Finish switching to utilruntime.HandleErrorWithContext
Signed-off-by: Mike Spreitzer <mspreitz@us.ibm.com>
This commit is contained in:
		@@ -225,7 +225,7 @@ func (c *Controller) processNextWorkItem(ctx context.Context) bool {
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	// there was a failure so be sure to report it.  This method allows for
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						// there was a failure so be sure to report it.  This method allows for
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	// pluggable error handling which can be used for things like
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						// pluggable error handling which can be used for things like
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	// cluster-monitoring.
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						// cluster-monitoring.
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	utilruntime.HandleErrorWithContext(ctx, err, "error syncing; requeuing", "objectReference", objRef)
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						utilruntime.HandleErrorWithContext(ctx, err, "Error syncing; requeuing for later retry", "objectReference", objRef)
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	// since we failed, we should requeue the item to work on later.  This
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						// since we failed, we should requeue the item to work on later.  This
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	// method will add a backoff to avoid hotlooping on particular items
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						// method will add a backoff to avoid hotlooping on particular items
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	// (they're probably still not going to work right away) and overall
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						// (they're probably still not going to work right away) and overall
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@@ -247,7 +247,7 @@ func (c *Controller) syncHandler(ctx context.Context, objectRef cache.ObjectName
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		// The Foo resource may no longer exist, in which case we stop
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							// The Foo resource may no longer exist, in which case we stop
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		// processing.
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							// processing.
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		if errors.IsNotFound(err) {
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							if errors.IsNotFound(err) {
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			utilruntime.HandleError(fmt.Errorf("foo '%#v' in work queue no longer exists", objectRef))
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								utilruntime.HandleErrorWithContext(ctx, err, "Foo referenced by item in work queue no longer exists", "objectReference", objectRef)
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			return nil
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								return nil
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		}
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							}
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@@ -259,7 +259,7 @@ func (c *Controller) syncHandler(ctx context.Context, objectRef cache.ObjectName
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		// We choose to absorb the error here as the worker would requeue the
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							// We choose to absorb the error here as the worker would requeue the
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		// resource otherwise. Instead, the next time the resource is updated
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							// resource otherwise. Instead, the next time the resource is updated
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		// the resource will be queued again.
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							// the resource will be queued again.
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		utilruntime.HandleError(fmt.Errorf("%#v: deployment name must be specified", objectRef))
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							utilruntime.HandleErrorWithContext(ctx, nil, "Deployment name missing from object reference", "objectReference", objectRef)
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		return nil
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							return nil
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	}
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						}
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@@ -349,12 +349,16 @@ func (c *Controller) handleObject(obj interface{}) {
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	if object, ok = obj.(metav1.Object); !ok {
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						if object, ok = obj.(metav1.Object); !ok {
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		tombstone, ok := obj.(cache.DeletedFinalStateUnknown)
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							tombstone, ok := obj.(cache.DeletedFinalStateUnknown)
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		if !ok {
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							if !ok {
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			utilruntime.HandleError(fmt.Errorf("error decoding object, invalid type"))
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								// If the object value is not too big and does not contain sensitive information then
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								// it may be useful to include it.
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								utilruntime.HandleErrorWithContext(context.Background(), nil, "Error decoding object, invalid type", "type", fmt.Sprintf("%T", obj))
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			return
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								return
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		}
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							}
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		object, ok = tombstone.Obj.(metav1.Object)
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							object, ok = tombstone.Obj.(metav1.Object)
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		if !ok {
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							if !ok {
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			utilruntime.HandleError(fmt.Errorf("error decoding object tombstone, invalid type"))
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								// If the object value is not too big and does not contain sensitive information then
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								// it may be useful to include it.
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								utilruntime.HandleErrorWithContext(context.Background(), nil, "Error decoding object tombstone, invalid type", "type", fmt.Sprintf("%T", tombstone.Obj))
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			return
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								return
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		}
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							}
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		logger.V(4).Info("Recovered deleted object", "resourceName", object.GetName())
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							logger.V(4).Info("Recovered deleted object", "resourceName", object.GetName())
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