github.com/pborman/uuid v1.2.0

This commit is contained in:
Jordan Liggitt
2019-04-05 11:51:23 -04:00
parent 319ff2fd31
commit e2e1f497d0
70 changed files with 437 additions and 393 deletions

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@@ -8,6 +8,7 @@ go_library(
"hash.go",
"marshal.go",
"node.go",
"node_net.go",
"sql.go",
"time.go",
"util.go",

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@@ -1,7 +1,3 @@
**This package is currently in development and the API may not be stable.**
The API will become stable with v1.
# uuid ![build status](https://travis-ci.org/google/uuid.svg?branch=master)
The uuid package generates and inspects UUIDs based on
[RFC 4122](http://tools.ietf.org/html/rfc4122)

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@@ -27,7 +27,7 @@ var (
func NewHash(h hash.Hash, space UUID, data []byte, version int) UUID {
h.Reset()
h.Write(space[:])
h.Write([]byte(data))
h.Write(data)
s := h.Sum(nil)
var uuid UUID
copy(uuid[:], s)

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@@ -15,8 +15,6 @@ func (uuid UUID) MarshalText() ([]byte, error) {
// UnmarshalText implements encoding.TextUnmarshaler.
func (uuid *UUID) UnmarshalText(data []byte) error {
// See comment in ParseBytes why we do this.
// id, err := ParseBytes(data)
id, err := ParseBytes(data)
if err == nil {
*uuid = id

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@@ -5,16 +5,14 @@
package uuid
import (
"net"
"sync"
)
var (
nodeMu sync.Mutex
interfaces []net.Interface // cached list of interfaces
ifname string // name of interface being used
nodeID [6]byte // hardware for version 1 UUIDs
zeroID [6]byte // nodeID with only 0's
nodeMu sync.Mutex
ifname string // name of interface being used
nodeID [6]byte // hardware for version 1 UUIDs
zeroID [6]byte // nodeID with only 0's
)
// NodeInterface returns the name of the interface from which the NodeID was
@@ -39,20 +37,11 @@ func SetNodeInterface(name string) bool {
}
func setNodeInterface(name string) bool {
if interfaces == nil {
var err error
interfaces, err = net.Interfaces()
if err != nil && name != "" {
return false
}
}
for _, ifs := range interfaces {
if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) {
copy(nodeID[:], ifs.HardwareAddr)
ifname = ifs.Name
return true
}
iname, addr := getHardwareInterface(name) // null implementation for js
if iname != "" && addr != nil {
ifname = iname
copy(nodeID[:], addr)
return true
}
// We found no interfaces with a valid hardware address. If name

12
vendor/github.com/google/uuid/node_js.go generated vendored Normal file
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@@ -0,0 +1,12 @@
// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build js
package uuid
// getHardwareInterface returns nil values for the JS version of the code.
// This remvoves the "net" dependency, because it is not used in the browser.
// Using the "net" library inflates the size of the transpiled JS code by 673k bytes.
func getHardwareInterface(name string) (string, []byte) { return "", nil }

33
vendor/github.com/google/uuid/node_net.go generated vendored Normal file
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@@ -0,0 +1,33 @@
// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !js
package uuid
import "net"
var interfaces []net.Interface // cached list of interfaces
// getHardwareInterface returns the name and hardware address of interface name.
// If name is "" then the name and hardware address of one of the system's
// interfaces is returned. If no interfaces are found (name does not exist or
// there are no interfaces) then "", nil is returned.
//
// Only addresses of at least 6 bytes are returned.
func getHardwareInterface(name string) (string, []byte) {
if interfaces == nil {
var err error
interfaces, err = net.Interfaces()
if err != nil {
return "", nil
}
}
for _, ifs := range interfaces {
if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) {
return ifs.Name, ifs.HardwareAddr
}
}
return "", nil
}

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@@ -86,7 +86,7 @@ func clockSequence() int {
return int(clockSeq & 0x3fff)
}
// SetClockSeq sets the clock sequence to the lower 14 bits of seq. Setting to
// SetClockSequence sets the clock sequence to the lower 14 bits of seq. Setting to
// -1 causes a new sequence to be generated.
func SetClockSequence(seq int) {
defer timeMu.Unlock()
@@ -100,9 +100,9 @@ func setClockSequence(seq int) {
randomBits(b[:]) // clock sequence
seq = int(b[0])<<8 | int(b[1])
}
old_seq := clockSeq
oldSeq := clockSeq
clockSeq = uint16(seq&0x3fff) | 0x8000 // Set our variant
if old_seq != clockSeq {
if oldSeq != clockSeq {
lasttime = 0
}
}

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@@ -58,11 +58,11 @@ func Parse(s string) (UUID, error) {
14, 16,
19, 21,
24, 26, 28, 30, 32, 34} {
if v, ok := xtob(s[x], s[x+1]); !ok {
v, ok := xtob(s[x], s[x+1])
if !ok {
return uuid, errors.New("invalid UUID format")
} else {
uuid[i] = v
}
uuid[i] = v
}
return uuid, nil
}
@@ -88,11 +88,11 @@ func ParseBytes(b []byte) (UUID, error) {
14, 16,
19, 21,
24, 26, 28, 30, 32, 34} {
if v, ok := xtob(b[x], b[x+1]); !ok {
v, ok := xtob(b[x], b[x+1])
if !ok {
return uuid, errors.New("invalid UUID format")
} else {
uuid[i] = v
}
uuid[i] = v
}
return uuid, nil
}

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@@ -14,7 +14,7 @@ func New() UUID {
return Must(NewRandom())
}
// NewRandom returns a Random (Version 4) UUID or panics.
// NewRandom returns a Random (Version 4) UUID.
//
// The strength of the UUIDs is based on the strength of the crypto/rand
// package.