time, newLast time.Time, newTokens float64) {
last := lim.last
if now.Before(last) {
last = now
}
// Avoid making delta overflow below when last is very old.
maxElapsed := lim.limit.durationFromTokens(float64(lim.burst) - lim.tokens)
elapsed := now.Sub(last)
if elapsed > maxElapsed {
elapsed = maxElapsed
}
// Calculate the new number of tokens, due to time that passed.
delta := lim.limit.tokensFromDuration(elapsed)
tokens := lim.tokens + delta
if burst := float64(lim.burst); tokens > burst {
tokens = burst
}
return now, last, tokens
}
// durationFromTokens is a unit conversion function from the number of tokens to the duration
// of time it takes to accumulate them at a rate of limit tokens per second.
func (limit Limit) durationFromTokens(tokens float64) time.Duration {
seconds := tokens / float64(limit)
return time.Nanosecond * time.Duration(1e9*seconds)
}
// tokensFromDuration is a unit conversion function from a time duration to the number of tokens
// which could be accumulated during that duration at a rate of limit tokens per second.
func (limit Limit) tokensFromDuration(d time.Duration) float64 {
return d.Seconds() * float64(limit)
}