Files
kubernetes/cmd/libs/go2idl/args/args.go
Tim Hockin e18b2f3a2e Revert Clayton's #26179 so I can recreate it
His PR cam during the middle of this development cycle, and it was easier to
burn it down and recreate it than try to patch it into an existing series and
re-test every assumption.  This behavior will be re-introduced in subsequent
commits.
2016-07-07 16:49:46 -07:00

166 lines
5.4 KiB
Go

/*
Copyright 2015 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Package args has common command-line flags for generation programs.
package args
import (
"bytes"
"fmt"
"io/ioutil"
"os"
"path/filepath"
"strconv"
"strings"
"time"
"k8s.io/kubernetes/cmd/libs/go2idl/generator"
"k8s.io/kubernetes/cmd/libs/go2idl/namer"
"k8s.io/kubernetes/cmd/libs/go2idl/parser"
"k8s.io/kubernetes/cmd/libs/go2idl/types"
"github.com/spf13/pflag"
)
// Default returns a defaulted GeneratorArgs. You may change the defaults
// before calling AddFlags.
func Default() *GeneratorArgs {
generatorArgs := &GeneratorArgs{
OutputBase: DefaultSourceTree(),
GoHeaderFilePath: filepath.Join(DefaultSourceTree(), "k8s.io/kubernetes/hack/boilerplate/boilerplate.go.txt"),
GeneratedBuildTag: "ignore_autogenerated",
}
generatorArgs.AddFlags(pflag.CommandLine)
return generatorArgs
}
// GeneratorArgs has arguments that are passed to generators.
type GeneratorArgs struct {
// Which directories to parse.
InputDirs []string
// If true, recurse into all children of InputDirs
Recursive bool
// Source tree to write results to.
OutputBase string
// Package path within the source tree.
OutputPackagePath string
// Where to get copyright header text.
GoHeaderFilePath string
// If true, only verify, don't write anything.
VerifyOnly bool
// GeneratedBuildTag is the tag used to identify code generated by execution
// of this type. Each generator should use a different tag, and different
// groups of generators (external API that depends on Kube generations) should
// keep tags distinct as well.
GeneratedBuildTag string
// Any custom arguments go here
CustomArgs interface{}
}
func (g *GeneratorArgs) AddFlags(fs *pflag.FlagSet) {
fs.StringSliceVarP(&g.InputDirs, "input-dirs", "i", g.InputDirs, "Comma-separated list of import paths to get input types from.")
fs.StringVarP(&g.OutputBase, "output-base", "o", g.OutputBase, "Output base; defaults to $GOPATH/src/ or ./ if $GOPATH is not set.")
fs.StringVarP(&g.OutputPackagePath, "output-package", "p", g.OutputPackagePath, "Base package path.")
fs.StringVarP(&g.GoHeaderFilePath, "go-header-file", "h", g.GoHeaderFilePath, "File containing boilerplate header text. The string YEAR will be replaced with the current 4-digit year.")
fs.BoolVar(&g.VerifyOnly, "verify-only", g.VerifyOnly, "If true, only verify existing output, do not write anything.")
fs.BoolVar(&g.Recursive, "recursive", g.VerifyOnly, "If true, recurse into all children of input directories.")
fs.StringVar(&g.GeneratedBuildTag, "build-tag", g.GeneratedBuildTag, "A Go build tag to use to identify files generated by this command. Should be unique.")
}
// LoadGoBoilerplate loads the boilerplate file passed to --go-header-file.
func (g *GeneratorArgs) LoadGoBoilerplate() ([]byte, error) {
b, err := ioutil.ReadFile(g.GoHeaderFilePath)
if err != nil {
return nil, err
}
b = bytes.Replace(b, []byte("YEAR"), []byte(strconv.Itoa(time.Now().Year())), -1)
return b, nil
}
// NewBuilder makes a new parser.Builder and populates it with the input
// directories.
func (g *GeneratorArgs) NewBuilder() (*parser.Builder, error) {
b := parser.New()
// Ignore all auto-generated files.
b.AddBuildTags(g.GeneratedBuildTag)
for _, d := range g.InputDirs {
if g.Recursive {
if err := b.AddDirRecursive(d); err != nil {
return nil, fmt.Errorf("unable to add directory %q: %v", d, err)
}
} else {
if err := b.AddDir(d); err != nil {
return nil, fmt.Errorf("unable to add directory %q: %v", d, err)
}
}
}
return b, nil
}
// InputIncludes returns true if the given package is a (sub) package of one of
// the InputDirs.
func (g *GeneratorArgs) InputIncludes(p *types.Package) bool {
for _, dir := range g.InputDirs {
if strings.HasPrefix(p.Path, dir) {
return true
}
}
return false
}
// DefaultSourceTree returns the /src directory of the first entry in $GOPATH.
// If $GOPATH is empty, it returns "./". Useful as a default output location.
func DefaultSourceTree() string {
paths := strings.Split(os.Getenv("GOPATH"), string(filepath.ListSeparator))
if len(paths) > 0 && len(paths[0]) > 0 {
return filepath.Join(paths[0], "src")
}
return "./"
}
// Execute implements main().
// If you don't need any non-default behavior, use as:
// args.Default().Execute(...)
func (g *GeneratorArgs) Execute(nameSystems namer.NameSystems, defaultSystem string, pkgs func(*generator.Context, *GeneratorArgs) generator.Packages) error {
pflag.Parse()
b, err := g.NewBuilder()
if err != nil {
return fmt.Errorf("Failed making a parser: %v", err)
}
c, err := generator.NewContext(b, nameSystems, defaultSystem)
if err != nil {
return fmt.Errorf("Failed making a context: %v", err)
}
c.Verify = g.VerifyOnly
packages := pkgs(c, g)
if err := c.ExecutePackages(g.OutputBase, packages); err != nil {
return fmt.Errorf("Failed executing generator: %v", err)
}
return nil
}