implement Node affinity and NodeSelector
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95
plugin/pkg/scheduler/algorithm/priorities/node_affinity.go
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95
plugin/pkg/scheduler/algorithm/priorities/node_affinity.go
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/*
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Copyright 2015 The Kubernetes Authors All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package priorities
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import (
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"github.com/golang/glog"
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"k8s.io/kubernetes/pkg/api"
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"k8s.io/kubernetes/pkg/labels"
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"k8s.io/kubernetes/plugin/pkg/scheduler/algorithm"
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schedulerapi "k8s.io/kubernetes/plugin/pkg/scheduler/api"
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)
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type NodeAffinity struct {
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nodeLister algorithm.NodeLister
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}
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func NewNodeAffinityPriority(nodeLister algorithm.NodeLister) algorithm.PriorityFunction {
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nodeAffinity := &NodeAffinity{
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nodeLister: nodeLister,
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}
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return nodeAffinity.CalculateNodeAffinityPriority
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}
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// CalculateNodeAffinityPriority prioritizes nodes according to node affinity scheduling preferences
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// indicated in PreferredDuringSchedulingIgnoredDuringExecution. Each time a node match a preferredSchedulingTerm,
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// it will a get an add of preferredSchedulingTerm.Weight. Thus, the more preferredSchedulingTerms
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// the node satisfies and the more the preferredSchedulingTerm that is satisfied weights, the higher
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// score the node gets.
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func (s *NodeAffinity) CalculateNodeAffinityPriority(pod *api.Pod, machinesToPods map[string][]*api.Pod, podLister algorithm.PodLister, nodeLister algorithm.NodeLister) (schedulerapi.HostPriorityList, error) {
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var maxCount int
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counts := map[string]int{}
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nodes, err := nodeLister.List()
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if err != nil {
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return nil, err
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}
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affinity, err := api.GetAffinityFromPodAnnotations(pod.Annotations)
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if err != nil {
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return nil, err
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}
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// A nil element of PreferredDuringSchedulingIgnoredDuringExecution matches no objects.
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// An element of PreferredDuringSchedulingIgnoredDuringExecution that refers to an
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// empty PreferredSchedulingTerm matches all objects.
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if affinity.NodeAffinity != nil && affinity.NodeAffinity.PreferredDuringSchedulingIgnoredDuringExecution != nil {
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// Match PreferredDuringSchedulingIgnoredDuringExecution term by term.
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for _, preferredSchedulingTerm := range affinity.NodeAffinity.PreferredDuringSchedulingIgnoredDuringExecution {
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if preferredSchedulingTerm.Weight == 0 {
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continue
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}
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nodeSelector, err := api.NodeSelectorRequirementsAsSelector(preferredSchedulingTerm.Preference.MatchExpressions)
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if err != nil {
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return nil, err
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}
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for _, node := range nodes.Items {
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if nodeSelector.Matches(labels.Set(node.Labels)) {
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counts[node.Name] += preferredSchedulingTerm.Weight
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}
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if counts[node.Name] > maxCount {
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maxCount = counts[node.Name]
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}
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}
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}
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}
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result := []schedulerapi.HostPriority{}
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for _, node := range nodes.Items {
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fScore := float64(0)
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if maxCount > 0 {
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fScore = 10 * (float64(counts[node.Name]) / float64(maxCount))
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}
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result = append(result, schedulerapi.HostPriority{Host: node.Name, Score: int(fScore)})
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glog.V(10).Infof("%v -> %v: NodeAffinityPriority, Score: (%d)", pod.Name, node.Name, int(fScore))
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}
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return result, nil
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}
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