Migrate a bunch of priority functions to map-reduce framework
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@@ -82,7 +82,7 @@ func init() {
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// ImageLocalityPriority prioritizes nodes based on locality of images requested by a pod. Nodes with larger size
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// of already-installed packages required by the pod will be preferred over nodes with no already-installed
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// packages required by the pod or a small total size of already-installed packages required by the pod.
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factory.RegisterPriorityFunction("ImageLocalityPriority", priorities.ImageLocalityPriority, 1)
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factory.RegisterPriorityFunction2("ImageLocalityPriority", priorities.ImageLocalityPriorityMap, nil, 1)
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// Fit is defined based on the absence of port conflicts.
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// This predicate is actually a default predicate, because it is invoked from
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// predicates.GeneralPredicates()
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@@ -98,7 +98,7 @@ func init() {
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// Fit is determined by node selector query.
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factory.RegisterFitPredicate("MatchNodeSelector", predicates.PodSelectorMatches)
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// Optional, cluster-autoscaler friendly priority function - give used nodes higher priority.
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factory.RegisterPriorityFunction("MostRequestedPriority", priorities.MostRequestedPriority, 1)
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factory.RegisterPriorityFunction2("MostRequestedPriority", priorities.MostRequestedPriorityMap, nil, 1)
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}
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func replace(set sets.String, replaceWhat, replaceWith string) sets.String {
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@@ -167,7 +167,7 @@ func defaultPriorities() sets.String {
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// Prioritize nodes by least requested utilization.
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factory.RegisterPriorityFunction2("LeastRequestedPriority", priorities.LeastRequestedPriorityMap, nil, 1),
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// Prioritizes nodes to help achieve balanced resource usage
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factory.RegisterPriorityFunction("BalancedResourceAllocation", priorities.BalancedResourceAllocation, 1),
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factory.RegisterPriorityFunction2("BalancedResourceAllocation", priorities.BalancedResourceAllocationMap, nil, 1),
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// spreads pods by minimizing the number of pods (belonging to the same service or replication controller) on the same node.
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factory.RegisterPriorityConfigFactory(
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"SelectorSpreadPriority",
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@@ -180,7 +180,7 @@ func defaultPriorities() sets.String {
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),
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// Set this weight large enough to override all other priority functions.
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// TODO: Figure out a better way to do this, maybe at same time as fixing #24720.
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factory.RegisterPriorityFunction("NodePreferAvoidPodsPriority", priorities.CalculateNodePreferAvoidPodsPriority, 10000),
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factory.RegisterPriorityFunction2("NodePreferAvoidPodsPriority", priorities.CalculateNodePreferAvoidPodsPriorityMap, nil, 10000),
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factory.RegisterPriorityFunction("NodeAffinityPriority", priorities.CalculateNodeAffinityPriority, 1),
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factory.RegisterPriorityFunction("TaintTolerationPriority", priorities.ComputeTaintTolerationPriority, 1),
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// pods should be placed in the same topological domain (e.g. same node, same rack, same zone, same power domain, etc.)
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