Previously, it was possible for reusable CPUs and reusable devices (i.e.
those previously consumed by init containers) to not be reused by
subsequent init containers or app containers if the TopologyManager was
enabled. This would happen because hint generation for the
TopologyManager was not considering the reusable devices when it made
its hint calculation.
As such, it would sometimes:
1) Generate a hint for a differnent NUMA node, causing the CPUs and
devices to be allocated from that node instead of the one where the
reusable devices live; or
2) End up thinking there were not enough CPUs or devices to allocate and
throw a TopologyAffinity admission error
This patch fixes this by ensuring that reusable CPUs and devices are
considered as part of TopologyHint generation. This frunctionality is
difficult to unit test since it spans multiple components, but an e2e
test will be added in a subsequent patch to test this functionality.
The expectation is that exclusive CPU allocations happen at pod
creation time. When a container restarts, it should not have its
exclusive CPU allocations removed, and it should not need to
re-allocate CPUs.
There are a few places in the current code that look for containers
that have exited and call CpuManager.RemoveContainer() to clean up
the container. This will end up deleting any exclusive CPU
allocations for that container, and if the container restarts within
the same pod it will end up using the default cpuset rather than
what should be exclusive CPUs.
Removing those calls and adding resource cleanup at allocation
time should get rid of the problem.
Signed-off-by: Chris Friesen <chris.friesen@windriver.com>
With the old strategy, it was possible for an init container to end up
running without some of its CPUs being exclusive if it requested more
guaranteed CPUs than the sum of all guaranteed CPUs requested by app
containers. Unfortunately, this case was not caught by our unit tests
because they didn't validate the state of the defaultCPUSet to ensure
there was no overlap with CPUs assigned to containers. This patch
updates the strategy to reuse the CPUs assigned to init containers
across into app containers, while avoiding this edge case. It also
updates the unit tests to now catch this type of error in the future.
The cpumanager file-based state backend was obsoleted since few
releases, aving the cpumanager moved to the checkpointmanager common
infrastructure.
The old test checking compatibility to/from the old format is
also no longer needed, because the checkpoint format is stable
(see
https://github.com/kubernetes/kubernetes/tree/master/pkg/kubelet/checkpointmanager).
Signed-off-by: Francesco Romani <fromani@redhat.com>
containerMap is used in CPU Manager to store all containers information in the node.
containerMap provides a mapping from (pod, container) -> containerID for all containers a pod
It is reusable in another component in pkg/kubelet/cm which needs to track changes of all containers in the node.
Signed-off-by: Byonggon Chun <bg.chun@samsung.com>
- Where previously we called manager.AddContainer(), we now call both
manager.Allocate() and manager.AddContainer().
- Some test cases now have two expected errors. One each
from Allocate() and AddContainer(). Existing outcomes are unchanged.
This change will not work on its own. Higher level code needs to make
sure and call Allocate() before AddContainer is called. This is already
being done in cases when the TopologyManager feature gate is enabled (in
the PodAdmitHandler of the TopologyManager). However, we need to make
sure we add proper logic to call it in cases when the TopologyManager
feature gate is disabled.
A recent change made it so that the CPUManager receives a list of
initial containers that exist on the system at startup. This list can be
non-empty, for example, after a kubelet retart.
This commit ensures that the CPUManagers containerMap structure is
initialized with the containers from this list.
This check is redundant since we protect this call with a call to
`m.sourcesReady.AllReady()` earlier on. Moreover, having this check in
place means that we will leave some stale state around in cases where
there are actually no active pods in the system and this loop hasn't
cleaned them up yet. This can happen, for example, if a pod exits while
the kubelet is down for some reason. We see this exact case being
triggered in our e2e tests, where a test has been failing since October
when this change was first introduced.
This change is to prevent problems when we remove the V1->V2 migration
code in the future. Without this, the checksums of all checkpoints would
be hashed with the name CPUManagerCheckpointV2 embedded inside of them,
which is undesirable. We want the checkpoints to be hashed with the name
CPUManagerCheckpoint instead.
The updated CPUManager from PR #84462 implements logic to migrate the
CPUManager checkpoint file from an old format to a new one. To do so, it
defines the following types:
```
type CPUManagerCheckpoint = CPUManagerCheckpointV2
type CPUManagerCheckpointV1 struct { ... }
type CPUManagerCheckpointV2 struct { ... }
```
This replaces the old definition of just:
```
type CPUManagerCheckpoint struct { ... }
```
Code was put in place to ensure proper migration from checkpoints in V1
format to checkpoints in V2 format. However (and this is a big however),
all of the unit tests were performed on V1 checkpoints that were
generated using the type name `CPUManagerCheckpointV1` and not the
original type name of `CPUManagerCheckpoint`. As such, the checksum in
the checkpoint file uses the `CPUManagerCheckpointV1` type to calculate
its checksum and not the original type name of `CPUManagerCheckpoint`.
This causes problems in the real world since all pre-1.18 checkpoint
files will have been generated with the original type name of
`CPUManagerCheckpoint`. When verifying the checksum of the checkpoint
file across an upgrade to 1.18, the checksum is calculated assuming
a type name of `CPUManagerCheckpointV1` (which is incorrect) and the
file is seen to be corrupt.
This patch ensures that all V1 checksums are verified against a type
name of `CPUManagerCheckpoint` instead of ``CPUManagerCheckpointV1`.
It also locks the algorithm used to calculate the checksum in place,
since it wil never change in the future (for pre-1.18 checkpoint
files at least).
These information associatedd with these containers is used to migrate
the CPUManager state from it's old format to its new (i.e. keyed off of
podUID and containerName instead of containerID).
For now, we just pass 'nil' as the set of 'initialContainers' for
migrating from old state semantics to new ones. In a subsequent commit
will we pull this information from higher layers so that we can pass it
down at this stage properly.
Previously, the state was keyed off of containerID intead of podUID and
containerName. Unfortunately, this is no longer possible as we move to a
to model where we we allocate CPUs to containers at pod adit time rather
than container start time.
This patch is the first step towards full migration to the new
semantics. Only the unit tests in cpumanager/state are passing. In
subsequent commits we will update the CPUManager itself to use these new
semantics.
This patch also includes code to do migration from the old checkpoint format
to the new one, assuming the existence of a ContainerMap with the proper
mapping of (containerID)->(podUID, containerName). A subsequent commit
will update code in higher layers to make sure that this ContainerMap is
made available to this state logic.
This ensures that we have the most up-to-date state when generating
topology hints for a container. Without this, it's possible that some
resources will be seen as allocated, when they are actually free.
This will become especially important as we move to a model where
exclusive CPUs are assigned at pod admission time rather than at pod
creation time.
Having this function will allow us to do garbage collection on these
CPUs anytime we are about to allocate CPUs to a new set of containers,
in addition to reclaiming state periodically in the reconcileState()
loop.