Removed un-used InodePressure condition.
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@@ -1514,7 +1514,6 @@ func TestUpdateNode(t *testing.T) {
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{Type: v1.NodeMemoryPressure, Status: v1.ConditionFalse},
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{Type: v1.NodeDiskPressure, Status: v1.ConditionFalse},
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{Type: v1.NodeNetworkUnavailable, Status: v1.ConditionFalse},
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{Type: v1.NodeInodePressure, Status: v1.ConditionFalse},
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}
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return node
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}(),
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@@ -1522,7 +1521,6 @@ func TestUpdateNode(t *testing.T) {
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node := newNode("node1", nil)
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node.Status.Conditions = []v1.NodeCondition{
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{Type: v1.NodeOutOfDisk, Status: v1.ConditionTrue},
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{Type: v1.NodeInodePressure, Status: v1.ConditionFalse},
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}
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return node
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}(),
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