Fix deleted UDP endpoint detection
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		| @@ -308,7 +308,8 @@ func detectStaleConntrackEntries(oldEndpointsMap, newEndpointsMap EndpointsMap, | |||||||
| 			// serving to not serving. If it did change stale entries for the old | 			// serving to not serving. If it did change stale entries for the old | ||||||
| 			// endpoint have to be cleared. | 			// endpoint have to be cleared. | ||||||
| 			for i := range newEndpointsMap[svcPortName] { | 			for i := range newEndpointsMap[svcPortName] { | ||||||
| 				if newEndpointsMap[svcPortName][i].String() == ep.String() { | 				if newEndpointsMap[svcPortName][i].String() == ep.String() && | ||||||
|  | 					newEndpointsMap[svcPortName][i].IsServing() == ep.IsServing() { | ||||||
| 					deleted = false | 					deleted = false | ||||||
| 					break | 					break | ||||||
| 				} | 				} | ||||||
|   | |||||||
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	 Dan Winship
					Dan Winship