auto-gen
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@@ -476,7 +476,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
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<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
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<td class="tableblock halign-left valign-top"></td>
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</tr>
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</tbody>
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@@ -5139,7 +5139,7 @@ Examples:<br>
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<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
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<td class="tableblock halign-left valign-top"></td>
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</tr>
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</tbody>
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@@ -1653,7 +1653,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
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<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
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<td class="tableblock halign-left valign-top"></td>
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</tr>
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</tbody>
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@@ -2190,7 +2190,7 @@ When an object is created, the system will populate this list with the current s
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<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
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<td class="tableblock halign-left valign-top"></td>
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</tr>
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</tbody>
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@@ -2410,7 +2410,7 @@ When an object is created, the system will populate this list with the current s
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<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
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<td class="tableblock halign-left valign-top"></td>
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</tr>
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</tbody>
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@@ -494,7 +494,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
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<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the Deployment. The Deployment controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ReplicaSet.</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
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<td class="tableblock halign-left valign-top"></td>
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</tr>
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</tbody>
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@@ -687,7 +687,7 @@ span.icon > [class^="icon-"], span.icon > [class*=" icon-"] { cursor: default; }
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<td class="tableblock halign-left valign-top"><p class="tableblock">collisionCount</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">Count of hash collisions for the DaemonSet. The DaemonSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">false</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int64)</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">integer (int32)</p></td>
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<td class="tableblock halign-left valign-top"></td>
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</tr>
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</tbody>
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